//+------------------------------------------------------------------+ //| Trajectory.mqh | //| Copyright DNG® | //| https://www.mql5.com/ru/users/dng | //+------------------------------------------------------------------+ #property copyright "Copyright DNG®" #property link "https://www.mql5.com/ru/users/dng" #property version "1.00" //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ #include "Net_SAC_DICE.mqh" //--- #define HistoryBars 20 //Depth of history #define BarDescr 9 //Elements for 1 bar description #define AccountDescr 12 //Account description #define NActions 6 //Number of possible Actions #define Buffer_Size 6500 #define DiscFactor 0.99f #define FileName "SoftAC_DICE" #define LatentLayer 6 #define LatentCount 256 #define MaxSL 1000 #define MaxTP 1000 #define MaxReplayBuffer 500 //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ struct SState { float state[HistoryBars * BarDescr]; float account[AccountDescr - 4]; float action[NActions]; float log_prob[NActions]; //--- SState(void); //--- bool Save(int file_handle); bool Load(int file_handle); //--- overloading void operator=(const SState &obj) { ArrayCopy(state, obj.state); ArrayCopy(account, obj.account); ArrayCopy(action, obj.action); ArrayCopy(log_prob, obj.log_prob); } }; //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ SState::SState(void) { ArrayInitialize(state, 0); ArrayInitialize(account, 0); } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool SState::Save(int file_handle) { if(file_handle == INVALID_HANDLE) return false; //--- int total = ArraySize(state); if(FileWriteInteger(file_handle, total) < sizeof(int)) return false; for(int i = 0; i < total; i++) if(FileWriteFloat(file_handle, state[i]) < sizeof(float)) return false; //--- total = ArraySize(account); if(FileWriteInteger(file_handle, total) < sizeof(int)) return false; for(int i = 0; i < total; i++) if(FileWriteFloat(file_handle, account[i]) < sizeof(float)) return false; //--- total = ArraySize(action); if(FileWriteInteger(file_handle, total) < sizeof(int)) return false; for(int i = 0; i < total; i++) { if(FileWriteFloat(file_handle, action[i]) < sizeof(float)) return false; if(FileWriteFloat(file_handle, log_prob[i]) < sizeof(float)) return false; } //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool SState::Load(int file_handle) { if(file_handle == INVALID_HANDLE) return false; if(FileIsEnding(file_handle)) return false; //--- int total = FileReadInteger(file_handle); if(total != ArraySize(state)) return false; //--- for(int i = 0; i < total; i++) { if(FileIsEnding(file_handle)) return false; state[i] = FileReadFloat(file_handle); } //--- total = FileReadInteger(file_handle); if(total != ArraySize(account)) return false; //--- for(int i = 0; i < total; i++) { if(FileIsEnding(file_handle)) return false; account[i] = FileReadFloat(file_handle); } //--- total = FileReadInteger(file_handle); if(total != ArraySize(action)) return false; //--- for(int i = 0; i < total; i++) { if(FileIsEnding(file_handle)) return false; action[i] = FileReadFloat(file_handle); if(FileIsEnding(file_handle)) return false; log_prob[i] = FileReadFloat(file_handle); } //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ struct STrajectory { SState States[Buffer_Size]; float Revards[Buffer_Size]; int Total; float DiscountFactor; bool CumCounted; //--- STrajectory(void); //--- bool Add(SState &state, float reward); void CumRevards(void); //--- bool Save(int file_handle); bool Load(int file_handle); }; //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ STrajectory::STrajectory(void) : Total(0), DiscountFactor(DiscFactor), CumCounted(false) { ArrayInitialize(Revards, 0); } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool STrajectory::Save(int file_handle) { if(file_handle == INVALID_HANDLE) return false; //--- if(!CumCounted) CumRevards(); if(FileWriteInteger(file_handle, Total) < sizeof(int)) return false; for(int i = 0; i < Total; i++) { if(!States[i].Save(file_handle)) return false; if(FileWriteFloat(file_handle, Revards[i]) < sizeof(float)) return false; } //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool STrajectory::Load(int file_handle) { if(file_handle == INVALID_HANDLE) return false; //--- Total = FileReadInteger(file_handle); if(Total >= ArraySize(Revards)) return false; CumCounted = true; //--- for(int i = 0; i < Total; i++) { if(!States[i].Load(file_handle)) return false; Revards[i] = FileReadFloat(file_handle); } //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ void STrajectory::CumRevards(void) { if(CumCounted) return; //--- for(int i = Total - 2; i >= 0; i--) Revards[i] += Revards[i + 1] * DiscountFactor; CumCounted = true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool STrajectory::Add(SState &state, float reward) { if(Total + 1 >= ArraySize(Revards)) return false; States[Total] = state; if(Total > 0) Revards[Total - 1] = reward; Total++; //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool SaveTotalBase(void) { int total = ArraySize(Buffer); if(total < 0) return true; int handle = FileOpen(FileName + ".bd", FILE_WRITE | FILE_BIN | FILE_COMMON); if(handle < 0) return false; int start = MathMax(total - MaxReplayBuffer, 0); if(FileWriteInteger(handle, total - start) < INT_VALUE) { FileClose(handle); return false; } for(int i = start; i < total; i++) { if(Buffer[i].Total <= 0) continue; if(!Buffer[i].Save(handle)) { FileClose(handle); return false; } } FileFlush(handle); FileClose(handle); //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool LoadTotalBase(void) { int handle = FileOpen(FileName + ".bd", FILE_READ | FILE_BIN | FILE_COMMON | FILE_SHARE_READ); if(handle < 0) return false; int total = FileReadInteger(handle); if(total <= 0) { FileClose(handle); return false; } if(ArrayResize(Buffer, total) < total) { FileClose(handle); return