4861 lines
148 KiB
MQL5
4861 lines
148 KiB
MQL5
//+------------------------------------------------------------------+
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//| Canvas.mqh |
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//| Copyright 2000-2025, MetaQuotes Ltd. |
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//| https://www.mql5.com |
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//+------------------------------------------------------------------+
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#include <Files\FileBin.mqh>
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#include <Controls\Rect.mqh>
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#define SIGN(i) ((i<0) ? -1 : 1)
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//+------------------------------------------------------------------+
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//| Macro to generate color |
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//+------------------------------------------------------------------+
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#define XRGB(r,g,b) (0xFF000000|(uchar(r)<<16)|(uchar(g)<<8)|uchar(b))
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#define ARGB(a,r,g,b) ((uchar(a)<<24)|(uchar(r)<<16)|(uchar(g)<<8)|uchar(b))
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#define TRGB(a,rgb) ((uchar(a)<<24)|(rgb))
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#define GETRGB(clr) ((clr)&0xFFFFFF)
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#define GETRGBA(clr) uchar((clr)>>24)
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#define GETRGBR(clr) uchar((clr)>>16)
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#define GETRGBG(clr) uchar((clr)>>8)
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#define GETRGBB(clr) uchar(clr)
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#define COLOR2RGB(clr) (0xFF000000|(uchar(clr)<<16)|(uchar((clr)>>8)<<8)|uchar((clr)>>16))
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#define RGB2COLOR(rgb) ((uchar(rgb)<<16)|(uchar((rgb)>>8)<<8)|uchar((rgb)>>16))
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//+------------------------------------------------------------------+
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//| Line end style (round, butt, square) |
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//+------------------------------------------------------------------+
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enum ENUM_LINE_END
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{
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LINE_END_ROUND,
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LINE_END_BUTT,
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LINE_END_SQUARE,
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};
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//+------------------------------------------------------------------+
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//| Class CCanvas |
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//| Usage: class for working with a dynamic resource |
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//+------------------------------------------------------------------+
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class CCanvas
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{
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private:
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uint m_style; // line style template
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uint m_style_idx; // variable - current index of bit in line style template
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static uint m_default_colors[9]; // default colors
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protected:
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long m_chart_id; // chart ID
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string m_objname; // object name
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ENUM_OBJECT m_objtype; // object type
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string m_rcname; // resource name
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int m_width; // canvas width
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int m_height; // canvas height
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ENUM_COLOR_FORMAT m_format; // method of color processing
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//--- for text
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string m_fontname; // font name
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int m_fontsize; // font size
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uint m_fontflags; // font flags
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uint m_fontangle; // angle of text tilt to the X axis in 0.1 degrees
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//--- data
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uint m_pixels[]; // array of pixels
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public:
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CCanvas(void);
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~CCanvas(void);
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//--- create/attach/destroy
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virtual bool Create(const string name,const int width,const int height,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA);
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bool CreateBitmap(const string name,const datetime time,const double price,
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const int width,const int height,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA);
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bool CreateBitmap(const long chart_id,const int subwin,const string name,
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const datetime time,const double price,const int width,const int height,
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ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA);
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bool CreateBitmapLabel(const string name,const int x,const int y,
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const int width,const int height,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA);
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bool CreateBitmapLabel(const long chart_id,const int subwin,const string name,
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const int x,const int y,const int width,const int height,
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ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA);
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virtual bool Attach(const long chart_id,const string objname,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA);
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virtual bool Attach(const long chart_id,const string objname,const int width,const int height,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA);
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virtual void Destroy(void);
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//--- properties
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string ChartObjectName(void) const { return(m_objname); }
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string ResourceName(void) const { return(m_rcname); }
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int Width(void) const { return(m_width); }
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int Height(void) const { return(m_height); }
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//--- update object on screen
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void Update(const bool redraw=true);
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bool Resize(const int width,const int height);
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//--- clear/fill color
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void Erase(const uint clr=0);
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//--- data access
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uint PixelGet(const int x,const int y) const;
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void PixelSet(const int x,const int y,const uint clr);
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//--- draw primitives
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void LineVertical(int x,int y1,int y2,const uint clr);
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void LineHorizontal(int x1,int x2,int y,const uint clr);
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void Line(int x1,int y1,int x2,int y2,const uint clr);
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void Polyline(int &x[],int &y[],const uint clr);
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void Polygon(int &x[],int &y[],const uint clr);
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void Rectangle(int x1,int y1,int x2,int y2,const uint clr);
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void Triangle(int x1,int y1,int x2,int y2,int x3,int y3,const uint clr);
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void Circle(int x,int y,int r,const uint clr);
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void Ellipse(int x1,int y1,int x2,int y2,const uint clr);
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void Arc(int x1,int y1,int x2,int y2,int x3,int y3,int x4,int y4,const uint clr);
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void Arc(int x,int y,int rx,int ry,double fi3,double fi4,const uint clr);
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void Arc(int x,int y,int rx,int ry,double fi3,double fi4,int &x3,int &y3,int &x4,int &y4,const uint clr);
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void Pie(int x1,int y1,int x2,int y2,int x3,int y3,int x4,int y4,const uint clr,const uint fill_clr);
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void Pie(int x,int y,int rx,int ry,double fi3,double fi4,const uint clr,const uint fill_clr);
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//--- draw filled primitives
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void FillRectangle(int x1,int y1,int x2,int y2,const uint clr);
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void FillTriangle(int x1,int y1,int x2,int y2,int x3,int y3,const uint clr);
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void FillPolygon(int &x[],int &y[],const uint clr);
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void FillCircle(int x,int y,int r,const uint clr);
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void FillEllipse(int x1,int y1,int x2,int y2,const uint clr);
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void Fill(int x,int y,const uint clr);
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void Fill(int x,int y,const uint clr,const uint threshould);
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//--- draw primitives with antialiasing
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void PixelSetAA(const double x,const double y,const uint clr);
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void LineAA(const int x1,const int y1,const int x2,const int y2,const uint clr,const uint style=UINT_MAX);
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void PolylineAA(int &x[],int &y[],const uint clr,const uint style=UINT_MAX);
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void PolygonAA(int &x[],int &y[],const uint clr,const uint style=UINT_MAX);
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void TriangleAA(const int x1,const int y1,const int x2,const int y2,const int x3,const int y3,
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const uint clr,const uint style=UINT_MAX);
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void CircleAA(const int x,const int y,const double r,const uint clr,const uint style=UINT_MAX);
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void EllipseAA(const double x1,const double y1,const double x2,const double y2,const uint clr,const uint style=UINT_MAX);
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//--- draw primitives with antialiasing by Wu's algorithm
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void LineWu(int x1,int y1,int x2,int y2,const uint clr,const uint style=UINT_MAX);
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void PolylineWu(const int &x[],const int &y[],const uint clr,const uint style=UINT_MAX);
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void PolygonWu(const int &x[],const int &y[],const uint clr,const uint style=UINT_MAX);
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void TriangleWu(const int x1,const int y1,const int x2,const int y2,const int x3,const int y3,const uint clr,const uint style=UINT_MAX);
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void CircleWu(const int x,const int y,const double r,const uint clr,const uint style=UINT_MAX);
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void EllipseWu(const int x1,const int y1,const int x2,const int y2,const uint clr,const uint style=UINT_MAX);
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//--- draw primitives with prefiltered antialiasing
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void LineThickVertical(const int x,const int y1,const int y2,const uint clr,const int size,const uint style,ENUM_LINE_END end_style);
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void LineThickHorizontal(const int x1,const int x2,const int y,const uint clr,const int size,const uint style,ENUM_LINE_END end_style);
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void LineThick(const int x1,const int y1,const int x2,const int y2,const uint clr,const int size,const uint style,ENUM_LINE_END end_style);
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void PolylineThick(const int &x[],const int &y[],const uint clr,const int size,const uint style,ENUM_LINE_END end_style);
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void PolygonThick(const int &x[],const int &y[],const uint clr,const int size,const uint style,ENUM_LINE_END end_style);
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//--- draw primitives smoothing polyline and polygon
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void PolylineSmooth(const int &x[],const int &y[],const uint clr,const int size,
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ENUM_LINE_STYLE style=STYLE_SOLID,ENUM_LINE_END end_style=LINE_END_ROUND,
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double tension=0.5,double step=10);
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void PolygonSmooth(int &x[],int &y[],const uint clr,const int size,
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ENUM_LINE_STYLE style=STYLE_SOLID,ENUM_LINE_END end_style=LINE_END_ROUND,
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double tension=0.5,double step=10);
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//--- BitBlt
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void BitBlt(int dst_x,int dst_y,const uint &src[],int src_width,int src_height,int src_x,int src_y,int src_dx,int src_dy,uint mode=0);
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//--- for text
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bool FontSet(const string name,const int size,const uint flags=0,const uint angle=0);
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bool FontNameSet(string name);
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bool FontSizeSet(int size);
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bool FontFlagsSet(uint flags);
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bool FontAngleSet(uint angle);
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void FontGet(string &name,int &size,uint &flags,uint &angle);
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string FontNameGet(void) const { return(m_fontname); }
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int FontSizeGet(void) const { return(m_fontsize); }
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uint FontFlagsGet(void) const { return(m_fontflags); }
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uint FontAngleGet(void) const { return(m_fontangle); }
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void TextOut(int x,int y,string text,const uint clr,uint alignment=0);
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int TextWidth(const string text);
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int TextHeight(const string text);
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void TextSize(const string text,int &width,int &height);
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//--- services
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static uint GetDefaultColor(const int i);
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void TransparentLevelSet(const uchar value);
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//--- load bitmap from file
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bool LoadFromFile(const string filename);
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//--- line style property
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uint LineStyleGet(void) const;
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void LineStyleSet(const uint style);
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//--- load bitmap from file to buffer
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static bool LoadBitmap(const string filename,uint &data[],int &width,int &height);
