//+------------------------------------------------------------------+ //| Trajectory.mqh | //| Copyright DNG® | //| https://www.mql5.com/ru/users/dng | //+------------------------------------------------------------------+ #property copyright "Copyright DNG®" #property link "https://www.mql5.com/ru/users/dng" #property version "1.00" //+------------------------------------------------------------------+ //| Rewards structure | //| 0 - Delta Balance | //| 1 - Delta Equity ( "-" Drawdown / "+" Profit) | //| 2 - Penalty for no open positions | //| 3 - NNM | //| 4 - Latent NNM | //+------------------------------------------------------------------+ #include "..\NeuroNet_DNG\NeuroNet.mqh" //--- #define HistoryBars 20 //Depth of history #define BarDescr 9 //Elements for 1 bar description #define AccountDescr 12 //Account description #define NActions 6 //Number of possible Actions #define NRewards 5 //Number of rewards #define EmbeddingSize 16 #define Buffer_Size 6500 #define DiscFactor 0.99f #define FileName "RealORL" #define SignalFile(agent) StringFormat("Signals\\Signal%d.csv",agent) #define LatentLayer 9 #define LatentCount 1024 #define SamplLatentStates 32 #define MaxSL 1000 #define MaxTP 1000 #define MaxReplayBuffer 500 #define StartTargetIteration 50000 #define fCAGrad_C 0.5f #define iCAGrad_Iters 15 #define Quant 5e-4 //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ struct STarget { vector rewards; vector actions; //--- STarget(void) { rewards = vector::Zeros(NRewards); actions = vector::Zeros(NActions); } }; //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ struct SState { float state[HistoryBars * BarDescr]; float account[AccountDescr - 4]; float action[NActions]; float rewards[NRewards]; //--- SState(void); //--- bool Save(int file_handle); bool Load(int file_handle); //--- overloading void operator=(const SState &obj) { ArrayCopy(state, obj.state); ArrayCopy(account, obj.account); ArrayCopy(action, obj.action); ArrayCopy(rewards, obj.rewards); } }; //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ SState::SState(void) { ArrayInitialize(state, 0); ArrayInitialize(account, 0); ArrayInitialize(action, 0); ArrayInitialize(rewards, 0); } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool SState::Save(int file_handle) { if(file_handle == INVALID_HANDLE) return false; //--- int total = ArraySize(state); if(FileWriteInteger(file_handle, total) < sizeof(int)) return false; for(int i = 0; i < total; i++) if(FileWriteFloat(file_handle, state[i]) < sizeof(float)) return false; //--- total = ArraySize(account); if(FileWriteInteger(file_handle, total) < sizeof(int)) return false; for(int i = 0; i < total; i++) if(FileWriteFloat(file_handle, account[i]) < sizeof(float)) return false; //--- total = ArraySize(action); if(FileWriteInteger(file_handle, total) < sizeof(int)) return false; for(int i = 0; i < total; i++) if(FileWriteFloat(file_handle, action[i]) < sizeof(float)) return false; total = ArraySize(rewards); if(FileWriteInteger(file_handle, total) < sizeof(int)) return false; for(int i = 0; i < total; i++) if(FileWriteFloat(file_handle, rewards[i]) < sizeof(float)) return false; //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool SState::Load(int file_handle) { if(file_handle == INVALID_HANDLE) return false; if(FileIsEnding(file_handle)) return false; //--- int total = FileReadInteger(file_handle); if(total != ArraySize(state)) return false; //--- for(int i = 0; i < total; i++) { if(FileIsEnding(file_handle)) return false; state[i] = FileReadFloat(file_handle); } //--- total = FileReadInteger(file_handle); if(total != ArraySize(account)) return false; //--- for(int i = 0; i < total; i++) { if(FileIsEnding(file_handle)) return false; account[i] = FileReadFloat(file_handle); } //--- total = FileReadInteger(file_handle); if(total != ArraySize(action)) return false; //--- for(int i = 0; i < total; i++) { if(FileIsEnding(file_handle)) return false; action[i] = FileReadFloat(file_handle); } //--- total = FileReadInteger(file_handle); if(total != ArraySize(rewards)) return false; //--- for(int i = 0; i < total; i++) { if(FileIsEnding(file_handle)) return