MQL5Book/Scripts/p7/ResourceShapesDraw.mq5

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2025-05-30 16:09:41 +02:00
//+------------------------------------------------------------------+
//| ResourceShapesDraw.mq5 |
//| Copyright (c) 2022, MetaQuotes Ltd. |
//| https://www.mql5.com |
//+------------------------------------------------------------------+
#property script_show_inputs
#include "..\..\Include\AutoPtr.mqh"
#include "..\..\Include\Defines.mqh"
#include "..\..\Include\MqlError.mqh"
#include "..\..\Include\TypeName.mqh"
#define FIGURES 21
//+------------------------------------------------------------------+
//| Some of possible color mixing rules for overlapping Shapes |
//+------------------------------------------------------------------+
enum COLOR_EFFECT
{
PLAIN,
COMPLEMENT,
BLENDING_XOR,
DIMMING_SUM,
LIGHTEN_OR,
};
input color BackgroundColor = clrNONE;
input COLOR_EFFECT ColorEffect = PLAIN;
input bool SaveImage = false;
//+------------------------------------------------------------------+
//| Basic interface for drawing primitives |
//+------------------------------------------------------------------+
interface Drawing
{
void point(const float x1, const float y1, const uint pixel);
void line(const int x1, const int y1, const int x2, const int y2, const color clr);
void rect(const int x1, const int y1, const int x2, const int y2, const color clr);
};
//+------------------------------------------------------------------+
//| Base shape class for drawing |
//+------------------------------------------------------------------+
class Shape
{
public:
class Registrator
{
static Registrator *regs[];
int shapeCount;
public:
const string type;
Registrator(const string t) : type(t), shapeCount(0)
{
const int n = ArraySize(regs);
ArrayResize(regs, n + 1);
regs[n] = &this;
}
static int getTypeCount()
{
return ArraySize(regs);
}
static Registrator *get(const int i)
{
return regs[i];
}
int increment()
{
return ++shapeCount;
}
int getShapeCount() const
{
return shapeCount;
}
virtual Shape *create(const int px, const int py, const color back,
const int &parameters[]) = 0;
};
protected:
int x, y;
color backgroundColor;
const string type;
string name;
Shape(int px, int py, color back, string t) :
x(px), y(py),
backgroundColor(back),
type(t)
{
}
public:
~Shape()
{
ObjectDelete(0, name);
}
virtual void draw(Drawing *drawing) = 0;
virtual void setup(const int &parameters[]) = 0;
// TODO: read from and write to a file
//virtual void load(const int handle) = 0;
//virtual void save(const int handle) = 0;
Shape *setColor(const color c)
{
backgroundColor = c;
return &this;
}
Shape *moveX(const int _x)
{
x += _x;
return &this;
}
Shape *moveY(const int _y)
{
y += _y;
return &this;
}
Shape *move(const int _x, const int _y)
{
x += _x;
y += _y;
return &this;
}
string toString() const
{
return type + " " + (string)x + " " + (string)y;
}
};
//+------------------------------------------------------------------+
//| Templatized helper class for Shape-derived classes registration |
//+------------------------------------------------------------------+
template<typename T>
class MyRegistrator : public Shape::Registrator
{
public:
MyRegistrator() : Registrator(TYPENAME(T))
{
}
virtual Shape *create(const int px, const int py, const color back,
const int &parameters[]) override
{
T *temp = new T(px, py, back);
temp.setup(parameters);
return temp;
}
};
//+------------------------------------------------------------------+
//| Rectangle shape |
//+------------------------------------------------------------------+
class Rectangle : public Shape
{
static MyRegistrator<Rectangle> r;
protected:
int dx, dy; // size (width, height)
Rectangle(int px, int py, color back, string t) :
