//+------------------------------------------------------------------+ //| Trajectory.mqh | //| Copyright DNG® | //| https://www.mql5.com/ru/users/dng | //+------------------------------------------------------------------+ #property copyright "Copyright DNG®" #property link "https://www.mql5.com/ru/users/dng" #property version "1.00" //+------------------------------------------------------------------+ //| Rewards structure | //| 0 - Delta Balance | //| 1 - Delta Equity ( "-" Drawdown / "+" Profit) | //| 2 - Penalty for no open positions | //+------------------------------------------------------------------+ #include "..\NeuroNet_DNG\NeuroNet.mqh" //--- #define HistoryBars 120 //Depth of history #define Segments 10 //Segments number (must be HistoryBars % Segments == 0) #define BarDescr 9 //Elements for 1 bar description #define AccountDescr 12 //Account description #define NActions 6 //Number of possible Actions #define NRewards 3 //Number of rewards #define NForecast 15 //Number of forecast #define NSkills 32 #define EmbeddingSize 64 #define Buffer_Size 31000 #define DiscFactor 0.2f #define FileName "ADC" #define SignalFile(agent) StringFormat("Signals\\Signal%d.csv",agent) #define LatentCount 256 #define LatentLayer 3 #define MaxSL 1000 #define MaxTP 1000 #define MaxReplayBuffer 500 #define StartTargetIteration 200000 #define STE_Multiplier 1.0f/2 #define ActorUpdate 10 #define TragetUpdate 60*24 #define tau 0.9f //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ struct SState { float state[HistoryBars * BarDescr]; float account[AccountDescr - 4]; float action[NActions]; float rewards[NRewards]; //--- SState(void); //--- bool Save(int file_handle); bool Load(int file_handle); //--- overloading void operator=(const SState &obj) { ArrayCopy(state, obj.state); ArrayCopy(account, obj.account); ArrayCopy(action, obj.action); ArrayCopy(rewards, obj.rewards); } }; //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ SState::SState(void) { ArrayInitialize(state, 0); ArrayInitialize(account, 0); ArrayInitialize(action, 0); ArrayInitialize(rewards, 0); } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool SState::Save(int file_handle) { if(file_handle == INVALID_HANDLE) return false; //--- int total = ArraySize(state); if(FileWriteInteger(file_handle, total) < sizeof(int)) return false; for(int i = 0; i < total; i++) if(FileWriteFloat(file_handle, state[i]) < sizeof(float)) return false; //--- total = ArraySize(account); if(FileWriteInteger(file_handle, total) < sizeof(int)) return false; for(int i = 0; i < total; i++) if(FileWriteFloat(file_handle, account[i]) < sizeof(float)) return false; //--- total = ArraySize(action); if(FileWriteInteger(file_handle, total) < sizeof(int)) return false; for(int i = 0; i < total; i++) if(FileWriteFloat(file_handle, action[i]) < sizeof(float)) return false; total = ArraySize(rewards); if(FileWriteInteger(file_handle, total) < sizeof(int)) return false; for(int i = 0; i < total; i++) if(FileWriteFloat(file_handle, rewards[i]) < sizeof(float)) return false; //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool SState::Load(int file_handle) { if(file_handle == INVALID_HANDLE) return false; if(FileIsEnding(file_handle)) return false; //--- int total = FileReadInteger(file_handle); if(total != ArraySize(state)) return false; //--- for(int i = 0; i < total; i++) { if(FileIsEnding(file_handle)) return false; state[i] = FileReadFloat(file_handle); } //--- total = FileReadInteger(file_handle); if(total != ArraySize(account)) return false; //--- for(int i = 0; i < total; i++) { if(FileIsEnding(file_handle)) return false; account[i] = FileReadFloat(file_handle); } //--- total = FileReadInteger(file_handle); if(total != ArraySize(action)) return false; //--- for(int i = 0; i < total; i++) { if(FileIsEnding(file_handle)) return false; action[i] = MathMin(MathMax(FileReadFloat(file_handle), 0), 1); } //--- total = FileReadInteger(file_handle); if(total != ArraySize(rewards)) return false; //--- for(int i = 0; i < total; i++) { if(FileIsEnding(file_handle)) return