| //+------------------------------------------------------------------+
|
| //| Canvas.mqh |
|
| //| Copyright 2000-2025, MetaQuotes Ltd. |
|
| //| https://www.mql5.com |
|
| //+------------------------------------------------------------------+
|
| #include <Files\FileBin.mqh>
|
| #include <Controls\Rect.mqh>
|
|
|
| #define SIGN(i) ((i<0) ? -1 : 1)
|
|
|
| //+------------------------------------------------------------------+
|
| //| Macro to generate color |
|
| //+------------------------------------------------------------------+
|
| #define XRGB(r,g,b) (0xFF000000|(uchar(r)<<16)|(uchar(g)<<8)|uchar(b))
|
| #define ARGB(a,r,g,b) ((uchar(a)<<24)|(uchar(r)<<16)|(uchar(g)<<8)|uchar(b))
|
| #define TRGB(a,rgb) ((uchar(a)<<24)|(rgb))
|
| #define GETRGB(clr) ((clr)&0xFFFFFF)
|
| #define GETRGBA(clr) uchar((clr)>>24)
|
| #define GETRGBR(clr) uchar((clr)>>16)
|
| #define GETRGBG(clr) uchar((clr)>>8)
|
| #define GETRGBB(clr) uchar(clr)
|
| #define COLOR2RGB(clr) (0xFF000000|(uchar(clr)<<16)|(uchar((clr)>>8)<<8)|uchar((clr)>>16))
|
| #define RGB2COLOR(rgb) ((uchar(rgb)<<16)|(uchar((rgb)>>8)<<8)|uchar((rgb)>>16))
|
|
|
| //+------------------------------------------------------------------+
|
| //| Line end style (round, butt, square) |
|
| //+------------------------------------------------------------------+
|
| enum ENUM_LINE_END
|
| {
|
| LINE_END_ROUND,
|
| LINE_END_BUTT,
|
| LINE_END_SQUARE,
|
| };
|
|
|
| //+------------------------------------------------------------------+
|
| //| Class CCanvas |
|
| //| Usage: class for working with a dynamic resource |
|
| //+------------------------------------------------------------------+
|
| class CCanvas
|
| {
|
| private:
|
| uint m_style; // line style template
|
| uint m_style_idx; // variable - current index of bit in line style template
|
| static uint m_default_colors[9]; // default colors
|
|
|
| protected:
|
| long m_chart_id; // chart ID
|
| string m_objname; // object name
|
| ENUM_OBJECT m_objtype; // object type
|
| string m_rcname; // resource name
|
| int m_width; // canvas width
|
| int m_height; // canvas height
|
| ENUM_COLOR_FORMAT m_format; // method of color processing
|
| //--- for text
|
| string m_fontname; // font name
|
| int m_fontsize; // font size
|
| uint m_fontflags; // font flags
|
| uint m_fontangle; // angle of text tilt to the X axis in 0.1 degrees
|
| //--- data
|
| uint m_pixels[]; // array of pixels
|
|
|
| public:
|
| CCanvas(void);
|
| ~CCanvas(void);
|
| //--- create/attach/destroy
|
| virtual bool Create(const string name,const int width,const int height,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA);
|
| bool CreateBitmap(const string name,const datetime time,const double price,
|
| const int width,const int height,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA);
|
| bool CreateBitmap(const long chart_id,const int subwin,const string name,
|
| const datetime time,const double price,const int width,const int height,
|
| ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA);
|
| bool CreateBitmapLabel(const string name,const int x,const int y,
|
| const int width,const int height,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA);
|
| bool CreateBitmapLabel(const long chart_id,const int subwin,const string name,
|
| const int x,const int y,const int width,const int height,
|
| ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA);
|
| virtual bool Attach(const long chart_id,const string objname,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA);
|
| virtual bool Attach(const long chart_id,const string objname,const int width,const int height,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA);
|
| virtual void Destroy(void);
|
| //--- properties
|
| string ChartObjectName(void) const { return(m_objname); }
|
| string ResourceName(void) const { return(m_rcname); }
|
| int Width(void) const { return(m_width); }
|
| int Height(void) const { return(m_height); }
|
| //--- update object on screen
|
| void Update(const bool redraw=true);
|
| bool Resize(const int width,const int height);
|
| //--- clear/fill color
|
| void Erase(const uint clr=0);
|
| //--- data access
|
| uint PixelGet(const int x,const int y) const;
|
| void PixelSet(const int x,const int y,const uint clr);
|
| //--- draw primitives
|
| void LineVertical(int x,int y1,int y2,const uint clr);
|
| void LineHorizontal(int x1,int x2,int y,const uint clr);
|
| void Line(int x1,int y1,int x2,int y2,const uint clr);
|
| void Polyline(int &x[],int &y[],const uint clr);
|
| void Polygon(int &x[],int &y[],const uint clr);
|
| void Rectangle(int x1,int y1,int x2,int y2,const uint clr);
|
| void Triangle(int x1,int y1,int x2,int y2,int x3,int y3,const uint clr);
|
| void Circle(int x,int y,int r,const uint clr);
|
| void Ellipse(int x1,int y1,int x2,int y2,const uint clr);
|
| void Arc(int x1,int y1,int x2,int y2,int x3,int y3,int x4,int y4,const uint clr);
|
| void Arc(int x,int y,int rx,int ry,double fi3,double fi4,const uint clr);
|
| void Arc(int x,int y,int rx,int ry,double fi3,double fi4,int &x3,int &y3,int &x4,int &y4,const uint clr);
|
| void Pie(int x1,int y1,int x2,int y2,int x3,int y3,int x4,int y4,const uint clr,const uint fill_clr);
|
| void Pie(int x,int y,int rx,int ry,double fi3,double fi4,const uint clr,const uint fill_clr);
|
| //--- draw filled primitives
|
| void FillRectangle(int x1,int y1,int x2,int y2,const uint clr);
|
| void FillTriangle(int x1,int y1,int x2,int y2,int x3,int y3,const uint clr);
|
| void FillPolygon(int &x[],int &y[],const uint clr);
|
| void FillCircle(int x,int y,int r,const uint clr);
|
| void FillEllipse(int x1,int y1,int x2,int y2,const uint clr);
|
| void Fill(int x,int y,const uint clr);
|
| void Fill(int x,int y,const uint clr,const uint threshould);
|
| //--- draw primitives with antialiasing
|
| void PixelSetAA(const double x,const double y,const uint clr);
|
| void LineAA(const int x1,const int y1,const int x2,const int y2,const uint clr,const uint style=UINT_MAX);
|
| void PolylineAA(int &x[],int &y[],const uint clr,const uint style=UINT_MAX);
|
| void PolygonAA(int &x[],int &y[],const uint clr,const uint style=UINT_MAX);
|
| void TriangleAA(const int x1,const int y1,const int x2,const int y2,const int x3,const int y3,
|
| const uint clr,const uint style=UINT_MAX);
|
| void CircleAA(const int x,const int y,const double r,const uint clr,const uint style=UINT_MAX);
|
| void EllipseAA(const double x1,const double y1,const double x2,const double y2,const uint clr,const uint style=UINT_MAX);
|
| //--- draw primitives with antialiasing by Wu's algorithm
|
| void LineWu(int x1,int y1,int x2,int y2,const uint clr,const uint style=UINT_MAX);
|
| void PolylineWu(const int &x[],const int &y[],const uint clr,const uint style=UINT_MAX);
|
| void PolygonWu(const int &x[],const int &y[],const uint clr,const uint style=UINT_MAX);
|
| void TriangleWu(const int x1,const int y1,const int x2,const int y2,const int x3,const int y3,const uint clr,const uint style=UINT_MAX);
|
| void CircleWu(const int x,const int y,const double r,const uint clr,const uint style=UINT_MAX);
|
| void EllipseWu(const int x1,const int y1,const int x2,const int y2,const uint clr,const uint style=UINT_MAX);
|
| //--- draw primitives with prefiltered antialiasing
|
| void LineThickVertical(const int x,const int y1,const int y2,const uint clr,const int size,const uint style,ENUM_LINE_END end_style);
|
| void LineThickHorizontal(const int x1,const int x2,const int y,const uint clr,const int size,const uint style,ENUM_LINE_END end_style);
|
| void LineThick(const int x1,const int y1,const int x2,const int y2,const uint clr,const int size,const uint style,ENUM_LINE_END end_style);
|
| void PolylineThick(const int &x[],const int &y[],const uint clr,const int size,const uint style,ENUM_LINE_END end_style);
|
| void PolygonThick(const int &x[],const int &y[],const uint clr,const int size,const uint style,ENUM_LINE_END end_style);
|
| //--- draw primitives smoothing polyline and polygon
|
| void PolylineSmooth(const int &x[],const int &y[],const uint clr,const int size,