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private:
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bool FontSet(void);
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void TextOutFast(int x,int y,string text,const uint clr,uint alignment=0);
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bool PixelsSimilar(const uint clr0,const uint clr1,const uint threshould);
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//--- for Wu's algorithm
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void PixelTransform(const int x,const int y,const uint clr,const double alpha);
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//--- for circle and ellipse
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void PixelTransform4(const int x,const int y,const int dx,const int dy,const uint clr,const double alpha);
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void PixelSet4AA(const double x,const double y,const double dx,const double dy,const uint clr);
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//--- for thick line
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void SegmentVertical(const int x,const int y1,const int y2,const int ysign,const double r,const uint clr,ENUM_LINE_END end_style);
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void SegmentHorizontal(const int x1,const int x2,const int y,const int xsign,const double r,const uint clr,ENUM_LINE_END end_style);
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void Segment(const int x1,const int y1,const int x2,const int y2,const double kp0,const double kp1,const int xsign,const int ysign,
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const double rcos_k,const double rsin_k,const double r,const uint clr,ENUM_LINE_END end_style);
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double DistancePointSegment(const double px,const double py,const double x1,const double y1,const double x2,const double y2);
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//--- for pie
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double AngleCalc(int x1,int y1,int x2,int y2);
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//--- for polygon
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int PointClassify(const CPoint &p0,const CPoint &p1,const CPoint &p2);
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int PolygonClassify(const CPoint &p[]);
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bool IsPolygonConvex(CPoint &p[]);
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void PolygonNormalize(CPoint &p[]);
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void PolygonIntersect(CPoint &p[],CPoint &add[]);
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void PolygonFill(CPoint &p[],const uint clr);
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//--- for smoothing polyline and polygon
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void CalcCurveBezierEndp(const double xend,const double yend,const double xadj,const double yadj,const double tension,double &x,double &y);
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void CalcCurveBezier(const int &x[],const int &y[],const int i,const double tension,double &x1,double &y1,double &x2,double &y2);
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double CalcBezierX(const double t,const double x0,const double x1,const double x2,const double x3);
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double CalcBezierY(const double t,const double y0,const double y1,const double y2,const double y3);
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protected:
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//--- method for prefiltered antialiasing
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virtual double FilterFunction(const double x);
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};
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//+------------------------------------------------------------------+
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//| Initialize static array |
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//+------------------------------------------------------------------+
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uint CCanvas::m_default_colors[9]=
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{
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XRGB(0,0,255), // blue
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XRGB(255,0,0), // red
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XRGB(0,128,0), // green
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XRGB(255,242,0), // yellow
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XRGB(255,0,128), // pink
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XRGB(0,255,0), // lime
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XRGB(185,0,61), // crimson
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XRGB(0,183,239), // sky blue
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XRGB(255,128,0) // orange
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};
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//+------------------------------------------------------------------+
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//| Constructor |
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//+------------------------------------------------------------------+
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CCanvas::CCanvas(void) : m_chart_id(0),
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m_objname(NULL),
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m_objtype(WRONG_VALUE),
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m_rcname(NULL),
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m_width(0),
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m_height(0),
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m_format(COLOR_FORMAT_XRGB_NOALPHA),
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m_fontname("arial"),
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m_fontsize(-120),
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m_fontflags(0),
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m_fontangle(0),
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m_style(UINT_MAX),
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m_style_idx(0)
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{
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}
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//+------------------------------------------------------------------+
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//| Destructor |
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//+------------------------------------------------------------------+
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CCanvas::~CCanvas(void)
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{
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}
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//+------------------------------------------------------------------+
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//| Create dynamic resource |
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//+------------------------------------------------------------------+
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bool CCanvas::Create(const string name,const int width,const int height,ENUM_COLOR_FORMAT clrfmt)
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{
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Destroy();
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//--- prepare data array
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if(width>0 && height>0 && ArrayResize(m_pixels,width*height)>0)
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{
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//--- generate uniq resource name
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string uniq=(string)ChartID()+(string)GetTickCount()+"."+(string)(GetMicrosecondCount()&0x3FF);
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m_rcname="::" + StringSubstr(name,0,63-StringLen(uniq))+uniq;
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//--- initialize data with zeros
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ArrayInitialize(m_pixels,0);
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//--- create dynamic resource
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if(ResourceCreate(m_rcname,m_pixels,width,height,0,0,0,clrfmt))
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{
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//--- successfully created
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//--- complete initialization
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m_width =width;
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m_height=height;
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m_format=clrfmt;
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//--- succeed
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return(true);
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}
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}
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//--- error - destroy object
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Destroy();
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return(false);
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}
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//+------------------------------------------------------------------+
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//| Create object on chart with attached dynamic resource |
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//+------------------------------------------------------------------+
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bool CCanvas::CreateBitmap(const string name,const datetime time,const double price,
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const int width,const int height,ENUM_COLOR_FORMAT clrfmt)
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{
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return(CreateBitmap(0,0,name,time,price,width,height,clrfmt));
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}
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//+------------------------------------------------------------------+
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//| Create object on chart with attached dynamic resource |
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//+------------------------------------------------------------------+
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bool CCanvas::CreateBitmap(const long chart_id,const int subwin,const string name,
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const datetime time,const double price,const int width,const int height,
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ENUM_COLOR_FORMAT clrfmt)
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{
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//--- create canvas
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if(Create(name,width,height,clrfmt))
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{
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//--- create attached object
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if(ObjectCreate(chart_id,name,OBJ_BITMAP,subwin,time,price))
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{
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//--- bind object with resource
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if(ObjectSetString(chart_id,name,OBJPROP_BMPFILE,m_rcname))
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{
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//--- successfully created
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//--- complete initialization
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m_chart_id=chart_id;
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m_objname =name;
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m_objtype =OBJ_BITMAP;
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//--- succeed
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return(true);
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}
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}
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}
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//--- error
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return(false);
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}
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//+------------------------------------------------------------------+
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//| Create object on chart with attached dynamic resource |
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//+------------------------------------------------------------------+
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bool CCanvas::CreateBitmapLabel(const string name,const int x,const int y,
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const int width,const int height,ENUM_COLOR_FORMAT clrfmt)
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{
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return(CreateBitmapLabel(0,0,name,x,y,width,height,clrfmt));
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}
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//+------------------------------------------------------------------+
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//| Create object on chart with attached dynamic resource |
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//+------------------------------------------------------------------+
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bool CCanvas::CreateBitmapLabel(const long chart_id,const int subwin,const string name,
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const int x,const int y,const int width,const int height,
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ENUM_COLOR_FORMAT clrfmt)
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{
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//--- create canvas
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if(Create(name,width,height,clrfmt))
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{
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//--- create attached object
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if(ObjectCreate(chart_id,name,OBJ_BITMAP_LABEL,subwin,0,0))
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{
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//--- set x,y and bind object with resource
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if(ObjectSetInteger(chart_id,name,OBJPROP_XDISTANCE,x) &&
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ObjectSetInteger(chart_id,name,OBJPROP_YDISTANCE,y) &&
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ObjectSetString(chart_id,name,OBJPROP_BMPFILE,m_rcname))
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{
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//--- successfully created
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//--- complete initialization
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m_chart_id=chart_id;
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m_objname =name;
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m_objtype =OBJ_BITMAP_LABEL;
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//--- succeed
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return(true);
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}
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}
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}
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//--- error
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return(false);
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}
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//+------------------------------------------------------------------+
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//| Attach new object with bitmap resource |
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//+------------------------------------------------------------------+
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bool CCanvas::Attach(const long chart_id,const string objname,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA)
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{
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if(OBJ_BITMAP_LABEL==ObjectGetInteger(chart_id,objname,OBJPROP_TYPE))
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{
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string rcname=ObjectGetString(chart_id,objname,OBJPROP_BMPFILE);
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rcname=StringSubstr(rcname,StringFind(rcname,"::"));
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if(ResourceReadImage(rcname,m_pixels,(uint&)m_width,(uint&)m_height))
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{
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m_chart_id=chart_id;
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m_objname=objname;
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m_rcname=rcname;
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m_format=clrfmt;
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m_objtype=OBJ_BITMAP_LABEL;
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//--- success
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return(true);
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}
