MobinMQL/Include/Canvas/DX/DXSurface.mqh

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2025-07-22 14:47:41 +03:00
//+------------------------------------------------------------------+
//| DXSurface.mqh |
//| Copyright 2000-2025, MetaQuotes Ltd. |
//| https://www.mql5.com |
//+------------------------------------------------------------------+
#property copyright "Copyright 2000-2025, MetaQuotes Ltd."
#property link "https://www.mql5.com"
//---
#include "DXMesh.mqh"
#include "DXMath.mqh"
#include "DXUtils.mqh"
//+------------------------------------------------------------------+
//| 3D Box object |
//+------------------------------------------------------------------+
class CDXSurface : public CDXMesh
{
public:
//--- surface creation flags
enum EN_SURFACE_FLAGS
{
SF_NONE =0x0,
SF_TWO_SIDED =0x1,
SF_USE_NORMALS =0x2,
};
//--- surface color scheme
enum EN_COLOR_SCHEME
{
CS_NONE =0,
CS_JET =1,
CS_COLD_TO_HOT =2,
CS_RED_TO_GREEN=3
};
protected:
uint m_data_width;
uint m_data_height;
uint m_flags;
EN_COLOR_SCHEME m_color_scheme;
public:
CDXSurface();
~CDXSurface();
//--- create bon in specified context
bool Create(CDXDispatcher &dispatcher,CDXInput* buffer_scene,double &data[],uint m_data_widht,uint m_data_height,float data_range,const DXVector3 &from,const DXVector3 &to,DXVector2 &texture_size,uint flags=SF_NONE,EN_COLOR_SCHEME color_scheme=CS_NONE);
//--- update box
bool Update(double &data[],uint m_data_widht,uint m_data_height,float data_range,const DXVector3 &from,const DXVector3 &to,DXVector2 &texture_size,uint flags=0,EN_COLOR_SCHEME color_scheme=CS_NONE);
private:
//---
void PrepareColors(DXVertex &vertices[],const DXVector3 &from,const DXVector3 &to);
};
//+------------------------------------------------------------------+
//| Class constructor |
//+------------------------------------------------------------------+
void CDXSurface::CDXSurface() : CDXMesh()
{
}
//+------------------------------------------------------------------+
//| Destructor |
//+------------------------------------------------------------------+
void CDXSurface::~CDXSurface(void)
{
}
//+------------------------------------------------------------------+
//| Create box in specified context |
//+------------------------------------------------------------------+
bool CDXSurface::Create(CDXDispatcher &dispatcher,CDXInput* buffer_scene,
double &data[],uint data_width,uint data_height,float data_range,
const DXVector3 &from,const DXVector3 &to,DXVector2 &texture_size,
uint flags=SF_NONE,EN_COLOR_SCHEME color_scheme=CS_NONE)
{
//--- release previous buffers
Shutdown();
//--- save parameters
m_data_width =data_width;
m_data_height =data_height;
m_flags =flags;
m_color_scheme=color_scheme;
//---
DXVertex vertices[];
uint indices[];
//--- prepare surface vertices and indices
DXColor white=DXColor(1.0f,1.0f,1.0f,1.0f);
if(!DXComputeSurface(data,data_width,data_height,data_range,from,to,texture_size,flags&SF_TWO_SIDED,flags&SF_USE_NORMALS,vertices,indices))
return(false);
//--- calculate colors
PrepareColors(vertices,from,to);
//--- create mesh
return(CDXMesh::Create(dispatcher,buffer_scene,vertices,indices));
}
//+------------------------------------------------------------------+
//| Update box bounds |
//+------------------------------------------------------------------+
bool CDXSurface::Update(double &data[],uint data_width,uint data_height,float data_range,
const DXVector3 &from,const DXVector3 &to,DXVector2 &texture_size,
uint flags=0,EN_COLOR_SCHEME color_scheme=CS_NONE)
{
//---
DXVertex vertices[];
uint indices[];
//--- prepare surface vertices and indices
DXColor white=DXColor(1.0f,1.0f,1.0f,1.0f);
if(!DXComputeSurface(data,data_width,data_height,data_range,from,to,texture_size,flags&SF_TWO_SIDED,flags&SF_USE_NORMALS,vertices,indices))
return(false);
//--- calculate colors
m_color_scheme=color_scheme;
PrepareColors(vertices,from,to);
//--- update vertices
bool res=CDXMesh::VerticesSet(vertices);
//--- do not update indices if vertices relations are the same
if(m_data_width!=data_width || m_data_height!=data_height || (m_flags&SF_TWO_SIDED)!=(flags&SF_TWO_SIDED))
res=res && CDXMesh::IndicesSet(indices);
//--- check result
if(!res)
{
Shutdown();
return(false);
}
//--- save parameters
m_data_width =data_width;
m_data_height =data_height;
m_flags =flags;
//--- success
return(true);
}
//+------------------------------------------------------------------+
//| Update box bounds |
//+------------------------------------------------------------------+
void CDXSurface::PrepareColors(DXVertex &vertices[],const DXVector3 &from,const DXVector3 &to)
{
uint count=ArraySize(vertices);
float scale=1.0f/(fmax(FLT_EPSILON,to.y-from.y));
switch(m_color_scheme)
{
case CS_JET:
{
for(uint i=0; i<count; i++)
DXComputeColorJet((vertices[i].position.y-from.y)*scale,vertices[i].vcolor);
break;
}
case CS_COLD_TO_HOT:
{
for(uint i=0; i<count; i++)
DXComputeColorColdToHot((vertices[i].position.y-from.y)*scale,vertices[i].vcolor);
break;
}
case CS_RED_TO_GREEN:
{
for(uint i=0; i<count; i++)
DXComputeColorRedToGreen((vertices[i].position.y-from.y)*scale,vertices[i].vcolor);
break;
}
default:
{
DXColor white=DXColor(1.0f,1.0f,1.0f,1.0f);
for(uint i=0; i<count; i++)
vertices[i].vcolor=white;
break;
}
}
}
//+------------------------------------------------------------------+