Shape(px, py, back, t), dx(1), dy(1)
{
}
public:
Rectangle(int px, int py, color back) :
Shape(px, py, back, TYPENAME(this)), dx(1), dy(1)
{
name = TYPENAME(this) + (string)r.increment();
}
virtual void setup(const int &parameters[]) override
{
if(ArraySize(parameters) < 2)
{
Print("Insufficient parameters for Rectangle");
return;
}
dx = parameters[0];
dy = parameters[1];
}
void draw(Drawing *drawing) override
{
drawing.rect(x - dx / 2, y - dy / 2, x + dx / 2, y + dy / 2, backgroundColor);
}
};
//+------------------------------------------------------------------+
//| Square shape |
//+------------------------------------------------------------------+
class Square : public Rectangle
{
static MyRegistrator<Square> r;
public:
Square(int px, int py, color back) :
Rectangle(px, py, back, TYPENAME(this))
{
name = TYPENAME(this) + (string)r.increment();
}
virtual void setup(const int &parameters[]) override
{
if(ArraySize(parameters) < 1)
{
Print("Insufficient parameters for Square");
return;
}
dx = dy = parameters[0];
}
void draw(Drawing *drawing) override
{
Rectangle::draw(drawing);
}
};
//+------------------------------------------------------------------+
//| Ellipse shape |
//+------------------------------------------------------------------+
class Ellipse : public Shape
{
static MyRegistrator<Ellipse> r;
protected:
int dx, dy; // large and small radiuses
Ellipse(int px, int py, color back, string t) :
Shape(px, py, back, t), dx(1), dy(1)
{
}
public:
Ellipse(int px, int py, color back) :
Shape(px, py, back, TYPENAME(this)), dx(1), dy(1)
{
name = TYPENAME(this) + (string)r.increment();
}
virtual void setup(const int &parameters[]) override
{
if(ArraySize(parameters) < 2)
{
Print("Insufficient parameters for Ellipse");
return;
}
dx = parameters[0]; // first radius
dy = parameters[1]; // second radius
}
void draw(Drawing *drawing) override
{
// (x, y) is a center
// p0: x + dx, y
// p1: x - dx, y
// p2: x, y + dy
const int hh = dy * dy;
const int ww = dx * dx;
const int hhww = hh * ww;
int x0 = dx;
int step = 0;
// main horizontal diameter
drawing.line(x - dx, y, x + dx, y, backgroundColor);
// smaller horizontal lines in upper and lower halves keep symmetry
for(int j = 1; j <= dy; j++)
{
for(int x1 = x0 - (step - 1); x1 > 0; --x1)
{
if(x1 * x1 * hh + j * j * ww <= hhww)
{
step = x0 - x1;
break;
}
}
x0 -= step;
drawing.line(x - x0, y - j, x + x0, y - j, backgroundColor);
drawing.line(x - x0, y + j, x + x0, y + j, backgroundColor);
// TODO: edge smoothing by xx
// float xx = (float)sqrt((hhww - j * j * ww) / hh);
}
}
};
//+------------------------------------------------------------------+
//| Circle shape |
//+------------------------------------------------------------------+
class Circle : public Ellipse
{
static MyRegistrator<Circle> r;
public:
Circle(int px, int py, color back) :
Ellipse(px, py, back, TYPENAME(this))
{
name = TYPENAME(this) + (string)r.increment();
}
virtual void setup(const int &parameters[]) override
{
if(ArraySize(parameters) < 1)
{
Print("Insufficient parameters for Circle");
return;
}
dx = dy = parameters[0];
}
void draw(Drawing *drawing) override
{
Ellipse::draw(drawing);
}
};
//+------------------------------------------------------------------+
//| Triangle shape |
//+------------------------------------------------------------------+
class Triangle: public Shape
{
static MyRegistrator<Triangle> r;
protected:
int dx; // single side (equilateral)
public:
Triangle(int px, int py, color back) :
Shape(px, py, back, TYPENAME(this)), dx(1)
{
name = TYPENAME(this) + (string)r.increment();
}
virtual void setup(const int &parameters[]) override
{
if(ArraySize(parameters) < 1)
{
Print("Insufficient parameters for Triangle");
return;
}
dx = parameters[0];
}
