UA6-9V_VL6-N9/Scripts/Examples/Remnant 3D/Shaders/vertex.hlsl
LengKundee f0bc6a6d78
2025-12-06 22:15:20 +07:00

18 行
无行尾
237 B
HLSL

struct VSInput
{
float4 position : POSITION;
};
struct PSInput
{
float4 position : SV_POSITION;
};
PSInput VSMain(VSInput input)
{
PSInput output;
output.position=(input.position);
return(output);
}