false; rewards[i] = FileReadFloat(file_handle); } //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ struct STrajectory { SState States[Buffer_Size]; int Total; float DiscountFactor; bool CumCounted; //--- STrajectory(void); //--- bool Add(SState &state); void CumRevards(void); //--- bool Save(int file_handle); bool Load(int file_handle); }; //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ STrajectory::STrajectory(void) : Total(0), DiscountFactor(DiscFactor), CumCounted(false) { } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool STrajectory::Save(int file_handle) { if(file_handle == INVALID_HANDLE) return false; if(Total <= 0) return true; //--- if(!CumCounted) CumRevards(); Total = MathMin((int)States.Size(), Total); if(FileWriteInteger(file_handle, Total) < sizeof(int)) return false; if(FileWriteFloat(file_handle, DiscountFactor) < sizeof(float)) return false; for(int i = 0; i < Total; i++) if(!States[i].Save(file_handle)) return false; //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool STrajectory::Load(int file_handle) { if(file_handle == INVALID_HANDLE) return false; //--- Total = FileReadInteger(file_handle); if(FileIsEnding(file_handle) || Total >= ArraySize(States)) return false; DiscountFactor = FileReadFloat(file_handle); CumCounted = true; //--- for(int i = 0; i < Total; i++) if(!States[i].Load(file_handle)) return false; //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ void STrajectory::CumRevards(void) { if(CumCounted) return; //--- for(int i = Total - 2; i >= 0; i--) for(int r = 0; r < NRewards; r++) States[i].rewards[r] += States[i + 1].rewards[r] * DiscountFactor; CumCounted = true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool STrajectory::Add(SState &state) { if(Total + 1 >= ArraySize(States)) return false; States[Total] = state; Total++; //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ #ifndef StudyOnline bool SaveTotalBase(void) { int total = ArraySize(Buffer); if(total < 0) return true; int handle = FileOpen(FileName + ".bd", FILE_WRITE | FILE_BIN | FILE_COMMON); if(handle < 0) return false; int start = MathMax(total - MaxReplayBuffer, 0); if(FileWriteInteger(handle, total - start) < INT_VALUE) { FileClose(handle); return false; } for(int i = start; i < total; i++) if(!Buffer[i].Save(handle)) { FileClose(handle); return false; } FileFlush(handle); FileClose(handle); //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool LoadTotalBase(void) { int handle = FileOpen(FileName + ".bd", FILE_READ | FILE_BIN | FILE_COMMON | FILE_SHARE_READ); if(handle < 0) return false; int total = FileReadInteger(handle); if(total <= 0) { FileClose(handle); return false; } if(ArrayResize(Buffer, total) < total) { FileClose(handle); return false; } int load_false = 0; for(int i = 0; i < total; i++) if(!Buffer[i].Load(handle)) { total = i; break; } FileClose(handle); //--- if(ArrayResize(Buffer, total) < total) { FileClose(handle); return false; } //--- return total > 0; } #endif //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool CreateDescriptions(CArrayObj *&encoder, CArrayObj *&task, CArrayObj *&actor, CArrayObj *&probability, CArrayObj *&director, CArrayObj *&critic ) { //--- CLayerDescription *descr; //--- if(!encoder) { encoder = new CArrayObj(); if(!encoder) return false; } if(!task) { task = new CArrayObj(); if(!task) return false; } if(!actor) { actor = new CArrayObj(); if(!actor) return false; } if(!probability) { probability = new CArrayObj(); if(!probability) return false; } if(!director) { director = new CArrayObj(); if(!director) return false; } if(!critic) { critic = new CArrayObj(); if(!critic) return false; } //--- Encoder encoder.Clear(); //--- Input layer if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; uint prev_count = descr.count = (HistoryBars * BarDescr); descr.activation = None; descr.optimization = ADAM; if(!encoder.Add(descr)) { delete descr; return false; } //--- layer 1 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBatchNormWithNoise; descr.count = prev_count; descr.batch = 1e4; descr.activation = None; descr.optimization = ADAM; if(!encoder.Add(descr)) { delete descr; return