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}
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//--- failed
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return(false);
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}
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//+------------------------------------------------------------------+
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//| Attach new object without bitmap resource |
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//+------------------------------------------------------------------+
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bool CCanvas::Attach(const long chart_id,const string objname,const int width,const int height,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA)
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{
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if(OBJ_BITMAP_LABEL==ObjectGetInteger(chart_id,objname,OBJPROP_TYPE))
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{
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string rcname=ObjectGetString(chart_id,objname,OBJPROP_BMPFILE);
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if(StringLen(rcname)==0 && width>0 && height>0 && ArrayResize(m_pixels,width*height)>0)
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{
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ZeroMemory(m_pixels);
|
|
if(ResourceCreate("::"+objname,m_pixels,width,height,0,0,0,clrfmt) &&
|
|
ObjectSetString(chart_id,objname,OBJPROP_BMPFILE,"::"+objname))
|
|
{
|
|
m_chart_id=chart_id;
|
|
m_width=width;
|
|
m_height=height;
|
|
m_objname=objname;
|
|
m_rcname="::"+objname;
|
|
m_format=clrfmt;
|
|
m_objtype=OBJ_BITMAP_LABEL;
|
|
//--- success
|
|
return(true);
|
|
}
|
|
}
|
|
}
|
|
//--- failed
|
|
return(false);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Remove object from chart and deallocate data array |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Destroy(void)
|
|
{
|
|
//--- delete object
|
|
if(m_objname!=NULL)
|
|
{
|
|
ObjectDelete(m_chart_id,m_objname);
|
|
m_chart_id=0;
|
|
m_objname =NULL;
|
|
m_objtype =WRONG_VALUE;
|
|
}
|
|
//--- deallocate array
|
|
ArrayFree(m_pixels);
|
|
//--- free resource
|
|
if(m_rcname!=NULL)
|
|
{
|
|
ResourceFree(m_rcname);
|
|
m_rcname=NULL;
|
|
}
|
|
//--- zeroize data
|
|
m_width =0;
|
|
m_height=0;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Update object on screen (redraw) |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Update(const bool redraw)
|
|
{
|
|
//--- check
|
|
if(m_rcname==NULL)
|
|
return;
|
|
//--- update resource and redraw
|
|
if(ResourceCreate(m_rcname,m_pixels,m_width,m_height,0,0,0,m_format) && redraw)
|
|
ChartRedraw(this.m_chart_id);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Resize |
|
|
//+------------------------------------------------------------------+
|
|
bool CCanvas::Resize(const int width,const int height)
|
|
{
|
|
//--- check
|
|
if(m_rcname!=NULL && width>0 && height>0)
|
|
if(ArrayResize(m_pixels,width*height)>0)
|
|
{
|
|
m_width =width;
|
|
m_height=height;
|
|
//--- initialize data with zeros
|
|
ArrayInitialize(m_pixels,0);
|
|
//--- create dynamic resource
|
|
if(ResourceCreate(m_rcname,m_pixels,m_width,m_height,0,0,0,m_format))
|
|
{
|
|
//--- bind object with resource
|
|
if(m_objname!=NULL && ObjectSetString(m_chart_id,m_objname,OBJPROP_BMPFILE,m_rcname))
|
|
return(true);
|
|
}
|
|
}
|
|
//--- error
|
|
return(false);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Clear/Fill color |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Erase(const uint clr)
|
|
{
|
|
ArrayInitialize(m_pixels,clr);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Get pixel color |
|
|
//+------------------------------------------------------------------+
|
|
uint CCanvas::PixelGet(const int x,const int y) const
|
|
{
|
|
//--- check coordinates
|
|
if(x>=0 && x<m_width && y>=0 && y<m_height)
|
|
return(m_pixels[y*m_width+x]);
|
|
//--- error
|
|
return(0);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Set pixel |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::PixelSet(const int x,const int y,const uint clr)
|
|
{
|
|
//--- check coordinates
|
|
if(x>=0 && x<m_width && y>=0 && y<m_height)
|
|
m_pixels[y*m_width+x]=clr;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Fill closed region with color |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Fill(int x,int y,const uint clr)
|
|
{
|
|
//--- check
|
|
if(x<0 || x>=m_width || y<0 || y>=m_height)
|
|
return;
|
|
//---
|
|
int index=y*m_width+x;
|
|
uint old_clr=m_pixels[index];
|
|
//--- check if replacement is necessary
|
|
if(old_clr==clr)
|
|
return;
|
|
//--- use pseudo stack to emulate deeply-nested recursive calls
|
|
int stack[];
|
|
uint count=1;
|
|
int idx;
|
|
int total=ArraySize(m_pixels);
|
|
//--- allocate memory for stack
|
|
if(ArrayResize(stack,total)==-1)
|
|
return;
|
|
stack[0]=index;
|
|
m_pixels[index]=clr;
|
|
for(uint i=0; i<count; i++)
|
|
{
|
|
index=stack[i];
|
|
x=index%m_width;
|
|
//--- left adjacent point
|
|
idx=index-1;
|
|
if(x>0 && m_pixels[idx]==old_clr)
|
|
{
|
|
m_pixels[idx]=clr;
|
|
stack[count++]=idx;
|
|
}
|
|
//--- top adjacent point
|
|
idx=index-m_width;
|
|
if(idx>=0 && m_pixels[idx]==old_clr)
|
|
{
|
|
m_pixels[idx]=clr;
|
|
stack[count++]=idx;
|
|
}
|
|
//--- right adjacent point
|
|
idx=index+1;
|
|
if(x<m_width-1 && m_pixels[idx]==old_clr)
|
|
{
|
|
m_pixels[idx]=clr;
|
|
stack[count++]=idx;
|
|
}
|
|
//--- bottom adjacent point
|
|
idx=index+m_width;
|
|
if(idx<total && m_pixels[idx]==old_clr)
|
|
{
|
|
m_pixels[idx]=clr;
|
|
stack[count++]=idx;
|
|
}
|
|
}
|
|
//--- deallocate memory
|
|
ArrayFree(stack);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Fill closed region with color |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Fill(int x,int y,const uint clr,const uint threshould)
|
|
{
|
|
//--- check
|
|
if(threshould==0.0)
|
|
{
|
|
Fill(x,y,clr);
|
|
return;
|
|
}
|
|
if(x<0 || x>=m_width || y<0 || y>=m_height || threshould>255)
|
|
return;
|
|
//---
|
|
int index=y*m_width+x;
|
|
uint old_clr=m_pixels[index];
|
|
//--- check if replacement is necessary
|
|
if(old_clr==clr)
|
|
return;
|
|
//--- use pseudo stack to emulate deeply-nested recursive calls
|
|
int stack[];
|
|
uint count=1;
|
|
int idx;
|
|
int total=ArraySize(m_pixels);
|
|
//--- allocate memory for stack
|
|
if(ArrayResize(stack,total)==-1)
|
|
return;
|
|
stack[0]=index;
|
|
m_pixels[index]=clr;
|
|
for(uint i=0; i<count; i++)
|
|
{
|
|
index=stack[i];
|
|
x=index%m_width;
|
|
//--- left adjacent point
|
|
idx=index-1;
|
|
if(x>0 && PixelsSimilar(m_pixels[idx],old_clr,threshould) && m_pixels[idx]!=clr)
|
|
{
|
|
m_pixels[idx]=clr;
|
|
stack[count++]=idx;
|
|
}
|
|
//--- top adjacent point
|
|
idx=index-m_width;
|
|
if(idx>=0 && PixelsSimilar(m_pixels[idx],old_clr,threshould) && m_pixels[idx]!=clr)
|
|
{
|
|
m_pixels[idx]=clr;
|
|
stack[count++]=idx;
|
|
}
|
|
//--- right adjacent point
|
|
idx=index+1;
|
|
if(x<m_width-1 && PixelsSimilar(m_pixels[idx],old_clr,threshould) && m_pixels[idx]!=clr)
|
|
{
|
|
m_pixels[idx]=clr;
|
|
stack[count++]=idx;
|
|
}
|
|
//--- bottom adjacent point
|
|
idx=index+m_width;
|
|
if(idx<total && PixelsSimilar(m_pixels[idx],old_clr,threshould) && m_pixels[idx]!=clr)
|
|
{
|
|
m_pixels[idx]=clr;
|
|
stack[count++]=idx;
|
|
}
|
|
}
|
|
//--- deallocate memory
|
|
ArrayFree(stack);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw vertical line |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::LineVertical(int x,int y1,int y2,const uint clr)
|
|
{
|
|
int tmp;
|
|
//--- sort by Y
|
|
if(y1>y2)
|
|
{
|
|
tmp=y1;
|
|
y1 =y2;
|
|
y2 =tmp;
|
|
}
|
|
//--- line is out of image boundaries
|
|
if(y2<0 || y1>=m_height || x<0 || x>=m_width)
|
|
return;
|
|
//--- stay withing image boundaries
|
|
if(y1<0)
|
|
y1=0;
|
|
if(y2>=m_height)
|
|
y2=m_height-1;
|
|
//--- draw line
|
|
int index=y1*m_width+x;
|
|
for(int i=y1; i<=y2; i++,index+=m_width)
|
|
m_pixels[index]=clr;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw horizontal line |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::LineHorizontal(int x1,int x2,int y,const uint clr)
|
|
{
|
|
int tmp;
|
|
//--- sort by X
|
|
if(x1>x2)
|
|
{
|
|
tmp=x1;
|
|
x1 =x2;
|
|
x2 =tmp;
|
|
}
|
|
//--- line is out of image boundaries
|
|
if(x2<0 || x1>=m_width || y<0 || y>=m_height)
|
|
return;
|
|
//--- stay withing image boundaries
|
|
if(x1<0)
|
|
x1=0;
|
|
if(x2>=m_width)
|
|
x2=m_width-1;
|
|
//--- draw line
|
|
ArrayFill(m_pixels,y*m_width+x1,(x2-x1)+1,clr);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw line according to Bresenham's algorithm |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Line(int x1,int y1,int x2,int y2,const uint clr)
|
|
{
|
|
//--- line is out of image boundaries
|
|
if((x1<0 && x2<0) || (y1<0 && y2<0))
|
|
return;
|
|
if(x1>=m_width && x2>=m_width)
|
|
return;
|
|
if(y1>=m_height && y2>=m_height)
|
|
return;
|
|
//--- get length by X and Y
|
|
int dx=(x2>x1)? x2-x1 : x1-x2;
|
|
int dy=(y2>y1)? y2-y1 : y1-y2;
|
|
if(dx==0)
|
|
{
|
|
//--- vertical line
|
|
LineVertical(x1,y1,y2,clr);
|
|
return;
|
|
}
|
|
if(dy==0)
|
|
{
|
|
//--- horizontal line
|
|
LineHorizontal(x1,x2,y1,clr);
|
|
return;
|
|
}
|
|
//--- get direction by X and Y
|
|
int sx=(x1<x2)? 1 : -1;
|
|
int sy=(y1<y2)? 1 : -1;
|
|
int er=dx-dy;
|
|
bool draw=false;
|
|
//--- continue to draw line
|
|
while(x1!=x2 || y1!=y2)
|
|
{
|
|
if(x1<0 || x1>=m_width ||
|
|
y1<0 || y1>=m_height)
|
|
{
|
|
if(draw)
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
//--- draw pixel
|
|
m_pixels[y1*m_width+x1]=clr;
|
|
draw=true;
|
|
}
|
|
//--- get coordinates of next pixel
|
|
int er2=er<<1;
|
|
if(er2>-dy)
|
|
{
|
|
er-=dy;
|
|
x1+=sx;
|
|
}
|
|
if(er2<dx)
|
|
{
|
|
er+=dx;
|
|
y1+=sy;
|
|
}
|
|
}
|
|
//--- set pixel at the end
|
|
PixelSet(x2,y2,clr);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw polyline |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Polyline(int &x[],int &y[],const uint clr)
|
|
{
|
|
int total=ArraySize(x);
|
|
if(total>ArraySize(y))
|
|
total=ArraySize(y);
|
|
//--- check
|
|
if(total<2)
|
|
return;
|
|
total--;
|
|
//--- draw
|
|
for(int i=0; i<total; i++)
|
|
Line(x[i],y[i],x[i+1],y[i+1],clr);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw polygon |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Polygon(int &x[],int &y[],const uint clr)
|
|
{
|
|
//--- check arrays
|
|
int total=ArraySize(x);
|
|
if(total>ArraySize(y))
|
|
total=ArraySize(y);
|
|
//--- check
|
|
if(total<2)
|
|
return;
|
|
total--;
|
|
//--- draw
|
|
for(int i=0; i<total; i++)
|
|
Line(x[i],y[i],x[i+1],y[i+1],clr);
|
|
//--- close the outline
|
|
Line(x[total],y[total],x[0],y[0],clr);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw rectangle |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Rectangle(int x1,int y1,int x2,int y2,const uint clr)
|
|
{
|
|
LineHorizontal(x1,x2,y1,clr);
|
|
LineVertical(x2,y1,y2,clr);
|
|
LineHorizontal(x2,x1,y2,clr);
|
|
LineVertical(x1,y2,y1,clr);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw triangle |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Triangle(int x1,int y1,int x2,int y2,int x3,int y3,const uint clr)
|
|
{
|
|
Line(x1,y1,x2,y2,clr);
|
|
Line(x2,y2,x3,y3,clr);
|
|
Line(x3,y3,x1,y1,clr);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw circle according to Bresenham's algorithm |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Circle(int x,int y,int r,const uint clr)
|
|
{
|
|
int f =1-r;
|
|
int dd_x=1;
|
|
int dd_y=-2*r;
|
|
int dx =0;
|
|
int dy =r;
|
|
int xx,yy;
|
|
//--- draw
|
|
while(dy>=dx)
|
|
{
|
|
xx=x+dx;
|
|
if(xx>=0 && xx<m_width)
|
|
{
|
|
yy=y+dy;
|
|
if(yy>=0 && yy<m_height)
|
|
m_pixels[yy*m_width+xx]=clr;
|
|
yy=y-dy;
|
|
if(yy>=0 && yy<m_height)
|
|
m_pixels[yy*m_width+xx]=clr;
|
|
}
|
|
xx=x-dx;
|
|
if(xx>=0 && xx<m_width)
|
|
{
|
|
yy=y+dy;
|
|
if(yy>=0 && yy<m_height)
|
|
m_pixels[yy*m_width+xx]=clr;
|
|
yy=y-dy;
|
|
if(yy>=0 && yy<m_height)
|
|
m_pixels[yy*m_width+xx]=clr;
|
|
}
|
|
xx=x+dy;
|
|
if(xx>=0 && xx<m_width)
|
|
{
|
|
yy=y+dx;
|
|
if(yy>=0 && yy<m_height)
|
|
m_pixels[yy*m_width+xx]=clr;
|
|
yy=y-dx;
|
|
if(yy>=0 && yy<m_height)
|
|
m_pixels[yy*m_width+xx]=clr;
|
|
}
|
|
xx=x-dy;
|
|
if(xx>=0 && xx<m_width)
|
|
{
|
|
yy=y+dx;
|
|
if(yy>=0 && yy<m_height)
|
|
m_pixels[yy*m_width+xx]=clr;
|
|
yy=y-dx;
|
|
if(yy>=0 && yy<m_height)
|
|
m_pixels[yy*m_width+xx]=clr;
|
|
}
|
|
//---
|
|
if(f>=0)
|
|
{
|
|
dy--;
|
|
dd_y+=2;
|
|
f+=dd_y;
|
|
}
|
|
dx++;
|
|
dd_x+=2;
|
|
f+=dd_x;
|
|
}
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw ellipse according to Bresenham's algorithm |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Ellipse(int x1,int y1,int x2,int y2,const uint clr)
|
|
{
|
|
int x,y;
|
|
int rx,ry;
|
|
int dx,dy;
|
|
int xx,yy;
|
|
int rx_sq,ry_sq;
|
|
int f;
|
|
int tmp;
|
|
//--- handle extreme conditions
|
|
if(x1==x2)
|
|
{
|
|
if(y1==y2)
|
|
PixelSet(x1,y1,clr);
|
|
else
|
|
LineVertical(x1,y1,y2,clr);
|
|
return;
|
|
}
|
|
if(y1==y2)
|
|
{
|
|
LineHorizontal(x1,x2,y1,clr);
|
|
return;
|
|
}
|
|
//--- sort by X
|
|
if(x1>x2)
|
|
{
|
|
tmp=x1;
|
|
x1 =x2;
|
|
x2 =tmp;
|
|
}
|
|
//--- sort by Y
|
|
if(y1>y2)
|
|
{
|
|
tmp=y1;
|
|
y1 =y2;
|
|
y2 =tmp;
|
|
}
|
|
x =(x2+x1)>>1;
|
|
y =(y2+y1)>>1;
|
|
rx=(x2-x1)>>1;
|
|
ry=(y2-y1)>>1;
|
|
dx=0;
|
|
dy=ry;
|
|
rx_sq=rx*rx;
|
|
ry_sq=ry*ry;
|
|
f=(rx_sq<<1)*((dy-1)*dy)+rx_sq+(ry_sq<<1)*(1-rx_sq);
|
|
while(rx_sq*dy>ry_sq*dx)
|
|
{
|
|
yy=y+dy;
|
|
if(yy>=0 && yy<m_height)
|
|
{
|
|
yy*=m_width;
|
|
xx=x+dx;
|
|
if(xx>=0 && xx<m_width)
|
|
m_pixels[yy+xx]=clr;
|
|
xx=x-dx;
|
|
if(xx>=0 && xx<m_width)
|
|
m_pixels[yy+xx]=clr;
|
|
}
|
|
yy=y-dy;
|
|
if(yy>=0 && yy<m_height)
|
|
{
|
|
yy*=m_width;
|
|
xx=x+dx;
|
|
if(xx>=0 && xx<m_width)
|
|
m_pixels[yy+xx]=clr;
|
|
xx=x-dx;
|
|
if(xx>=0 && xx<m_width)
|
|
m_pixels[yy+xx]=clr;
|
|
}
|
|
if(f>=0)
|
|
{
|
|
dy--;
|
|
f-=(rx_sq<<2)*dy;
|
|
}
|
|
f+=(ry_sq<<1)*(3+(dx<<1));
|
|
dx++;
|
|
}
|
|
f=(ry_sq<<1)*(dx+1)*dx+(rx_sq<<1)*(dy*(dy-2)+1)+(1-(rx_sq<<1))*ry_sq;
|
|
while(dy>=0)
|
|
{
|
|
yy=y+dy;
|
|
if(yy>=0 && yy<m_height)
|
|
{
|
|
yy*=m_width;
|
|
xx=x+dx;
|
|
if(xx>=0 && xx<m_width)
|
|
m_pixels[yy+xx]=clr;
|
|
xx=x-dx;
|
|
if(xx>=0 && xx<m_width)
|
|
m_pixels[yy+xx]=clr;
|
|
}
|
|
yy=y-dy;
|
|
if(yy>=0 && yy<m_height)
|
|
{
|
|
yy*=m_width;
|
|
xx=x+dx;
|
|
if(xx>=0 && xx<m_width)
|
|
m_pixels[yy+xx]=clr;
|
|
xx=x-dx;
|
|
if(xx>=0 && xx<m_width)
|
|
m_pixels[yy+xx]=clr;
|
|
}
|
|
if(f<=0)
|
|
{
|
|
dx++;
|
|
f+=(ry_sq<<2)*dx;
|
|
}
|
|
dy--;
|
|
f+=(rx_sq<<1)*(3-(dy<<1));
|
|
}
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draws ellipse arc |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Arc(int x1,int y1,int x2,int y2,int x3,int y3,int x4,int y4,const uint clr)
|
|
{
|
|
int tmp;
|
|
int x,y;
|
|
double fi3;
|
|
double fi4;
|
|
//--- check
|
|
if(x1==x2 || y1==y2)
|
|
return;
|
|
//--- sort by X
|
|
if(x1>x2)
|
|
{
|
|
tmp=x1;
|
|
x1 =x2;
|
|
x2 =tmp;
|
|
}
|
|
//--- sort by Y
|
|
if(y1>y2)
|
|
{
|
|
tmp=y1;
|
|
y1 =y2;
|
|
y2 =tmp;
|
|
}
|
|
x =(x2+x1)>>1;
|
|
y =(y2+y1)>>1;
|
|
//--- check rays
|
|
if(x3==x && y3==y)
|
|
return;
|
|
if(x4==x && y4==y)
|
|
return;
|
|
//--- calculate parameters of ray x3,y3
|
|
fi3=AngleCalc(x,y,x3,y3);
|
|
//--- calculate parameters of ray x4,y4
|
|
fi4=AngleCalc(x,y,x4,y4);
|
|
//--- draw arc
|
|
Arc(x,y,x2-x,y2-y,fi3,fi4,clr);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draws ellipse arc |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Arc(int x,int y,int rx,int ry,double fi3,double fi4,const uint clr)
|
|
{
|
|
int x3,y3,x4,y4;
|
|
//--- check
|
|
if(rx<10 || ry<10)
|
|
return;
|
|
if(rx<0)
|
|
rx=-rx;
|
|
if(ry<0)
|
|
ry=-ry;
|
|
//--- check rays
|
|
if(fi3==fi4)
|
|
return;
|
|
//--- adjustment for passing through 0
|
|
if(fi4<fi3)
|
|
fi4+=2*M_PI;
|
|
//--- draw arc
|
|
Arc(x,y,rx,ry,fi3,fi4,x3,y3,x4,y4,clr);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Calculates angle between ray (x1,y1),(x1+1,y1) and |
|
|
//| ray (x1,y1),(x2,y2) |
|
|
//| Note that y coordinates are inversed |
|
|
//+------------------------------------------------------------------+
|
|
double CCanvas::AngleCalc(int x1,int y1,int x2,int y2)
|
|
{
|
|
double fi;
|
|
//--- check
|
|
if(x1==x2)
|
|
{
|
|
if(y1==y2)
|
|
return(EMPTY_VALUE);
|
|
fi=(y2<y1) ? M_PI_2 : 3*M_PI_2;
|
|
}
|
|
else
|
|
{
|
|
//--- calc
|
|
fi=atan((double)(y1-y2)/(x2-x1));
|
|
//--- adjust to the 0-2Pi range
|
|
if(x2<x1)
|
|
fi+=M_PI;
|
|
else
|
|
{
|
|
if(fi<0)
|
|
fi+=2*M_PI;
|
|
}
|
|
}
|
|
//--- result
|
|
return(fi);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draws ellipse arc and finds points of intersection with rays |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Arc(int x,int y,int rx,int ry,double fi3,double fi4,int &x3,int &y3,int &x4,int &y4,const uint clr)
|
|
{
|
|
//--- check
|
|
if(rx<10 || ry<10)
|
|
return;
|
|
//--- variables
|
|
int dx,dy;
|
|
int xx,yy;
|
|
int rx_sq,ry_sq;
|
|
int f;
|
|
double fi;
|
|
//--- to find intersections
|
|
bool ray3=false;
|
|
bool ray4=false;
|
|
bool ckw=false;
|
|
int xx_c=0,yy_c=0;
|
|
double fi_c=0.0;
|
|
bool ackw=false;
|
|
int xx_a=0,yy_a=0;
|
|
double fi_a=0.0;
|
|
//---
|
|
rx_sq=rx*rx;
|
|
ry_sq=ry*ry;
|
|
//--- cannot avoid check if each intersection point is between rays
|
|
//--- this will significantly decrease drawing speed, but there is no other way
|
|
//--- split ellipse into four arcs
|
|
//---
|
|
//--- 1 top
|
|
//---
|
|
//--- if arc is obviously not within the rays range, don't draw
|
|
fi=MathMod(fi4,2*M_PI);
|
|
if((fi3<M_PI && fi3>0) || // ray 3 is in the 1st or 2nd quadrant
|
|
