233 lines
5.9 KiB
MQL5
233 lines
5.9 KiB
MQL5
|
//+------------------------------------------------------------------+
|
||
|
//| Shapes3.mq5 |
|
||
|
//| Copyright 2021, MetaQuotes Ltd. |
|
||
|
//| https://www.mql5.com |
|
||
|
//+------------------------------------------------------------------+
|
||
|
#include "..\..\Include\TypeName.mqh"
|
||
|
|
||
|
struct Pair
|
||
|
{
|
||
|
int x, y;
|
||
|
Pair(int a, int b): x(a), y(b) { }
|
||
|
};
|
||
|
|
||
|
//+------------------------------------------------------------------+
|
||
|
//| Base shape class for drawing |
|
||
|
//+------------------------------------------------------------------+
|
||
|
class Shape
|
||
|
{
|
||
|
protected:
|
||
|
Pair coordinates; // center coordinates (embedded object)
|
||
|
color backgroundColor;
|
||
|
const string type;
|
||
|
|
||
|
Shape() :
|
||
|
coordinates(0, 0),
|
||
|
backgroundColor(clrNONE)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
Shape(int px, int py, color back, string t) :
|
||
|
coordinates(px, py),
|
||
|
backgroundColor(back),
|
||
|
type(t)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public:
|
||
|
void draw()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
Shape *setColor(const color c)
|
||
|
{
|
||
|
backgroundColor = c;
|
||
|
return &this;
|
||
|
}
|
||
|
|
||
|
Shape *moveX(const int x)
|
||
|
{
|
||
|
coordinates.x += x;
|
||
|
return &this;
|
||
|
}
|
||
|
|
||
|
Shape *moveY(const int y)
|
||
|
{
|
||
|
coordinates.y += y;
|
||
|
return &this;
|
||
|
}
|
||
|
|
||
|
string toString() const
|
||
|
{
|
||
|
return type + " " + (string)coordinates.x + " " + (string)coordinates.y;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
//+------------------------------------------------------------------+
|
||
|
//| Rectangle shape |
|
||
|
//+------------------------------------------------------------------+
|
||
|
class Rectangle : public Shape
|
||
|
{
|
||
|
protected:
|
||
|
int dx, dy; // size (width, height)
|
||
|
|
||
|
Rectangle(int px, int py, int sx, int sy, color back, string t) :
|
||
|
Shape(px, py, back, t), dx(sx), dy(sy)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public:
|
||
|
Rectangle(int px, int py, int sx, int sy, color back) :
|
||
|
Shape(px, py, back, TYPENAME(this)), dx(sx), dy(sy)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void draw()
|
||
|
{
|
||
|
Print("Drawing rectangle");
|
||
|
}
|
||
|
};
|
||
|
|
||
|
//+------------------------------------------------------------------+
|
||
|
//| Square shape |
|
||
|
//+------------------------------------------------------------------+
|
||
|
class Square : public Rectangle
|
||
|
{
|
||
|
public:
|
||
|
Square(int px, int py, int sx, color back) :
|
||
|
Rectangle(px, py, sx, sx, back, TYPENAME(this))
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void draw()
|
||
|
{
|
||
|
// can call implementation from parent
|
||
|
// Rectangle::draw();
|
||
|
Print("Drawing square");
|
||
|
}
|
||
|
};
|
||
|
|
||
|
//+------------------------------------------------------------------+
|
||
|
//| Ellipse shape |
|
||
|
//+------------------------------------------------------------------+
|
||
|
class Ellipse : public Shape
|
||
|
{
|
||
|
protected:
|
||
|
int dx, dy; // large and small radiuses
|
||
|
|
||
|
Ellipse(int px, int py, int rx, int ry, color back, string t) :
|
||
|
Shape(px, py, back, t), dx(rx), dy(ry)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public:
|
||
|
Ellipse(int px, int py, int rx, int ry, color back) :
|
||
|
Shape(px, py, back, TYPENAME(this)), dx(rx), dy(ry)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void draw()
|
||
|
{
|
||
|
Print("Drawing ellipse");
|
||
|
}
|
||
|
};
|
||
|
|
||
|
//+------------------------------------------------------------------+
|
||
|
//| Circle shape |
|
||
|
//+------------------------------------------------------------------+
|
||
|
class Circle : public Ellipse
|
||
|
{
|
||
|
public:
|
||
|
Circle(int px, int py, int rx, color back) :
|
||
|
Ellipse(px, py, rx, rx, back, TYPENAME(this))
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void draw()
|
||
|
{
|
||
|
Print("Drawing circle");
|
||
|
}
|
||
|
};
|
||
|
|
||
|
//+------------------------------------------------------------------+
|
||
|
//| Triangle shape |
|
||
|
//+------------------------------------------------------------------+
|
||
|
class Triangle: public Shape
|
||
|
{
|
||
|
int dx; // single side
|
||
|
public:
|
||
|
Triangle(int px, int py, int side, color back) :
|
||
|
Shape(px, py, back, TYPENAME(this)), dx(side)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void draw()
|
||
|
{
|
||
|
Print("Drawing triangle");
|
||
|
}
|
||
|
};
|
||
|
|
||
|
//+------------------------------------------------------------------+
|
||
|
//| Return random number in a range |
|
||
|
//+------------------------------------------------------------------+
|
||
|
int random(int range)
|
||
|
{
|
||
|
return (int)(rand() / 32767.0 * range);
|
||
|
}
|
||
|
|
||
|
//+------------------------------------------------------------------+
|
||
|
//| Create a random shape |
|
||
|
//+------------------------------------------------------------------+
|
||
|
Shape *addRandomShape()
|
||
|
{
|
||
|
enum SHAPES
|
||
|
{
|
||
|
RECTANGLE,
|
||
|
ELLIPSE,
|
||
|
TRIANGLE,
|
||
|
SQUARE,
|
||
|
CIRCLE,
|
||
|
NUMBER_OF_SHAPES
|
||
|
};
|
||
|
|
||
|
SHAPES type = (SHAPES)random(NUMBER_OF_SHAPES);
|
||
|
int cx = random(500), cy = random(500), dx = random(200), dy = random(200);
|
||
|
color clr = (color)((random(256) << 16) | (random(256) << 8) | random(256));
|
||
|
switch(type)
|
||
|
{
|
||
|
case RECTANGLE:
|
||
|
return new Rectangle(cx, cy, dx, dy, clr);
|
||
|
case ELLIPSE:
|
||
|
return new Ellipse(cx, cy, dx, dy, clr);
|
||
|
case TRIANGLE:
|
||
|
return new Triangle(cx, cy, dx, clr);
|
||
|
case SQUARE:
|
||
|
return new Square(cx, cy, dx, clr);
|
||
|
case CIRCLE:
|
||
|
return new Circle(cx, cy, dx, clr);
|
||
|
}
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
//+------------------------------------------------------------------+
|
||
|
//| Script program start function |
|
||
|
//+------------------------------------------------------------------+
|
||
|
void OnStart()
|
||
|
{
|
||
|
Shape *shapes[10];
|
||
|
|
||
|
// emulate arbitrary set of shapes created by user
|
||
|
for(int i = 0; i < 10; ++i)
|
||
|
{
|
||
|
shapes[i] = addRandomShape();
|
||
|
}
|
||
|
|
||
|
// process all shapes: call draw
|
||
|
for(int i = 0; i < 10; ++i)
|
||
|
{
|
||
|
shapes[i].draw();
|
||
|
delete shapes[i];
|
||
|
}
|
||
|
}
|
||
|
//+------------------------------------------------------------------+
|