false; } //--- layer 2 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronSkillsEncoder; descr.count = HistoryBars; { int temp[] = {BarDescr, NSkills, 4}; // Variables, Common Skills, Heads if(ArrayCopy(descr.windows, temp) < (int)temp.Size()) return false; } descr.window = 8; descr.step = 1; descr.window_out = 32; prev_count = descr.windows[0]; uint prev_out = descr.windows[1]; descr.batch = 1e4; descr.optimization = ADAM; descr.activation = None; if(!encoder.Add(descr)) { delete descr; return false; } //--- layer 3 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronLSTMOCL; descr.count = prev_out; // Common Skkills descr.layers = prev_count; // Variables descr.batch = 1e4; descr.activation = None; descr.optimization = ADAM; if(!encoder.Add(descr)) { delete descr; return false; } //--- layer 4 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronConvOCL; descr.count = 1; descr.window = prev_out; descr.step = prev_out; prev_out=descr.window_out = 4*NForecast; descr.layers = prev_count; descr.activation = SoftPlus; if(!encoder.Add(descr)) { delete descr; return false; } //--- layer 5 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronConvOCL; descr.count = 1; descr.window = prev_out; descr.step = prev_out; prev_out=descr.window_out = NForecast; descr.layers = prev_count; descr.activation = TANH; if(!encoder.Add(descr)) { delete descr; return false; } //--- layer 6 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronTransposeOCL; descr.count = prev_count; descr.window = prev_out; descr.activation = None; if(!encoder.Add(descr)) { delete descr; return false; } //--- layer 7 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronRevInDenormOCL; descr.count = prev_count*prev_out; descr.layers = 1; descr.activation = None; if(!encoder.Add(descr)) { delete descr; return false; } //--- Latent CLayerDescription *latent = encoder.At(LatentLayer); if(!latent) return false; //--- Task task.Clear(); //--- Input layer if(!task.Add(encoder.At(0))) { return false; } //--- layer 1 if(!task.Add(encoder.At(1))) { return false; } //--- layer 2 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronHiSSDLowLevelControler; descr.count = HistoryBars; { uint temp[] = {latent.layers, // Variables NSkills, // Task Skills latent.count, // Common Skills NActions, // Action Space 4}; // Heads if(ArrayCopy(descr.windows, temp) < (int)temp.Size()) return false; } descr.window = 8; descr.step = 1; descr.window_out = 32; prev_count = descr.windows[0]; prev_out = descr.windows[3]; descr.batch = 1e4; descr.optimization = ADAM; descr.activation = SIGMOID; if(!task.Add(descr)) { delete descr; return false; } //--- Actor actor.Clear(); //--- Input layer if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = AccountDescr; descr.activation = None; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 1 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBatchNormOCL; descr.count = AccountDescr; descr.batch = 1e4; descr.activation = None; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 2 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronCrossDMHAttention; { uint temp[] = {AccountDescr, // Inputs window prev_out // Cross window }; if(ArrayCopy(descr.windows, temp) < (int)temp.Size()) return false; } { uint temp[] = {1, // Inputs units prev_count // Cross units }; if(ArrayCopy(descr.units, temp) < (int)temp.Size()) return false; } descr.step = 4; // Heads descr.window_out = 32; descr.batch = 1e4; descr.activation = None; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 3 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = LatentCount; descr.batch = 1e4; descr.activation = TANH; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 4 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = LatentCount; descr.activation = SoftPlus; descr.batch = 1e4; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 5 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; prev_count = descr.count = NActions; descr.activation = SIGMOID; descr.batch = 1e4; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- Probability probability.Clear(); //--- Input layer