virtual void draw(Drawing *drawing) override
{
if(dx <= 3)
{
drawing.point(x, y, ColorToARGB(backgroundColor));
return;
}
// (x, y) is a center
// R = a * sqrt(3) / 3
// p0: x, y + R
// p1: x - R * cos(30), y - R * sin(30)
// p2: x + R * cos(30), y - R * sin(30)
// height by Pythagorean theorem: dx * dx = dx * dx / 4 + h * h
// sqrt(dx * dx * 3/4) = h
const double R = dx * sqrt(3) / 3;
const double H = sqrt(dx * dx * 3 / 4);
const double angle = H / (dx / 2);
// main vertical line (triangle height)
const int base = y + (int)(R - H);
drawing.line(x, y + (int)R, x, base, backgroundColor);
// go left and right sideways with shorter vertical lines, with symmetry
for(int j = 1; j <= dx / 2; ++j)
{
drawing.line(x - j, y + (int)(R - angle * j), x - j, base, backgroundColor);
drawing.line(x + j, y + (int)(R - angle * j), x + j, base, backgroundColor);
}
}
};
//+------------------------------------------------------------------+
//| Our implementation of Drawing interface based on bitmap resource |
//+------------------------------------------------------------------+
class MyDrawing: public Drawing
{
const string object; // bitmap object
const string sheet; // resource
uint data[];
int width, height;
AutoPtr<Shape> shapes[];
const uint bg;
COLOR_EFFECT xormode;
bool smoothing;
public:
MyDrawing(const uint background = 0, const string s = NULL) :
object((s == NULL ? "Drawing" : s)),
sheet("::" + (s == NULL ? "D" + (string)ChartID() : s)),
bg(background), xormode(PLAIN), smoothing(false)
{
width = (int)ChartGetInteger(0, CHART_WIDTH_IN_PIXELS);
height = (int)ChartGetInteger(0, CHART_HEIGHT_IN_PIXELS);
ArrayResize(data, width * height);
ArrayInitialize(data, background);
ResourceCreate(sheet, data, width, height, 0, 0, width, COLOR_FORMAT_ARGB_NORMALIZE);
ObjectCreate(0, object, OBJ_BITMAP_LABEL, 0, 0, 0);
ObjectSetInteger(0, object, OBJPROP_XDISTANCE, 0);
ObjectSetInteger(0, object, OBJPROP_YDISTANCE, 0);
ObjectSetInteger(0, object, OBJPROP_XSIZE, width);
ObjectSetInteger(0, object, OBJPROP_YSIZE, height);
ObjectSetString(0, object, OBJPROP_BMPFILE, sheet);
}
~MyDrawing()
{
ResourceFree(sheet);
ObjectDelete(0, object);
}
string resource() const
{
return sheet;
}
Shape *push(Shape *shape)
{
shapes[EXPAND(shapes)] = shape;
return shape;
}
void setColorEffect(const COLOR_EFFECT x)
{
xormode = x;
}
void draw()
{
for(int i = 0; i < ArraySize(shapes); ++i)
{
shapes[i][].draw(&this);
}
ResourceCreate(sheet, data, width, height, 0, 0, width, COLOR_FORMAT_ARGB_NORMALIZE);
ChartRedraw();
}
void shake()
{
ArrayInitialize(data, bg);
for(int i = 0; i < ArraySize(shapes); ++i)
{
shapes[i][].move(random(20) - 10, random(20) - 10);
}
}
void _point(const int x1, const int y1, const uint pixel)
{
const int index = y1 * width + x1;
if(index >= 0 && index < ArraySize(data))
{
switch(xormode)
{
case COMPLEMENT:
data[index] = (pixel ^ (1 - data[index])); // complementary
break;
case BLENDING_XOR:
data[index] = (pixel & 0xFF000000) | (pixel ^ data[index]); // blending (XOR)
break;
case DIMMING_SUM:
data[index] = (pixel + data[index]); // dimming (SUM)
break;
case LIGHTEN_OR:
data[index] = (pixel & 0xFF000000) | (pixel | data[index]); // lighten (OR)
break;
case PLAIN:
default:
data[index] = pixel;
}
}
}
virtual void point(const float x1, const float y1, const uint pixel) override
{
const int x_main = (int)MathRound(x1);
const int y_main = (int)MathRound(y1);
_point(x_main, y_main, pixel);
if(smoothing) // test implementation of antialiasing (used in diagonal lines)
{
const int factorx = (int)((x1 - x_main) * 255);
if(fabs(factorx) >= 10)
{
_point(x_main + factorx / fabs(factorx), y_main, ((int)fabs(factorx) << 24) | (pixel & 0xFFFFFF));
}
const int factory = (int)((y1 - y_main) * 255);
if(fabs(factory) >= 10)
{