false; rewards[i] = FileReadFloat(file_handle); } //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ struct STrajectory { SState States[Buffer_Size]; int Total; float DiscountFactor; bool CumCounted; //--- STrajectory(void); //--- bool Add(SState &state); void CumRevards(void); //--- bool Save(int file_handle); bool Load(int file_handle); }; //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ STrajectory::STrajectory(void) : Total(0), DiscountFactor(DiscFactor), CumCounted(false) { } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool STrajectory::Save(int file_handle) { if(file_handle == INVALID_HANDLE) return false; //--- if(!CumCounted) CumRevards(); if(FileWriteInteger(file_handle, Total) < sizeof(int)) return false; if(FileWriteFloat(file_handle, DiscountFactor) < sizeof(float)) return false; for(int i = 0; i < Total; i++) if(!States[i].Save(file_handle)) return false; //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool STrajectory::Load(int file_handle) { if(file_handle == INVALID_HANDLE) return false; //--- Total = FileReadInteger(file_handle); if(FileIsEnding(file_handle) || Total >= ArraySize(States)) return false; DiscountFactor = FileReadFloat(file_handle); CumCounted = true; //--- for(int i = 0; i < Total; i++) if(!States[i].Load(file_handle)) return false; //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ void STrajectory::CumRevards(void) { if(CumCounted) return; //--- for(int i = Total - 2; i >= 0; i--) for(int r = 0; r < NRewards; r++) States[i].rewards[r] += States[i + 1].rewards[r] * DiscountFactor; CumCounted = true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool STrajectory::Add(SState &state) { if(Total + 1 >= ArraySize(States)) return false; States[Total] = state; Total++; //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool SaveTotalBase(void) { int total = ArraySize(Buffer); if(total < 0) return true; int handle = FileOpen(FileName + ".bd", FILE_WRITE | FILE_BIN | FILE_COMMON); if(handle < 0) return false; int start = MathMax(total - MaxReplayBuffer, 0); if(FileWriteInteger(handle, total - start) < INT_VALUE) { FileClose(handle); return false; } for(int i = start; i < total; i++) if(!Buffer[i].Save(handle)) { FileClose(handle); return false; } FileFlush(handle); FileClose(handle); //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool LoadTotalBase(void) { int handle = FileOpen(FileName + ".bd", FILE_READ | FILE_BIN | FILE_COMMON | FILE_SHARE_READ); if(handle < 0) return false; int total = FileReadInteger(handle); if(total <= 0) { FileClose(handle); return false; } if(ArrayResize(Buffer, total) < total) { FileClose(handle); return false; } for(int i = 0; i < total; i++) if(!Buffer[i].Load(handle)) { FileClose(handle); return false; } FileClose(handle); //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool CreateDescriptions(CArrayObj *actor, CArrayObj *critic, CArrayObj *convolution) { //--- CLayerDescription *descr; //--- if(!actor) { actor = new CArrayObj(); if(!actor) return false; } if(!critic) { critic = new CArrayObj(); if(!critic) return false; } if(!convolution) { convolution = new CArrayObj(); if(!convolution) return false; } //--- Actor actor.Clear(); //--- Input layer if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; uint prev_count = descr.count = (HistoryBars * BarDescr); descr.activation = None; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 1 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBatchNormOCL; descr.count = prev_count; descr.batch = 1000; descr.activation = None; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 2 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronConvOCL; prev_count = descr.count = HistoryBars; descr.window = BarDescr; descr.step = BarDescr; uint prev_wout = descr.window_out = BarDescr / 2; descr.activation = LReLU; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 3 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronSoftMaxOCL; descr.count = prev_count; descr.step = prev_wout; descr.optimization = ADAM; descr.activation = None; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 4 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronConvOCL; prev_count = descr.count = prev_count; descr.window = prev_wout; descr.step = prev_wout; prev_wout = descr.window_out = 8; descr.activation = LReLU; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 5 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronSoftMaxOCL; descr.count = prev_count; descr.step = prev_wout; descr.optimization = ADAM; descr.activation = None; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 6 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = LatentCount; descr.optimization = ADAM; descr.activation = LReLU; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 7 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; prev_count = descr.count = LatentCount; descr.activation = LReLU; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 8 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronConcatenate; descr.count = 2 * LatentCount; descr.window = prev_count; descr.step = AccountDescr; descr.optimization = ADAM; descr.activation = SIGMOID; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 9 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronVAEOCL; descr.count = LatentCount; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 10 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = LatentCount; descr.activation = LReLU; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 11 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = LatentCount; descr.activation = LReLU; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 12 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = 2 * NActions; descr.activation = SIGMOID; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 13 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronVAEOCL; descr.count = NActions; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- Critic critic.Clear(); //--- Input layer if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; prev_count = descr.count = LatentCount; descr.activation = None; descr.optimization = ADAM; if(!critic.Add(descr)) { delete descr; return false; } //--- layer 1 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronConcatenate; descr.count = LatentCount; descr.window = prev_count; descr.step = NActions; descr.optimization = ADAM; descr.activation = LReLU; if(!critic.Add(descr)) { delete descr; return false; } //--- layer 2 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = LatentCount; descr.activation = LReLU; descr.optimization = ADAM; if(!critic.Add(descr)) { delete descr; return false; } //--- layer 3 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = LatentCount; descr.activation = LReLU; descr.optimization = ADAM; if(!critic.Add(descr)) { delete descr; return false; } //--- layer 4 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = NRewards; descr.optimization = ADAM; descr.activation = None; if(!critic.Add(descr)) { delete descr; return false; } //--- Convolution convolution.Clear(); //--- Input layer if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; prev_count = descr.count = (HistoryBars * BarDescr) + AccountDescr + NActions; descr.activation = None; descr.optimization = ADAM; if(!convolution.Add(descr)) { delete descr; return false; } //--- layer 1 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = HistoryBars * BarDescr; descr.optimization = ADAM; descr.activation = None; if(!convolution.Add(descr)) { delete descr; return false; } //--- layer 2 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronSoftMaxOCL; descr.count = HistoryBars; descr.step = BarDescr; descr.optimization = ADAM; descr.activation = None; if(!convolution.Add(descr)) { delete descr; return false; } //--- layer 3 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronConvOCL; prev_count = descr.count = HistoryBars; descr.window = BarDescr; descr.step = BarDescr; prev_wout = descr.window_out = BarDescr / 2; descr.activation = LReLU; descr.optimization = ADAM; if(!convolution.Add(descr)) { delete descr; return false; } //--- layer 4 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronConvOCL; prev_count = descr.count = prev_count; descr.window = prev_wout; descr.step = prev_wout; prev_wout = descr.window_out = prev_wout / 2; descr.activation = LReLU; descr.optimization = ADAM; if(!convolution.Add(descr)) { delete descr; return false; } //--- layer 5 