if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; prev_count = descr.count = latent.count * latent.layers; descr.activation = latent.activation; descr.optimization = ADAM; if(!probability.Add(descr)) { delete descr; return false; } //--- layer 1 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronConvOCL; descr.count = latent.layers; descr.step = descr.window = latent.count; descr.window_out = EmbeddingSize; descr.activation = SoftPlus; descr.batch = 1e4; descr.optimization = ADAM; if(!probability.Add(descr)) { delete descr; return false; } //--- layer 2 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = LatentCount; descr.activation = TANH; descr.batch = 1e4; descr.optimization = ADAM; if(!probability.Add(descr)) { delete descr; return false; } //--- layer 3 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; prev_count = descr.count = NActions / 3; descr.activation = SIGMOID; descr.batch = 1e4; descr.optimization = ADAM; if(!probability.Add(descr)) { delete descr; return false; } //--- Director director.Clear(); //--- Input layer if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = NActions; descr.activation = None; descr.optimization = ADAM; if(!director.Add(descr)) { delete descr; return false; } //--- layer 1 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBatchNormOCL; descr.count = NActions; descr.batch = 1e4; descr.activation = None; descr.optimization = ADAM; if(!director.Add(descr)) { delete descr; return false; } //--- layer 2 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronCrossDMHAttention; { uint temp[] = {3, // Inputs window latent.count // Cross window }; if(ArrayCopy(descr.windows, temp) < (int)temp.Size()) return false; } { uint temp[] = {NActions/3, // Inputs units latent.layers // Cross units }; if(ArrayCopy(descr.units, temp) < (int)temp.Size()) return false; } descr.step = 4; // Heads descr.window_out = 32; descr.batch = 1e4; descr.activation = None; descr.optimization = ADAM; if(!director.Add(descr)) { delete descr; return false; } //--- layer 3 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = LatentCount; descr.batch = 1e4; descr.activation = TANH; descr.optimization = ADAM; if(!director.Add(descr)) { delete descr; return false; } //--- layer 4 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = LatentCount; descr.activation = SoftPlus; descr.batch = 1e4; descr.optimization = ADAM; if(!director.Add(descr)) { delete descr; return false; } //--- layer 5 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; prev_count = descr.count = 1; descr.activation = SIGMOID; descr.batch = 1e4; descr.optimization = ADAM; if(!director.Add(descr)) { delete descr; return false; } //--- Critic critic.Clear(); //--- Input layer if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = NActions; descr.activation = None; descr.optimization = ADAM; if(!critic.Add(descr)) { delete descr; return false; } //--- layer 1 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBatchNormOCL; descr.count = NActions; descr.batch = 1e4; descr.activation = None; descr.optimization = ADAM; if(!critic.Add(descr)) { delete descr; return false; } //--- layer 2 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronCrossDMHAttention; { uint temp[] = {3, // Inputs window latent.count // Cross window }; if(ArrayCopy(descr.windows, temp) < (int)temp.Size()) return false; } { uint temp[] = {NActions/3, // Inputs units latent.layers // Cross units }; if(ArrayCopy(descr.units, temp) < (int)temp.Size()) return false; } descr.step = 4; // Heads descr.window_out = 32; descr.batch = 1e4; descr.activation = None; descr.optimization = ADAM; if(!critic.Add(descr)) { delete descr; return false; } //--- layer 3 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = LatentCount; descr.batch = 1e4; descr.activation = TANH; descr.optimization = ADAM; if(!critic.Add(descr)) { delete descr; return false; } //--- layer 4 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = LatentCount; descr.activation = SoftPlus; descr.batch = 1e4; descr.optimization = ADAM; if(!critic.Add(descr)) { delete descr; return false; } //--- layer 5 