|
| ENUM_LINE_STYLE style=STYLE_SOLID,ENUM_LINE_END end_style=LINE_END_ROUND,
|
| double tension=0.5,double step=10);
|
| void PolygonSmooth(int &x[],int &y[],const uint clr,const int size,
|
| ENUM_LINE_STYLE style=STYLE_SOLID,ENUM_LINE_END end_style=LINE_END_ROUND,
|
| double tension=0.5,double step=10);
|
| //--- BitBlt
|
| void BitBlt(int dst_x,int dst_y,const uint &src[],int src_width,int src_height,int src_x,int src_y,int src_dx,int src_dy,uint mode=0);
|
| //--- for text
|
| bool FontSet(const string name,const int size,const uint flags=0,const uint angle=0);
|
| bool FontNameSet(string name);
|
| bool FontSizeSet(int size);
|
| bool FontFlagsSet(uint flags);
|
| bool FontAngleSet(uint angle);
|
| void FontGet(string &name,int &size,uint &flags,uint &angle);
|
| string FontNameGet(void) const { return(m_fontname); }
|
| int FontSizeGet(void) const { return(m_fontsize); }
|
| uint FontFlagsGet(void) const { return(m_fontflags); }
|
| uint FontAngleGet(void) const { return(m_fontangle); }
|
| void TextOut(int x,int y,string text,const uint clr,uint alignment=0);
|
| int TextWidth(const string text);
|
| int TextHeight(const string text);
|
| void TextSize(const string text,int &width,int &height);
|
| //--- services
|
| static uint GetDefaultColor(const int i);
|
| void TransparentLevelSet(const uchar value);
|
| //--- load bitmap from file
|
| bool LoadFromFile(const string filename);
|
| //--- line style property
|
| uint LineStyleGet(void) const;
|
| void LineStyleSet(const uint style);
|
| //--- load bitmap from file to buffer
|
| static bool LoadBitmap(const string filename,uint &data[],int &width,int &height);
|
|
|
| private:
|
| bool FontSet(void);
|
| void TextOutFast(int x,int y,string text,const uint clr,uint alignment=0);
|
| bool PixelsSimilar(const uint clr0,const uint clr1,const uint threshould);
|
| //--- for Wu's algorithm
|
| void PixelTransform(const int x,const int y,const uint clr,const double alpha);
|
| //--- for circle and ellipse
|
| void PixelTransform4(const int x,const int y,const int dx,const int dy,const uint clr,const double alpha);
|
| void PixelSet4AA(const double x,const double y,const double dx,const double dy,const uint clr);
|
| //--- for thick line
|
| void SegmentVertical(const int x,const int y1,const int y2,const int ysign,const double r,const uint clr,ENUM_LINE_END end_style);
|
| void SegmentHorizontal(const int x1,const int x2,const int y,const int xsign,const double r,const uint clr,ENUM_LINE_END end_style);
|
| void Segment(const int x1,const int y1,const int x2,const int y2,const double kp0,const double kp1,const int xsign,const int ysign,
|
| const double rcos_k,const double rsin_k,const double r,const uint clr,ENUM_LINE_END end_style);
|
| double DistancePointSegment(const double px,const double py,const double x1,const double y1,const double x2,const double y2);
|
| //--- for pie
|
| double AngleCalc(int x1,int y1,int x2,int y2);
|
| //--- for polygon
|
| int PointClassify(const CPoint &p0,const CPoint &p1,const CPoint &p2);
|
| int PolygonClassify(const CPoint &p[]);
|
| bool IsPolygonConvex(CPoint &p[]);
|
| void PolygonNormalize(CPoint &p[]);
|
| void PolygonIntersect(CPoint &p[],CPoint &add[]);
|
| void PolygonFill(CPoint &p[],const uint clr);
|
| //--- for smoothing polyline and polygon
|
| void CalcCurveBezierEndp(const double xend,const double yend,const double xadj,const double yadj,const double tension,double &x,double &y);
|
| void CalcCurveBezier(const int &x[],const int &y[],const int i,const double tension,double &x1,double &y1,double &x2,double &y2);
|
| double CalcBezierX(const double t,const double x0,const double x1,const double x2,const double x3);
|
| double CalcBezierY(const double t,const double y0,const double y1,const double y2,const double y3);
|
|
|
| protected:
|
| //--- method for prefiltered antialiasing
|
| virtual double FilterFunction(const double x);
|
| };
|
| //+------------------------------------------------------------------+
|
| //| Initialize static array |
|
| //+------------------------------------------------------------------+
|
| uint CCanvas::m_default_colors[9]=
|
| {
|
| XRGB(0,0,255), // blue
|
| XRGB(255,0,0), // red
|
| XRGB(0,128,0), // green
|
| XRGB(255,242,0), // yellow
|
| XRGB(255,0,128), // pink
|
| XRGB(0,255,0), // lime
|
| XRGB(185,0,61), // crimson
|
| XRGB(0,183,239), // sky blue
|
| XRGB(255,128,0) // orange
|
| };
|
| //+------------------------------------------------------------------+
|
| //| Constructor |
|
| //+------------------------------------------------------------------+
|
| CCanvas::CCanvas(void) : m_chart_id(0),
|
| m_objname(NULL),
|
| m_objtype(WRONG_VALUE),
|
| m_rcname(NULL),
|
| m_width(0),
|
| m_height(0),
|
| m_format(COLOR_FORMAT_XRGB_NOALPHA),
|
| m_fontname("arial"),
|
| m_fontsize(-120),
|
| m_fontflags(0),
|
| m_fontangle(0),
|
| m_style(UINT_MAX),
|
| m_style_idx(0)
|
| {
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Destructor |
|
| //+------------------------------------------------------------------+
|
| CCanvas::~CCanvas(void)
|
| {
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Create dynamic resource |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::Create(const string name,const int width,const int height,ENUM_COLOR_FORMAT clrfmt)
|
| {
|
| Destroy();
|
| //--- prepare data array
|
| if(width>0 && height>0 && ArrayResize(m_pixels,width*height)>0)
|
| {
|
| //--- generate uniq resource name
|
| string uniq=(string)ChartID()+(string)GetTickCount()+"."+(string)(GetMicrosecondCount()&0x3FF);
|
|
|
| m_rcname="::" + StringSubstr(name,0,63-StringLen(uniq))+uniq;
|
| //--- initialize data with zeros
|
| ArrayInitialize(m_pixels,0);
|
| //--- create dynamic resource
|
| if(ResourceCreate(m_rcname,m_pixels,width,height,0,0,0,clrfmt))
|
| {
|
| //--- successfully created
|
| //--- complete initialization
|
| m_width =width;
|
| m_height=height;
|
| m_format=clrfmt;
|
| //--- succeed
|
| return(true);
|
| }
|
| }
|
| //--- error - destroy object
|
| Destroy();
|
| return(false);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Create object on chart with attached dynamic resource |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::CreateBitmap(const string name,const datetime time,const double price,
|
| const int width,const int height,ENUM_COLOR_FORMAT clrfmt)
|
| {
|
| return(CreateBitmap(0,0,name,time,price,width,height,clrfmt));
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Create object on chart with attached dynamic resource |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::CreateBitmap(const long chart_id,const int subwin,const string name,
|
| const datetime time,const double price,const int width,const int height,
|
| ENUM_COLOR_FORMAT clrfmt)
|
| {
|
| //--- create canvas
|
| if(Create(name,width,height,clrfmt))
|
| {
|
| //--- create attached object
|
| if(ObjectCreate(chart_id,name,OBJ_BITMAP,subwin,time,price))
|
| {
|
| //--- bind object with resource
|
| if(ObjectSetString(chart_id,name,OBJPROP_BMPFILE,m_rcname))
|
| {
|
| //--- successfully created
|
| //--- complete initialization
|
| m_chart_id=chart_id;
|
| m_objname =name;
|
| m_objtype =OBJ_BITMAP;
|
| //--- succeed
|
| return(true);
|
| }
|
| }
|
| }
|
| //--- error
|
| return(false);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Create object on chart with attached dynamic resource |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::CreateBitmapLabel(const string name,const int x,const int y,
|
| const int width,const int height,ENUM_COLOR_FORMAT clrfmt)
|
| {
|
| return(CreateBitmapLabel(0,0,name,x,y,width,height,clrfmt));
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Create object on chart with attached dynamic resource |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::CreateBitmapLabel(const long chart_id,const int subwin,const string name,
|
| const int x,const int y,const int width,const int height,
|
| ENUM_COLOR_FORMAT clrfmt)
|
| {
|
| //--- create canvas
|
| if(Create(name,width,height,clrfmt))
|
| {
|
| //--- create attached object
|