(fi<M_PI && fi>0) || // ray 4 is in the 1st or 2nd quadrant
|
|
(fi4-fi3>=M_PI)) // arc will pass through the top of the ellipse
|
|
{
|
|
dx=0;
|
|
dy=ry;
|
|
f=(rx_sq<<1)*((dy-1)*dy)+rx_sq+(ry_sq<<1)*(1-rx_sq);
|
|
while(rx_sq*dy>=ry_sq*dx)
|
|
{
|
|
yy=y-dy;
|
|
if(dx==0)
|
|
{
|
|
//--- central point
|
|
fi=AngleCalc(0,0,0,-dy);
|
|
if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
|
{
|
|
PixelSet(x,yy,clr);
|
|
ckw=ackw=true;
|
|
}
|
|
else
|
|
ckw=ackw=false;
|
|
xx_c=x;
|
|
yy_c=yy;
|
|
fi_c=fi;
|
|
xx_a=x;
|
|
yy_a=yy;
|
|
fi_a=fi;
|
|
}
|
|
else
|
|
{
|
|
//--- iterate clockwise
|
|
xx=x+dx;
|
|
fi=AngleCalc(0,0,dx,-dy);
|
|
if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
|
{
|
|
PixelSet(xx,yy,clr);
|
|
//--- if arc haven't been drawn before and intersection point of ray 4 and arc is not defined
|
|
//--- this means that we (while iterating over points of the ellipse) had just crossed ray 4
|
|
if(!ckw)
|
|
{
|
|
ckw=true;
|
|
if(!ray4)
|
|
{
|
|
if(MathAbs(fi_c-MathMod(fi4,2*M_PI))<MathAbs(fi-MathMod(fi4,2*M_PI)))
|
|
PixelSet(x4=xx_c,y4=yy_c,clr);
|
|
else
|
|
{
|
|
x4=xx;
|
|
y4=yy;
|
|
}
|
|
ray4=true;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//--- if arc has been drawn before and intersection point of ray 3 and arc is not defined
|
|
//--- this means that we (while iterating over points of the ellipse) had just crossed ray 3
|
|
if(ckw && !ray3)
|
|
{
|
|
if(MathAbs(fi_c-fi3)>MathAbs(fi-fi3))
|
|
PixelSet(x3=xx,y3=yy,clr);
|
|
else
|
|
{
|
|
x3=xx_c;
|
|
y3=yy_c;
|
|
}
|
|
ray3=true;
|
|
}
|
|
ckw=false;
|
|
}
|
|
//--- save parameters of the last iteration
|
|
xx_c=xx;
|
|
yy_c=yy;
|
|
fi_c=fi;
|
|
//--- iterate counterclockwise
|
|
xx=x-dx;
|
|
fi=AngleCalc(0,0,-dx,-dy);
|
|
if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
|
{
|
|
PixelSet(xx,yy,clr);
|
|
//--- if arc haven't been drawn before and intersection point of ray 3 and arc is not defined
|
|
//--- this means that we (while iterating over points of the ellipse) had just crossed ray 3
|
|
if(!ackw)
|
|
{
|
|
ackw=true;
|
|
if(!ray3)
|
|
{
|
|
if(MathAbs(fi_a-fi3)<MathAbs(fi-fi3))
|
|
PixelSet(x3=xx_a,y3=yy_a,clr);
|
|
else
|
|
{
|
|
x3=xx;
|
|
y3=yy;
|
|
}
|
|
ray3=true;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//--- if arc has been drawn before and intersection point of ray 3 and arc is not defined
|
|
//--- this means that we (while iterating over points of the ellipse) had just crossed ray 4
|
|
if(ackw && !ray4)
|
|
{
|
|
if(MathAbs(fi_a-MathMod(fi4,2*M_PI))>MathAbs(fi-MathMod(fi4,2*M_PI)))
|
|
PixelSet(x4=xx,y4=yy,clr);
|
|
else
|
|
{
|
|
x4=xx_a;
|
|
y4=yy_a;
|
|
}
|
|
ray4=true;
|
|
}
|
|
ackw=false;
|
|
}
|
|
//--- save parameters of the last iteration
|
|
xx_a=xx;
|
|
yy_a=yy;
|
|
fi_a=fi;
|
|
}
|
|
//--- calculate coordinates of the next point
|
|
if(f>=0)
|
|
{
|
|
dy--;
|
|
f-=(rx_sq<<2)*dy;
|
|
}
|
|
f+=(ry_sq<<1)*(3+(dx<<1));
|
|
dx++;
|
|
}
|
|
//--- if arc has been drawn clockwise "to the end" and ray 3 had not been found
|
|
if(ckw && !ray3)
|
|
{
|
|
fi=AngleCalc(0,0,dx,-dy);
|
|
if(MathAbs(fi_c-fi3)>MathAbs(fi-fi3))
|
|
PixelSet(x3=x+dx,y3=y-dy,clr);
|
|
else
|
|
{
|
|
x3=xx_c;
|
|
y3=yy_c;
|
|
}
|
|
}
|
|
//--- if arc has been drawn counterclockwise "to the end" and ray 4 had not been found
|
|
if(ackw && !ray4)
|
|
{
|
|
fi=AngleCalc(0,0,-dx,-dy);
|
|
if(MathAbs(fi_a-MathMod(fi4,2*M_PI))>MathAbs(fi-MathMod(fi4,2*M_PI)))
|
|
PixelSet(x4=x-dx,y4=y-dy,clr);
|
|
else
|
|
{
|
|
x4=xx_a;
|
|
y4=yy_a;
|
|
}
|
|
}
|
|
}
|
|
//--- 2 left
|
|
//---
|
|
//--- if arc is obviously not within the rays range, don't draw
|
|
fi=MathMod(fi4,2*M_PI);
|
|
if((fi3>M_PI_2 && fi3<3*M_PI_2) || // ray 3 is in the 2nd or 3rd quadrant
|
|
(fi>M_PI_2 && fi<3*M_PI_2) || // ray 4 is in the 2nd or 3rd quadrant
|
|
(fi4-fi3>=M_PI)) // arc will pass through the left part of the ellipse
|
|
{
|
|
dx=rx;
|
|
dy=0;
|
|
f=(ry_sq<<1)*((dx-1)*dx)+ry_sq+(rx_sq<<1)*(1-ry_sq);
|
|
while(ry_sq*dx>=rx_sq*dy)
|
|
{
|
|
xx=x-dx;
|
|
if(dy==0)
|
|
{
|
|
//--- central point
|
|
fi=AngleCalc(0,0,-dx,0);
|
|
if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
|
{
|
|
PixelSet(xx,y,clr);
|
|
ckw=ackw=true;
|
|
}
|
|
else
|
|
ckw=ackw=false;
|
|
xx_c=xx;
|
|
yy_c=y;
|
|
fi_c=fi;
|
|
xx_a=xx;
|
|
yy_a=y;
|
|
fi_a=fi;
|
|
}
|
|
else
|
|
{
|
|
//--- iterate clockwise
|
|
yy=y-dy;
|
|
fi=AngleCalc(0,0,-dx,-dy);
|
|
if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
|
{
|
|
PixelSet(xx,yy,clr);
|
|
//--- if arc haven't been drawn before and intersection point of ray 4 and arc is not defined
|
|
//--- this means that we (while iterating over points of the ellipse) had just crossed ray 4
|
|
if(!ckw)
|
|
{
|
|
ckw=true;
|
|
if(!ray4)
|
|
{
|
|
if(MathAbs(fi_c-MathMod(fi4,2*M_PI))<MathAbs(fi-MathMod(fi4,2*M_PI)))
|
|
PixelSet(x4=xx_c,y4=yy_c,clr);
|
|
else
|
|
{
|
|
x4=xx;
|
|
y4=yy;
|
|
}
|
|
ray4=true;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//--- if arc has been drawn before and intersection point of ray 3 and arc is not defined
|
|
//--- this means that we (while iterating over points of the ellipse) had just crossed ray 3
|
|
if(ckw && !ray3)
|
|
{
|
|
if(MathAbs(fi_c-fi3)>MathAbs(fi-fi3))
|
|
PixelSet(x3=xx,y3=yy,clr);
|
|
else
|
|
{
|
|
x3=xx_c;
|
|
y3=yy_c;
|
|
}
|
|
ray3=true;
|
|
}
|
|
ckw=false;
|
|
}
|
|
//--- save parameters of the last iteration
|
|
xx_c=xx;
|
|
yy_c=yy;
|
|
fi_c=fi;
|
|
//--- iterate counterclockwise
|
|
yy=y+dy;
|
|
fi=AngleCalc(0,0,-dx,dy);
|
|
if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
|
{
|
|
PixelSet(xx,yy,clr);
|
|
//--- if arc haven't been drawn before and intersection point of ray 3 and arc is not defined
|
|
//--- this means that we (while iterating over points of the ellipse) had just crossed ray 3
|
|
if(!ackw)
|
|
{
|
|
ackw=true;
|
|
if(!ray3)
|
|
{
|
|
if(MathAbs(fi_a-fi3)<MathAbs(fi-fi3))
|
|
PixelSet(x3=xx_a,y3=yy_a,clr);
|
|
else
|
|
{
|
|
x3=xx;
|
|
y3=yy;
|
|
}
|
|
ray3=true;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//--- if arc has been drawn before and intersection point of ray 3 and arc is not defined
|
|
//--- this means that we (while iterating over points of the ellipse) had just crossed ray 4
|
|
if(ackw && !ray4)
|
|
{
|
|
if(MathAbs(fi_a-MathMod(fi4,2*M_PI))>MathAbs(fi-MathMod(fi4,2*M_PI)))
|
|
PixelSet(x4=xx,y4=yy,clr);
|
|
else
|
|
{
|
|
x4=xx_a;
|
|
y4=yy_a;
|
|
}
|
|
ray4=true;
|
|
}
|
|
ackw=false;
|
|
}
|
|
//--- save parameters of the last iteration
|
|
xx_a=xx;
|
|
yy_a=yy;
|
|
fi_a=fi;
|
|
}
|
|
//--- calculate coordinates of the next point
|
|
if(f>=0)
|
|
{
|
|
dx--;
|
|
f-=(ry_sq<<2)*dx;
|
|
}
|
|
f+=(rx_sq<<1)*(3+(dy<<1));
|
|
dy++;
|
|
}
|
|
//--- if arc has been drawn clockwise "to the end" and ray 3 had not been found
|
|
if(ckw && !ray3)
|
|
{
|
|
fi=AngleCalc(0,0,-dx,-dy);
|
|
if(MathAbs(fi_c-fi3)>MathAbs(fi-fi3))
|
|
PixelSet(x3=x-dx,y3=y-dy,clr);
|
|
else
|
|
{
|
|
x3=xx_c;
|
|
y3=yy_c;
|
|
}
|
|
}
|
|
//--- if arc has been drawn counterclockwise "to the end" and ray 4 had not been found
|
|
if(ackw && !ray4)
|
|
{
|
|
fi=AngleCalc(0,0,-dx,dy);
|
|
if(MathAbs(fi_a-MathMod(fi4,2*M_PI))>MathAbs(fi-MathMod(fi4,2*M_PI)))
|
|
PixelSet(x4=x-dx,y4=y+dy,clr);
|
|
else
|
|
{
|
|
x4=xx_a;
|
|
y4=yy_a;
|
|
}
|
|
}
|
|
}
|
|
//--- 3 bottom
|
|
//---
|
|
//--- if arc is obviously not within the rays range, don't draw
|
|
fi=MathMod(fi4,2*M_PI);
|
|
if((fi3>M_PI && fi3<2*M_PI) || // ray 3 is in the 3rd or 4th quadrant
|
|
(fi>M_PI && fi<2*M_PI) || // ray 4 is in the 3rd or 4th quadrant
|
|
(fi4-fi3>=M_PI)) // arc will pass through the bottom of the ellipse
|
|
{
|
|
dx=0;
|
|
dy=ry;
|
|
f=(rx_sq<<1)*((dy-1)*dy)+rx_sq+(ry_sq<<1)*(1-rx_sq);
|
|
while(rx_sq*dy>=ry_sq*dx)
|
|
{
|
|
yy=y+dy;
|
|
if(dx==0)
|
|
{
|
|
//--- central point
|
|
fi=AngleCalc(0,0,0,dy);
|
|
if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
|
{
|
|
PixelSet(x,yy,clr);
|
|
ckw=ackw=true;
|
|
}
|
|
else
|
|
ckw=ackw=false;
|
|
xx_c=x;
|
|
yy_c=yy;
|
|
fi_c=fi;
|
|
xx_a=x;
|
|
yy_a=yy;
|
|
fi_a=fi;
|
|
}
|
|
else
|
|
{
|
|
//--- iterate clockwise
|
|
xx=x-dx;
|
|
fi=AngleCalc(0,0,-dx,dy);
|
|
if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
|
{
|
|
PixelSet(xx,yy,clr);
|
|
//--- if arc haven't been drawn before and intersection point of ray 4 and arc is not defined
|
|
//--- this means that we (while iterating over points of the ellipse) had just crossed ray 4
|
|
if(!ckw)
|
|
{
|
|
ckw=true;
|
|
if(!ray4)
|
|
{
|
|
if(MathAbs(fi_c-MathMod(fi4,2*M_PI))<MathAbs(fi-MathMod(fi4,2*M_PI)))
|
|
PixelSet(x4=xx_c,y4=yy_c,clr);
|
|
else
|
|
{
|
|
x4=xx;
|
|
y4=yy;
|
|
}
|
|
ray4=true;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//--- if arc has been drawn before and intersection point of ray 3 and arc is not defined
|
|
//--- this means that we (while iterating over points of the ellipse) had just crossed ray 3
|
|
if(ckw && !ray3)
|
|
{
|
|
if(MathAbs(fi_c-fi3)>MathAbs(fi-fi3))
|
|
PixelSet(x3=xx,y3=yy,clr);
|
|
else
|
|
{
|
|
x3=xx_c;
|
|
y3=yy_c;
|
|
}
|
|
ray3=true;
|
|
}
|
|
ckw=false;
|
|
}
|
|
//--- save parameters of the last iteration
|
|
xx_c=xx;
|
|
yy_c=yy;
|
|
fi_c=fi;
|
|
//--- iterate counterclockwise
|
|
xx=x+dx;
|
|
fi=AngleCalc(0,0,dx,dy);
|
|
if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
|
{
|
|
PixelSet(xx,yy,clr);
|
|
//--- if arc haven't been drawn before and intersection point of ray 3 and arc is not defined
|
|
//--- this means that we (while iterating over points of the ellipse) had just crossed ray 3
|
|
if(!ackw)
|
|
{
|
|
ackw=true;
|
|
if(!ray3)
|
|
{
|
|
if(MathAbs(fi_a-fi3)<MathAbs(fi-fi3))
|
|
PixelSet(x3=xx_a,y3=yy_a,clr);
|
|
else
|
|
{
|
|
x3=xx;
|
|
y3=yy;
|
|
}
|
|
ray3=true;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//--- if arc has been drawn before and intersection point of ray 3 and arc is not defined
|
|
//--- this means that we (while iterating over points of the ellipse) had just crossed ray 4
|
|
if(ackw && !ray4)
|
|
{
|
|
if(MathAbs(fi_a-MathMod(fi4,2*M_PI))>MathAbs(fi-MathMod(fi4,2*M_PI)))
|
|
PixelSet(x4=xx,y4=yy,clr);
|
|
else
|
|
{
|
|
x4=xx_a;
|
|
y4=yy_a;
|
|
}
|
|
ray4=true;
|
|
}
|
|
ackw=false;
|
|
}
|
|
//--- save parameters of the last iteration
|
|
xx_a=xx;
|
|
yy_a=yy;
|
|
fi_a=fi;
|
|
}
|
|
//--- calculate coordinates of the next point
|
|
if(f>=0)
|
|
{
|
|
dy--;
|
|
f-=(rx_sq<<2)*dy;
|
|
}
|
|
f+=(ry_sq<<1)*(3+(dx<<1));
|
|
dx++;
|
|
}
|
|
//--- if arc has been drawn clockwise "to the end" and ray 3 had not been found
|
|
if(ckw && !ray3)
|
|
{
|
|
fi=AngleCalc(0,0,-dx,dy);
|
|
if(MathAbs(fi_c-fi3)>MathAbs(fi-fi3))
|
|
PixelSet(x3=x-dx,y3=y+dy,clr);
|
|
else
|
|
{
|
|
x3=xx_c;
|
|
y3=yy_c;
|
|
}
|
|
}
|
|
//--- if arc has been drawn counterclockwise "to the end" and ray 4 had not been found
|
|
if(ackw && !ray4)
|
|
{
|
|
fi=AngleCalc(0,0,dx,dy);
|
|
if(MathAbs(fi_a-MathMod(fi4,2*M_PI))>MathAbs(fi-MathMod(fi4,2*M_PI)))
|
|
PixelSet(x4=x+dx,y4=y+dy,clr);
|
|
else
|
|
{
|
|
x4=xx_a;
|
|
y4=yy_a;
|
|
}
|
|
}
|
|
}
|
|
//--- 4 right
|
|
//---
|
|
//--- if arc is obviously not within the rays range, don't draw
|
|
fi=MathMod(fi4,2*M_PI);
|
|
if((fi3<M_PI_2 || fi3>3*M_PI_2) || // ray 3 is 1 or 4 quadrant
|
|
(fi<M_PI_2 || fi>3*M_PI_2) || // ray 4 is 1 or 4 quadrant
|
|
(fi4-fi3>=M_PI)) // arc will pass through the right side of the ellipse
|
|
{
|
|
dx=rx;
|
|
dy=0;
|
|
f=(ry_sq<<1)*((dx-1)*dx)+ry_sq+(rx_sq<<1)*(1-ry_sq);
|
|
while(ry_sq*dx>=rx_sq*dy)
|
|
{
|
|
xx=x+dx;
|
|
if(dy==0)
|
|
{
|
|
//--- central point
|
|
fi=AngleCalc(0,0,dx,0);
|
|
if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
|
{
|
|
PixelSet(xx,y,clr);
|
|
ckw=ackw=true;
|
|
}
|
|
else
|
|
ckw=ackw=false;
|
|
xx_c=xx;
|
|
yy_c=y;
|
|
fi_c=fi;
|
|
xx_a=xx;
|
|
yy_a=y;
|
|
fi_a=fi;
|
|
}
|
|
else
|
|
{
|
|
//--- iterate clockwise
|
|
yy=y+dy;
|
|
fi=AngleCalc(0,0,dx,dy);
|
|
if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
|
{
|
|
PixelSet(xx,yy,clr);
|
|
//--- if arc haven't been drawn before and intersection point of ray 4 and arc is not defined
|
|
//--- this means that we (while iterating over points of the ellipse) had just crossed ray 4
|
|
if(!ckw)
|
|
{
|
|
ckw=true;
|
|
if(!ray4)
|
|
{
|
|
if(MathAbs(fi_c-MathMod(fi4,2*M_PI))<MathAbs(fi-MathMod(fi4,2*M_PI)))
|
|
PixelSet(x4=xx_c,y4=yy_c,clr);
|
|
else
|
|
{
|
|
x4=xx;
|
|
y4=yy;
|
|
}
|
|
ray4=true;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//--- if arc has been drawn before and intersection point of ray 3 and arc is not defined
|
|
//--- this means that we (while iterating over points of the ellipse) had just crossed ray 3
|
|
if(ckw && !ray3)
|
|
{
|
|
if(MathAbs(fi_c-fi3)>MathAbs(fi-fi3))
|
|
PixelSet(x3=xx,y3=yy,clr);
|
|
else
|
|
{
|
|
x3=xx_c;
|
|
y3=yy_c;
|
|
}
|
|
ray3=true;
|
|
}
|
|
ckw=false;
|
|
}
|
|
//--- save parameters of the last iteration
|
|
xx_c=xx;
|
|
yy_c=yy;
|
|
fi_c=fi;
|
|
//--- iterate counterclockwise
|
|
yy=y-dy;
|
|
fi=AngleCalc(0,0,dx,-dy);
|
|
if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
|
{
|
|
PixelSet(xx,yy,clr);
|
|
//--- if arc haven't been drawn before and intersection point of ray 3 and arc is not defined
|
|
//--- this means that we (while iterating over points of the ellipse) had just crossed ray 3
|
|
if(!ackw)
|
|
{
|
|
ackw=true;
|
|
if(!ray3)
|
|
{
|
|
if(MathAbs(MathMod(fi_a,2*M_PI)-fi3)<MathAbs(fi-fi3))
|
|
PixelSet(x3=xx_a,y3=yy_a,clr);
|
|
else
|
|
{
|
|
x3=xx;
|
|
y3=yy;
|
|
}
|
|
ray3=true;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//--- if arc has been drawn before and intersection point of ray 3 and arc is not defined
|
|
//--- this means that we (while iterating over points of the ellipse) had just crossed ray 4
|
|
if(ackw && !ray4)
|
|
{
|
|
if(MathAbs(MathMod(fi_a,2*M_PI)-MathMod(fi4,2*M_PI))>MathAbs(fi-MathMod(fi4,2*M_PI)))
|
|
PixelSet(x4=xx,y4=yy,clr);
|
|
else
|
|
{
|
|
x4=xx_a;
|
|
y4=yy_a;
|
|
}
|
|
ray4=true;
|
|
}
|
|
ackw=false;
|
|
}
|
|
//--- save parameters of the last iteration
|
|
xx_a=xx;
|
|
yy_a=yy;
|
|
fi_a=fi;
|
|
}
|
|
//--- calculate coordinates of the next point
|
|
if(f>=0)
|
|
{
|
|
dx--;
|
|
f-=(ry_sq<<2)*dx;
|
|
}
|
|
f+=(rx_sq<<1)*(3+(dy<<1));
|
|
dy++;
|
|
}
|
|
//--- if arc has been drawn clockwise "to the end" and ray 3 had not been found
|
|
if(ckw && !ray3)
|
|
{
|
|
fi=AngleCalc(0,0,dx,dy);
|
|
if(MathAbs(fi_c-fi3)>MathAbs(fi-fi3))
|
|
PixelSet(x3=x+dx,y3=y+dy,clr);
|
|
else
|
|
{
|
|
x3=xx_c;
|
|
y3=yy_c;
|
|
}
|
|
}
|
|
//--- if arc has been drawn counterclockwise "to the end" and ray 4 had not been found
|
|
if(ackw && !ray4)
|
|
{
|
|
fi=AngleCalc(0,0,dx,-dy);
|
|
if(MathAbs(MathMod(fi_a,2*M_PI)-MathMod(fi4,2*M_PI))>MathAbs(fi-MathMod(fi4,2*M_PI)))
|
|
PixelSet(x4=x+dx,y4=y-dy,clr);
|
|
else
|
|
{
|
|
x4=xx_a;
|
|
y4=yy_a;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draws ellipse pie |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Pie(int x1,int y1,int x2,int y2,int x3,int y3,int x4,int y4,const uint clr,const uint fill_clr)
|
|
{
|
|
int tmp;
|
|
int x,y;
|
|
//---
|
|
double fi3;
|
|
double fi4;
|
|
//--- check
|
|
if(x1==x2 || y1==y2)
|
|
return;
|
|
//--- sort by X
|
|
if(x1>x2)
|
|
{
|
|
tmp=x1;
|
|
x1 =x2;
|
|
x2 =tmp;
|
|
}
|
|
//--- sort by Y
|
|
if(y1>y2)
|
|
{
|
|
tmp=y1;
|
|
y1 =y2;
|
|
y2 =tmp;
|
|
}
|
|
x =(x2+x1)>>1;
|
|
y =(y2+y1)>>1;
|
|
//--- check rays
|
|
if(x3==x && y3==y)
|
|
return;
|
|
if(x4==x && y4==y)
|
|
return;
|
|
//--- calculate parameters of ray x3,y3
|
|
fi3=AngleCalc(x,y,x3,y3);
|
|
//--- calculate parameters of ray x4,y4
|
|
fi4=AngleCalc(x,y,x4,y4);
|
|
//--- draw pie
|
|
Pie(x,y,x2-x,y2-y,fi3,fi4,clr,fill_clr);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draws ellipse pie |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Pie(int x,int y,int rx,int ry,double fi3,double fi4,const uint clr,const uint fill_clr)
|
|
{
|
|
int x3=x;
|
|
int y3=y;
|
|
int x4=x;
|
|
int y4=y;
|
|
//--- check
|
|
if(rx==0 || ry==0)
|
|
return;
|
|
if(rx<0)
|
|
rx=-rx;
|
|
if(ry<0)
|
|
ry=-ry;
|
|
//--- check rays
|
|
if(fi3==fi4)
|
|
return;
|
|
//--- adjustment for passing through 0
|
|
if(fi4<fi3)
|
|
fi4+=2*M_PI;
|
|
//--- draw arc and radii
|
|
Arc(x,y,rx,ry,fi3,fi4,x3,y3,x4,y4,clr);
|
|
if((x==x3 && y==y3) || (x==x4 && y==y4))
|
|
return;
|
|
Line(x,y,x3,y3,clr);
|
|
Line(x,y,x4,y4,clr);
|
|
//--- fill
|
|
if(rx>ry)
|
|
rx=ry;
|
|
double fi=(fi3+fi4)/2;
|
|
int xf=x+(int)(0.9*rx*cos(fi));
|
|
int yf=y-(int)(0.9*rx*sin(fi));
|
|
Fill(xf,yf,fill_clr);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw filled circle |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::FillCircle(int x,int y,int r,const uint clr)
|
|
{
|
|
int f =1-r;
|
|
int dd_x=1;
|
|
int dd_y=-2*r;
|
|
int dx =0;
|
|
int dy =r;
|
|
//--- draw
|
|
while(dy>=dx)
|
|
{
|
|
LineHorizontal(x-dy,x+dy,y-dx,clr);
|
|
LineHorizontal(x-dy,x+dy,y+dx,clr);
|
|
//---
|
|
if(f>=0)
|
|
{
|
|
LineHorizontal(x-dx,x+dx,y-dy,clr);
|
|
LineHorizontal(x-dx,x+dx,y+dy,clr);
|
|
dy--;
|
|
dd_y+=2;
|
|
f+=dd_y;
|
|
}
|
|
dx++;
|
|
dd_x+=2;
|
|
f+=dd_x;
|
|
}
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw filled ellipse |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::FillEllipse(int x1,int y1,int x2,int y2,const uint clr)
|
|
{
|
|
int x,y;
|
|
int rx,ry;
|
|
int dx,dy;
|
|
int rx_sq,ry_sq;
|
|
int f;
|
|
int tmp;
|
|
//--- handle extreme conditions
|
|
if(x1==x2)
|
|
{
|
|
if(y1==y2)
|
|
PixelSet(x1,y1,clr);
|
|
else
|
|
LineVertical(x1,y1,y2,clr);
|
|
return;
|
|
}
|
|
if(y1==y2)
|
|
{
|
|
LineHorizontal(x1,x2,y1,clr);
|
|
return;
|
|
}
|
|
//--- sort by X
|
|
if(x1>x2)
|
|
{
|
|
tmp=x1;
|
|
x1 =x2;
|
|
x2 =tmp;
|
|
}
|
|
//--- sort by Y
|
|
if(y1>y2)
|
|
{
|
|
tmp=y1;
|
|
y1 =y2;
|
|
y2 =tmp;
|
|
}
|
|
x =(x2+x1)>>1;
|
|
y =(y2+y1)>>1;
|
|
rx=(x2-x1)>>1;
|
|
ry=(y2-y1)>>1;
|
|
dx=0;
|
|
dy=ry;
|
|
rx_sq=rx*rx;
|
|
ry_sq=ry*ry;
|
|
f=(rx_sq<<1)*((dy-1)*dy)+rx_sq+(ry_sq<<1)*(1-rx_sq);