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; prev_count = descr.count = 1; descr.activation = None; descr.batch = 1e4; descr.optimization = ADAM; if(!critic.Add(descr)) { delete descr; return false; } //--- return true; } #ifndef Study //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool IsNewBar(void) { static datetime last_bar = 0; if(last_bar >= iTime(Symb.Name(), TimeFrame, 0)) return false; //--- last_bar = iTime(Symb.Name(), TimeFrame, 0); return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool CloseByDirection(ENUM_POSITION_TYPE type) { int total = PositionsTotal(); bool result = true; for(int i = total - 1; i >= 0; i--) { if(PositionGetSymbol(i) != Symb.Name()) continue; if(PositionGetInteger(POSITION_TYPE) != type) continue; result = (Trade.PositionClose(PositionGetInteger(POSITION_TICKET)) && result); } //--- return result; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool TrailPosition(ENUM_POSITION_TYPE type, double sl, double tp) { int total = PositionsTotal(); bool result = true; //--- for(int i = 0; i < total; i++) { if(PositionGetSymbol(i) != Symb.Name()) continue; if(PositionGetInteger(POSITION_TYPE) != type) continue; bool modify = false; double psl = PositionGetDouble(POSITION_SL); double ptp = PositionGetDouble(POSITION_TP); switch(type) { case POSITION_TYPE_BUY: if((sl - psl) >= Symb.Point()) { psl = sl; modify = true; } if(MathAbs(tp - ptp) >= Symb.Point()) { ptp = tp; modify = true; } break; case POSITION_TYPE_SELL: if((psl - sl) >= Symb.Point()) { psl = sl; modify = true; } if(MathAbs(tp - ptp) >= Symb.Point()) { ptp = tp; modify = true; } break; } if(modify) result = (Trade.PositionModify(PositionGetInteger(POSITION_TICKET), psl, ptp) && result); } //--- return result; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool ClosePartial(ENUM_POSITION_TYPE type, double value) { if(value <= 0) return true; //--- for(int i = 0; (i < PositionsTotal() && value > 0); i++) { if(PositionGetSymbol(i) != Symb.Name()) continue; if(PositionGetInteger(POSITION_TYPE) != type) continue; double pvalue = PositionGetDouble(POSITION_VOLUME); if(pvalue <= value) { if(Trade.PositionClose(PositionGetInteger(POSITION_TICKET))) { value -= pvalue; i--; } } else { if(Trade.PositionClosePartial(PositionGetInteger(POSITION_TICKET), value)) value = 0; } } //--- return (value <= 0); } #endif //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ vector GetProbTrajectories(STrajectory &buffer[], double lambda) { ulong total = buffer.Size(); vector result = vector::Zeros(total); vector temp; for(ulong i = 0; i < total; i++) { temp.Assign(buffer[i].States[0].rewards); result[i] = temp.Sum(); if(!MathIsValidNumber(result[i])) result[i] = -FLT_MAX; } float max_reward = result.Max(); //--- vector sorted = result; bool sort = true; int iter = 0; while(sort) { sort = false; for(ulong i = 0; i < sorted.Size() - 1; i++) if(sorted[i] > sorted[i + 1]) { float temp = sorted[i]; sorted[i] = sorted[i + 1]; sorted[i + 1] = temp; sort = true; } iter++; } //--- float min = result.Min() - 0.1f * MathAbs(max_reward); if(max_reward > min) { float k = sorted.Percentile(80) - max_reward; vector multipl = MathExp(MathAbs(result - max_reward) / (k == 0 ? -1 : k)); result = (result - min) / (max_reward - min); result = result / (result + lambda) * multipl; result.ReplaceNan(0); } else result.Fill(1); result = result / result.Sum(); result = result.CumSum(); //--- return result; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ int SampleTrajectory(vector &probability) { //--- check ulong total = probability.Size(); if(total <= 0) return -1; //--- randomize float rnd = float(MathRand() / 32767.0); //--- search if(rnd <= probability[0] || total == 1) return 0; if(rnd > probability[total - 2]) return int(total - 1); int result = int(rnd * total); if(probability[result] < rnd) while(probability[result] < rnd) result++; else { if(result <= 0) Sleep(0); while(probability[result - 1] >= rnd) result--; } //--- return result return result; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ class CDeal : public CObject { public: datetime OpenTime; datetime