| if(ObjectCreate(chart_id,name,OBJ_BITMAP_LABEL,subwin,0,0))
|
| {
|
| //--- set x,y and bind object with resource
|
| if(ObjectSetInteger(chart_id,name,OBJPROP_XDISTANCE,x) &&
|
| ObjectSetInteger(chart_id,name,OBJPROP_YDISTANCE,y) &&
|
| ObjectSetString(chart_id,name,OBJPROP_BMPFILE,m_rcname))
|
| {
|
| //--- successfully created
|
| //--- complete initialization
|
| m_chart_id=chart_id;
|
| m_objname =name;
|
| m_objtype =OBJ_BITMAP_LABEL;
|
| //--- succeed
|
| return(true);
|
| }
|
| }
|
| }
|
| //--- error
|
| return(false);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Attach new object with bitmap resource |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::Attach(const long chart_id,const string objname,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA)
|
| {
|
| if(OBJ_BITMAP_LABEL==ObjectGetInteger(chart_id,objname,OBJPROP_TYPE))
|
| {
|
| string rcname=ObjectGetString(chart_id,objname,OBJPROP_BMPFILE);
|
| rcname=StringSubstr(rcname,StringFind(rcname,"::"));
|
| if(ResourceReadImage(rcname,m_pixels,(uint&)m_width,(uint&)m_height))
|
| {
|
| m_chart_id=chart_id;
|
| m_objname=objname;
|
| m_rcname=rcname;
|
| m_format=clrfmt;
|
| m_objtype=OBJ_BITMAP_LABEL;
|
| //--- success
|
| return(true);
|
| }
|
| }
|
| //--- failed
|
| return(false);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Attach new object without bitmap resource |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::Attach(const long chart_id,const string objname,const int width,const int height,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA)
|
| {
|
| if(OBJ_BITMAP_LABEL==ObjectGetInteger(chart_id,objname,OBJPROP_TYPE))
|
| {
|
| string rcname=ObjectGetString(chart_id,objname,OBJPROP_BMPFILE);
|
| if(StringLen(rcname)==0 && width>0 && height>0 && ArrayResize(m_pixels,width*height)>0)
|
| {
|
| ZeroMemory(m_pixels);
|
| if(ResourceCreate("::"+objname,m_pixels,width,height,0,0,0,clrfmt) &&
|
| ObjectSetString(chart_id,objname,OBJPROP_BMPFILE,"::"+objname))
|
| {
|
| m_chart_id=chart_id;
|
| m_width=width;
|
| m_height=height;
|
| m_objname=objname;
|
| m_rcname="::"+objname;
|
| m_format=clrfmt;
|
| m_objtype=OBJ_BITMAP_LABEL;
|
| //--- success
|
| return(true);
|
| }
|
| }
|
| }
|
| //--- failed
|
| return(false);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Remove object from chart and deallocate data array |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Destroy(void)
|
| {
|
| //--- delete object
|
| if(m_objname!=NULL)
|
| {
|
| ObjectDelete(m_chart_id,m_objname);
|
| m_chart_id=0;
|
| m_objname =NULL;
|
| m_objtype =WRONG_VALUE;
|
| }
|
| //--- deallocate array
|
| ArrayFree(m_pixels);
|
| //--- free resource
|
| if(m_rcname!=NULL)
|
| {
|
| ResourceFree(m_rcname);
|
| m_rcname=NULL;
|
| }
|
| //--- zeroize data
|
| m_width =0;
|
| m_height=0;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Update object on screen (redraw) |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Update(const bool redraw)
|
| {
|
| //--- check
|
| if(m_rcname==NULL)
|
| return;
|
| //--- update resource and redraw
|
| if(ResourceCreate(m_rcname,m_pixels,m_width,m_height,0,0,0,m_format) && redraw)
|
| ChartRedraw(this.m_chart_id);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Resize |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::Resize(const int width,const int height)
|
| {
|
| //--- check
|
| if(m_rcname!=NULL && width>0 && height>0)
|
| if(ArrayResize(m_pixels,width*height)>0)
|
| {
|
| m_width =width;
|
| m_height=height;
|
| //--- initialize data with zeros
|
| ArrayInitialize(m_pixels,0);
|
| //--- create dynamic resource
|
| if(ResourceCreate(m_rcname,m_pixels,m_width,m_height,0,0,0,m_format))
|
| {
|
| //--- bind object with resource
|
| if(m_objname!=NULL && ObjectSetString(m_chart_id,m_objname,OBJPROP_BMPFILE,m_rcname))
|
| return(true);
|
| }
|
| }
|
| //--- error
|
| return(false);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Clear/Fill color |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Erase(const uint clr)
|
| {
|
| ArrayInitialize(m_pixels,clr);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Get pixel color |
|
| //+------------------------------------------------------------------+
|
| uint CCanvas::PixelGet(const int x,const int y) const
|
| {
|
| //--- check coordinates
|
| if(x>=0 && x<m_width && y>=0 && y<m_height)
|
| return(m_pixels[y*m_width+x]);
|
| //--- error
|
| return(0);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Set pixel |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::PixelSet(const int x,const int y,const uint clr)
|
| {
|
| //--- check coordinates
|
| if(x>=0 && x<m_width && y>=0 && y<m_height)
|
| m_pixels[y*m_width+x]=clr;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Fill closed region with color |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Fill(int x,int y,const uint clr)
|
| {
|
| //--- check
|
| if(x<0 || x>=m_width || y<0 || y>=m_height)
|
| return;
|
| //---
|
| int index=y*m_width+x;
|
| uint old_clr=m_pixels[index];
|
| //--- check if replacement is necessary
|
| if(old_clr==clr)
|
| return;
|
| //--- use pseudo stack to emulate deeply-nested recursive calls
|
| int stack[];
|
| uint count=1;
|
| int idx;
|
| int total=ArraySize(m_pixels);
|
| //--- allocate memory for stack
|
| if(ArrayResize(stack,total)==-1)
|
| return;
|
| stack[0]=index;
|
| m_pixels[index]=clr;
|
| for(uint i=0; i<count; i++)
|
| {
|
| index=stack[i];
|
| x=index%m_width;
|
| //--- left adjacent point
|
| idx=index-1;
|
| if(x>0 && m_pixels[idx]==old_clr)
|
| {
|
| m_pixels[idx]=clr;
|
| stack[count++]=idx;
|
| }
|
| //--- top adjacent point
|
| idx=index-m_width;
|
| if(idx>=0 && m_pixels[idx]==old_clr)
|
| {
|
| m_pixels[idx]=clr;
|
| stack[count++]=idx;
|
| }
|
| //--- right adjacent point
|
| idx=index+1;
|
| if(x<m_width-1 && m_pixels[idx]==old_clr)
|
| {
|
| m_pixels[idx]=clr;
|
| stack[count++]=idx;
|
| }
|
| //--- bottom adjacent point
|
| idx=index+m_width;
|
| if(idx<total && m_pixels[idx]==old_clr)
|
| {
|
| m_pixels[idx]=clr;
|
| stack[count++]=idx;
|
| }
|
| }
|
| //--- deallocate memory
|
| ArrayFree(stack);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Fill closed region with color |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Fill(int x,int y,const uint clr,const uint threshould)
|
| {
|
| //--- check
|
| if(threshould==0.0)
|
| {
|
| Fill(x,y,clr);
|
| return;
|
| }
|
| if(x<0 || x>=m_width || y<0 || y>=m_height || threshould>255)
|
| return;
|
| //---
|
| int index=y*m_width+x;
|
| uint old_clr=m_pixels[index];
|
| //--- check if replacement is necessary
|
| if(old_clr==clr)
|
| return;
|
| //--- use pseudo stack to emulate deeply-nested recursive calls
|
| int stack[];
|
| uint count=1;
|
| int idx;
|
| int total=ArraySize(m_pixels);
|
| //--- allocate memory for stack
|
| if(ArrayResize(stack,total)==-1)
|
| return;
|
| stack[0]=index;
|
| m_pixels[index]=clr;
|
| for(uint i=0; i<count; i++)
|
| {
|
| index=stack[i];
|
| x=index%m_width;
|
| //--- left adjacent point
|
| idx=index-1;
|
| if(x>0 && PixelsSimilar(m_pixels[idx],old_clr,threshould) && m_pixels[idx]!=clr)
|
| {
|
| m_pixels[idx]=clr;
|
| stack[count++]=idx;
|
| }
|
| //--- top adjacent point
|
| idx=index-m_width;
|
| if(idx>=0 && PixelsSimilar(m_pixels[idx],old_clr,threshould) && m_pixels[idx]!=clr)
|
| {
|
| m_pixels[idx]=clr;
|
| stack[count++]=idx;
|
| }
|
| //--- right adjacent point
|
| idx=index+1;
|
| if(x<m_width-1 && PixelsSimilar(m_pixels[idx],old_clr,threshould) && m_pixels[idx]!=clr)
|
| {
|
| m_pixels[idx]=clr;
|
| stack[count++]=idx;
|
| }
|
| //--- bottom adjacent point
|
| idx=index+m_width;
|
| if(idx<total && PixelsSimilar(m_pixels[idx],old_clr,threshould) && m_pixels[idx]!=clr)
|
| {
|
| m_pixels[idx]=clr;
|
| stack[count++]=idx;
|
| }
|
| }
|
| //--- deallocate memory
|
| ArrayFree(stack);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw vertical line |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::LineVertical(int x,int y1,int y2,const uint clr)
|
| {
|
| int tmp;
|
| //--- sort by Y
|
| if(y1>y2)
|
| {
|
| tmp=y1;
|
| y1 =y2;
|
| y2 =tmp;