|
|
while(rx_sq*dy>ry_sq*(dx))
|
|
{
|
|
LineHorizontal(x-dx,x+dx,y+dy,clr);
|
|
LineHorizontal(x-dx,x+dx,y-dy,clr);
|
|
if(f>=0)
|
|
{
|
|
dy--;
|
|
f-=(rx_sq<<2)*dy;
|
|
}
|
|
f+=(ry_sq<<1)*(3+(dx<<1));
|
|
dx++;
|
|
}
|
|
f=(ry_sq<<1)*(dx+1)*dx+(rx_sq<<1)*(dy*(dy-2)+1)+(1-(rx_sq<<1))*ry_sq;
|
|
while(dy>=0)
|
|
{
|
|
LineHorizontal(x-dx,x+dx,y+dy,clr);
|
|
LineHorizontal(x-dx,x+dx,y-dy,clr);
|
|
if(f<=0)
|
|
{
|
|
dx++;
|
|
f+=(ry_sq<<2)*dx;
|
|
}
|
|
dy--;
|
|
f+=(rx_sq<<1)*(3-(dy<<1));
|
|
}
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw filled rectangle |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::FillRectangle(int x1,int y1,int x2,int y2,const uint clr)
|
|
{
|
|
int tmp;
|
|
//--- sort vertexes
|
|
if(x2<x1)
|
|
{
|
|
tmp=x1;
|
|
x1 =x2;
|
|
x2 =tmp;
|
|
}
|
|
if(y2<y1)
|
|
{
|
|
tmp=y1;
|
|
y1 =y2;
|
|
y2 =tmp;
|
|
}
|
|
//--- out of screen boundaries
|
|
if(x2<0 || y2<0 || x1>=m_width || y1>=m_height)
|
|
return;
|
|
//--- stay withing screen boundaries
|
|
if(x1<0)
|
|
x1=0;
|
|
if(y1<0)
|
|
y1=0;
|
|
if(x2>=m_width)
|
|
x2=m_width -1;
|
|
if(y2>=m_height)
|
|
y2=m_height-1;
|
|
int len=(x2-x1)+1;
|
|
//--- set pixels
|
|
for(; y1<=y2; y1++)
|
|
ArrayFill(m_pixels,y1*m_width+x1,len,clr);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw filled triangle |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::FillTriangle(int x1,int y1,int x2,int y2,int x3,int y3,const uint clr)
|
|
{
|
|
int xx1,xx2,tmp;
|
|
double k1=0,k2=0,xd1,xd2;
|
|
//--- sort vertexes from lesser to greater
|
|
if(y1>y2)
|
|
{
|
|
tmp=y2;
|
|
y2 =y1;
|
|
y1 =tmp;
|
|
tmp=x2;
|
|
x2 =x1;
|
|
x1=tmp;
|
|
}
|
|
if(y1>y3)
|
|
{
|
|
tmp=y1;
|
|
y1 =y3;
|
|
y3 =tmp;
|
|
tmp=x1;
|
|
x1 =x3;
|
|
x3 =tmp;
|
|
}
|
|
if(y2>y3)
|
|
{
|
|
tmp=y2;
|
|
y2 =y3;
|
|
y3 =tmp;
|
|
tmp=x2;
|
|
x2 =x3;
|
|
x3 =tmp;
|
|
}
|
|
//--- all vertexes are out of image boundaries
|
|
if(y3<0 || y1>m_height)
|
|
return;
|
|
if(x1<0 && x2<0 && x3<0)
|
|
return;
|
|
if(x1>m_width && x2>m_width && x3>m_width)
|
|
return;
|
|
//--- find coefficients of lines
|
|
if((tmp=y1-y2)!=0)
|
|
k1=(x1-x2)/(double)tmp;
|
|
if((tmp=y1-y3)!=0)
|
|
k2=(x1-x3)/(double)tmp;
|
|
//---
|
|
xd1=x1;
|
|
xd2=x1;
|
|
//---
|
|
for(int i=y1; i<=y3; i++)
|
|
{
|
|
if(i==y2)
|
|
{
|
|
if((tmp=y2-y3)!=0)
|
|
k1=(x2-x3)/(double)tmp;
|
|
xd1=x2;
|
|
}
|
|
//--- calculate new boundaries of triangle line
|
|
xx1 =(int)xd1;
|
|
xd1+=k1;
|
|
xx2 =(int)xd2;
|
|
xd2+=k2;
|
|
//--- triangle line is out of screen boundaries
|
|
if(i<0 || i>=m_height)
|
|
continue;
|
|
//--- sort
|
|
if(xx1>xx2)
|
|
{
|
|
tmp=xx1;
|
|
xx1=xx2;
|
|
xx2=tmp;
|
|
}
|
|
//--- line is out of screen boundaries
|
|
if(xx2<0 || xx1>=m_width)
|
|
continue;
|
|
//--- draw only what is within screen boundaries
|
|
if(xx1<0)
|
|
xx1=0;
|
|
if(xx2>=m_width)
|
|
xx2=m_width-1;
|
|
//--- draw horizontal line of triangle
|
|
ArrayFill(m_pixels,i*m_width+xx1,xx2-xx1,clr);
|
|
}
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw filled poligon |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::FillPolygon(int &x[],int &y[],const uint clr)
|
|
{
|
|
static CPoint p[];
|
|
int total=ArraySize(x);
|
|
if(total>ArraySize(y))
|
|
total=ArraySize(y);
|
|
//--- check
|
|
if(total<3)
|
|
return;
|
|
//--- resize array of points
|
|
ArrayResize(p,total);
|
|
//--- find top-left point
|
|
int imin=0;
|
|
int xmin=x[0];
|
|
int ymin=y[0];
|
|
for(int i=1; i<total; i++)
|
|
{
|
|
if(y[i]>ymin)
|
|
continue;
|
|
if(y[i]==ymin)
|
|
{
|
|
if(x[i]<xmin)
|
|
{
|
|
xmin=x[i];
|
|
imin=i;
|
|
}
|
|
continue;
|
|
}
|
|
xmin=x[i];
|
|
ymin=y[i];
|
|
imin=i;
|
|
}
|
|
//--- copy coordinates arrays to array of pixels (starting from top-left)
|
|
for(int i=0; i<total; i++,imin++)
|
|
{
|
|
p[i].x=x[imin%total];
|
|
p[i].y=y[imin%total];
|
|
}
|
|
PolygonFill(p,clr);
|
|
ArrayFree(p);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw pixel with antialiasing |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::PixelSetAA(const double x,const double y,const uint clr)
|
|
{
|
|
static double rr[4];
|
|
static int xx[4];
|
|
static int yy[4];
|
|
//--- preliminary calculations
|
|
int ix=(int)MathRound(x);
|
|
int iy=(int)MathRound(y);
|
|
double rrr=0;
|
|
double k;
|
|
double dx=x-ix;
|
|
double dy=y-iy;
|
|
uchar a,r,g,b;
|
|
uint c;
|
|
//--- no need for anti-aliasing
|
|
if(dx==0.0 && dy==0.0)
|
|
{
|
|
PixelSet(ix,iy,clr);
|
|
return;
|
|
}
|
|
//--- prepare array of pixels
|
|
xx[0]=xx[2]=ix;
|
|
yy[0]=yy[1]=iy;
|
|
if(dx<0.0)
|
|
xx[1]=xx[3]=ix-1;
|
|
if(dx==0.0)
|
|
xx[1]=xx[3]=ix;
|
|
if(dx>0.0)
|
|
xx[1]=xx[3]=ix+1;
|
|
if(dy<0.0)
|
|
yy[2]=yy[3]=iy-1;
|
|
if(dy==0.0)
|
|
yy[2]=yy[3]=iy;
|
|
if(dy>0.0)
|
|
yy[2]=yy[3]=iy+1;
|
|
//--- calculate radii and sum of their squares
|
|
for(int i=0; i<4; i++)
|
|
{
|
|
dx=xx[i]-x;
|
|
dy=yy[i]-y;
|
|
rr[i]=1/(dx*dx+dy*dy);
|
|
rrr+=rr[i];
|
|
}
|
|
//--- draw pixels
|
|
for(int i=0; i<4; i++)
|
|
{
|
|
k=rr[i]/rrr;
|
|
c=PixelGet(xx[i],yy[i]);
|
|
a=(uchar)(k*GETRGBA(clr)+(1-k)*GETRGBA(c));
|
|
r=(uchar)(k*GETRGBR(clr)+(1-k)*GETRGBR(c));
|
|
g=(uchar)(k*GETRGBG(clr)+(1-k)*GETRGBG(c));
|
|
b=(uchar)(k*GETRGBB(clr)+(1-k)*GETRGBB(c));
|
|
PixelSet(xx[i],yy[i],ARGB(a,r,g,b));
|
|
}
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Get line style |
|
|
//+------------------------------------------------------------------+
|
|
uint CCanvas::LineStyleGet(void) const
|
|
{
|
|
switch(m_style)
|
|
{
|
|
case 0xFFFFFF:
|
|
return(STYLE_SOLID);
|
|
break;
|
|
case 0x3FFFF:
|
|
return(STYLE_DASH);
|
|
break;
|
|
case 0x1C71C7:
|
|
return(STYLE_DOT);
|
|
break;
|
|
case 0x381FF:
|
|
return(STYLE_DASHDOT);
|
|
break;
|
|
case 0x1C71FF:
|
|
return(STYLE_DASHDOTDOT);
|
|
break;
|
|
default:
|
|
return (m_style);
|
|
break;
|
|
}
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Set line style |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::LineStyleSet(const uint style)
|
|
{
|
|
switch(style)
|
|
{
|
|
case STYLE_SOLID:
|
|
m_style=0xFFFFFF;
|
|
break;
|
|
case STYLE_DASH:
|
|
m_style=0x3FFFF;
|
|
break;
|
|
case STYLE_DOT:
|
|
m_style=0x1C71C7;
|
|
break;
|
|
case STYLE_DASHDOT:
|
|
m_style=0x381FF;
|
|
break;
|
|
case STYLE_DASHDOTDOT:
|
|
m_style=0x1C71FF;
|
|
break;
|
|
default:
|
|
//--- high-order bit must be set then custom style
|
|
if((style&0x80000000)!=0)
|
|
{
|
|
m_style=style;
|
|
}
|
|
break;
|
|
}
|
|
m_style_idx=0;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw line with antialiasing (with style) |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::LineAA(const int x1,const int y1,const int x2,const int y2,const uint clr,const uint style)
|
|
{
|
|
//--- line is out of image boundaries
|
|
if((x1<0 && x2<0) || (y1<0 && y2<0))
|
|
return;
|
|
if(x1>=m_width && x2>=m_width)
|
|
return;
|
|
if(y1>=m_height && y2>=m_height)
|
|
return;
|
|
//--- check
|
|
if(x1==x2 && y1==y2)
|
|
{
|
|
PixelSet(x1,y1,clr);
|
|
return;
|
|
}
|
|
//--- set the line style
|
|
uint prev_style=m_style;
|
|
if(style!=UINT_MAX)
|
|
LineStyleSet(style);
|
|
//--- preliminary calculations
|
|
double dx=x2-x1;
|
|
double dy=y2-y1;
|
|
double xy=sqrt(dx*dx+dy*dy);
|
|
double xx=x1;
|
|
double yy=y1;
|
|
uint mask=1<<m_style_idx;
|
|
//--- set pixels
|
|
dx/=xy;
|
|
dy/=xy;
|
|
do
|
|
{
|
|
if((m_style&mask)==mask)
|
|
{
|
|
PixelSetAA(xx,yy,clr);
|
|
}
|
|
xx+=dx;
|
|
yy+=dy;
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
while(fabs(x2-xx)>=fabs(dx) && fabs(y2-yy)>=fabs(dy));
|
|
//--- set last pixel
|
|
if((m_style&mask)==mask)
|
|
{
|
|
PixelSetAA(x2,y2,clr);
|
|
}
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw polyline with antialiasing (with style) |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::PolylineAA(int &x[],int &y[],const uint clr,const uint style)
|
|
{
|
|
//--- check arrays
|
|
int total=ArraySize(x);
|
|
if(total>ArraySize(y))
|
|
total=ArraySize(y);
|
|
//--- check
|
|
if(total<2)
|
|
return;
|
|
total--;
|
|
//--- set the line style
|
|
uint prev_style=m_style;
|
|
if(style!=UINT_MAX)
|
|
LineStyleSet(style);
|
|
uint mask=1<<m_style_idx;
|
|
//--- draw
|
|
for(int i=0; i<total; i++)
|
|
{
|
|
int x1=x[i];
|
|
int y1=y[i];
|
|
int x2=x[i+1];
|
|
int y2=y[i+1];
|
|
//--- line is out of image boundaries
|
|
if((x1<0 && x2<0) || (y1<0 && y2<0))
|
|
{
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
return;
|
|
}
|
|
if(x1>=m_width && x2>=m_width)
|
|
{
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
return;
|
|
}
|
|
if(y1>=m_height && y2>=m_height)
|
|
{
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
return;
|
|
}
|
|
//--- check
|
|
if(x1==x2 && y1==y2)
|
|
{
|
|
PixelSet(x1,y1,clr);
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
return;
|
|
}
|
|
//--- preliminary calculations
|
|
double dx=x2-x1;
|
|
double dy=y2-y1;
|
|
double xy=sqrt(dx*dx+dy*dy);
|
|
double xx=x1;
|
|
double yy=y1;
|
|
//--- set pixels
|
|
dx/=xy;
|
|
dy/=xy;
|
|
do
|
|
{
|
|
if((m_style&mask)==mask)
|
|
{
|
|
PixelSetAA(xx,yy,clr);
|
|
}
|
|
xx+=dx;
|
|
yy+=dy;
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
while(fabs(x2-xx)>=fabs(dx) && fabs(y2-yy)>=fabs(dy));
|
|
//--- set last pixel
|
|
if((m_style&mask)==mask)
|
|
{
|
|
PixelSetAA(x2,y2,clr);
|
|
}
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw polygon with antialiasing (with style) |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::PolygonAA(int &x[],int &y[],const uint clr,const uint style)
|
|
{
|
|
//--- check arrays
|
|
int total=ArraySize(x);
|
|
if(total>ArraySize(y))
|
|
total=ArraySize(y);
|
|
//--- check
|
|
if(total<2)
|
|
return;
|
|
//--- set the line style
|
|
uint prev_style=m_style;
|
|
if(style!=UINT_MAX)
|
|
LineStyleSet(style);
|
|
uint mask=1<<m_style_idx;
|
|
//--- draw
|
|
for(int i=0; i<total; i++)
|
|
{
|
|
int x1=x[i];
|
|
int y1=y[i];
|
|
int x2=(i+1!=total) ? x[i+1] : x[0];
|
|
int y2=(i+1!=total) ? y[i+1] : y[0];
|
|
//--- line is out of image boundaries
|
|
if((x1<0 && x2<0) || (y1<0 && y2<0))
|
|
{
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
return;
|
|
}
|
|
if(x1>=m_width && x2>=m_width)
|
|
{
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
return;
|
|
}
|
|
if(y1>=m_height && y2>=m_height)
|
|
{
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
return;
|
|
}
|
|
//--- check
|
|
if(x1==x2 && y1==y2)
|
|
{
|
|
PixelSet(x1,y1,clr);
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
return;
|
|
}
|
|
//--- preliminary calculations
|
|
double dx=x2-x1;
|
|
double dy=y2-y1;
|
|
double xy=sqrt(dx*dx+dy*dy);
|
|
double xx=x1;
|
|
double yy=y1;
|
|
//--- set pixels
|
|
dx/=xy;
|
|
dy/=xy;
|
|
do
|
|
{
|
|
if((m_style&mask)==mask)
|
|
{
|
|
PixelSetAA(xx,yy,clr);
|
|
}
|
|
xx+=dx;
|
|
yy+=dy;
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
while(fabs(x2-xx)>=fabs(dx) && fabs(y2-yy)>=fabs(dy));
|
|
//--- set last pixel
|
|
if((m_style&mask)==mask)
|
|
{
|
|
PixelSetAA(x2,y2,clr);
|
|
}
|
|
}
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw triangle with antialiasing |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::TriangleAA(const int x1,const int y1,const int x2,const int y2,const int x3,const int y3,const uint clr,const uint style)
|
|
{
|
|
//--- draw
|
|
int x[3];
|
|
int y[3];
|
|
x[0] = x1;
|
|
x[1] = x2;
|
|
x[2] = x3;
|
|
y[0] = y1;
|
|
y[1] = y2;
|
|
y[2] = y3;
|
|
PolygonAA(x,y,clr,style);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw circle with antialiasing |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::CircleAA(const int x,const int y,const double r,const uint clr,const uint style=UINT_MAX)
|
|
{
|
|
if(r<=0)
|
|
return;
|
|
//--- preliminary calculations
|
|
double xx=x+r;
|
|
double yy=y;
|
|
double fi=0;
|
|
double df=M_PI_2/MathCeil(r);
|
|
//--- set the line style
|
|
uint prev_style=m_style;
|
|
if(style!=UINT_MAX)
|
|
LineStyleSet(style);
|
|
uint mask=1<<m_style_idx;
|
|
//--- draw
|
|
if(r>M_PI)
|
|
df/=2;
|
|
do
|
|
{
|
|
xx=x+r*cos(fi);
|
|
yy=y-r*sin(fi);
|
|
if((m_style&mask)==mask)
|
|
PixelSetAA(xx,yy,clr);
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
fi+=df;
|
|
}
|
|
while(fabs(2*M_PI-fi)>=df/2);
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw ellipse with antialiasing |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::EllipseAA(const double x1,const double y1,const double x2,const double y2,const uint clr,const uint style=UINT_MAX)
|
|
{
|
|
double rx = (x2-x1)/2;
|
|
double ry = (y2-y1)/2;
|
|
//--- preliminary calculations
|
|
double x=(x2>x1) ? x1+rx : x2+rx;
|
|
double y=(y2>y1) ? y1+ry : y2+ry;
|
|
double rx2=rx*rx;
|
|
double ry2=ry*ry;
|
|
//--- set the line style
|
|
uint prev_style=m_style;
|
|
if(style!=UINT_MAX)
|
|
LineStyleSet(style);
|
|
uint mask=1<<m_style_idx;
|
|
//--- draw
|
|
double quarter=round(rx2/sqrt(rx2+ry2));
|
|
for(double dx=0; dx<=quarter; dx++)
|
|
{
|
|
double dy=ry*sqrt(1-dx*dx/rx2);
|
|
if((m_style&mask)==mask)
|
|
PixelSet4AA(x,y,dx,dy,clr);
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
quarter=round(ry2/sqrt(rx2+ry2));
|
|
for(double dy=0; dy<=quarter; dy++)
|
|
{
|
|
double dx=rx*sqrt(1-dy*dy/ry2);
|
|
if((m_style&mask)==mask)
|
|
PixelSet4AA(x,y,dx,dy,clr);
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Gets default color |
|
|
//+------------------------------------------------------------------+
|
|
static uint CCanvas::GetDefaultColor(const int i)
|
|
{
|
|
if(i<0)
|
|
return(0);
|
|
if(i<ArraySize(m_default_colors))
|
|
return(m_default_colors[i]);
|
|
//---
|
|
return(XRGB((i%3)*60+i*50,((i+1)%3)*60+i*60,((i+2)%3)*60+i*50));
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Set level of transparency |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::TransparentLevelSet(const uchar value)
|
|
{
|
|
int total=ArraySize(m_pixels);
|
|
uint value24=(uint)value<<24;
|
|
for(int i=0; i<total; i++)
|
|
m_pixels[i]=value24|(m_pixels[i]&0xFFFFFF);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Set font |
|
|
//+------------------------------------------------------------------+
|
|
bool CCanvas::FontSet(const string name,const int size,const uint flags,const uint angle)
|
|
{
|
|
if(!TextSetFont(name,size,flags,angle))
|
|
return(false);
|
|
//--- save parameters of generated font
|
|
m_fontname =name;
|
|
m_fontsize =size;
|
|
m_fontflags=flags;
|
|
m_fontangle=angle;
|
|
//--- succeed
|
|
return(true);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Set fontname |
|
|
//+------------------------------------------------------------------+
|
|
bool CCanvas::FontNameSet(string name)
|
|
{
|
|
if(!TextSetFont(name,m_fontsize,m_fontflags,m_fontangle))
|
|
return(false);
|
|
//--- save parameter of generated font
|
|
m_fontname=name;
|
|
//--- succeed
|
|
return(true);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Set fontsize |
|
|
//+------------------------------------------------------------------+
|
|
bool CCanvas::FontSizeSet(int size)
|
|
{
|
|
if(!TextSetFont(m_fontname,size,m_fontflags,m_fontangle))
|
|
return(false);
|
|
//--- save parameter of generated font
|
|
m_fontsize=size;
|
|
//--- succeed
|
|
return(true);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Set fontflags |
|
|
//+------------------------------------------------------------------+
|
|
bool CCanvas::FontFlagsSet(uint flags)
|
|
{
|
|
if(!TextSetFont(m_fontname,m_fontsize,flags,m_fontangle))
|
|
return(false);
|
|
//--- save parameter of generated font
|
|
m_fontflags=flags;
|
|
//--- succeed
|
|
return(true);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Set fontangle |
|
|
//+------------------------------------------------------------------+
|
|
bool CCanvas::FontAngleSet(uint angle)
|
|
{
|
|
if(!TextSetFont(m_fontname,m_fontsize,m_fontflags,angle))
|
|
return(false);
|
|
//--- save parameter of generated font
|
|
m_fontangle=angle;
|
|
//--- succeed
|
|
return(true);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Set font |
|
|
//+------------------------------------------------------------------+
|
|
bool CCanvas::FontSet(void)
|
|
{
|
|
return(TextSetFont(m_fontname,m_fontsize,m_fontflags,m_fontangle));
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Get font params |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::FontGet(string &name,int &size,uint &flags,uint &angle)
|
|
{
|
|
name =m_fontname;
|
|
size =m_fontsize;
|
|
flags=m_fontflags;
|
|
angle=m_fontangle;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Out text |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::TextOut(int x,int y,string text,const uint clr,uint alignment)
|
|
{
|
|
if(FontSet())
|
|
::TextOut(text,x,y,alignment,m_pixels,m_width,m_height,clr,m_format);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Out text |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::TextOutFast(int x,int y,string text,const uint clr,uint alignment)
|
|
{
|
|
::TextOut(text,x,y,alignment,m_pixels,m_width,m_height,clr,m_format);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Text width |
|
|
//+------------------------------------------------------------------+
|
|
int CCanvas::TextWidth(const string text)
|
|
{
|
|
if(!FontSet())
|
|
return(0);
|
|
//---
|
|
uint w,h;
|
|
::TextGetSize(text,w,h);
|
|
//--- result
|
|
return((int)w);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Text height |
|
|
//+------------------------------------------------------------------+
|
|
int CCanvas::TextHeight(const string text)
|
|
{
|
|
if(!FontSet())
|
|
return(0);
|
|
//---
|
|
uint w,h;
|
|
::TextGetSize(text,w,h);
|
|
//--- result
|
|
return((int)h);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Text rectangle |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::TextSize(const string text,int &width,int &height)
|
|
{
|
|
if(FontSet())
|
|
