Warrior_EA/Structures/README.md

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# Structures Subsystem (Structures/)
## Overview
The Structures/ directory contains data structure definitions used throughout the Warrior EA for organizing and passing trading-related information. These structures are essential for maintaining clean, modular, and testable code, especially as the system evolves toward AI/ML-driven logic.
## Key Components
### signalInfoStructure.mqh
- **Struct:** `SignalInfo`
- **Purpose:** Encapsulates all relevant information about a generated trading signal.
- **Fields:**
- `year`, `month`, `day`, `DOW`, `hour`, `minutes`: Timestamp of the signal.
- `tableName`: Source or context table for the signal.
- `pattern`: Name or type of the detected pattern.
- `direction`: Trade direction (e.g., buy/sell).
- `entryPrice`: Price at which the signal was generated.
### TradeRecordStructure.mqh
- **Struct:** `TradeRecord`
- **Purpose:** Stores all relevant information about a completed trade.
- **Fields:**
- `year`, `month`, `day`, `day_of_week`, `hour`, `minutes`: Timestamp of the trade.
- `pattern`: Pattern or strategy used for the trade.
- `direction`: Trade direction (buy/sell).
- `entryPrice`: Entry price for the trade.
- `exitPrice`: Exit price for the trade.
- `result`: Outcome/result of the trade (e.g., win/loss).
## Integration Notes
- These structures are used for logging, analytics, and passing data between subsystems (signals, database, AI/ML modules).
- Consistent use of well-defined structures improves maintainability and supports future AI/ML integration.
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*Documented April 2026. For further details, see the main project documentation and AI_NETWORK.md.*