|
| }
|
| //--- line is out of image boundaries
|
| if(y2<0 || y1>=m_height || x<0 || x>=m_width)
|
| return;
|
| //--- stay withing image boundaries
|
| if(y1<0)
|
| y1=0;
|
| if(y2>=m_height)
|
| y2=m_height-1;
|
| //--- draw line
|
| int index=y1*m_width+x;
|
| for(int i=y1; i<=y2; i++,index+=m_width)
|
| m_pixels[index]=clr;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw horizontal line |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::LineHorizontal(int x1,int x2,int y,const uint clr)
|
| {
|
| int tmp;
|
| //--- sort by X
|
| if(x1>x2)
|
| {
|
| tmp=x1;
|
| x1 =x2;
|
| x2 =tmp;
|
| }
|
| //--- line is out of image boundaries
|
| if(x2<0 || x1>=m_width || y<0 || y>=m_height)
|
| return;
|
| //--- stay withing image boundaries
|
| if(x1<0)
|
| x1=0;
|
| if(x2>=m_width)
|
| x2=m_width-1;
|
| //--- draw line
|
| ArrayFill(m_pixels,y*m_width+x1,(x2-x1)+1,clr);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw line according to Bresenham's algorithm |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Line(int x1,int y1,int x2,int y2,const uint clr)
|
| {
|
| //--- line is out of image boundaries
|
| if((x1<0 && x2<0) || (y1<0 && y2<0))
|
| return;
|
| if(x1>=m_width && x2>=m_width)
|
| return;
|
| if(y1>=m_height && y2>=m_height)
|
| return;
|
| //--- get length by X and Y
|
| int dx=(x2>x1)? x2-x1 : x1-x2;
|
| int dy=(y2>y1)? y2-y1 : y1-y2;
|
| if(dx==0)
|
| {
|
| //--- vertical line
|
| LineVertical(x1,y1,y2,clr);
|
| return;
|
| }
|
| if(dy==0)
|
| {
|
| //--- horizontal line
|
| LineHorizontal(x1,x2,y1,clr);
|
| return;
|
| }
|
| //--- get direction by X and Y
|
| int sx=(x1<x2)? 1 : -1;
|
| int sy=(y1<y2)? 1 : -1;
|
| int er=dx-dy;
|
| bool draw=false;
|
| //--- continue to draw line
|
| while(x1!=x2 || y1!=y2)
|
| {
|
| if(x1<0 || x1>=m_width ||
|
| y1<0 || y1>=m_height)
|
| {
|
| if(draw)
|
| return;
|
| }
|
| else
|
| {
|
| //--- draw pixel
|
| m_pixels[y1*m_width+x1]=clr;
|
| draw=true;
|
| }
|
| //--- get coordinates of next pixel
|
| int er2=er<<1;
|
| if(er2>-dy)
|
| {
|
| er-=dy;
|
| x1+=sx;
|
| }
|
| if(er2<dx)
|
| {
|
| er+=dx;
|
| y1+=sy;
|
| }
|
| }
|
| //--- set pixel at the end
|
| PixelSet(x2,y2,clr);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw polyline |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Polyline(int &x[],int &y[],const uint clr)
|
| {
|
| int total=ArraySize(x);
|
| if(total>ArraySize(y))
|
| total=ArraySize(y);
|
| //--- check
|
| if(total<2)
|
| return;
|
| total--;
|
| //--- draw
|
| for(int i=0; i<total; i++)
|
| Line(x[i],y[i],x[i+1],y[i+1],clr);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw polygon |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Polygon(int &x[],int &y[],const uint clr)
|
| {
|
| //--- check arrays
|
| int total=ArraySize(x);
|
| if(total>ArraySize(y))
|
| total=ArraySize(y);
|
| //--- check
|
| if(total<2)
|
| return;
|
| total--;
|
| //--- draw
|
| for(int i=0; i<total; i++)
|
| Line(x[i],y[i],x[i+1],y[i+1],clr);
|
| //--- close the outline
|
| Line(x[total],y[total],x[0],y[0],clr);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw rectangle |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Rectangle(int x1,int y1,int x2,int y2,const uint clr)
|
| {
|
| LineHorizontal(x1,x2,y1,clr);
|
| LineVertical(x2,y1,y2,clr);
|
| LineHorizontal(x2,x1,y2,clr);
|
| LineVertical(x1,y2,y1,clr);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw triangle |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Triangle(int x1,int y1,int x2,int y2,int x3,int y3,const uint clr)
|
| {
|
| Line(x1,y1,x2,y2,clr);
|
| Line(x2,y2,x3,y3,clr);
|
| Line(x3,y3,x1,y1,clr);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw circle according to Bresenham's algorithm |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Circle(int x,int y,int r,const uint clr)
|
| {
|
| int f =1-r;
|
| int dd_x=1;
|
| int dd_y=-2*r;
|
| int dx =0;
|
| int dy =r;
|
| int xx,yy;
|
| //--- draw
|
| while(dy>=dx)
|
| {
|
| xx=x+dx;
|
| if(xx>=0 && xx<m_width)
|
| {
|
| yy=y+dy;
|
| if(yy>=0 && yy<m_height)
|
| m_pixels[yy*m_width+xx]=clr;
|
| yy=y-dy;
|
| if(yy>=0 && yy<m_height)
|
| m_pixels[yy*m_width+xx]=clr;
|
| }
|
| xx=x-dx;
|
| if(xx>=0 && xx<m_width)
|
| {
|
| yy=y+dy;
|
| if(yy>=0 && yy<m_height)
|
| m_pixels[yy*m_width+xx]=clr;
|
| yy=y-dy;
|
| if(yy>=0 && yy<m_height)
|
| m_pixels[yy*m_width+xx]=clr;
|
| }
|
| xx=x+dy;
|
| if(xx>=0 && xx<m_width)
|
| {
|
| yy=y+dx;
|
| if(yy>=0 && yy<m_height)
|
| m_pixels[yy*m_width+xx]=clr;
|
| yy=y-dx;
|
| if(yy>=0 && yy<m_height)
|
| m_pixels[yy*m_width+xx]=clr;
|
| }
|
| xx=x-dy;
|
| if(xx>=0 && xx<m_width)
|
| {
|
| yy=y+dx;
|
| if(yy>=0 && yy<m_height)
|
| m_pixels[yy*m_width+xx]=clr;
|
| yy=y-dx;
|
| if(yy>=0 && yy<m_height)
|
| m_pixels[yy*m_width+xx]=clr;
|
| }
|
| //---
|
| if(f>=0)
|
| {
|
| dy--;
|
| dd_y+=2;
|
| f+=dd_y;
|
| }
|
| dx++;
|
| dd_x+=2;
|
| f+=dd_x;
|
| }
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw ellipse according to Bresenham's algorithm |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Ellipse(int x1,int y1,int x2,int y2,const uint clr)
|
| {
|
| int x,y;
|
| int rx,ry;
|
| int dx,dy;
|
| int xx,yy;
|
| int rx_sq,ry_sq;
|
| int f;
|
| int tmp;
|
| //--- handle extreme conditions
|
| if(x1==x2)
|
| {
|
| if(y1==y2)
|
| PixelSet(x1,y1,clr);
|
| else
|
| LineVertical(x1,y1,y2,clr);
|
| return;
|
| }
|
| if(y1==y2)
|
| {
|
| LineHorizontal(x1,x2,y1,clr);
|
| return;
|
| }
|
| //--- sort by X
|
| if(x1>x2)
|
| {
|
| tmp=x1;
|
| x1 =x2;
|
| x2 =tmp;
|
| }
|
| //--- sort by Y
|
| if(y1>y2)
|
| {
|
| tmp=y1;
|
| y1 =y2;
|
| y2 =tmp;
|
| }
|
| x =(x2+x1)>>1;
|
| y =(y2+y1)>>1;
|
| rx=(x2-x1)>>1;
|
| ry=(y2-y1)>>1;
|
| dx=0;
|
| dy=ry;
|
| rx_sq=rx*rx;
|
| ry_sq=ry*ry;
|
| f=(rx_sq<<1)*((dy-1)*dy)+rx_sq+(ry_sq<<1)*(1-rx_sq);
|
| while(rx_sq*dy>ry_sq*dx)
|
| {
|
| yy=y+dy;
|
| if(yy>=0 && yy<m_height)
|
| {
|
| yy*=m_width;
|
| xx=x+dx;
|
| if(xx>=0 && xx<m_width)
|
| m_pixels[yy+xx]=clr;
|
| xx=x-dx;
|
| if(xx>=0 && xx<m_width)
|
| m_pixels[yy+xx]=clr;
|
| }
|
| yy=y-dy;
|
| if(yy>=0 && yy<m_height)
|
| {
|
| yy*=m_width;
|
| xx=x+dx;
|
| if(xx>=0 && xx<m_width)
|
| m_pixels[yy+xx]=clr;
|
| xx=x-dx;
|
| if(xx>=0 && xx<m_width)
|
| m_pixels[yy+xx]=clr;
|
| }
|
| if(f>=0)
|
| {
|
| dy--;
|
| f-=(rx_sq<<2)*dy;
|
| }
|
| f+=(ry_sq<<1)*(3+(dx<<1));
|
| dx++;
|
| }
|
| f=(ry_sq<<1)*(dx+1)*dx+(rx_sq<<1)*(dy*(dy-2)+1)+(1-(rx_sq<<1))*ry_sq;
|
| while(dy>=0)
|
| {
|
| yy=y+dy;
|
| if(yy>=0 && yy<m_height)
|
| {
|
| yy*=m_width;
|
| xx=x+dx;
|
| if(xx>=0 && xx<m_width)
|
| m_pixels[yy+xx]=clr;
|
| xx=x-dx;
|
| if(xx>=0 && xx<m_width)
|
| m_pixels[yy+xx]=clr;
|
| }
|
| yy=y-dy;
|
| if(yy>=0 && yy<m_height)
|
| {
|
| yy*=m_width;
|
| xx=x+dx;
|
| if(xx>=0 && xx<m_width)
|
| m_pixels[yy+xx]=clr;
|
| xx=x-dx;
|
| if(xx>=0 && xx<m_width)
|
| m_pixels[yy+xx]=clr;
|
| }
|
| if(f<=0)
|
| {
|
| dx++;
|
| f+=(ry_sq<<2)*dx;
|
| }
|
| dy--;
|
| f+=(rx_sq<<1)*(3-(dy<<1));
|
| }
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draws ellipse arc |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Arc(int x1,int y1,int x2,int y2,int x3,int y3,int x4,int y4,const uint clr)
|
| {
|
| int tmp;
|
| int x,y;
|
| double fi3;
|
| double fi4;
|
| //--- check
|
| if(x1==x2 || y1==y2)
|
| return;
|
| //--- sort by X
|
| if(x1>x2)
|
| {
|
| tmp=x1;
|
| x1 =x2;
|
| x2 =tmp;
|
| }
|
| //--- sort by Y
|
| if(y1>y2)
|
| {
|
| tmp=y1;
|
| y1 =y2;
|
| y2 =tmp;
|
| }
|
| x =(x2+x1)>>1;
|
| y =(y2+y1)>>1;
|
| //--- check rays
|
| if(x3==x && y3==y)
|
| return;
|
| if(x4==x && y4==y)
|
| return;
|
| //--- calculate parameters of ray x3,y3
|
| fi3=AngleCalc(x,y,x3,y3);
|
| //--- calculate parameters of ray x4,y4
|
| fi4=AngleCalc(x,y,x4,y4);
|
| //--- draw arc
|
| Arc(x,y,x2-x,y2-y,fi3,fi4,clr);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draws ellipse arc |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Arc(int x,int y,int rx,int ry,double fi3,double fi4,const uint clr)
|
| {
|
| int x3,y3,x4,y4;
|
| //--- check
|
| if(rx<10 || ry<10)
|
| return;
|
| if(rx<0)
|
| rx=-rx;
|
| if(ry<0)
|
| ry=-ry;
|
| //--- check rays