false; } for(int i = 0; i < total; i++) if(!Buffer[i].Load(handle)) { FileClose(handle); return false; } FileClose(handle); //--- return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool CreateDescriptions(CArrayObj *actor, CArrayObj *critic) { //--- CLayerDescription *descr; //--- if(!actor) { actor = new CArrayObj(); if(!actor) return false; } if(!critic) { critic = new CArrayObj(); if(!critic) return false; } //--- Actor actor.Clear(); //--- Input layer if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; uint prev_count = descr.count = (HistoryBars * BarDescr); descr.window = 0; descr.activation = None; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 1 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBatchNormOCL; descr.count = prev_count; descr.batch = 1000; descr.activation = None; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 2 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronConvOCL; prev_count = descr.count = prev_count - 1; descr.window = 2; descr.step = 1; descr.window_out = 8; descr.activation = LReLU; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 3 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronConvOCL; prev_count = descr.count = prev_count; descr.window = 8; descr.step = 8; descr.window_out = 8; descr.activation = LReLU; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 4 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = 256; descr.optimization = ADAM; descr.activation = LReLU; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 5 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; prev_count = descr.count = 128; descr.activation = LReLU; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 6 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronConcatenate; descr.count = LatentCount; descr.window = prev_count; descr.step = AccountDescr; descr.optimization = ADAM; descr.activation = SIGMOID; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 7 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = 256; descr.activation = LReLU; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 8 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = 256; descr.activation = LReLU; descr.optimization = ADAM; if(!actor.Add(descr)) { delete descr; return false; } //--- layer 9 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronSoftActorCritic; descr.count = NActions; descr.window_out = 32; descr.optimization = ADAM; descr.activation = SIGMOID; if(!actor.Add(descr)) { delete descr; return false; } //--- Critic critic.Clear(); //--- Input layer if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; prev_count = descr.count = LatentCount; descr.window = 0; descr.activation = None; descr.optimization = ADAM; if(!critic.Add(descr)) { delete descr; return false; } //--- layer 1 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronConcatenate; descr.count = 256; descr.window = prev_count; descr.step = 6; descr.optimization = ADAM; descr.activation = LReLU; if(!critic.Add(descr)) { delete descr; return false; } //--- layer 2 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = 256; descr.activation = LReLU; descr.optimization = ADAM; if(!critic.Add(descr)) { delete descr; return false; } //--- layer 3 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = 256; descr.activation = LReLU; descr.optimization = ADAM; if(!critic.Add(descr)) { delete descr; return false; } //--- layer 4 if(!(descr = new CLayerDescription())) return false; descr.type = defNeuronBaseOCL; descr.count = 1; descr.optimization = ADAM; descr.activation = None; if(!critic.Add(descr)) { delete descr; return false; } //--- return true; } #ifndef StudyExpert //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool IsNewBar(void) { static datetime last_bar = 0; if(last_bar >= iTime(Symb.Name(), TimeFrame, 0)) return false; //--- last_bar = iTime(Symb.Name(), TimeFrame, 0); return true; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool CloseByDirection(ENUM_POSITION_TYPE type) { int total = PositionsTotal(); bool result = true; for(int i = total - 1; i >= 0; i--) { if(PositionGetSymbol(i) != Symb.Name()) continue; if(PositionGetInteger(POSITION_TYPE) != type) continue; result = (Trade.PositionClose(PositionGetInteger(POSITION_TICKET)) && result); } //--- return result; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool TrailPosition(ENUM_POSITION_TYPE type, double sl, double tp) { int total = PositionsTotal(); bool result = true; //--- for(int i = 0; i < total; i++) { if(PositionGetSymbol(i) != Symb.Name()) continue; if(PositionGetInteger(POSITION_TYPE) != type) continue; bool modify = false; double psl = PositionGetDouble(POSITION_SL); double ptp = PositionGetDouble(POSITION_TP); switch(type) { case POSITION_TYPE_BUY: if((sl - psl) >= Symb.Point()) { psl = sl; modify = true; } if(MathAbs(tp - ptp) >= Symb.Point()) { ptp = tp; modify = true; } break; case POSITION_TYPE_SELL: if((psl - sl) >= Symb.Point()) { psl = sl; modify = true; } if(MathAbs(tp - ptp) >= Symb.Point()) { ptp = tp; modify = true; } break; } if(modify) result = (Trade.PositionModify(PositionGetInteger(POSITION_TICKET), psl, ptp) && result); } //--- return result; } //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ bool ClosePartial(ENUM_POSITION_TYPE type, double value) { if(value <= 0) return true; //--- for(int i = 0; (i < PositionsTotal() && value > 0); i++) { if(PositionGetSymbol(i) != Symb.Name()) continue; if(PositionGetInteger(POSITION_TYPE) != type) continue; double pvalue = PositionGetDouble(POSITION_VOLUME); if(pvalue <= value) { if(Trade.PositionClose(PositionGetInteger(POSITION_TICKET))) { value -= pvalue; i--; } } else { if(Trade.PositionClosePartial(PositionGetInteger(POSITION_TICKET), value)) value = 0; } } //--- return (value <= 0); } #endif //+------------------------------------------------------------------+