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronConvOCL; prev_count = descr.count = prev_count; descr.window = prev_wout; descr.step = prev_wout; prev_wout = descr.window_out = 2; descr.activation = LReLU; descr.optimization = ADAM; if(!convolution.Add(descr)) { delete descr; return false; } //--- layer 6 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronSoftMaxOCL; descr.count = prev_count * prev_wout; descr.optimization = ADAM; descr.activation = None; if(!convolution.Add(descr)) { delete descr; return false; } //--- layer 7 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = EmbeddingSize; descr.activation = LReLU; descr.optimization = ADAM; if(!convolution.Add(descr)) { delete descr; return false; } //--- return true; } #ifndef Study //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool IsNewBar(void) { static datetime last_bar = 0; if(last_bar >= iTime(Symb.Name(), TimeFrame, 0)) return false; //--- last_bar = iTime(Symb.Name(), TimeFrame, 0); return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool CloseByDirection(ENUM_POSITION_TYPE type) { int total = PositionsTotal(); bool result = true; for(int i = total - 1; i >= 0; i--) { if(PositionGetSymbol(i) != Symb.Name()) continue; if(PositionGetInteger(POSITION_TYPE) != type) continue; result = (Trade.PositionClose(PositionGetInteger(POSITION_TICKET)) && result); } //--- return result; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool TrailPosition(ENUM_POSITION_TYPE type, double sl, double tp) { int total = PositionsTotal(); bool result = true; //--- for(int i = 0; i < total; i++) { if(PositionGetSymbol(i) != Symb.Name()) continue; if(PositionGetInteger(POSITION_TYPE) != type) continue; bool modify = false; double psl = PositionGetDouble(POSITION_SL); double ptp = PositionGetDouble(POSITION_TP); switch(type) { case POSITION_TYPE_BUY: if((sl - psl) >= Symb.Point()) { psl = sl; modify = true; } if(MathAbs(tp - ptp) >= Symb.Point()) { ptp = tp; modify = true; } break; case POSITION_TYPE_SELL: if((psl - sl) >= Symb.Point()) { psl = sl; modify = true; } if(MathAbs(tp - ptp) >= Symb.Point()) { ptp = tp; modify = true; } break; } if(modify) result = (Trade.PositionModify(PositionGetInteger(POSITION_TICKET), psl, ptp) && result); } //--- return result; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool ClosePartial(ENUM_POSITION_TYPE type, double value) { if(value <= 0) return true; //--- for(int i = 0; (i < PositionsTotal() && value > 0); i++) { if(PositionGetSymbol(i) != Symb.Name()) continue; if(PositionGetInteger(POSITION_TYPE) != type) continue; double pvalue = PositionGetDouble(POSITION_VOLUME); if(pvalue <= value) { if(Trade.PositionClose(PositionGetInteger(POSITION_TICKET))) { value -= pvalue; i--; } } else { if(Trade.PositionClosePartial(PositionGetInteger(POSITION_TICKET), value)) value = 0; } } //--- return (value <= 0); } #endif //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ vector ForecastAccount(float &prev_account[], vector &actions, double prof_1l, float time_label) { vector account; double min_lot = SymbolInfoDouble(_Symbol, SYMBOL_VOLUME_MIN); double step_lot = SymbolInfoDouble(_Symbol, SYMBOL_VOLUME_STEP); double stops = MathMax(SymbolInfoInteger(_Symbol, SYMBOL_TRADE_STOPS_LEVEL), 1) * Point(); double margin_buy, margin_sell; if(!OrderCalcMargin(ORDER_TYPE_BUY, _Symbol, 1.0, SymbolInfoDouble(_Symbol, SYMBOL_ASK), margin_buy) || !OrderCalcMargin(ORDER_TYPE_SELL, _Symbol, 1.0, SymbolInfoDouble(_Symbol, SYMBOL_BID), margin_sell)) return vector::Zeros(prev_account.Size()); //--- account.Assign(prev_account); //--- if(actions[0] >= actions[3]) { actions[0] -= actions[3]; actions[3] = 0; if(actions[0]*margin_buy >= MathMin(account[0], account[1])) actions[0] = 0; } else { actions[3] -= actions[0]; actions[0] = 0; if(actions[3]*margin_sell >= MathMin(account[0], account[1])) actions[3] = 0; } //--- buy control if(actions[0] < min_lot || (actions[1] * MaxTP * Point()) <= stops || (actions[2] * MaxSL * Point()) <= stops) { account[0] += account[4]; account[2] = 0; account[4] = 0; } else { double buy_lot = min_lot + MathRound((double)(actions[0] - min_lot) / step_lot) * step_lot; if(account[2] > buy_lot) { float koef = (float)buy_lot / account[2]; account[0] += account[4] * (1 - koef); account[4] *= koef; } account[2] = (float)buy_lot; account[4] += float(buy_lot * prof_1l); } //--- sell control if(actions[3] < min_lot || (actions[4] * MaxTP * Point()) <= stops || (actions[5] * MaxSL * Point()) <= stops) { account[0] += account[5]; account[3] = 0; account[5] = 0; } else { double sell_lot = min_lot + MathRound((double)(actions[3] - min_lot) / step_lot) * step_lot; if(account[3] > sell_lot) { float koef = float(sell_lot / account[3]); account[0] += account[5] * (1 - koef); account[5] *= koef; } account[3] = float(sell_lot); account[5] -= float(sell_lot * prof_1l); } account[6] = account[4] + account[5]; account[1] = account[0] + account[6]; //--- vector result = vector::Zeros(AccountDescr); result[0] = (account[0] - prev_account[0]) / prev_account[0]; result[1] = account[1] / prev_account[0]; result[2] = (account[1] - prev_account[1]) / prev_account[1]; result[3] = account[2]; result[4] = account[3]; result[5] = account[4] / prev_account[0]; result[6] = account[5] / prev_account[0]; result[7] = account[6] / prev_account[0]; double x = (double)time_label / (double)(D'2024.01.01' - D'2023.01.01'); result[8] = (float)MathSin(2.0 * M_PI * x); x = (double)time_label / (double)PeriodSeconds(PERIOD_MN1); result[9] = (float)MathCos(2.0 * M_PI * x); x = (double)time_label / (double)PeriodSeconds(PERIOD_W1); result[10] = (float)MathSin(2.0 * M_PI * x); x = (double)time_label / (double)PeriodSeconds(PERIOD_D1); result[11] = (float)MathSin(2.0 * M_PI * x); //--- return result return result; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ float EntropyLatentState(CNet &net) { //--- random values double random[]; MathRandomNormal(0, 1, LatentCount * SamplLatentStates, random); matrix states; states.Assign(random); states.Reshape(SamplLatentStates, LatentCount); //--- get means and std vector temp; matrix stats = matrix::Zeros(SamplLatentStates, 2 * LatentCount); net.GetLayerOutput(LatentLayer - 1, temp); stats.Row(temp, 0); stats = stats.CumSum(0); matrix split[]; stats.Vsplit(2, split); //--- calculate latent values states = states * split[1] + split[0]; //--- add current latent value net.GetLayerOutput(LatentLayer, temp); states.Resize(SamplLatentStates + 1, LatentCount); states.Row(temp, SamplLatentStates); //--- calculate entropy states.SVD(split[0], split[1], temp); float result = temp.Sum() / (MathSqrt(MathPow(states, 2.0f).Sum() * MathMax(SamplLatentStates + 1, LatentCount))); //--- return result; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ vector GetProbTrajectories(STrajectory &buffer[], double lambda) { ulong total = buffer.Size(); vector result = vector::Zeros(total); vector temp; for(ulong i = 0; i < total; i++) { temp.Assign(buffer[i].States[0].rewards); result[i] = temp.Sum(); if(!MathIsValidNumber(result[i])) result[i] = -FLT_MAX; } float max_reward = result.Max(); //--- vector sorted = result; bool sort = true; int iter = 0; while(sort) { sort = false; for(ulong i = 0; i < sorted.Size() - 1; i++) if(sorted[i] > sorted[i + 1]) { float temp = sorted[i]; sorted[i] = sorted[i + 1]; sorted[i + 1] = temp; sort = true; } iter++; } //--- float min = result.Min() - 0.1f * MathAbs(max_reward); if(max_reward > min) { float k = sorted.Percentile(80) - max_reward; vector multipl = MathExp(MathAbs(result - max_reward) / (k == 0 ? -1 : k)); result = (result - min) / (max_reward - min); result = result / (result + lambda) * multipl; result.ReplaceNan(0); } else result.Fill(1); result = result / result.Sum(); result = result.CumSum(); //--- return result; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ int SampleTrajectory(vector &probability) { //--- check ulong total = probability.Size(); if(total <= 0) return -1; //--- randomize float rnd = float(MathRand() / 32767.0); //--- search if(rnd <= probability[0] || total == 1) return 0; if(rnd > probability[total - 2]) return int(total - 1); int result = int(rnd * total); if(probability[result] < rnd) while(probability[result] < rnd) result++; else { if(result <= 0) Sleep(0); while(probability[result - 1] >= rnd) result--; } //--- return result return result; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ class CDeal : public CObject { public: datetime OpenTime; datetime CloseTime; ENUM_POSITION_TYPE Type; double Volume; double OpenPrice; double StopLos; double TakeProfit; double point; //--- CDeal(void); ~CDeal(void) {}; //--- vector Action(datetime current, double ask, double bid, int period_seconds); }; //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ void CDeal::CDeal(void) : OpenTime(0), CloseTime(0), Type(POSITION_TYPE_BUY), Volume(0), OpenPrice(0), StopLos(0), TakeProfit(0), point(1e-5) { } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ vector CDeal::Action(datetime current, double ask, double bid, int period_seconds) { vector result = vector::Zeros(NActions); if((OpenTime - period_seconds) > current || CloseTime <= current) return result; //--- switch(Type) { case POSITION_TYPE_BUY: result[0] = float(Volume); if(TakeProfit > 0) result[1] = float((TakeProfit - ask) / (MaxTP * point)); if(StopLos > 0) result[2] = float((ask - StopLos) / (MaxSL * point)); break; case POSITION_TYPE_SELL: result[3] = float(Volume); if(TakeProfit > 0) result[4] = float((bid - TakeProfit) / (MaxTP * point)); if(StopLos > 0) result[5] = float((StopLos - bid) / (MaxSL * point)); break; } //--- return result; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ class CDeals { protected: CArrayObj Deals; public: CDeals(void) { Deals.Clear(); } ~CDeals(void) { Deals.Clear(); } //--- bool LoadDeals(string file_name, string symbol, double point); vector Action(datetime current, double ask, double bid, int period_seconds); }; //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool CDeals::LoadDeals(string file_name, string symbol, double point) { if(file_name == NULL || !FileIsExist(file_name, FILE_COMMON)) { PrintFormat("File %s not exist", file_name); return false; } if(symbol == NULL) { symbol = _Symbol; point = _Point; } //--- ResetLastError(); int handle = FileOpen(file_name, FILE_READ | FILE_ANSI | FILE_CSV | FILE_COMMON, short(';'), CP_ACP); if(handle == INVALID_HANDLE) { PrintFormat("Error of open file %s: %d", file_name, GetLastError()); return false; } FileSeek(handle, 0, SEEK_SET); while(!FileIsEnding(handle)) { string s = FileReadString(handle); datetime open_time = StringToTime(s); string type = FileReadString(handle); double volume = StringToDouble(FileReadString(handle)); string deal_symbol = FileReadString(handle); double open_price = StringToDouble(FileReadString(handle)); volume = MathMin(volume, StringToDouble(FileReadString(handle))); datetime close_time = StringToTime(FileReadString(handle)); double close_price = StringToDouble(FileReadString(handle)); s = FileReadString(handle); s = FileReadString(handle); s = FileReadString(handle); if(StringFind(deal_symbol, symbol, 0) < 0) continue; //--- ResetLastError(); CDeal *deal = new CDeal(); if(!deal) { PrintFormat("Error of create new deal object: %d", GetLastError()); return false; } deal.OpenTime = open_time; deal.CloseTime = close_time; deal.OpenPrice = open_price; deal.Volume = volume; deal.point = point; if(type == "Sell") { deal.Type = POSITION_TYPE_SELL; if(close_price < open_price) { deal.TakeProfit = close_price; deal.StopLos = 0; } else { deal.TakeProfit = 0; deal.StopLos = close_price; } } else { deal.Type = POSITION_TYPE_BUY; if(close_price > open_price) { deal.TakeProfit = close_price; deal.StopLos = 0; } else { deal.TakeProfit = 0; deal.StopLos = close_price; } } //--- ResetLastError(); if(!Deals.Add(deal)) { PrintFormat("Error of add new deal: %d", GetLastError()); return false; } } //--- FileClose(handle); //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ vector CDeals::Action(datetime current, double ask, double bid, int period_seconds) { vector result = vector::Zeros(NActions); for(int i = 0; i < Deals.Total(); i++) { CDeal *deal = Deals.At(i); if(!deal) continue; vector action = deal.Action(current, ask, bid, period_seconds); result[0] += action[0]; result[3] += action[3]; result[1] = MathMax(result[1], action[1]); result[2] = MathMax(result[2], action[2]); result[4] = MathMax(result[4], action[4]); result[5] = MathMax(result[5], action[5]); } //--- return result; } //+------------------------------------------------------------------+