|
| if(fi3==fi4)
|
| return;
|
| //--- adjustment for passing through 0
|
| if(fi4<fi3)
|
| fi4+=2*M_PI;
|
| //--- draw arc
|
| Arc(x,y,rx,ry,fi3,fi4,x3,y3,x4,y4,clr);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Calculates angle between ray (x1,y1),(x1+1,y1) and |
|
| //| ray (x1,y1),(x2,y2) |
|
| //| Note that y coordinates are inversed |
|
| //+------------------------------------------------------------------+
|
| double CCanvas::AngleCalc(int x1,int y1,int x2,int y2)
|
| {
|
| double fi;
|
| //--- check
|
| if(x1==x2)
|
| {
|
| if(y1==y2)
|
| return(EMPTY_VALUE);
|
| fi=(y2<y1) ? M_PI_2 : 3*M_PI_2;
|
| }
|
| else
|
| {
|
| //--- calc
|
| fi=atan((double)(y1-y2)/(x2-x1));
|
| //--- adjust to the 0-2Pi range
|
| if(x2<x1)
|
| fi+=M_PI;
|
| else
|
| {
|
| if(fi<0)
|
| fi+=2*M_PI;
|
| }
|
| }
|
| //--- result
|
| return(fi);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draws ellipse arc and finds points of intersection with rays |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Arc(int x,int y,int rx,int ry,double fi3,double fi4,int &x3,int &y3,int &x4,int &y4,const uint clr)
|
| {
|
| //--- check
|
| if(rx<10 || ry<10)
|
| return;
|
| //--- variables
|
| int dx,dy;
|
| int xx,yy;
|
| int rx_sq,ry_sq;
|
| int f;
|
| double fi;
|
| //--- to find intersections
|
| bool ray3=false;
|
| bool ray4=false;
|
| bool ckw=false;
|
| int xx_c=0,yy_c=0;
|
| double fi_c=0.0;
|
| bool ackw=false;
|
| int xx_a=0,yy_a=0;
|
| double fi_a=0.0;
|
| //---
|
| rx_sq=rx*rx;
|
| ry_sq=ry*ry;
|
| //--- cannot avoid check if each intersection point is between rays
|
| //--- this will significantly decrease drawing speed, but there is no other way
|
| //--- split ellipse into four arcs
|
| //---
|
| //--- 1 top
|
| //---
|
| //--- if arc is obviously not within the rays range, don't draw
|
| fi=MathMod(fi4,2*M_PI);
|
| if((fi3<M_PI && fi3>0) || // ray 3 is in the 1st or 2nd quadrant
|
| (fi<M_PI && fi>0) || // ray 4 is in the 1st or 2nd quadrant
|
| (fi4-fi3>=M_PI)) // arc will pass through the top of the ellipse
|
| {
|
| dx=0;
|
| dy=ry;
|
| f=(rx_sq<<1)*((dy-1)*dy)+rx_sq+(ry_sq<<1)*(1-rx_sq);
|
| while(rx_sq*dy>=ry_sq*dx)
|
| {
|
| yy=y-dy;
|
| if(dx==0)
|
| {
|
| //--- central point
|
| fi=AngleCalc(0,0,0,-dy);
|
| if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
| {
|
| PixelSet(x,yy,clr);
|
| ckw=ackw=true;
|
| }
|
| else
|
| ckw=ackw=false;
|
| xx_c=x;
|
| yy_c=yy;
|
| fi_c=fi;
|
| xx_a=x;
|
| yy_a=yy;
|
| fi_a=fi;
|
| }
|
| else
|
| {
|
| //--- iterate clockwise
|
| xx=x+dx;
|
| fi=AngleCalc(0,0,dx,-dy);
|
| if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
| {
|
| PixelSet(xx,yy,clr);
|
| //--- if arc haven't been drawn before and intersection point of ray 4 and arc is not defined
|
| //--- this means that we (while iterating over points of the ellipse) had just crossed ray 4
|
| if(!ckw)
|
| {
|
| ckw=true;
|
| if(!ray4)
|
| {
|
| if(MathAbs(fi_c-MathMod(fi4,2*M_PI))<MathAbs(fi-MathMod(fi4,2*M_PI)))
|
| PixelSet(x4=xx_c,y4=yy_c,clr);
|
| else
|
| {
|
| x4=xx;
|
| y4=yy;
|
| }
|
| ray4=true;
|
| }
|
| }
|
| }
|
| else
|
| {
|
| //--- if arc has been drawn before and intersection point of ray 3 and arc is not defined
|
| //--- this means that we (while iterating over points of the ellipse) had just crossed ray 3
|
| if(ckw && !ray3)
|
| {
|
| if(MathAbs(fi_c-fi3)>MathAbs(fi-fi3))
|
| PixelSet(x3=xx,y3=yy,clr);
|
| else
|
| {
|
| x3=xx_c;
|
| y3=yy_c;
|
| }
|
| ray3=true;
|
| }
|
| ckw=false;
|
| }
|
| //--- save parameters of the last iteration
|
| xx_c=xx;
|
| yy_c=yy;
|
| fi_c=fi;
|
| //--- iterate counterclockwise
|
| xx=x-dx;
|
| fi=AngleCalc(0,0,-dx,-dy);
|
| if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
| {
|
| PixelSet(xx,yy,clr);
|
| //--- if arc haven't been drawn before and intersection point of ray 3 and arc is not defined
|
| //--- this means that we (while iterating over points of the ellipse) had just crossed ray 3
|
| if(!ackw)
|
| {
|
| ackw=true;
|
| if(!ray3)
|
| {
|
| if(MathAbs(fi_a-fi3)<MathAbs(fi-fi3))
|
| PixelSet(x3=xx_a,y3=yy_a,clr);
|
| else
|
| {
|
| x3=xx;
|
| y3=yy;
|
| }
|
| ray3=true;
|
| }
|
| }
|
| }
|
| else
|
| {
|
| //--- if arc has been drawn before and intersection point of ray 3 and arc is not defined
|
| //--- this means that we (while iterating over points of the ellipse) had just crossed ray 4
|
| if(ackw && !ray4)
|
| {
|
| if(MathAbs(fi_a-MathMod(fi4,2*M_PI))>MathAbs(fi-MathMod(fi4,2*M_PI)))
|
| PixelSet(x4=xx,y4=yy,clr);
|
| else
|
| {
|
| x4=xx_a;
|
| y4=yy_a;
|
| }
|
| ray4=true;
|
| }
|
| ackw=false;
|
| }
|
| //--- save parameters of the last iteration
|
| xx_a=xx;
|
| yy_a=yy;
|
| fi_a=fi;
|
| }
|
| //--- calculate coordinates of the next point
|
| if(f>=0)
|
| {
|
| dy--;
|
| f-=(rx_sq<<2)*dy;
|
| }
|
| f+=(ry_sq<<1)*(3+(dx<<1));
|
| dx++;
|
| }
|
| //--- if arc has been drawn clockwise "to the end" and ray 3 had not been found
|
| if(ckw && !ray3)
|
| {
|
| fi=AngleCalc(0,0,dx,-dy);
|
| if(MathAbs(fi_c-fi3)>MathAbs(fi-fi3))
|
| PixelSet(x3=x+dx,y3=y-dy,clr);
|
| else
|
| {
|
| x3=xx_c;
|
| y3=yy_c;
|
| }
|
| }
|
| //--- if arc has been drawn counterclockwise "to the end" and ray 4 had not been found
|
| if(ackw && !ray4)
|
| {
|
| fi=AngleCalc(0,0,-dx,-dy);
|
| if(MathAbs(fi_a-MathMod(fi4,2*M_PI))>MathAbs(fi-MathMod(fi4,2*M_PI)))
|
| PixelSet(x4=x-dx,y4=y-dy,clr);
|
| else
|
| {
|
| x4=xx_a;
|
| y4=yy_a;
|
| }
|
| }
|
| }
|
| //--- 2 left
|
| //---
|
| //--- if arc is obviously not within the rays range, don't draw
|
| fi=MathMod(fi4,2*M_PI);
|
| if((fi3>M_PI_2 && fi3<3*M_PI_2) || // ray 3 is in the 2nd or 3rd quadrant
|
| (fi>M_PI_2 && fi<3*M_PI_2) || // ray 4 is in the 2nd or 3rd quadrant
|
| (fi4-fi3>=M_PI)) // arc will pass through the left part of the ellipse
|
| {
|
| dx=rx;
|
| dy=0;
|
| f=(ry_sq<<1)*((dx-1)*dx)+ry_sq+(rx_sq<<1)*(1-ry_sq);
|
| while(ry_sq*dx>=rx_sq*dy)
|
| {
|
| xx=x-dx;
|
| if(dy==0)
|
| {
|
| //--- central point
|
| fi=AngleCalc(0,0,-dx,0);
|
| if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
| {
|
| PixelSet(xx,y,clr);
|
| ckw=ackw=true;
|
| }
|
| else
|
| ckw=ackw=false;
|
| xx_c=xx;
|
| yy_c=y;
|
| fi_c=fi;
|
| xx_a=xx;
|
| yy_a=y;
|
| fi_a=fi;
|
| }
|
| else
|
| {
|
| //--- iterate clockwise
|
| yy=y-dy;
|
| fi=AngleCalc(0,0,-dx,-dy);
|
| if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
| {
|
| PixelSet(xx,yy,clr);
|
| //--- if arc haven't been drawn before and intersection point of ray 4 and arc is not defined
|
| //--- this means that we (while iterating over points of the ellipse) had just crossed ray 4
|
| if(!ckw)
|
| {
|
| ckw=true;
|
| if(!ray4)
|
| {
|
| if(MathAbs(fi_c-MathMod(fi4,2*M_PI))<MathAbs(fi-MathMod(fi4,2*M_PI)))
|
| PixelSet(x4=xx_c,y4=yy_c,clr);
|
| else
|
| {
|
| x4=xx;
|
| y4=yy;
|
| }
|
| ray4=true;
|
| }
|
| }
|
| }
|
| else
|
| {
|
| //--- if arc has been drawn before and intersection point of ray 3 and arc is not defined
|
| //--- this means that we (while iterating over points of the ellipse) had just crossed ray 3
|
| if(ckw && !ray3)
|
| {
|
| if(MathAbs(fi_c-fi3)>MathAbs(fi-fi3))
|
| PixelSet(x3=xx,y3=yy,clr);
|
| else
|
| {
|
| x3=xx_c;
|
| y3=yy_c;
|
| }
|
| ray3=true;
|
| }
|
| ckw=false;
|
| }
|
| //--- save parameters of the last iteration
|
| xx_c=xx;
|
| yy_c=yy;
|
| fi_c=fi;
|
| //--- iterate counterclockwise
|
| yy=y+dy;
|
| fi=AngleCalc(0,0,-dx,dy);
|
| if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
| {
|
| PixelSet(xx,yy,clr);
|
| //--- if arc haven't been drawn before and intersection point of ray 3 and arc is not defined
|
| //--- this means that we (while iterating over points of the ellipse) had just crossed ray 3
|
| if(!ackw)
|
| {
|
| ackw=true;
|
| if(!ray3)
|
| {
|
| if(MathAbs(fi_a-fi3)<MathAbs(fi-fi3))
|
| PixelSet(x3=xx_a,y3=yy_a,clr);
|
| else
|
| {
|
| x3=xx;
|
| y3=yy;
|
| }
|
| ray3=true;
|
| }
|
| }
|
| }
|
| else
|
| {
|
| //--- if arc has been drawn before and intersection point of ray 3 and arc is not defined
|
| //--- this means that we (while iterating over points of the ellipse) had just crossed ray 4
|
| if(ackw && !ray4)
|
| {
|