::TextGetSize(text,(uint&)width,(uint&)height);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Load data from file |
|
|
//+------------------------------------------------------------------+
|
|
bool CCanvas::LoadFromFile(const string filename)
|
|
{
|
|
//--- load image
|
|
if(!CCanvas::LoadBitmap(filename,m_pixels,m_width,m_height))
|
|
return(false);
|
|
//--- color components are not processed by terminal (they should be correctly specified by user)
|
|
if(m_format==COLOR_FORMAT_ARGB_RAW)
|
|
{
|
|
uchar a,r,g,b;
|
|
int img_size=m_width*m_height;
|
|
//--- convert image to premultiplied ARGB
|
|
for(int i=0; i<img_size; i++)
|
|
|
|
{
|
|
switch(a=GETRGBA(m_pixels[i]))
|
|
{
|
|
case 0xFF:
|
|
break;
|
|
case 0x00:
|
|
m_pixels[i]=0;
|
|
break;
|
|
default:
|
|
r=GETRGBR(m_pixels[i])*a/255;
|
|
g=GETRGBG(m_pixels[i])*a/255;
|
|
b=GETRGBB(m_pixels[i])*a/255;
|
|
m_pixels[i]=ARGB(a,r,g,b);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
//--- success
|
|
return(true);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Load data from file |
|
|
//+------------------------------------------------------------------+
|
|
bool CCanvas::LoadBitmap(const string filename,uint &data[],int &width,int &height)
|
|
{
|
|
struct BitmapHeader
|
|
{
|
|
ushort type;
|
|
uint size;
|
|
uint reserv;
|
|
uint offbits;
|
|
uint imgSSize;
|
|
uint imgWidth;
|
|
uint imgHeight;
|
|
ushort imgPlanes;
|
|
ushort imgBitCount;
|
|
uint imgCompression;
|
|
uint imgSizeImage;
|
|
uint imgXPelsPerMeter;
|
|
uint imgYPelsPerMeter;
|
|
uint imgClrUsed;
|
|
uint imgClrImportant;
|
|
};
|
|
BitmapHeader header;
|
|
bool result=true;
|
|
CFileBin file;
|
|
uint img_size;
|
|
bool no_alpha,no_flip=false;
|
|
uchar r,g,b;
|
|
//--- open file
|
|
if(file.Open(filename,FILE_READ)==INVALID_HANDLE)
|
|
{
|
|
Print("File not found");
|
|
return(false);
|
|
}
|
|
//--- read header
|
|
if(file.ReadStruct(header)!=sizeof(header))
|
|
{
|
|
Print("Failed to read file header");
|
|
file.Close();
|
|
return(false);
|
|
}
|
|
width =(int)header.imgWidth;
|
|
height=(int)header.imgHeight;
|
|
if(height<0)
|
|
{
|
|
height=-height;
|
|
no_flip=true;
|
|
}
|
|
//--- process depending on color depth
|
|
if(header.imgBitCount==32)
|
|
{
|
|
no_alpha=true;
|
|
img_size=file.ReadArray(data);
|
|
//--- flip image
|
|
if(!no_flip)
|
|
for(int i=0; i<height/2; i++)
|
|
{
|
|
uint tmp[];
|
|
ArrayCopy(tmp,data,0,width*i,width);
|
|
ArrayCopy(data,data,width*i,width*(height-i-1),width);
|
|
ArrayCopy(data,tmp,width*(height-i-1),0,width);
|
|
}
|
|
//--- check if at least one pixel has alpha channel
|
|
//--- then leave image as is (consider it as premultiplied ARGB)
|
|
for(uint i=0; i<img_size; i++)
|
|
{
|
|
//--- there is alpha channel
|
|
if(GETRGBA(data[i])!=0)
|
|
{
|
|
no_alpha=false;
|
|
break;
|
|
}
|
|
}
|
|
//--- no alpha channel
|
|
if(no_alpha)
|
|
{
|
|
//--- consider image as nontransparent, add alpha channel as 0xFF
|
|
for(uint i=0; i<img_size; i++)
|
|
data[i]|=0xFF000000;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//--- 24 bits - change image color depth to 32 bits
|
|
int byte_width;
|
|
//--- allocate memory for pixels
|
|
if(ArrayResize(data,width*height)!=-1)
|
|
{
|
|
//--- the number of bytes that define a line of pixels must be multiple of 4
|
|
byte_width=width*3; // number of bytes in line of pixels
|
|
byte_width=(byte_width+3)&~3; // align line to the 4 byte boundary
|
|
uchar tmp[];
|
|
for(int i=0; i<height; i++)
|
|
{
|
|
if(file.ReadArray(tmp,0,byte_width)!=byte_width)
|
|
{
|
|
result=false;
|
|
break;
|
|
}
|
|
for(int j=0,k=0,p=width*(height-i-1); j<width; j++,p++,k+=3)
|
|
{
|
|
r=tmp[k+2];
|
|
g=tmp[k+1];
|
|
b=tmp[k];
|
|
data[p]=XRGB(r,g,b);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
result=false;
|
|
}
|
|
//--- succeed
|
|
file.Close();
|
|
return(result);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Determines direction of points iteration (<0 - clockwise) |
|
|
//+------------------------------------------------------------------+
|
|
int CCanvas::PointClassify(const CPoint &p0,const CPoint &p1,const CPoint &p2)
|
|
{
|
|
return((p1.x-p0.x)*(p2.y-p0.y)-(p2.x-p0.x)*(p1.y-p0.y));
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Determines direction of polygon iteration |
|
|
//+------------------------------------------------------------------+
|
|
int CCanvas::PolygonClassify(const CPoint &p[])
|
|
{
|
|
int total=ArraySize(p);
|
|
int im= 0;
|
|
int xm=p[0].x;
|
|
int ym=p[0].y;
|
|
//--- find the most top-left vertex
|
|
for(int i=1; i<total; i++)
|
|
{
|
|
if(p[i].y>ym)
|
|
continue;
|
|
if((p[i].y==ym) && (p[i].x>xm))
|
|
continue;
|
|
im=i;
|
|
xm=p[i].x;
|
|
ym=p[i].y;
|
|
}
|
|
//--- check the orientation of triangle
|
|
return PointClassify(p[(im-1+total)%total],p[im],p[(im+1)%total]);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Checks convexity of polygon |
|
|
//+------------------------------------------------------------------+
|
|
bool CCanvas::IsPolygonConvex(CPoint &p[])
|
|
{
|
|
int total=ArraySize(p);
|
|
//--- triangle - always convex
|
|
if(total==3)
|
|
return(true);
|
|
int res=SIGN(PointClassify(p[0],p[1],p[2]));
|
|
for(int i=1; i<total; i++)
|
|
{
|
|
int res1=SIGN(PointClassify(p[i],p[(i+1)%total],p[(i+2)%total]));
|
|
if(res!=res1)
|
|
return(false);
|
|
}
|
|
//--- succeed
|
|
return(true);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Normalizes polygon for drawing |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::PolygonNormalize(CPoint &p[])
|
|
{
|
|
int total=ArraySize(p);
|
|
//--- find top-left point
|
|
int imin=0;
|
|
int xmin=p[0].x;
|
|
int ymin=p[0].y;
|
|
for(int i=1; i<total; i++)
|
|
{
|
|
if(p[i].y>ymin)
|
|
continue;
|
|
if(p[i].y==ymin)
|
|
{
|
|
if(p[i].x<xmin)
|
|
{
|
|
xmin=p[i].x;
|
|
imin=i;
|
|
}
|
|
continue;
|
|
}
|
|
xmin=p[i].x;
|
|
ymin=p[i].y;
|
|
imin=i;
|
|
}
|
|
if(imin==0)
|
|
return;
|
|
for(int i=0; i<imin; i++)
|
|
{
|
|
CPoint tmp=p[0];
|
|
ArrayCopy(p,p,0,1);
|
|
p[total-1]=tmp;
|
|
}
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Dissects non-convex polygon into two |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::PolygonIntersect(CPoint &p[],CPoint &add[])
|
|
{
|
|
int total=ArraySize(p);
|
|
int res=SIGN(PolygonClassify(p));
|
|
//--- scan vertices clockwise and counterclockwise to find a non-convex one
|
|
for(int i=0; i<total; i++)
|
|
{
|
|
int rr=SIGN(PointClassify(p[i],p[(i+1)%total],p[(i+2)%total]));
|
|
int rl=SIGN(PointClassify(p[(total-i-2)%total],p[(total-i-1)%total],p[(total-i)%total]));
|
|
if(rl!=res || rr!=res)
|
|
{
|
|
//--- find non-convex vertex, dissect
|
|
res=(total-i-1)-(i+1);
|
|
if(res<0)
|
|
return;
|
|
if(res<2)
|
|
{
|
|
ArrayResize(add,total-i);
|
|
add[0]=p[0];
|
|
ArrayCopy(add,p,1,i+1,total-i-1);
|
|
ArrayResize(p,i+2);
|
|
}
|
|
else
|
|
{
|
|
ArrayResize(add,res+1);
|
|
ArrayCopy(add,p,0,i+1,res+1);
|
|
ArrayCopy(p,p,i+2,i+res+1,total-res-i-1);
|
|
ArrayResize(p,total-res+1);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draws filled convex polygon (point 0 is top-left) |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::PolygonFill(CPoint &p[],const uint clr)
|
|
{
|
|
int il,ir;
|
|
double xl,xr;
|
|
int yy;
|
|
double dl=0.0,dr=0.0;
|
|
int total=ArraySize(p);
|
|
//--- check
|
|
if(total<3)
|
|
return;
|
|
//--- check polygon for convexity
|
|
while(!IsPolygonConvex(p))
|
|
{
|
|
CPoint add[];
|
|
PolygonIntersect(p,add);
|
|
PolygonNormalize(add);
|
|
PolygonFill(add,clr);
|
|
ArrayFree(add);
|
|
}
|
|
total=ArraySize(p);
|
|
//--- initial settings
|
|
il=ir=0;
|
|
xl=xr=p[0].x;
|
|
yy=p[0].y;
|
|
//--- in case of top horizontal line
|
|
if(yy==p[1].y)
|
|
xr=p[ir=1].x;
|
|
//--- draw the top
|
|
LineHorizontal((int)MathCeil(xl),(int)MathFloor(xr),yy,clr);
|
|
//--- loop by Y
|
|
do
|
|
{
|
|
while(yy==p[il].y)
|
|
{
|
|
il=(il-1+total)%total;
|
|
if(yy>p[il].y)
|
|
return;
|
|
if(yy!=p[il].y)
|
|
{
|
|
dl=(p[il].x-xl)/(p[il].y-yy);
|
|
//--- make adjustment for half of left increment dl/2
|
|
LineHorizontal((int)MathCeil(xl+dl/2),(int)MathFloor(xl),yy,clr);
|
|
xl+=dl/2;
|
|
}
|
|
else
|
|
LineHorizontal((int)MathCeil(xl),(int)MathFloor(p[il].x),yy,clr);
|
|
}
|
|
while(yy==p[ir].y)
|
|
{
|
|
ir=(ir+1)%total;
|
|
if(yy>p[ir].y)
|
|
return;
|
|
if(yy!=p[ir].y)
|
|
{
|
|
dr=(p[ir].x-xr)/(p[ir].y-yy);
|
|
//--- make adjustment for half of right increment dr/2
|
|
LineHorizontal((int)MathCeil(xr),(int)MathFloor(xr+dr/2),yy,clr);
|
|
xr+=dr/2;
|
|
}
|
|
else
|
|
LineHorizontal((int)MathCeil(p[ir].x),(int)MathFloor(xr),yy,clr);
|
|
}
|
|
yy++;
|
|
if(yy==p[il].y)
|
|
xl=p[il].x;
|
|
else
|
|
xl+=dl;
|
|
if(yy==p[ir].y)
|
|
xr=p[ir].x;
|
|
else
|
|
xr+=dr;
|
|
LineHorizontal((int)MathCeil(xl),(int)MathFloor(xr),yy,clr);
|
|
}
|
|
while(il>=ir && ir!=0);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw line according to Wu's algorithm |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::LineWu(int x1,int y1,int x2,int y2,const uint clr,const uint style=UINT_MAX)
|
|
{
|
|
//--- calculating the variation of the coordinates
|
|
int dx = (x2 > x1) ? (x2 - x1) : (x1 - x2);
|
|
int dy = (y2 > y1) ? (y2 - y1) : (y1 - y2);
|
|
//--- set the line style
|
|
uint prev_style=m_style;
|
|
if(style!=UINT_MAX)
|
|
LineStyleSet(style);
|
|
uint mask=1<<m_style_idx;
|
|
int tmp;
|
|
//--- check if dx==0 then draw vertical line
|
|
if(dx==0)
|
|
{
|
|
//--- sort by Y
|
|
if(y1>y2)
|
|
{
|
|
tmp=y1;
|
|
y1 =y2;
|
|
y2 =tmp;
|
|
}
|
|
//--- line is out of image boundaries
|
|
if(y2<0 || y1>=m_height || x1<0 || x1>=m_width)
|
|
{
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
return;
|
|
}
|
|
//--- stay withing image boundaries
|
|
if(y1<0)
|
|
y1=0;
|
|
if(y2>=m_height-1)
|
|
y2=m_height-1;
|
|
//--- draw line
|
|
int index=y1*m_width+x1;
|
|
for(int i=y1; i<=y2; i++,index+=m_width)
|
|
{
|
|
if((m_style&mask)==mask)
|
|
m_pixels[index]=clr;
|
|
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
//--- success
|
|
return;
|
|
}
|
|
//--- check if dy==0 then draw horizontal line
|
|
if(dy==0)
|
|
{
|
|
//--- sort by X
|
|
if(x1>x2)
|
|
{
|
|
tmp=x1;
|
|
x1 =x2;
|
|
x2 =tmp;
|
|
}
|
|
//--- line is out of image boundaries
|
|
if(x2<0 || x1>=m_width || y1<0 || y1>=m_height)
|
|
{
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
return;
|
|
}
|
|
//--- stay withing image boundaries
|
|
if(x1<0)
|
|
x1=0;
|
|
if(x2>=m_width)
|
|
x2=m_width-1;
|
|
//--- draw line
|
|
for(int i=0,index=y1*m_width+x1; i<x2-x1; i++,index++)
|
|
{
|
|
if((m_style&mask)==mask)
|
|
m_pixels[index]=clr;
|
|
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
//--- success
|
|
return;
|
|
}
|
|
//--- check if dx==0 and dy==0 then draw point
|
|
if(dx==0 && dy==0)
|
|
{
|
|
PixelSet(x1,y1,clr);
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
//--- success
|
|
return;
|
|
}
|
|
//--- for the X-line (slope < 1)
|
|
if(dy<dx)
|
|
{
|
|
//--- first point has to have a smaller X coordinate
|
|
if(x2<x1)
|
|
{
|
|
x2 += x1;
|
|
x1 = x2 - x1;
|
|
x2 -= x1;
|
|
y2 += y1;
|
|
y1 = y2 - y1;
|
|
y2 -= y1;
|
|
}
|
|
if(y2<y1)
|
|
{
|
|
dy*=-1;
|
|
}
|
|
//--- relative change of the Y
|
|
float grad=(float)dy/dx;
|
|
//--- intermediate variable for Y
|
|
float intery=y1+grad;
|
|
//--- first point
|
|
if((m_style&mask)==mask)
|
|
PixelSet(x1,y1,clr);
|
|
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
for(int x=x1+1; x<x2; x++)
|
|
{
|
|
double alpha1=1-(intery-(int)intery);
|
|
double alpha2=(intery-(int)intery);
|
|
if((m_style&mask)==mask)
|
|
{
|
|
//--- high point
|
|
PixelTransform(x,(int)(intery),clr,alpha1);
|
|
//--- low point
|
|
PixelTransform(x,(int)(intery)+1,clr,alpha2);
|
|
}
|
|
//--- change the Y coordinate
|
|
intery+=grad;
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- last point
|
|
if((m_style&mask)==mask)
|
|
PixelSet(x2,y2,clr);
|
|
}
|
|
//--- for the Y-line (slope > 1)
|
|
else
|
|
{
|
|
//--- first point has to have a smaller Y coordinate
|
|
if(y2<y1)
|
|
{
|
|
x2 += x1;
|
|
x1 = x2 - x1;
|
|
x2 -= x1;
|
|
y2 += y1;
|
|
y1 = y2 - y1;
|
|
y2 -= y1;
|
|
}
|
|
if(x2<x1)
|
|
{
|
|
dx*=-1;
|
|
}
|
|
//--- relative change of the X
|
|
float grad=(float)dx/dy;
|
|
//--- intermediate variable for X
|
|
float interx=x1+grad;
|
|
//--- first point
|
|
if((m_style&mask)==mask)
|
|
PixelSet(x1,y1,clr);
|
|
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
for(int y=y1+1; y<y2; y++)
|
|
{
|
|
double alpha1=1-(interx-(int)interx);
|
|
double alpha2=(interx-(int)interx);
|
|
if((m_style&mask)==mask)
|
|
{
|
|
//--- high point
|
|
PixelTransform((int)(interx),y,clr,alpha1);
|
|
//--- low point
|
|
PixelTransform((int)(interx)+1,y,clr,alpha2);
|
|
}
|
|
//--- change the X coordinate
|
|
interx+=grad;
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- last point
|
|
if((m_style&mask)==mask)
|
|
PixelSet(x2,y2,clr);
|
|
}
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw Wu's polyline |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::PolylineWu(const int &x[],const int &y[],const uint clr,const uint style=UINT_MAX)
|
|
{
|
|
//--- check arrays
|
|
int total=ArraySize(x);
|
|
if(total>ArraySize(y))
|
|
total=ArraySize(y);
|
|
//--- check
|
|
if(total<2)
|
|
return;
|
|
total--;
|
|
//--- set the line style
|
|
uint prev_style=m_style;
|
|
if(style!=UINT_MAX)
|
|
LineStyleSet(style);
|
|
uint mask=1<<m_style_idx;
|
|
//--- draw
|
|
for(int i=0; i<total; i++)
|
|
{
|
|
int x1=x[i];
|
|
int x2=x[i+1];
|
|
int y1=y[i];
|
|
int y2=y[i+1];
|
|
//--- calculating the variation of the coordinates
|
|
int dx = (x2 > x1) ? (x2 - x1) : (x1 - x2);
|
|
int dy = (y2 > y1) ? (y2 - y1) : (y1 - y2);
|
|
int tmp;
|
|
//--- check if dx==0 then draw vertical line
|
|
if(dx==0)
|
|
{
|
|
//--- sort by Y
|
|
if(y1>y2)
|
|
{
|
|
tmp=y1;
|
|
y1 =y2;
|
|
y2 =tmp;
|
|
}
|
|
//--- line is out of image boundaries
|
|
if(y2<0 || y1>=m_height || x1<0 || x1>=m_width)
|
|
continue;
|
|
//--- stay withing image boundaries
|
|
if(y1<0)
|
|
y1=0;
|
|
if(y2>=m_height-1)
|
|
y2=m_height-1;
|
|
//--- draw line
|
|
int index=y1*m_width+x1;
|
|
for(int j=y1; j<=y2; j++,index+=m_width)
|
|
{
|
|
if((m_style&mask)==mask)
|
|
m_pixels[index]=clr;
|
|
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
continue;
|
|
}
|
|
//--- check if dy==0 then draw horizontal line
|
|
if(dy==0)
|
|
{
|
|
//--- sort by X
|
|
if(x1>x2)
|
|
{
|
|
tmp=x1;
|
|
x1 =x2;
|
|
x2 =tmp;
|
|
}
|
|
//--- line is out of image boundaries
|
|
if(x2<0 || x1>=m_width || y1<0 || y1>=m_height)
|
|
continue;
|
|
//--- stay withing image boundaries
|
|
if(x1<0)
|
|
x1=0;
|
|
if(x2>=m_width)
|
|
x2=m_width-1;
|
|
//--- draw line
|
|
for(int j=0,index=y1*m_width+x1; j<x2-x1; j++,index++)
|
|
{
|
|
if((m_style&mask)==mask)
|
|
m_pixels[index]=clr;
|
|
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
continue;
|
|
}
|
|
//--- check if dx==0 and dy==0 then draw point
|
|
if(dx==0 && dy==0)
|
|
{
|
|
PixelSet(x1,y1,clr);
|
|
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
continue;
|
|
}
|
|
//--- for the X-line (slope < 1)
|
|
if(dy<dx)
|
|
{
|
|
//--- first point has to have a smaller X coordinate
|
|
if(x2<x1)
|
|
{
|
|
x2 += x1;
|
|
x1 = x2 - x1;
|
|
x2 -= x1;
|
|
y2 += y1;
|
|
y1 = y2 - y1;
|
|
y2 -= y1;
|
|
}
|
|
if(y2<y1)
|
|
{
|
|
dy*=-1;
|
|
}
|
|
//--- relative change of the Y
|
|
float grad=(float)dy/dx;
|
|
//--- intermediate variable for Y
|
|
float intery=y1+grad;
|
|
//--- first point
|
|
if((m_style&mask)==mask)
|
|
PixelSet(x1,y1,clr);
|
|
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
for(int xc=x1+1; xc<x2; xc++)
|
|
{
|
|
double alpha1=1-(intery-(int)intery);
|
|
double alpha2=(intery-(int)intery);
|
|
if((m_style&mask)==mask)
|
|
{
|
|
//--- high point
|
|
PixelTransform(xc,(int)(intery),clr,alpha1);
|
|
//--- low point
|
|
PixelTransform(xc,(int)(intery)+1,clr,alpha2);
|
|
}
|
|
//--- change the Y coordinate
|
|
intery+=grad;
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- last point
|
|
if((m_style&mask)==mask)
|
|
PixelSet(x2,y2,clr);
|
|
}
|
|
//--- for the Y-line (slope > 1)
|
|
else
|
|
{
|
|
//--- first point has to have a smaller Y coordinate
|
|
if(y2<y1)
|
|
{
|
|
x2 += x1;
|
|
x1 = x2 - x1;
|
|
x2 -= x1;
|
|
y2 += y1;
|
|
y1 = y2 - y1;
|
|
y2 -= y1;
|
|
}
|
|
if(x2<x1)
|
|
{
|
|
dx*=-1;
|
|
}
|
|
//--- relative change of the X
|
|
float grad=(float)dx/dy;
|
|
//--- intermediate variable for X
|
|
float interx=x1+grad;
|
|
//--- first point
|
|
if((m_style&mask)==mask)
|
|
PixelSet(x1,y1,clr);
|
|
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
for(int yc=y1+1; yc<y2; yc++)
|
|
{
|
|
double alpha1=1-(interx-(int)interx);
|
|
double alpha2=(interx-(int)interx);
|
|
if((m_style&mask)==mask)
|
|
{
|
|
//--- high point
|
|
PixelTransform((int)(interx),yc,clr,alpha1);
|
|
//--- low point
|
|
PixelTransform((int)(interx)+1,yc,clr,alpha2);
|
|
}
|
|
//--- change the X coordinate
|
|
interx+=grad;
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- last point
|
|
if((m_style&mask)==mask)
|
|
PixelSet(x2,y2,clr);
|
|
}
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw Wu's polygon |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::PolygonWu(const int &x[],const int &y[],const uint clr,const uint style=UINT_MAX)
|
|
{
|
|
//--- check arrays
|
|
int total=ArraySize(x);
|
|
if(total>ArraySize(y))
|
|
total=ArraySize(y);
|
|
//--- check
|
|
if(total<2)
|
|
return;
|
|
//--- set the line style
|
|
uint prev_style=m_style;
|
|
if(style!=UINT_MAX)
|
|
LineStyleSet(style);
|
|
uint mask=1<<m_style_idx;
|
|
//--- draw
|
|
for(int i=0; i<total; i++)
|
|
{
|
|
int x1=x[i];
|
|
int y1=y[i];
|
|
int x2=(i+1!=total) ? x[i+1] : x[0];
|
|
int y2=(i+1!=total) ? y[i+1] : y[0];
|
|
//--- calculating the variation of the coordinates
|
|
int dx = (x2 > x1) ? (x2 - x1) : (x1 - x2);
|
|
int dy = (y2 > y1) ? (y2 - y1) : (y1 - y2);
|
|
int tmp;
|
|