CloseTime; ENUM_POSITION_TYPE Type; double Volume; double OpenPrice; double StopLos; double TakeProfit; double point; //--- CDeal(void); ~CDeal(void) {}; //--- vector Action(datetime current, double ask, double bid, int period_seconds); }; //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ void CDeal::CDeal(void) : OpenTime(0), CloseTime(0), Type(POSITION_TYPE_BUY), Volume(0), OpenPrice(0), StopLos(0), TakeProfit(0), point(1e-5) { } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ vector CDeal::Action(datetime current, double ask, double bid, int period_seconds) { vector result = vector::Zeros(NActions); if((OpenTime - period_seconds) > current || CloseTime <= current) return result; //--- switch(Type) { case POSITION_TYPE_BUY: result[0] = float(Volume); if(TakeProfit > 0) result[1] = float((TakeProfit - ask) / (MaxTP * point)); if(StopLos > 0) result[2] = float((ask - StopLos) / (MaxSL * point)); break; case POSITION_TYPE_SELL: result[3] = float(Volume); if(TakeProfit > 0) result[4] = float((bid - TakeProfit) / (MaxTP * point)); if(StopLos > 0) result[5] = float((StopLos - bid) / (MaxSL * point)); break; } //--- return result; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ class CDeals { protected: CArrayObj Deals; public: CDeals(void) { Deals.Clear(); } ~CDeals(void) { Deals.Clear(); } //--- bool LoadDeals(string file_name, string symbol, double point); vector Action(datetime current, double ask, double bid, int period_seconds); }; //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool CDeals::LoadDeals(string file_name, string symbol, double point) { if(file_name == NULL || !FileIsExist(file_name, FILE_COMMON)) { PrintFormat("File %s not exist", file_name); return false; } if(symbol == NULL) { symbol = _Symbol; point = _Point; } //--- ResetLastError(); int handle = FileOpen(file_name, FILE_READ | FILE_ANSI | FILE_CSV | FILE_COMMON, short(';'), CP_ACP); if(handle == INVALID_HANDLE) { PrintFormat("Error of open file %s: %d", file_name, GetLastError()); return false; } FileSeek(handle, 0, SEEK_SET); while(!FileIsEnding(handle)) { string s = FileReadString(handle); datetime open_time = StringToTime(s); string type = FileReadString(handle); double volume = StringToDouble(FileReadString(handle)); string deal_symbol = FileReadString(handle); double open_price = StringToDouble(FileReadString(handle)); volume = MathMin(volume, StringToDouble(FileReadString(handle))); datetime close_time = StringToTime(FileReadString(handle)); double close_price = StringToDouble(FileReadString(handle)); s = FileReadString(handle); s = FileReadString(handle); s = FileReadString(handle); if(StringFind(deal_symbol, symbol, 0) < 0) continue; //--- ResetLastError(); CDeal *deal = new CDeal(); if(!deal) { PrintFormat("Error of create new deal object: %d", GetLastError()); return false; } deal.OpenTime = open_time; deal.CloseTime = close_time; deal.OpenPrice = open_price; deal.Volume = volume; deal.point = point; if(type == "Sell") { deal.Type = POSITION_TYPE_SELL; if(close_price < open_price) { deal.TakeProfit = close_price; deal.StopLos = 0; } else { deal.TakeProfit = 0; deal.StopLos = close_price; } } else { deal.Type = POSITION_TYPE_BUY; if(close_price > open_price) { deal.TakeProfit = close_price; deal.StopLos = 0; } else { deal.TakeProfit = 0; deal.StopLos = close_price; } } //--- ResetLastError(); if(!Deals.Add(deal)) { PrintFormat("Error of add new deal: %d", GetLastError()); return false; } } //--- FileClose(handle); //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ vector CDeals::Action(datetime current, double ask, double bid, int period_seconds) { vector result = vector::Zeros(NActions); for(int i = 0; i < Deals.Total(); i++) { CDeal *deal = Deals.At(i); if(!deal) continue; vector action = deal.Action(current, ask, bid, period_seconds); result[0] += action[0]; result[3] += action[3]; result[1] = MathMax(result[1], action[1]); result[2] = MathMax(result[2], action[2]); result[4] = MathMax(result[4], action[4]); result[5] = MathMax(result[5], action[5]); } //--- return result; } //+------------------------------------------------------------------+