| if(MathAbs(fi_a-MathMod(fi4,2*M_PI))>MathAbs(fi-MathMod(fi4,2*M_PI)))
|
| PixelSet(x4=xx,y4=yy,clr);
|
| else
|
| {
|
| x4=xx_a;
|
| y4=yy_a;
|
| }
|
| ray4=true;
|
| }
|
| ackw=false;
|
| }
|
| //--- save parameters of the last iteration
|
| xx_a=xx;
|
| yy_a=yy;
|
| fi_a=fi;
|
| }
|
| //--- calculate coordinates of the next point
|
| if(f>=0)
|
| {
|
| dx--;
|
| f-=(ry_sq<<2)*dx;
|
| }
|
| f+=(rx_sq<<1)*(3+(dy<<1));
|
| dy++;
|
| }
|
| //--- if arc has been drawn clockwise "to the end" and ray 3 had not been found
|
| if(ckw && !ray3)
|
| {
|
| fi=AngleCalc(0,0,-dx,-dy);
|
| if(MathAbs(fi_c-fi3)>MathAbs(fi-fi3))
|
| PixelSet(x3=x-dx,y3=y-dy,clr);
|
| else
|
| {
|
| x3=xx_c;
|
| y3=yy_c;
|
| }
|
| }
|
| //--- if arc has been drawn counterclockwise "to the end" and ray 4 had not been found
|
| if(ackw && !ray4)
|
| {
|
| fi=AngleCalc(0,0,-dx,dy);
|
| if(MathAbs(fi_a-MathMod(fi4,2*M_PI))>MathAbs(fi-MathMod(fi4,2*M_PI)))
|
| PixelSet(x4=x-dx,y4=y+dy,clr);
|
| else
|
| {
|
| x4=xx_a;
|
| y4=yy_a;
|
| }
|
| }
|
| }
|
| //--- 3 bottom
|
| //---
|
| //--- if arc is obviously not within the rays range, don't draw
|
| fi=MathMod(fi4,2*M_PI);
|
| if((fi3>M_PI && fi3<2*M_PI) || // ray 3 is in the 3rd or 4th quadrant
|
| (fi>M_PI && fi<2*M_PI) || // ray 4 is in the 3rd or 4th quadrant
|
| (fi4-fi3>=M_PI)) // arc will pass through the bottom of the ellipse
|
| {
|
| dx=0;
|
| dy=ry;
|
| f=(rx_sq<<1)*((dy-1)*dy)+rx_sq+(ry_sq<<1)*(1-rx_sq);
|
| while(rx_sq*dy>=ry_sq*dx)
|
| {
|
| yy=y+dy;
|
| if(dx==0)
|
| {
|
| //--- central point
|
| fi=AngleCalc(0,0,0,dy);
|
| if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
| {
|
| PixelSet(x,yy,clr);
|
| ckw=ackw=true;
|
| }
|
| else
|
| ckw=ackw=false;
|
| xx_c=x;
|
| yy_c=yy;
|
| fi_c=fi;
|
| xx_a=x;
|
| yy_a=yy;
|
| fi_a=fi;
|
| }
|
| else
|
| {
|
| //--- iterate clockwise
|
| xx=x-dx;
|
| fi=AngleCalc(0,0,-dx,dy);
|
| if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
| {
|
| PixelSet(xx,yy,clr);
|
| //--- if arc haven't been drawn before and intersection point of ray 4 and arc is not defined
|
| //--- this means that we (while iterating over points of the ellipse) had just crossed ray 4
|
| if(!ckw)
|
| {
|
| ckw=true;
|
| if(!ray4)
|
| {
|
| if(MathAbs(fi_c-MathMod(fi4,2*M_PI))<MathAbs(fi-MathMod(fi4,2*M_PI)))
|
| PixelSet(x4=xx_c,y4=yy_c,clr);
|
| else
|
| {
|
| x4=xx;
|
| y4=yy;
|
| }
|
| ray4=true;
|
| }
|
| }
|
| }
|
| else
|
| {
|
| //--- if arc has been drawn before and intersection point of ray 3 and arc is not defined
|
| //--- this means that we (while iterating over points of the ellipse) had just crossed ray 3
|
| if(ckw && !ray3)
|
| {
|
| if(MathAbs(fi_c-fi3)>MathAbs(fi-fi3))
|
| PixelSet(x3=xx,y3=yy,clr);
|
| else
|
| {
|
| x3=xx_c;
|
| y3=yy_c;
|
| }
|
| ray3=true;
|
| }
|
| ckw=false;
|
| }
|
| //--- save parameters of the last iteration
|
| xx_c=xx;
|
| yy_c=yy;
|
| fi_c=fi;
|
| //--- iterate counterclockwise
|
| xx=x+dx;
|
| fi=AngleCalc(0,0,dx,dy);
|
| if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
| {
|
| PixelSet(xx,yy,clr);
|
| //--- if arc haven't been drawn before and intersection point of ray 3 and arc is not defined
|
| //--- this means that we (while iterating over points of the ellipse) had just crossed ray 3
|
| if(!ackw)
|
| {
|
| ackw=true;
|
| if(!ray3)
|
| {
|
| if(MathAbs(fi_a-fi3)<MathAbs(fi-fi3))
|
| PixelSet(x3=xx_a,y3=yy_a,clr);
|
| else
|
| {
|
| x3=xx;
|
| y3=yy;
|
| }
|
| ray3=true;
|
| }
|
| }
|
| }
|
| else
|
| {
|
| //--- if arc has been drawn before and intersection point of ray 3 and arc is not defined
|
| //--- this means that we (while iterating over points of the ellipse) had just crossed ray 4
|
| if(ackw && !ray4)
|
| {
|
| if(MathAbs(fi_a-MathMod(fi4,2*M_PI))>MathAbs(fi-MathMod(fi4,2*M_PI)))
|
| PixelSet(x4=xx,y4=yy,clr);
|
| else
|
| {
|
| x4=xx_a;
|
| y4=yy_a;
|
| }
|
| ray4=true;
|
| }
|
| ackw=false;
|
| }
|
| //--- save parameters of the last iteration
|
| xx_a=xx;
|
| yy_a=yy;
|
| fi_a=fi;
|
| }
|
| //--- calculate coordinates of the next point
|
| if(f>=0)
|
| {
|
| dy--;
|
| f-=(rx_sq<<2)*dy;
|
| }
|
| f+=(ry_sq<<1)*(3+(dx<<1));
|
| dx++;
|
| }
|
| //--- if arc has been drawn clockwise "to the end" and ray 3 had not been found
|
| if(ckw && !ray3)
|
| {
|
| fi=AngleCalc(0,0,-dx,dy);
|
| if(MathAbs(fi_c-fi3)>MathAbs(fi-fi3))
|
| PixelSet(x3=x-dx,y3=y+dy,clr);
|
| else
|
| {
|
| x3=xx_c;
|
| y3=yy_c;
|
| }
|
| }
|
| //--- if arc has been drawn counterclockwise "to the end" and ray 4 had not been found
|
| if(ackw && !ray4)
|
| {
|
| fi=AngleCalc(0,0,dx,dy);
|
| if(MathAbs(fi_a-MathMod(fi4,2*M_PI))>MathAbs(fi-MathMod(fi4,2*M_PI)))
|
| PixelSet(x4=x+dx,y4=y+dy,clr);
|
| else
|
| {
|
| x4=xx_a;
|
| y4=yy_a;
|
| }
|
| }
|
| }
|
| //--- 4 right
|
| //---
|
| //--- if arc is obviously not within the rays range, don't draw
|
| fi=MathMod(fi4,2*M_PI);
|
| if((fi3<M_PI_2 || fi3>3*M_PI_2) || // ray 3 is 1 or 4 quadrant
|
| (fi<M_PI_2 || fi>3*M_PI_2) || // ray 4 is 1 or 4 quadrant
|
| (fi4-fi3>=M_PI)) // arc will pass through the right side of the ellipse
|
| {
|
| dx=rx;
|
| dy=0;
|
| f=(ry_sq<<1)*((dx-1)*dx)+ry_sq+(rx_sq<<1)*(1-ry_sq);
|
| while(ry_sq*dx>=rx_sq*dy)
|
| {
|
| xx=x+dx;
|
| if(dy==0)
|
| {
|
| //--- central point
|
| fi=AngleCalc(0,0,dx,0);
|
| if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
| {
|
| PixelSet(xx,y,clr);
|
| ckw=ackw=true;
|
| }
|
| else
|
| ckw=ackw=false;
|
| xx_c=xx;
|
| yy_c=y;
|
| fi_c=fi;
|
| xx_a=xx;
|
| yy_a=y;
|
| fi_a=fi;
|
| }
|
| else
|
| {
|
| //--- iterate clockwise
|
| yy=y+dy;
|
| fi=AngleCalc(0,0,dx,dy);
|
| if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
| {
|
| PixelSet(xx,yy,clr);
|
| //--- if arc haven't been drawn before and intersection point of ray 4 and arc is not defined
|
| //--- this means that we (while iterating over points of the ellipse) had just crossed ray 4
|
| if(!ckw)
|
| {
|
| ckw=true;
|
| if(!ray4)
|
| {
|
| if(MathAbs(fi_c-MathMod(fi4,2*M_PI))<MathAbs(fi-MathMod(fi4,2*M_PI)))
|
| PixelSet(x4=xx_c,y4=yy_c,clr);
|
| else
|
| {
|
| x4=xx;
|
| y4=yy;
|
| }
|
| ray4=true;
|
| }
|
| }
|
| }
|
| else
|
| {
|
| //--- if arc has been drawn before and intersection point of ray 3 and arc is not defined
|
| //--- this means that we (while iterating over points of the ellipse) had just crossed ray 3
|
| if(ckw && !ray3)
|
| {
|
| if(MathAbs(fi_c-fi3)>MathAbs(fi-fi3))
|
| PixelSet(x3=xx,y3=yy,clr);
|
| else
|
| {
|
| x3=xx_c;
|
| y3=yy_c;
|
| }
|
| ray3=true;
|
| }
|
| ckw=false;
|
| }
|
| //--- save parameters of the last iteration
|
| xx_c=xx;
|
| yy_c=yy;
|
| fi_c=fi;
|
| //--- iterate counterclockwise
|
| yy=y-dy;
|
| fi=AngleCalc(0,0,dx,-dy);
|
| if((fi<=fi4 && fi3<=fi) || (fi4>=2*M_PI && fi<=fi4-2*M_PI))
|
| {
|
| PixelSet(xx,yy,clr);
|
| //--- if arc haven't been drawn before and intersection point of ray 3 and arc is not defined
|
| //--- this means that we (while iterating over points of the ellipse) had just crossed ray 3
|
| if(!ackw)
|
| {
|
| ackw=true;
|
| if(!ray3)
|
| {
|
| if(MathAbs(MathMod(fi_a,2*M_PI)-fi3)<MathAbs(fi-fi3))
|
| PixelSet(x3=xx_a,y3=yy_a,clr);
|
| else
|
| {
|
| x3=xx;
|
| y3=yy;
|
| }
|
| ray3=true;
|
| }
|
| }
|
| }
|
| else
|
| {
|
| //--- if arc has been drawn before and intersection point of ray 3 and arc is not defined
|
| //--- this means that we (while iterating over points of the ellipse) had just crossed ray 4
|
| if(ackw && !ray4)
|
| {
|
| if(MathAbs(MathMod(fi_a,2*M_PI)-MathMod(fi4,2*M_PI))>MathAbs(fi-MathMod(fi4,2*M_PI)))
|
| PixelSet(x4=xx,y4=yy,clr);
|
| else
|
| {
|
| x4=xx_a;
|
| y4=yy_a;
|
| }
|
| ray4=true;
|
| }
|
| ackw=false;
|
| }
|
| //--- save parameters of the last iteration
|
| xx_a=xx;
|
| yy_a=yy;
|
| fi_a=fi;
|
| }
|
| //--- calculate coordinates of the next point
|
| if(f>=0)
|
| {
|
| dx--;
|
| f-=(ry_sq<<2)*dx;
|
| }
|
| f+=(rx_sq<<1)*(3+(dy<<1));
|
| dy++;
|
| }
|
| //--- if arc has been drawn clockwise "to the end" and ray 3 had not been found
|
| if(ckw && !ray3)
|
| {
|
| fi=AngleCalc(0,0,dx,dy);
|
| if(MathAbs(fi_c-fi3)>MathAbs(fi-fi3))
|
| PixelSet(x3=x+dx,y3=y+dy,clr);
|
| else
|
| {
|
| x3=xx_c;
|
| y3=yy_c;