//--- check if dx==0 then draw vertical line
|
|
if(dx==0)
|
|
{
|
|
//--- sort by Y
|
|
if(y1>y2)
|
|
{
|
|
tmp=y1;
|
|
y1 =y2;
|
|
y2 =tmp;
|
|
}
|
|
//--- line is out of image boundaries
|
|
if(y2<0 || y1>=m_height || x1<0 || x1>=m_width)
|
|
continue;
|
|
//--- stay withing image boundaries
|
|
if(y1<0)
|
|
y1=0;
|
|
if(y2>=m_height-1)
|
|
y2=m_height-1;
|
|
//--- draw line
|
|
int index=y1*m_width+x1;
|
|
for(int j=y1; j<=y2; j++,index+=m_width)
|
|
{
|
|
if((m_style&mask)==mask)
|
|
m_pixels[index]=clr;
|
|
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
continue;
|
|
}
|
|
//--- check if dy==0 then draw horizontal line
|
|
if(dy==0)
|
|
{
|
|
//--- sort by X
|
|
if(x1>x2)
|
|
{
|
|
tmp=x1;
|
|
x1 =x2;
|
|
x2 =tmp;
|
|
}
|
|
//--- line is out of image boundaries
|
|
if(x2<0 || x1>=m_width || y1<0 || y1>=m_height)
|
|
continue;
|
|
//--- stay withing image boundaries
|
|
if(x1<0)
|
|
x1=0;
|
|
if(x2>=m_width)
|
|
x2=m_width-1;
|
|
//--- draw line
|
|
for(int j=0,index=y1*m_width+x1; j<x2-x1; j++,index++)
|
|
{
|
|
if((m_style&mask)==mask)
|
|
m_pixels[index]=clr;
|
|
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
continue;
|
|
}
|
|
//--- check if dx==0 and dy==0 then draw point
|
|
if(dx==0 && dy==0)
|
|
{
|
|
PixelSet(x1,y1,clr);
|
|
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
continue;
|
|
}
|
|
//--- for the X-line (slope < 1)
|
|
if(dy<dx)
|
|
{
|
|
//--- first point has to have a smaller X coordinate
|
|
if(x2<x1)
|
|
{
|
|
x2 += x1;
|
|
x1 = x2 - x1;
|
|
x2 -= x1;
|
|
y2 += y1;
|
|
y1 = y2 - y1;
|
|
y2 -= y1;
|
|
}
|
|
if(y2<y1)
|
|
{
|
|
dy*=-1;
|
|
}
|
|
//--- relative change of the Y
|
|
float grad=(float)dy/dx;
|
|
//--- intermediate variable for Y
|
|
float intery=y1+grad;
|
|
//--- first point
|
|
if((m_style&mask)==mask)
|
|
PixelSet(x1,y1,clr);
|
|
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
for(int xc=x1+1; xc<x2; xc++)
|
|
{
|
|
double alpha1=1-(intery-(int)intery);
|
|
double alpha2=(intery-(int)intery);
|
|
if((m_style&mask)==mask)
|
|
{
|
|
//--- high point
|
|
PixelTransform(xc,(int)(intery),clr,alpha1);
|
|
//--- low point
|
|
PixelTransform(xc,(int)(intery)+1,clr,alpha2);
|
|
}
|
|
//--- change the Y coordinate
|
|
intery+=grad;
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- last point
|
|
if((m_style&mask)==mask)
|
|
PixelSet(x2,y2,clr);
|
|
}
|
|
//--- for the Y-line (slope > 1)
|
|
else
|
|
{
|
|
//--- first point has to have a smaller Y coordinate
|
|
if(y2<y1)
|
|
{
|
|
x2 += x1;
|
|
x1 = x2 - x1;
|
|
x2 -= x1;
|
|
y2 += y1;
|
|
y1 = y2 - y1;
|
|
y2 -= y1;
|
|
}
|
|
if(x2<x1)
|
|
{
|
|
dx*=-1;
|
|
}
|
|
//--- relative change of the X
|
|
float grad=(float)dx/dy;
|
|
//--- intermediate variable for X
|
|
float interx=x1+grad;
|
|
//--- first point
|
|
if((m_style&mask)==mask)
|
|
PixelSet(x1,y1,clr);
|
|
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
for(int yc=y1+1; yc<y2; yc++)
|
|
{
|
|
double alpha1=1-(interx-(int)interx);
|
|
double alpha2=(interx-(int)interx);
|
|
if((m_style&mask)==mask)
|
|
{
|
|
//--- high point
|
|
PixelTransform((int)(interx),yc,clr,alpha1);
|
|
//--- low point
|
|
PixelTransform((int)(interx)+1,yc,clr,alpha2);
|
|
}
|
|
//--- change the X coordinate
|
|
interx+=grad;
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- last point
|
|
if((m_style&mask)==mask)
|
|
PixelSet(x2,y2,clr);
|
|
}
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw triangle with Wu's lines |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::TriangleWu(const int x1,const int y1,const int x2,const int y2,const int x3,const int y3,const uint clr,const uint style=UINT_MAX)
|
|
{
|
|
//--- draw
|
|
int x[3];
|
|
int y[3];
|
|
x[0] = x1;
|
|
x[1] = x2;
|
|
x[2] = x3;
|
|
y[0] = y1;
|
|
y[1] = y2;
|
|
y[2] = y3;
|
|
PolygonWu(x,y,clr,style);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw circle according to Wu's algorithm |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::CircleWu(const int x,const int y,const double r,const uint clr,const uint style=UINT_MAX)
|
|
{
|
|
if(r<=0)
|
|
return;
|
|
//--- preliminary calculations
|
|
double r2=r*r;
|
|
double quarter=round(r/sqrt(2.0));
|
|
//--- set the line style
|
|
uint prev_style=m_style;
|
|
if(style!=UINT_MAX)
|
|
LineStyleSet(style);
|
|
uint mask=1<<m_style_idx;
|
|
//--- draw
|
|
for(int d1=0; d1<=quarter; d1++)
|
|
{
|
|
double d2=sqrt(r2-d1*d1);
|
|
double alpha1=d2-floor(d2);
|
|
double alpha2=1-alpha1;
|
|
if((m_style&mask)==mask)
|
|
{
|
|
PixelTransform4(x,y,(int)d2+1,d1,clr,alpha1);
|
|
PixelTransform4(x,y,d1,(int)(d2)+1,clr,alpha1);
|
|
}
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
if((m_style&mask)==mask)
|
|
{
|
|
PixelTransform4(x,y,d1,(int)(d2),clr,alpha2);
|
|
PixelTransform4(x,y,(int)d2,d1,clr,alpha2);
|
|
}
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw ellipse according to Wu's algorithm |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::EllipseWu(const int x1,const int y1,const int x2,const int y2,const uint clr,const uint style=UINT_MAX)
|
|
{
|
|
int rx=(int)(x2-x1)/2;
|
|
int ry=(int)(y2-y1)/2;
|
|
int x=(x2>x1) ? x1+rx : x2+rx;
|
|
int y=(y2>y1) ? y1+ry : y2+ry;
|
|
if(rx<=0 || ry<=0)
|
|
return;
|
|
//--- set the line style
|
|
uint prev_style=m_style;
|
|
if(style!=UINT_MAX)
|
|
LineStyleSet(style);
|
|
uint mask=1<<m_style_idx;
|
|
//--- preliminary calculations
|
|
double rx2=rx*rx;
|
|
double ry2=ry*ry;
|
|
double quarter=round(rx2/sqrt(rx2+ry2));
|
|
//--- draw
|
|
for(int dx=0; dx<=quarter; dx++)
|
|
{
|
|
double dy=ry*sqrt(1-dx*dx/rx2);
|
|
double alpha1=dy-floor(dy);
|
|
double alpha2=1-alpha1;
|
|
if((m_style&mask)==mask)
|
|
{
|
|
PixelTransform4(x,y,dx,(int)(dy)+1,clr,alpha1);
|
|
PixelTransform4(x,y,dx,(int)(dy),clr,alpha2);
|
|
}
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
quarter=round(ry2/sqrt(rx2+ry2));
|
|
for(int dy=0; dy<=quarter; dy++)
|
|
{
|
|
double dx=rx*sqrt(1-dy*dy/ry2);
|
|
double alpha1=dx-floor(dx);
|
|
double alpha2=1-alpha1;
|
|
if((m_style&mask)==mask)
|
|
{
|
|
PixelTransform4(x,y,(int)(dx)+1,dy,clr,alpha1);
|
|
PixelTransform4(x,y,(int)(dx),dy,clr,alpha2);
|
|
}
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw vertical thick line with prefiltered antialiasing |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::LineThickVertical(const int x,const int y1,const int y2,const uint clr,const int size,const uint style,ENUM_LINE_END end_style)
|
|
{
|
|
if(size<=2)
|
|
{
|
|
if(size>0)
|
|
LineWu(x,y1,x,y2,clr,style);
|
|
return;
|
|
}
|
|
//--- r be the filter radius (and also the half-width of the wide line)
|
|
double r=(size/2.0);
|
|
//--- primary calculate
|
|
int dy=MathAbs(y2-y1);
|
|
int sign=(y1<y2) ? 1 : -1;
|
|
//--- set the line style
|
|
uint prev_style=m_style;
|
|
if(style!=UINT_MAX)
|
|
LineStyleSet(style);
|
|
uint mask=1<<m_style_idx;
|
|
//--- draw vertical thick line by segment
|
|
if(style==STYLE_SOLID)
|
|
{
|
|
SegmentVertical(x,y1,y2,sign,r,clr,end_style);
|
|
}
|
|
else
|
|
{
|
|
int ys=0;
|
|
int ye=0;
|
|
int steps=(int)MathRound(dy/r);
|
|
bool segment=false;
|
|
for(int i=0; i<=steps; i++)
|
|
{
|
|
if((m_style&mask)==mask && !segment)
|
|
{
|
|
ys=y1+(sign)*(int)(i*r);
|
|
segment=true;
|
|
}
|
|
else
|
|
if((m_style&mask)!=mask && segment)
|
|
{
|
|
ye=y1+(sign)*(int)(i*r);
|
|
SegmentVertical(x,ys,ye,sign,r,clr,end_style);
|
|
segment=false;
|
|
}
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- last segment
|
|
if(segment)
|
|
SegmentVertical(x,ys,y2,sign,r,clr,end_style);
|
|
}
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw horizontal thick line with prefiltered antialiasing |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::LineThickHorizontal(const int x1,const int x2,const int y,const uint clr,const int size,const uint style,ENUM_LINE_END end_style)
|
|
{
|
|
if(size<=2)
|
|
{
|
|
if(size>0)
|
|
LineWu(x1,y,x2,y,clr,style);
|
|
return;
|
|
}
|
|
//--- r be the filter radius (and also the half-width of the wide line)
|
|
double r=(size/2.0);
|
|
//--- primary calculate
|
|
int dx=MathAbs(x2-x1);
|
|
int sign=(x1<x2) ? 1 : -1;
|
|
//--- set the line style
|
|
uint prev_style=m_style;
|
|
if(style!=UINT_MAX)
|
|
LineStyleSet(style);
|
|
uint mask=1<<m_style_idx;
|
|
//--- draw horizontal thick line by segment
|
|
if(style==STYLE_SOLID)
|
|
{
|
|
SegmentHorizontal(x1,x2,y,sign,r,clr,end_style);
|
|
}
|
|
else
|
|
{
|
|
int xs=0;
|
|
int xe=0;
|
|
int steps=(int)MathRound(dx/r);
|
|
bool segment=false;
|
|
for(int i=0; i<=steps; i++)
|
|
{
|
|
if((m_style&mask)==mask && !segment)
|
|
{
|
|
xs=x1+(sign)*(int)(i*r);
|
|
segment=true;
|
|
}
|
|
else
|
|
if((m_style&mask)!=mask && segment)
|
|
{
|
|
xe=x1+(sign)*(int)(i*r);
|
|
SegmentHorizontal(xs,xe,y,sign,r,clr,end_style);
|
|
segment=false;
|
|
}
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- last segment
|
|
if(segment)
|
|
SegmentHorizontal(xs,x2,y,sign,r,clr,end_style);
|
|
}
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw thick line with prefiltered antialiasing |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::LineThick(const int x1,const int y1,const int x2,const int y2,const uint clr,const int size,const uint style,ENUM_LINE_END end_style)
|
|
{
|
|
if(size<=2)
|
|
{
|
|
if(size>0)
|
|
LineWu(x1,y1,x2,y2,clr,style);
|
|
return;
|
|
}
|
|
//--- r be the filter radius (and also the half-width of the wide line)
|
|
double r=(size/2.0);
|
|
//--- compute x and y deltas
|
|
double dx=MathAbs(x2-x1);
|
|
double dy=MathAbs(y2-y1);
|
|
if(dx==0)
|
|
{
|
|
LineThickVertical(x1,y1,y2,clr,size,style,end_style);
|
|
return;
|
|
}
|
|
if(dy==0)
|
|
{
|
|
LineThickHorizontal(x1,x2,y1,clr,size,style,end_style);
|
|
return;
|
|
}
|
|
//--- compute the linear coefficients of the two (scaled) edge functions
|
|
double k=MathArctan(dx/dy);
|
|
double rcos_k=r*cos(k);
|
|
double rsin_k=r*sin(k);
|
|
//--- set the line style
|
|
uint prev_style=m_style;
|
|
if(style!=UINT_MAX)
|
|
LineStyleSet(style);
|
|
uint mask=1<<m_style_idx;
|
|
//--- primary calculate
|
|
int xsign = (x1<x2) ? 1 : -1;
|
|
int ysign = (y1<y2) ? 1 : -1;
|
|
double kp0=(-xsign*ysign)*(dx/dy);
|
|
double kp1=-1/kp0;
|
|
//--- draw thick line by segment
|
|
if(style==STYLE_SOLID)
|
|
{
|
|
Segment(x1,y1,x2,y2,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
|
}
|
|
else
|
|
{
|
|
int xs=0;
|
|
int ys=0;
|
|
int xe=0;
|
|
int ye=0;
|
|
double length=MathSqrt(dx*dx+dy*dy);
|
|
int steps=(int)MathRound(length/r);
|
|
bool segment=false;
|
|
for(int i=0; i<=steps; i++)
|
|
{
|
|
if((m_style&mask)==mask && !segment)
|
|
{
|
|
xs=x1+(xsign)*(int)(i*rsin_k);
|
|
ys=y1+(ysign)*(int)(i*rcos_k);
|
|
segment=true;
|
|
}
|
|
else
|
|
if((m_style&mask)!=mask && segment)
|
|
{
|
|
xe=x1+(xsign)*(int)(i*rsin_k);
|
|
ye=y1+(ysign)*(int)(i*rcos_k);
|
|
Segment(xs,ys,xe,ye,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
|
segment=false;
|
|
}
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- last segment
|
|
if(segment)
|
|
Segment(xs,ys,x2,y2,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
|
}
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw thick polyline |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::PolylineThick(const int &x[],const int &y[],const uint clr,const int size,const uint style,ENUM_LINE_END end_style)
|
|
{
|
|
if(size<=2)
|
|
{
|
|
if(size>0)
|
|
PolylineWu(x,y,clr,style);
|
|
return;
|
|
}
|
|
//--- check arrays
|
|
int total=ArraySize(x);
|
|
if(total>ArraySize(y))
|
|
total=ArraySize(y);
|
|
//--- check
|
|
if(total<2)
|
|
return;
|
|
total--;
|
|
//--- r be the filter radius (and also the half-width of the wide line)
|
|
double r=(size/2.0);
|
|
//---
|
|
double gap=1.0;
|
|
//--- set the line style
|
|
uint prev_style=m_style;
|
|
if(style!=UINT_MAX)
|
|
LineStyleSet(style);
|
|
uint mask=1<<m_style_idx;
|
|
//--- draw
|
|
for(int index=0; index<total; index++)
|
|
{
|
|
int x1=x[index];
|
|
int y1=y[index];
|
|
int x2=x[index+1];
|
|
int y2=y[index+1];
|
|
//--- compute x and y deltas
|
|
double dx=MathAbs(x2-x1);
|
|
double dy=MathAbs(y2-y1);
|
|
if(dx==0)
|
|
{
|
|
int sign=(y1<y2) ? 1 : -1;
|
|
//--- draw vertical thick line by segment
|
|
if(style==STYLE_SOLID)
|
|
{
|
|
SegmentVertical(x1,y1,y2,sign,r,clr,end_style);
|
|
}
|
|
else
|
|
{
|
|
int ys=y1;
|
|
int ye=0;
|
|
double steps=dy/r;
|
|
int isteps=(int)steps;
|
|
bool segment=false;
|
|
for(int i=0; i<isteps; i++)
|
|
{
|
|
if((m_style&mask)==mask && !segment)
|
|
{
|
|
ys=y1+(sign)*(int)(i*r);
|
|
segment=true;
|
|
}
|
|
else
|
|
if((m_style&mask)!=mask && segment)
|
|
{
|
|
ye=y1+(sign)*(int)(i*r);
|
|
SegmentVertical(x1,ys,ye,sign,r,clr,end_style);
|
|
segment=false;
|
|
}
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- last segment
|
|
if(segment || (steps<1 && (m_style&mask)==mask))
|
|
SegmentVertical(x1,ys,y2,sign,r,clr,end_style);
|
|
gap-=steps-isteps;
|
|
if(gap<0)
|
|
{
|
|
gap++;
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
}
|
|
continue;
|
|
}
|
|
if(dy==0)
|
|
{
|
|
int sign=(x1<x2) ? 1 : -1;
|
|
//--- draw horizontal thick line by segment
|
|
if(style==STYLE_SOLID)
|
|
{
|
|
SegmentHorizontal(x1,x2,y1,sign,r,clr,end_style);
|
|
}
|
|
else
|
|
{
|
|
int xs=x1;
|
|
int xe=0;
|
|
double steps=dx/r;
|
|
int isteps=(int)steps;
|
|
bool segment=false;
|
|
for(int i=0; i<isteps; i++)
|
|
{
|
|
if((m_style&mask)==mask && !segment)
|
|
{
|
|
xs=x1+(sign)*(int)(i*r);
|
|
segment=true;
|
|
}
|
|
else
|
|
if((m_style&mask)!=mask && segment)
|
|
{
|
|
xe=x1+(sign)*(int)(i*r);
|
|
SegmentHorizontal(xs,xe,y1,sign,r,clr,end_style);
|
|
segment=false;
|
|
}
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- last segment
|
|
if(segment || (steps<1 && (m_style&mask)==mask))
|
|
SegmentHorizontal(xs,x2,y1,sign,r,clr,end_style);
|
|
gap-=steps-isteps;
|
|
if(gap<0)
|
|
{
|
|
gap++;
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
}
|
|
continue;
|
|
}
|
|
//--- compute the linear coefficients of the two (scaled) edge functions
|
|
double k=MathArctan(dx/dy);
|
|
double rcos_k=r*cos(k);
|
|
double rsin_k=r*sin(k);
|
|
//--- primary calculate
|
|
int xsign=(x1<x2) ? 1 : -1;
|
|
int ysign=(y1<y2) ? 1 : -1;
|
|
double kp0=(-xsign*ysign)*(dx/dy);
|
|
double kp1=-1/kp0;
|
|
//--- draw thick line by segment
|
|
if(style==STYLE_SOLID)
|
|
{
|
|
Segment(x1,y1,x2,y2,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
|
}
|
|
else
|
|
{
|
|
int xs=x1;
|
|
int ys=y1;
|
|
int xe=0;
|
|
int ye=0;
|
|
double length=MathSqrt(dx*dx+dy*dy);
|
|
double steps=length/r;
|
|
int isteps=(int)steps;
|
|
bool segment=false;
|
|
for(int i=0; i<isteps; i++)
|
|
{
|
|
if((m_style&mask)==mask && !segment)
|
|
{
|
|
xs=x1+(xsign)*(int)(i*rsin_k);
|
|
ys=y1+(ysign)*(int)(i*rcos_k);
|
|
segment=true;
|
|
}
|
|
else
|
|
if((m_style&mask)!=mask && segment)
|
|
{
|
|
xe=x1+(xsign)*(int)(i*rsin_k);
|
|
ye=y1+(ysign)*(int)(i*rcos_k);
|
|
Segment(xs,ys,xe,ye,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
|
segment=false;
|
|
}
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- last segment
|
|
if(segment || (steps<1 && (m_style&mask)==mask))
|
|
Segment(xs,ys,x2,y2,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
|
gap-=steps-isteps;
|
|
if(gap<0)
|
|
{
|
|
gap++;
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
}
|
|
}
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw thick polygon |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::PolygonThick(const int &x[],const int &y[],const uint clr,const int size,const uint style,ENUM_LINE_END end_style)
|
|
{
|
|
if(size<=2)
|
|
{
|
|
if(size>0)
|
|
PolylineWu(x,y,clr,style);
|
|
return;
|
|
}
|
|
//--- check arrays
|
|
int total=ArraySize(x);
|
|
if(total>ArraySize(y))
|
|
total=ArraySize(y);
|
|
//--- check
|
|
if(total<2)
|
|
return;
|
|
//--- r be the filter radius (and also the half-width of the wide line)
|
|
double r=(size/2.0);
|
|
//---
|
|
double gap=1.0;
|
|
//--- set the line style
|
|
uint prev_style=m_style;
|
|
if(style!=UINT_MAX)
|
|
LineStyleSet(style);
|
|
uint mask=1<<m_style_idx;
|
|
//--- draw
|
|
for(int index=0; index<total; index++)
|
|
{
|
|
int x1=x[index];
|
|
int y1=y[index];
|
|
int x2=(index!=total-1) ? x[index+1] : x[0];
|
|
int y2=(index!=total-1) ? y[index+1] : y[0];
|
|
//--- compute x and y deltas
|
|
double dx=MathAbs(x2-x1);
|
|
double dy=MathAbs(y2-y1);
|
|
if(dx==0)
|
|
{
|
|
int sign=(y1<y2) ? 1 : -1;
|
|
//--- draw vertical thick line by segment
|
|
if(style==STYLE_SOLID)
|
|
{
|
|
SegmentVertical(x1,y1,y2,sign,r,clr,end_style);
|
|
}
|
|
else
|
|
{
|
|
int ys=y1;
|
|
int ye=0;
|
|
double steps=dy/r;
|
|
int isteps=(int)steps;
|
|
bool segment=false;
|
|
for(int i=0; i<isteps; i++)
|
|
{
|
|
if((m_style&mask)==mask && !segment)
|
|
{
|
|
ys=y1+(sign)*(int)(i*r);
|
|
segment=true;
|
|
}
|
|
else
|
|
if((m_style&mask)!=mask && segment)
|
|
{
|
|
ye=y1+(sign)*(int)(i*r);
|
|
SegmentVertical(x1,ys,ye,sign,r,clr,end_style);
|
|
segment=false;
|
|
}
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- last segment
|
|
if(segment || (steps<1 && (m_style&mask)==mask))
|
|
SegmentVertical(x1,ys,y2,sign,r,clr,end_style);
|
|
gap-=steps-isteps;
|
|
if(gap<0)
|
|
{
|
|
gap++;
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
}
|
|
continue;
|
|
}
|
|
if(dy==0)
|
|
{
|
|
int sign=(x1<x2) ? 1 : -1;
|
|
//--- draw horizontal thick line by segment
|
|
if(style==STYLE_SOLID)
|
|
{
|
|
SegmentHorizontal(x1,x2,y1,sign,r,clr,end_style);
|
|
}
|
|
else
|
|
{
|
|
int xs=x1;
|
|
int xe=0;
|
|
double steps=dx/r;
|
|
int isteps=(int)steps;
|
|
bool segment=false;
|
|
for(int i=0; i<isteps; i++)
|
|
{
|
|
if((m_style&mask)==mask && !segment)
|
|
{
|
|
xs=x1+(sign)*(int)(i*r);
|
|
segment=true;
|
|
}
|
|
else
|
|
if((m_style&mask)!=mask && segment)
|
|
{
|
|
xe=x1+(sign)*(int)(i*r);
|
|
SegmentHorizontal(xs,xe,y1,sign,r,clr,end_style);
|
|
segment=false;