_point(x_main, y_main + factory / fabs(factory), ((int)fabs(factory) << 24) | (pixel & 0xFFFFFF));
}
}
}
virtual void line(const int x1, const int y1, const int x2, const int y2, const color clr) override
{
if(x1 == x2) rect(x1, y1, x1, y2, clr);
else if(y1 == y2) rect(x1, y1, x2, y1, clr);
else
{
smoothing = true;
const uint pixel = ColorToARGB(clr);
double angle = 1.0 * (y2 - y1) / (x2 - x1);
if(fabs(angle) < 1) // step by larger axis, that is x
{
const int sign = x2 > x1 ? +1 : -1;
for(int i = 0; i <= fabs(x2 - x1); ++i)
{
const float p = (float)(y1 + sign * i * angle);
point(x1 + sign * i, p, pixel);
}
}
else // step by y
{
const int sign = y2 > y1 ? +1 : -1;
for(int i = 0; i <= fabs(y2 - y1); ++i)
{
const float p = (float)(x1 + sign * i / angle);
point(p, y1 + sign * i, pixel);
}
}
smoothing = false;
}
}
virtual void rect(const int x1, const int y1, const int x2, const int y2, const color clr) override
{
// line(x1, y1, x2, y2, clr); // debug
const uint pixel = ColorToARGB(clr);
for(int i = fmin(x1, x2); i <= fmax(x1, x2); ++i)
{
for(int j = fmin(y1, y2); j <= fmax(y1, y2); ++j)
{
point(i, j, pixel);
}
}
}
};
//+------------------------------------------------------------------+
//| Static in-class variables |
//+------------------------------------------------------------------+
static Shape::Registrator *Shape::Registrator::regs[] = {};
static MyRegistrator<Rectangle> Rectangle::r;
static MyRegistrator<Square> Square::r;
static MyRegistrator<Ellipse> Ellipse::r;
static MyRegistrator<Circle> Circle::r;
static MyRegistrator<Triangle> Triangle::r;
//+------------------------------------------------------------------+
//| Return random number in a range |
//+------------------------------------------------------------------+
int random(int range)
{
return (int)(rand() / 32767.0 * range);
}
//+------------------------------------------------------------------+
//| Create a random shape |
//+------------------------------------------------------------------+
Shape *addRandomShape()
{
const int w = (int)ChartGetInteger(0, CHART_WIDTH_IN_PIXELS);
const int h = (int)ChartGetInteger(0, CHART_HEIGHT_IN_PIXELS);
const int n = random(Shape::Registrator::getTypeCount());
int cx = 1 + w / 4 + random(w / 2), cy = 1 + h / 4 + random(h / 2);
int clr = ((random(256) << 16) | (random(256) << 8) | random(256));
int custom[] = {1 + random(w / 4), 1 + random(h / 4)};
return Shape::Registrator::get(n).create(cx, cy, clr, custom);
}
//+------------------------------------------------------------------+
//| Script program start function |
//+------------------------------------------------------------------+
void OnStart()
{
// adjust chart settings
ChartSetInteger(0, CHART_SHOW, false);
MyDrawing raster(BackgroundColor != clrNONE ? ColorToARGB(BackgroundColor) : 0);
raster.setColorEffect(ColorEffect);
// prepare a random set of shapes for drawing
for(int i = 0; i < FIGURES; ++i)
{
raster.push(addRandomShape());
}
raster.draw(); // show initial state
const int n = Shape::Registrator::getTypeCount();
for(int i = 0; i < n; ++i)
{
Print(Shape::Registrator::get(i).type, " ",
Shape::Registrator::get(i).getShapeCount());
}
// keep small random movement of shapes until user stops it
const ulong start = TerminalInfoInteger(TERMINAL_KEYSTATE_ESCAPE);
while(!IsStopped()
&& TerminalInfoInteger(TERMINAL_KEYSTATE_ESCAPE) == start)
{
Sleep(250);
raster.shake();
raster.draw();
}
if(SaveImage)
{
const string filename = EnumToString(ColorEffect) + ".bmp";
if(ResourceSave(raster.resource(), filename))
{
Print("Bitmap image saved: ", filename);
}
else
{
Print("Can't save image ", filename, ", ", E2S(_LastError));
}
}
ChartSetInteger(0, CHART_SHOW, true);
}
//+------------------------------------------------------------------+