|
| }
|
| }
|
| //--- if arc has been drawn counterclockwise "to the end" and ray 4 had not been found
|
| if(ackw && !ray4)
|
| {
|
| fi=AngleCalc(0,0,dx,-dy);
|
| if(MathAbs(MathMod(fi_a,2*M_PI)-MathMod(fi4,2*M_PI))>MathAbs(fi-MathMod(fi4,2*M_PI)))
|
| PixelSet(x4=x+dx,y4=y-dy,clr);
|
| else
|
| {
|
| x4=xx_a;
|
| y4=yy_a;
|
| }
|
| }
|
| }
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draws ellipse pie |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Pie(int x1,int y1,int x2,int y2,int x3,int y3,int x4,int y4,const uint clr,const uint fill_clr)
|
| {
|
| int tmp;
|
| int x,y;
|
| //---
|
| double fi3;
|
| double fi4;
|
| //--- check
|
| if(x1==x2 || y1==y2)
|
| return;
|
| //--- sort by X
|
| if(x1>x2)
|
| {
|
| tmp=x1;
|
| x1 =x2;
|
| x2 =tmp;
|
| }
|
| //--- sort by Y
|
| if(y1>y2)
|
| {
|
| tmp=y1;
|
| y1 =y2;
|
| y2 =tmp;
|
| }
|
| x =(x2+x1)>>1;
|
| y =(y2+y1)>>1;
|
| //--- check rays
|
| if(x3==x && y3==y)
|
| return;
|
| if(x4==x && y4==y)
|
| return;
|
| //--- calculate parameters of ray x3,y3
|
| fi3=AngleCalc(x,y,x3,y3);
|
| //--- calculate parameters of ray x4,y4
|
| fi4=AngleCalc(x,y,x4,y4);
|
| //--- draw pie
|
| Pie(x,y,x2-x,y2-y,fi3,fi4,clr,fill_clr);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draws ellipse pie |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Pie(int x,int y,int rx,int ry,double fi3,double fi4,const uint clr,const uint fill_clr)
|
| {
|
| int x3=x;
|
| int y3=y;
|
| int x4=x;
|
| int y4=y;
|
| //--- check
|
| if(rx==0 || ry==0)
|
| return;
|
| if(rx<0)
|
| rx=-rx;
|
| if(ry<0)
|
| ry=-ry;
|
| //--- check rays
|
| if(fi3==fi4)
|
| return;
|
| //--- adjustment for passing through 0
|
| if(fi4<fi3)
|
| fi4+=2*M_PI;
|
| //--- draw arc and radii
|
| Arc(x,y,rx,ry,fi3,fi4,x3,y3,x4,y4,clr);
|
| if((x==x3 && y==y3) || (x==x4 && y==y4))
|
| return;
|
| Line(x,y,x3,y3,clr);
|
| Line(x,y,x4,y4,clr);
|
| //--- fill
|
| if(rx>ry)
|
| rx=ry;
|
| double fi=(fi3+fi4)/2;
|
| int xf=x+(int)(0.9*rx*cos(fi));
|
| int yf=y-(int)(0.9*rx*sin(fi));
|
| Fill(xf,yf,fill_clr);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw filled circle |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::FillCircle(int x,int y,int r,const uint clr)
|
| {
|
| int f =1-r;
|
| int dd_x=1;
|
| int dd_y=-2*r;
|
| int dx =0;
|
| int dy =r;
|
| //--- draw
|
| while(dy>=dx)
|
| {
|
| LineHorizontal(x-dy,x+dy,y-dx,clr);
|
| LineHorizontal(x-dy,x+dy,y+dx,clr);
|
| //---
|
| if(f>=0)
|
| {
|
| LineHorizontal(x-dx,x+dx,y-dy,clr);
|
| LineHorizontal(x-dx,x+dx,y+dy,clr);
|
| dy--;
|
| dd_y+=2;
|
| f+=dd_y;
|
| }
|
| dx++;
|
| dd_x+=2;
|
| f+=dd_x;
|
| }
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw filled ellipse |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::FillEllipse(int x1,int y1,int x2,int y2,const uint clr)
|
| {
|
| int x,y;
|
| int rx,ry;
|
| int dx,dy;
|
| int rx_sq,ry_sq;
|
| int f;
|
| int tmp;
|
| //--- handle extreme conditions
|
| if(x1==x2)
|
| {
|
| if(y1==y2)
|
| PixelSet(x1,y1,clr);
|
| else
|
| LineVertical(x1,y1,y2,clr);
|
| return;
|
| }
|
| if(y1==y2)
|
| {
|
| LineHorizontal(x1,x2,y1,clr);
|
| return;
|
| }
|
| //--- sort by X
|
| if(x1>x2)
|
| {
|
| tmp=x1;
|
| x1 =x2;
|
| x2 =tmp;
|
| }
|
| //--- sort by Y
|
| if(y1>y2)
|
| {
|
| tmp=y1;
|
| y1 =y2;
|
| y2 =tmp;
|
| }
|
| x =(x2+x1)>>1;
|
| y =(y2+y1)>>1;
|
| rx=(x2-x1)>>1;
|
| ry=(y2-y1)>>1;
|
| dx=0;
|
| dy=ry;
|
| rx_sq=rx*rx;
|
| ry_sq=ry*ry;
|
| f=(rx_sq<<1)*((dy-1)*dy)+rx_sq+(ry_sq<<1)*(1-rx_sq);
|
| while(rx_sq*dy>ry_sq*(dx))
|
| {
|
| LineHorizontal(x-dx,x+dx,y+dy,clr);
|
| LineHorizontal(x-dx,x+dx,y-dy,clr);
|
| if(f>=0)
|
| {
|
| dy--;
|
| f-=(rx_sq<<2)*dy;
|
| }
|
| f+=(ry_sq<<1)*(3+(dx<<1));
|
| dx++;
|
| }
|
| f=(ry_sq<<1)*(dx+1)*dx+(rx_sq<<1)*(dy*(dy-2)+1)+(1-(rx_sq<<1))*ry_sq;
|
| while(dy>=0)
|
| {
|
| LineHorizontal(x-dx,x+dx,y+dy,clr);
|
| LineHorizontal(x-dx,x+dx,y-dy,clr);
|
| if(f<=0)
|
| {
|
| dx++;
|
| f+=(ry_sq<<2)*dx;
|
| }
|
| dy--;
|
| f+=(rx_sq<<1)*(3-(dy<<1));
|
| }
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw filled rectangle |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::FillRectangle(int x1,int y1,int x2,int y2,const uint clr)
|
| {
|
| int tmp;
|
| //--- sort vertexes
|
| if(x2<x1)
|
| {
|
| tmp=x1;
|
| x1 =x2;
|
| x2 =tmp;
|
| }
|
| if(y2<y1)
|
| {
|
| tmp=y1;
|
| y1 =y2;
|
| y2 =tmp;
|
| }
|
| //--- out of screen boundaries
|
| if(x2<0 || y2<0 || x1>=m_width || y1>=m_height)
|
| return;
|
| //--- stay withing screen boundaries
|
| if(x1<0)
|
| x1=0;
|
| if(y1<0)
|
| y1=0;
|
| if(x2>=m_width)
|
| x2=m_width -1;
|
| if(y2>=m_height)
|
| y2=m_height-1;
|
| int len=(x2-x1)+1;
|
| //--- set pixels
|
| for(; y1<=y2; y1++)
|
| ArrayFill(m_pixels,y1*m_width+x1,len,clr);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw filled triangle |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::FillTriangle(int x1,int y1,int x2,int y2,int x3,int y3,const uint clr)
|
| {
|
| int xx1,xx2,tmp;
|
| double k1=0,k2=0,xd1,xd2;
|
| //--- sort vertexes from lesser to greater
|
| if(y1>y2)
|
| {
|
| tmp=y2;
|
| y2 =y1;
|
| y1 =tmp;
|
| tmp=x2;
|
| x2 =x1;
|
| x1=tmp;
|
| }
|
| if(y1>y3)
|
| {
|
| tmp=y1;
|
| y1 =y3;
|
| y3 =tmp;
|
| tmp=x1;
|
| x1 =x3;
|
| x3 =tmp;
|
| }
|
| if(y2>y3)
|
| {
|
| tmp=y2;
|
| y2 =y3;
|
| y3 =tmp;
|
| tmp=x2;
|
| x2 =x3;
|
| x3 =tmp;
|
| }
|
| //--- all vertexes are out of image boundaries
|
| if(y3<0 || y1>m_height)
|
| return;
|
| if(x1<0 && x2<0 && x3<0)
|
| return;
|
| if(x1>m_width && x2>m_width && x3>m_width)
|
| return;
|
| //--- find coefficients of lines
|
| if((tmp=y1-y2)!=0)
|
| k1=(x1-x2)/(double)tmp;
|
| if((tmp=y1-y3)!=0)
|
| k2=(x1-x3)/(double)tmp;
|
| //---
|
| xd1=x1;
|
| xd2=x1;
|
| //---
|
| for(int i=y1; i<=y3; i++)
|
| {
|
| if(i==y2)
|
| {
|
| if((tmp=y2-y3)!=0)
|
| k1=(x2-x3)/(double)tmp;
|
| xd1=x2;
|
| }
|
| //--- calculate new boundaries of triangle line
|
| xx1 =(int)xd1;
|
| xd1+=k1;
|
| xx2 =(int)xd2;
|
| xd2+=k2;
|
| //--- triangle line is out of screen boundaries
|
| if(i<0 || i>=m_height)
|
| continue;
|
| //--- sort
|
| if(xx1>xx2)
|
| {
|
| tmp=xx1;
|
| xx1=xx2;
|
| xx2=tmp;
|
| }
|
| //--- line is out of screen boundaries
|
| if(xx2<0 || xx1>=m_width)
|
| continue;
|
| //--- draw only what is within screen boundaries
|
| if(xx1<0)
|
| xx1=0;
|
| if(xx2>=m_width)
|
| xx2=m_width-1;
|
| //--- draw horizontal line of triangle
|
| ArrayFill(m_pixels,i*m_width+xx1,xx2-xx1,clr);
|
| }
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw filled poligon |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::FillPolygon(int &x[],int &y[],const uint clr)
|
| {
|
| static CPoint p[];
|
| int total=ArraySize(x);
|
| if(total>ArraySize(y))
|
| total=ArraySize(y);
|
| //--- check
|
| if(total<3)
|
| return;
|
| //--- resize array of points
|
| ArrayResize(p,total);
|
| //--- find top-left point
|
| int imin=0;
|
| int xmin=x[0];
|
| int ymin=y[0];
|
| for(int i=1; i<total; i++)
|
| {
|
| if(y[i]>ymin)
|
| continue;
|
| if(y[i]==ymin)
|
| {
|
| if(x[i]<xmin)
|
| {
|
| xmin=x[i];
|
| imin=i;
|
| }
|
| continue;
|
| }
|
| xmin=x[i];
|
| ymin=y[i];
|
| imin=i;
|
| }
|
| //--- copy coordinates arrays to array of pixels (starting from top-left)
|
| for(int i=0; i<total; i++,imin++)
|
| {
|
| p[i].x=x[imin%total];
|
| p[i].y=y[imin%total];
|
| }
|
| PolygonFill(p,clr);
|
| ArrayFree(p);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw pixel with antialiasing |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::PixelSetAA(const double x,const double y,const uint clr)
|
| {
|
| static double rr[4];
|
| static int xx[4];
|
| static int yy[4];
|
| //--- preliminary calculations
|
| int ix=(int)MathRound(x);
|
| int iy=(int)MathRound(y);
|
| double rrr=0;
|
| double k;
|
| double dx=x-ix;
|
| double dy=y-iy;
|
| uchar a,r,g,b;
|
| uint c;
|
| //--- no need for anti-aliasing
|
| if(dx==0.0 && dy==0.0)
|
| {
|
| PixelSet(ix,iy,clr);
|
| return;
|
| }
|
| //--- prepare array of pixels
|
| xx[0]=xx[2]=ix;
|
| yy[0]=yy[1]=iy;
|
| if(dx<0.0)
|
| xx[1]=xx[3]=ix-1;
|
| if(dx==0.0)
|
| xx[1]=xx[3]=ix;
|
| if(dx>0.0)
|
| xx[1]=xx[3]=ix+1;
|
| if(dy<0.0)