|
|
}
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- last segment
|
|
if(segment || (steps<1 && (m_style&mask)==mask))
|
|
SegmentHorizontal(xs,x2,y1,sign,r,clr,end_style);
|
|
gap-=steps-isteps;
|
|
if(gap<0)
|
|
{
|
|
gap++;
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
}
|
|
continue;
|
|
}
|
|
//--- compute the linear coefficients of the two (scaled) edge functions
|
|
double k=MathArctan(dx/dy);
|
|
double rcos_k=r*cos(k);
|
|
double rsin_k=r*sin(k);
|
|
//--- primary calculate
|
|
int xsign=(x1<x2) ? 1 : -1;
|
|
int ysign=(y1<y2) ? 1 : -1;
|
|
double kp0=(-xsign*ysign)*(dx/dy);
|
|
double kp1=-1/kp0;
|
|
//--- draw thick line by segment
|
|
if(style==STYLE_SOLID)
|
|
{
|
|
Segment(x1,y1,x2,y2,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
|
}
|
|
else
|
|
{
|
|
int xs=x1;
|
|
int ys=y1;
|
|
int xe=0;
|
|
int ye=0;
|
|
double length=MathSqrt(dx*dx+dy*dy);
|
|
double steps=length/r;
|
|
int isteps=(int)steps;
|
|
bool segment=false;
|
|
for(int i=0; i<isteps; i++)
|
|
{
|
|
if((m_style&mask)==mask && !segment)
|
|
{
|
|
xs=x1+(xsign)*(int)(i*rsin_k);
|
|
ys=y1+(ysign)*(int)(i*rcos_k);
|
|
segment=true;
|
|
}
|
|
else
|
|
if((m_style&mask)!=mask && segment)
|
|
{
|
|
xe=x1+(xsign)*(int)(i*rsin_k);
|
|
ye=y1+(ysign)*(int)(i*rcos_k);
|
|
Segment(xs,ys,xe,ye,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
|
segment=false;
|
|
}
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
//--- last segment
|
|
if(segment || (steps<1 && (m_style&mask)==mask))
|
|
Segment(xs,ys,x2,y2,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
|
gap-=steps-isteps;
|
|
if(gap<0)
|
|
{
|
|
gap++;
|
|
mask<<=1;
|
|
if(mask==0x1000000)
|
|
mask=1;
|
|
}
|
|
}
|
|
}
|
|
//--- set the previous line style
|
|
if(style!=UINT_MAX)
|
|
m_style=prev_style;
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Parametric method of color comparison |
|
|
//+------------------------------------------------------------------+
|
|
bool CCanvas::PixelsSimilar(const uint clr0,const uint clr1,const uint threshould)
|
|
{
|
|
uint dr=MathAbs(uint((clr0>>16) &0xff) -
|
|
uint((clr1>>16) &0xff));
|
|
uint dg=MathAbs(uint((clr0>>8) &0xff) -
|
|
uint((clr1>>8) &0xff));
|
|
uint db=MathAbs(uint((clr0>>0) &0xff) -
|
|
uint((clr1>>0) &0xff));
|
|
//--- return
|
|
return (dr<=threshould || dg<=threshould || db<=threshould);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Calculate and set new color |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::PixelTransform(const int x,const int y,const uint clr,const double alpha)
|
|
{
|
|
int index=y*m_width+x;
|
|
//--- check
|
|
if(x<0 || y<0 || x>m_width || y>m_height || index>=ArraySize(m_pixels))
|
|
return;
|
|
//--- check alpha
|
|
if(alpha==1)
|
|
{
|
|
m_pixels[index]=clr;
|
|
return;
|
|
}
|
|
//--- get pixel color
|
|
uint clr0=m_pixels[index];
|
|
//--- transform of color component for the background
|
|
double r0 = ((clr0>>16) & 0xFF) * (1.0-alpha);
|
|
double g0 = ((clr0>>8) & 0xFF) * (1.0-alpha);
|
|
double b0 = ((clr0>>0) & 0xFF) * (1.0-alpha);
|
|
//--- transform of color component
|
|
double r1 = ((clr>>16) & 0xFF) * (alpha);
|
|
double g1 = ((clr>>8) & 0xFF) * (alpha);
|
|
double b1 = ((clr>>0) & 0xFF) * (alpha);
|
|
//--- components of the new color
|
|
int r = (int)(r0+r1);
|
|
int g = (int)(g0+g1);
|
|
int b = (int)(b0+b1);
|
|
//--- set new color
|
|
m_pixels[y*m_width+x]=((r<<16)|(g<<8)|(b<<0)|(255<<24));
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw 4 pixel with PixelTransform method |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::PixelTransform4(const int x,const int y,const int dx,const int dy,const uint clr,const double alpha)
|
|
{
|
|
PixelTransform(x+dx,y+dy,clr,alpha);
|
|
PixelTransform(x-dx,y+dy,clr,alpha);
|
|
PixelTransform(x+dx,y-dy,clr,alpha);
|
|
PixelTransform(x-dx,y-dy,clr,alpha);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw 4 pixel with antialiasing |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::PixelSet4AA(const double x,const double y,const double dx,const double dy,const uint clr)
|
|
{
|
|
PixelSetAA(x+dx,y+dy,clr);
|
|
PixelSetAA(x-dx,y+dy,clr);
|
|
PixelSetAA(x+dx,y-dy,clr);
|
|
PixelSetAA(x-dx,y-dy,clr);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw solid segment for vertical thick line |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::SegmentVertical(const int x,const int y1,const int y2,const int ysign,const double r,const uint clr,ENUM_LINE_END end_style)
|
|
{
|
|
//--- compute the constol points of the solid segment
|
|
int ye1,ye2;
|
|
int ys1,ys2;
|
|
switch(end_style)
|
|
{
|
|
case LINE_END_ROUND:
|
|
{
|
|
ye1=y1;
|
|
ye2=y2;
|
|
ys1=y1-(int)(ysign*r);
|
|
ys2=y2+(int)(ysign*r);
|
|
break;
|
|
}
|
|
case LINE_END_BUTT:
|
|
{
|
|
ye1=y1;
|
|
ye2=y2;
|
|
ys1=y1;
|
|
ys2=y2;
|
|
break;
|
|
}
|
|
case LINE_END_SQUARE:
|
|
{
|
|
ye1=y1-(int)(ysign*r);
|
|
ye2=y2+(int)(ysign*r);
|
|
ys1=ye1;
|
|
ys2=ye2;
|
|
break;
|
|
}
|
|
default:
|
|
return;
|
|
};
|
|
//--- darw solid segment
|
|
for(int i=0; i<=MathAbs(ys2-ys1); i++)
|
|
{
|
|
double yi=ys1+(ysign*i);
|
|
for(int j=0; j<2*r; j++)
|
|
{
|
|
double xi=x-r+j;
|
|
double dist=DistancePointSegment(xi,yi,x,ye1,x,ye2);
|
|
double val=MathAbs(dist/r);
|
|
PixelTransform((int)xi,(int)yi,clr,FilterFunction(val));
|
|
}
|
|
}
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw solid segment for horizontal thick line |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::SegmentHorizontal(const int x1,const int x2,const int y,const int xsign,const double r,const uint clr,ENUM_LINE_END end_style)
|
|
{
|
|
//--- compute the constol points of the solid segment
|
|
int xe1,xe2;
|
|
int xs1,xs2;
|
|
switch(end_style)
|
|
{
|
|
case LINE_END_ROUND:
|
|
{
|
|
xe1=x1;
|
|
xe2=x2;
|
|
xs1=x1-(int)(xsign*r);
|
|
xs2=x2+(int)(xsign*r);
|
|
break;
|
|
}
|
|
case LINE_END_BUTT:
|
|
{
|
|
xe1=x1;
|
|
xe2=x2;
|
|
xs1=x1;
|
|
xs2=x2;
|
|
break;
|
|
}
|
|
case LINE_END_SQUARE:
|
|
{
|
|
xe1=x1-(int)(xsign*r);
|
|
xe2=x2+(int)(xsign*r);
|
|
xs1=xe1;
|
|
xs2=xe2;
|
|
break;
|
|
}
|
|
default:
|
|
return;
|
|
};
|
|
//--- draw solid segment
|
|
for(int i=0; i<=MathAbs(xs2-xs1); i++)
|
|
{
|
|
double xi=xs1+(xsign*i);
|
|
for(int j=0; j<2*r; j++)
|
|
{
|
|
double yi=y-r+j;
|
|
double dist=DistancePointSegment(xi,yi,xe1,y,xe2,y);
|
|
double val=MathAbs(dist/r);
|
|
PixelTransform((int)xi,(int)yi,clr,FilterFunction(val));
|
|
}
|
|
}
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw solid segment for thick line |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::Segment(const int x1,const int y1,const int x2,const int y2,const double kp0,const double kp1,const int xsign,const int ysign,
|
|
const double rcos_k,const double rsin_k,const double r,const uint clr,ENUM_LINE_END end_style)
|
|
{
|
|
if(x1==x2 && y1==y2)
|
|
return;
|
|
if(x1==x2)
|
|
{
|
|
SegmentVertical(x1,y1,y2,ysign,r,clr,end_style);
|
|
return;
|
|
}
|
|
if(y1==y2)
|
|
{
|
|
SegmentHorizontal(x1,x2,y1,xsign,r,clr,end_style);
|
|
return;
|
|
}
|
|
//--- compute the constol points of the solid segment
|
|
int xe1,ye1,xe2,ye2;
|
|
int xs1,ys1,xs2,ys2;
|
|
switch(end_style)
|
|
{
|
|
case LINE_END_ROUND:
|
|
{
|
|
xe1=x1;
|
|
ye1=y1;
|
|
xe2=x2;
|
|
ye2=y2;
|
|
xs1=x1-(xsign)*(int)(rsin_k);
|
|
ys1=y1-(ysign)*(int)(rcos_k);
|
|
xs2=x2+(xsign)*(int)(rsin_k);
|
|
ys2=y2+(ysign)*(int)(rcos_k);
|
|
break;
|
|
}
|
|
case LINE_END_BUTT:
|
|
{
|
|
xe1=x1;
|
|
ye1=y1;
|
|
xe2=x2;
|
|
ye2=y2;
|
|
xs1=x1;
|
|
ys1=y1;
|
|
xs2=x2;
|
|
ys2=y2;
|
|
break;
|
|
}
|
|
case LINE_END_SQUARE:
|
|
{
|
|
xe1=x1-(xsign)*(int)(rsin_k);
|
|
ye1=y1-(ysign)*(int)(rcos_k);
|
|
xe2=x2+(xsign)*(int)(rsin_k);
|
|
ye2=y2+(ysign)*(int)(rcos_k);
|
|
xs1=xe1;
|
|
ys1=ye1;
|
|
xs2=xe2;
|
|
ys2=ye2;
|
|
break;
|
|
}
|
|
default:
|
|
return;
|
|
};
|
|
//--- compute the four corners of the wide line
|
|
double p0x=xs1+(xsign)*(rcos_k);
|
|
double p0y=ys1-(ysign)*(rsin_k);
|
|
double p1x=xs1-(xsign)*(rcos_k);
|
|
double p1y=ys1+(ysign)*(rsin_k);
|
|
double p2x=xs2+(xsign)*(rcos_k);
|
|
double p2y=ys2-(ysign)*(rsin_k);
|
|
double p3x=xs2-(xsign)*(rcos_k);
|
|
double p3y=ys2+(ysign)*(rsin_k);
|
|
//--- draw solid segment
|
|
if(MathAbs(kp0)>=1)
|
|
{
|
|
double xi0,xi1;
|
|
double height=MathAbs(p3y-p0y);
|
|
for(int i=0; i<=height; i++)
|
|
{
|
|
double y=p0y+(ysign*i);
|
|
double xi00 = MathRound(p0x + (y-p0y)/kp0);
|
|
double xi01 = MathRound(p1x + (y-p1y)/kp1);
|
|
double xi02 = MathRound(p2x + (y-p2y)/kp1);
|
|
double xi03 = MathRound(p3x + (y-p3y)/kp0);
|
|
if(xsign==1)
|
|
{
|
|
xi0 = MathMax(xi00,xi01);
|
|
xi1 = MathMin(xi02,xi03);
|
|
}
|
|
else
|
|
{
|
|
xi0 = MathMin(xi00,xi01);
|
|
xi1 = MathMax(xi02,xi03);
|
|
}
|
|
double width=MathAbs(MathRound(xi1-xi0));
|
|
for(int j=0; j<=width; j++)
|
|
{
|
|
double xi=xi0+(xsign*j);
|
|
double dist=DistancePointSegment(xi,y,xe1,ye1,xe2,ye2);
|
|
double val = MathAbs(dist/r);
|
|
PixelTransform((int)xi,(int)y,clr,FilterFunction(val));
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
double yi0,yi1;
|
|
double width=MathAbs(p2x-p1x);
|
|
for(int i=0; i<=width; i++)
|
|
{
|
|
double x=p1x+(xsign*i);
|
|
double yi00 = MathRound(p0y + (x-p0x)*kp0);
|
|
double yi01 = MathRound(p1y + (x-p1x)*kp1);
|
|
double yi02 = MathRound(p2y + (x-p2x)*kp1);
|
|
double yi03 = MathRound(p3y + (x-p3x)*kp0);
|
|
if(ysign==1)
|
|
{
|
|
yi0 = MathMax(yi00,yi02);
|
|
yi1 = MathMin(yi01,yi03);
|
|
}
|
|
else
|
|
{
|
|
yi0 = MathMin(yi00,yi02);
|
|
yi1 = MathMax(yi01,yi03);
|
|
}
|
|
double height=MathAbs(yi1-yi0);
|
|
for(int j=0; j<=height; j++)
|
|
{
|
|
double yi=yi0+(ysign*j);
|
|
double dist=DistancePointSegment(x,yi,xe1,ye1,xe2,ye2);
|
|
double val=MathAbs(dist/r);
|
|
PixelTransform((int)x,(int)yi,clr,FilterFunction(val));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Filter function for calculating alpha channel |
|
|
//+------------------------------------------------------------------+
|
|
double CCanvas::FilterFunction(const double x)
|
|
{
|
|
if(x<=0.8)
|
|
return(1.0);
|
|
else
|
|
return MathExp(-(x-0.8)*(x-0.8)*50);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Calculate distance between point and segment |
|
|
//+------------------------------------------------------------------+
|
|
double CCanvas::DistancePointSegment(const double px,const double py,const double x1,const double y1,const double x2,const double y2)
|
|
{
|
|
//--- primary calculate
|
|
double a=(px-x1)*(px-x1)+(py-y1)*(py-y1);
|
|
double b=(px-x2)*(px-x2)+(py-y2)*(py-y2);
|
|
double c=(x2-x1)*(x2-x1)+(y2-y1)*(y2-y1);
|
|
//--- check
|
|
if(a>=b+c)
|
|
return (MathSqrt(b));
|
|
if(b>=a+c)
|
|
return (MathSqrt(a));
|
|
//--- calculate distance
|
|
a=MathSqrt(a);
|
|
b=MathSqrt(b);
|
|
c=MathSqrt(c);
|
|
double p=(a+b+c)/2;
|
|
double s=MathSqrt((p-a)*(p-b)*(p-c)*p);
|
|
//--- check distance
|
|
if(MathIsValidNumber(s))
|
|
return(s*2.0/c);
|
|
else
|
|
return(0);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw smothing polyline |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::PolylineSmooth(const int &x[],const int &y[],const uint clr,const int size,ENUM_LINE_STYLE style=STYLE_SOLID,
|
|
ENUM_LINE_END end_style=LINE_END_ROUND,double tension=0.5,double step=10)
|
|
{
|
|
//---
|
|
int arr_size= ArraySize(x);
|
|
if(arr_size!=ArraySize(y))
|
|
return;
|
|
//---
|
|
double x1,x2,y1,y2;
|
|
tension*=0.3;
|
|
//--- coordinates of Bezier curve
|
|
int xc[];
|
|
int yc[];
|
|
//--- initialize control points
|
|
double ptX[];
|
|
double ptY[];
|
|
int size_pt=arr_size*3-2;
|
|
|
|
ArrayResize(ptX,size_pt);
|
|
ArrayResize(ptY,size_pt);
|
|
//--- calculation of control points
|
|
CalcCurveBezierEndp(x[0],y[0],x[1],y[1],tension,x1,y1);
|
|
|
|
ptX[0] = x[0];
|
|
ptY[0] = y[0];
|
|
ptX[1] = x1;
|
|
ptY[1] = y1;
|
|
|
|
for(int i=0; i<arr_size-2; i++)
|
|
{
|
|
CalcCurveBezier(x,y,i,tension,x1,y1,x2,y2);
|
|
ptX[3*i+2] = x1;
|
|
ptY[3*i+2] = y1;
|
|
ptX[3*i+3] = x[i+1];
|
|
ptY[3*i+3] = y[i+1];
|
|
ptX[3*i+4] = x2;
|
|
ptY[3*i+4] = y2;
|
|
}
|
|
CalcCurveBezierEndp(x[arr_size-1],y[arr_size-1],x[arr_size-2],y[arr_size-2],tension,x1,y1);
|
|
|
|
ptX[size_pt-2] = x1;
|
|
ptY[size_pt-2] = y1;
|
|
ptX[size_pt-1] = x[arr_size-1];
|
|
ptY[size_pt-1] = y[arr_size-1];
|
|
//--- calculation of the coordinates of Bezier curves
|
|
int index=0;
|
|
for(int i=0; i<arr_size-1; i++)
|
|
{
|
|
//--- Euclidean distance between two neighboring points
|
|
double distance=MathSqrt((x[i+1]-x[i])*(x[i+1]-x[i])+(y[i+1]-y[i])*(y[i+1]-y[i]));
|
|
int size_i=(step>0.0) ?(int)(distance/step) : 1;
|
|
if(size_i<1)
|
|
size_i=2;
|
|
ArrayResize(xc,ArraySize(xc)+size_i,1024);
|
|
ArrayResize(yc,ArraySize(yc)+size_i,1024);
|
|
for(int t=0; t<size_i; t++,index++)
|
|
{
|
|
xc[index]=(int)MathRound(CalcBezierX((double)t/size_i,ptX[3*i],ptX[3*i+1],ptX[3*i+2],ptX[3*i+3]));
|
|
yc[index]=(int)MathRound(CalcBezierY((double)t/size_i,ptY[3*i],ptY[3*i+1],ptY[3*i+2],ptY[3*i+3]));
|
|
}
|
|
}
|
|
PolylineThick(xc,yc,clr,size,style,LINE_END_ROUND);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Draw smothing polygone |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::PolygonSmooth(int &x[],int &y[],const uint clr,const int size,ENUM_LINE_STYLE style=STYLE_SOLID,
|
|
ENUM_LINE_END end_style=LINE_END_ROUND,double tension=0.5,double step=10)
|
|
{
|
|
//---
|
|
int size_arr= ArraySize(x);
|
|
if(size_arr!=ArraySize(y))
|
|
return;
|
|
//---
|
|
double x1,x2,y1,y2;
|
|
tension*=0.3;
|
|
//--- coordinates of Bezier curve
|
|
int xc[];
|
|
int yc[];
|
|
//--- initialize control points
|
|
double ptX[];
|
|
double ptY[];
|
|
int size_pt=(size_arr+1)*3-3;
|
|
|
|
ArrayResize(ptX,size_pt);
|
|
ArrayResize(ptY,size_pt);
|
|
//--- calculation of control points
|
|
int xe[];
|
|
int ye[];
|
|
ArrayResize(xe,size_arr+2);
|
|
ArrayResize(ye,size_arr+2);
|
|
xe[0]=x[size_arr-1];
|
|
ye[0]=y[size_arr-1];
|
|
xe[size_arr+1] = x[0];
|
|
ye[size_arr+1] = y[0];
|
|
ArrayCopy(xe,x,1,0,size_arr);
|
|
ArrayCopy(ye,y,1,0,size_arr);
|
|
//---
|
|
for(int i=0; i<size_arr; i++)
|
|
{
|
|
CalcCurveBezier(xe,ye,i,tension,x1,y1,x2,y2);
|
|
ptX[3*i+0] = x1;
|
|
ptY[3*i+0] = y1;
|
|
ptX[3*i+1] = xe[i+1];
|
|
ptY[3*i+1] = ye[i+1];
|
|
ptX[3*i+2] = x2;
|
|
ptY[3*i+2] = y2;
|
|
}
|
|
//--- Euclidean distance between two neighboring points
|
|
int index=0;
|
|
for(int i=0; i<size_arr-1; i++)
|
|
{
|
|
double distance=MathSqrt((x[i]-x[i+1])*(x[i]-x[i+1])+(y[i]-y[i+1])*(y[i]-y[i+1]));
|
|
int size_i=(step>0.0) ?(int)(distance/step) : 1;
|
|
if(size_i<1)
|
|
size_i=2;
|
|
ArrayResize(xc,ArraySize(xc)+size_i,1024);
|
|
ArrayResize(yc,ArraySize(yc)+size_i,1024);
|
|
for(int t=0; t<size_i; t++,index++)
|
|
{
|
|
xc[index]=(int)MathRound(CalcBezierX((double)t/size_i,ptX[1+i*3],ptX[2+i*3],ptX[3+i*3],ptX[4+i*3]));
|
|
yc[index]=(int)MathRound(CalcBezierY((double)t/size_i,ptY[1+i*3],ptY[2+i*3],ptY[3+i*3],ptY[4+i*3]));
|
|
}
|
|
}
|
|
//---
|
|
double distance=MathSqrt((x[size_arr-1]-x[0])*(x[size_arr-1]-x[0])+(y[size_arr-1]-y[0])*(y[size_arr-1]-y[0]));
|
|
int size_i=(step>0.0) ?(int)(distance/step) : 1;
|
|
if(size_i<1)
|
|
size_i=2;
|
|
ArrayResize(xc,ArraySize(xc)+size_i,1024);
|
|
ArrayResize(yc,ArraySize(yc)+size_i,1024);
|
|
for(int t=0; t<size_i; t++,index++)
|
|
{
|
|
xc[index]=(int)MathRound(CalcBezierX((double)t/size_i,ptX[size_pt-2],ptX[size_pt-1],ptX[0],ptX[1]));
|
|
yc[index]=(int)MathRound(CalcBezierY((double)t/size_i,ptY[size_pt-2],ptY[size_pt-1],ptY[0],ptY[1]));
|
|
}
|
|
PolygonThick(xc,yc,clr,size,style,LINE_END_ROUND);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Calculates Bezier points from cardinal spline endpoints. |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::CalcCurveBezierEndp(const double xend,const double yend,const double xadj,const double yadj,const double tension,double &x,double &y)
|
|
{
|
|
x = (tension * (xadj - xend) + xend);
|
|
y = (tension * (yadj - yend) + yend);
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Calculates Bezier points from cardinal spline points |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::CalcCurveBezier(const int &x[],const int &y[],const int i,const double tension,double &x1,double &y1,double &x2,double &y2)
|
|
{
|
|
double xdiff,ydiff;
|
|
//--- calculate tangent
|
|
xdiff = x[i+2] - x[i];
|
|
ydiff = y[i+2] - y[i];
|
|
//--- apply tangent to get control points
|
|
x1 = x[i+1] - tension * xdiff;
|
|
y1 = y[i+1] - tension * ydiff;
|
|
x2 = x[i+1] + tension * xdiff;
|
|
y2 = y[i+1] + tension * ydiff;
|
|
//---
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Calculate x coordinate of Bezier curve |
|
|
//+------------------------------------------------------------------+
|
|
double CCanvas::CalcBezierX(const double t,const double x0,const double x1,const double x2,const double x3)
|
|
{
|
|
return(x0*((1-t)*(1-t)*(1-t))+
|
|
x1*3*t*((1-t)*(1-t))+
|
|
x2*3*(t*t)*(1-t)+
|
|
x3*(t*t*t));
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| Calculate y coordinate of Bezier curve |
|
|
//+------------------------------------------------------------------+
|
|
double CCanvas::CalcBezierY(const double t,const double y0,const double y1,const double y2,const double y3)
|
|
{
|
|
return(y0*((1-t)*(1-t)*(1-t))+
|
|
y1*3*t*((1-t)*(1-t))+
|
|
y2*3*(t*t)*(1-t)+
|
|
y3*(t*t*t));
|
|
}
|
|
//+------------------------------------------------------------------+
|
|
//| BitBlt |
|
|
//+------------------------------------------------------------------+
|
|
void CCanvas::BitBlt(int dst_x,int dst_y,const uint &src[],int src_width,int src_height,int src_x,int src_y,int src_dx,int src_dy,uint mode)
|
|
{
|
|
for(int y=0; y<src_dy; y++)
|
|
for(int x=0; x<src_dx; x++)
|
|
{
|
|
PixelSet(dst_x+x,dst_y+y,src[(src_y+y)*src_width+src_x+x]);
|
|
}
|
|
}
|
|
//+------------------------------------------------------------------+
|