|
| yy[2]=yy[3]=iy-1;
|
| if(dy==0.0)
|
| yy[2]=yy[3]=iy;
|
| if(dy>0.0)
|
| yy[2]=yy[3]=iy+1;
|
| //--- calculate radii and sum of their squares
|
| for(int i=0; i<4; i++)
|
| {
|
| dx=xx[i]-x;
|
| dy=yy[i]-y;
|
| rr[i]=1/(dx*dx+dy*dy);
|
| rrr+=rr[i];
|
| }
|
| //--- draw pixels
|
| for(int i=0; i<4; i++)
|
| {
|
| k=rr[i]/rrr;
|
| c=PixelGet(xx[i],yy[i]);
|
| a=(uchar)(k*GETRGBA(clr)+(1-k)*GETRGBA(c));
|
| r=(uchar)(k*GETRGBR(clr)+(1-k)*GETRGBR(c));
|
| g=(uchar)(k*GETRGBG(clr)+(1-k)*GETRGBG(c));
|
| b=(uchar)(k*GETRGBB(clr)+(1-k)*GETRGBB(c));
|
| PixelSet(xx[i],yy[i],ARGB(a,r,g,b));
|
| }
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Get line style |
|
| //+------------------------------------------------------------------+
|
| uint CCanvas::LineStyleGet(void) const
|
| {
|
| switch(m_style)
|
| {
|
| case 0xFFFFFF:
|
| return(STYLE_SOLID);
|
| break;
|
| case 0x3FFFF:
|
| return(STYLE_DASH);
|
| break;
|
| case 0x1C71C7:
|
| return(STYLE_DOT);
|
| break;
|
| case 0x381FF:
|
| return(STYLE_DASHDOT);
|
| break;
|
| case 0x1C71FF:
|
| return(STYLE_DASHDOTDOT);
|
| break;
|
| default:
|
| return (m_style);
|
| break;
|
| }
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Set line style |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::LineStyleSet(const uint style)
|
| {
|
| switch(style)
|
| {
|
| case STYLE_SOLID:
|
| m_style=0xFFFFFF;
|
| break;
|
| case STYLE_DASH:
|
| m_style=0x3FFFF;
|
| break;
|
| case STYLE_DOT:
|
| m_style=0x1C71C7;
|
| break;
|
| case STYLE_DASHDOT:
|
| m_style=0x381FF;
|
| break;
|
| case STYLE_DASHDOTDOT:
|
| m_style=0x1C71FF;
|
| break;
|
| default:
|
| //--- high-order bit must be set then custom style
|
| if((style&0x80000000)!=0)
|
| {
|
| m_style=style;
|
| }
|
| break;
|
| }
|
| m_style_idx=0;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw line with antialiasing (with style) |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::LineAA(const int x1,const int y1,const int x2,const int y2,const uint clr,const uint style)
|
| {
|
| //--- line is out of image boundaries
|
| if((x1<0 && x2<0) || (y1<0 && y2<0))
|
| return;
|
| if(x1>=m_width && x2>=m_width)
|
| return;
|
| if(y1>=m_height && y2>=m_height)
|
| return;
|
| //--- check
|
| if(x1==x2 && y1==y2)
|
| {
|
| PixelSet(x1,y1,clr);
|
| return;
|
| }
|
| //--- set the line style
|
| uint prev_style=m_style;
|
| if(style!=UINT_MAX)
|
| LineStyleSet(style);
|
| //--- preliminary calculations
|
| double dx=x2-x1;
|
| double dy=y2-y1;
|
| double xy=sqrt(dx*dx+dy*dy);
|
| double xx=x1;
|
| double yy=y1;
|
| uint mask=1<<m_style_idx;
|
| //--- set pixels
|
| dx/=xy;
|
| dy/=xy;
|
| do
|
| {
|
| if((m_style&mask)==mask)
|
| {
|
| PixelSetAA(xx,yy,clr);
|
| }
|
| xx+=dx;
|
| yy+=dy;
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| while(fabs(x2-xx)>=fabs(dx) && fabs(y2-yy)>=fabs(dy));
|
| //--- set last pixel
|
| if((m_style&mask)==mask)
|
| {
|
| PixelSetAA(x2,y2,clr);
|
| }
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw polyline with antialiasing (with style) |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::PolylineAA(int &x[],int &y[],const uint clr,const uint style)
|
| {
|
| //--- check arrays
|
| int total=ArraySize(x);
|
| if(total>ArraySize(y))
|
| total=ArraySize(y);
|
| //--- check
|
| if(total<2)
|
| return;
|
| total--;
|
| //--- set the line style
|
| uint prev_style=m_style;
|
| if(style!=UINT_MAX)
|
| LineStyleSet(style);
|
| uint mask=1<<m_style_idx;
|
| //--- draw
|
| for(int i=0; i<total; i++)
|
| {
|
| int x1=x[i];
|
| int y1=y[i];
|
| int x2=x[i+1];
|
| int y2=y[i+1];
|
| //--- line is out of image boundaries
|
| if((x1<0 && x2<0) || (y1<0 && y2<0))
|
| {
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| return;
|
| }
|
| if(x1>=m_width && x2>=m_width)
|
| {
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| return;
|
| }
|
| if(y1>=m_height && y2>=m_height)
|
| {
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| return;
|
| }
|
| //--- check
|
| if(x1==x2 && y1==y2)
|
| {
|
| PixelSet(x1,y1,clr);
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| return;
|
| }
|
| //--- preliminary calculations
|
| double dx=x2-x1;
|
| double dy=y2-y1;
|
| double xy=sqrt(dx*dx+dy*dy);
|
| double xx=x1;
|
| double yy=y1;
|
| //--- set pixels
|
| dx/=xy;
|
| dy/=xy;
|
| do
|
| {
|
| if((m_style&mask)==mask)
|
| {
|
| PixelSetAA(xx,yy,clr);
|
| }
|
| xx+=dx;
|
| yy+=dy;
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| while(fabs(x2-xx)>=fabs(dx) && fabs(y2-yy)>=fabs(dy));
|
| //--- set last pixel
|
| if((m_style&mask)==mask)
|
| {
|
| PixelSetAA(x2,y2,clr);
|
| }
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw polygon with antialiasing (with style) |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::PolygonAA(int &x[],int &y[],const uint clr,const uint style)
|
| {
|
| //--- check arrays
|
| int total=ArraySize(x);
|
| if(total>ArraySize(y))
|
| total=ArraySize(y);
|
| //--- check
|
| if(total<2)
|
| return;
|
| //--- set the line style
|
| uint prev_style=m_style;
|
| if(style!=UINT_MAX)
|
| LineStyleSet(style);
|
| uint mask=1<<m_style_idx;
|
| //--- draw
|
| for(int i=0; i<total; i++)
|
| {
|
| int x1=x[i];
|
| int y1=y[i];
|
| int x2=(i+1!=total) ? x[i+1] : x[0];
|
| int y2=(i+1!=total) ? y[i+1] : y[0];
|
| //--- line is out of image boundaries
|
| if((x1<0 && x2<0) || (y1<0 && y2<0))
|
| {
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| return;
|
| }
|
| if(x1>=m_width && x2>=m_width)
|
| {
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| return;
|
| }
|
| if(y1>=m_height && y2>=m_height)
|
| {
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| return;
|
| }
|
| //--- check
|
| if(x1==x2 && y1==y2)
|
| {
|
| PixelSet(x1,y1,clr);
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| return;
|
| }
|
| //--- preliminary calculations
|
| double dx=x2-x1;
|
| double dy=y2-y1;
|
| double xy=sqrt(dx*dx+dy*dy);
|
| double xx=x1;
|
| double yy=y1;
|
| //--- set pixels
|
| dx/=xy;
|
| dy/=xy;
|
| do
|
| {
|
| if((m_style&mask)==mask)
|
| {
|
| PixelSetAA(xx,yy,clr);
|
| }
|
| xx+=dx;
|
| yy+=dy;
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| while(fabs(x2-xx)>=fabs(dx) && fabs(y2-yy)>=fabs(dy));
|
| //--- set last pixel
|
| if((m_style&mask)==mask)
|
| {
|
| PixelSetAA(x2,y2,clr);
|
| }
|
| }
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw triangle with antialiasing |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::TriangleAA(const int x1,const int y1,const int x2,const int y2,const int x3,const int y3,const uint clr,const uint style)
|
| {
|
| //--- draw
|
| int x[3];
|
| int y[3];
|
| x[0] = x1;
|
| x[1] = x2;
|
| x[2] = x3;
|
| y[0] = y1;
|
| y[1] = y2;
|
| y[2] = y3;
|
| PolygonAA(x,y,clr,style);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw circle with antialiasing |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::CircleAA(const int x,const int y,const double r,const uint clr,const uint style=UINT_MAX)
|
| {
|
| if(r<=0)
|
| return;
|
| //--- preliminary calculations
|
| double xx=x+r;
|
| double yy=y;
|
| double fi=0;
|
| double df=M_PI_2/MathCeil(r);
|
| //--- set the line style
|
| uint prev_style=m_style;
|
| if(style!=UINT_MAX)
|
| LineStyleSet(style);
|
| uint mask=1<<m_style_idx;
|
| //--- draw
|
| if(r>M_PI)
|
| df/=2;
|
| do
|
| {
|
| xx=x+r*cos(fi);
|
| yy=y-r*sin(fi);
|
| if((m_style&mask)==mask)
|
| PixelSetAA(xx,yy,clr);
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| fi+=df;
|
| }
|
| while(fabs(2*M_PI-fi)>=df/2);
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw ellipse with antialiasing |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::EllipseAA(const double x1,const double y1,const double x2,const double y2,const uint clr,const uint style=UINT_MAX)
|
| {
|
| double rx = (x2-x1)/2;
|
| double ry = (y2-y1)/2;
|
| //--- preliminary calculations
|
| double x=(x2>x1) ? x1+rx : x2+rx;
|
| double y=(y2>y1) ? y1+ry : y2+ry;
|
| double rx2=rx*rx;
|
| double ry2=ry*ry;
|
| //--- set the line style
|
| uint prev_style=m_style;
|
| if(style!=UINT_MAX)
|
| LineStyleSet(style);
|
| uint mask=1<<m_style_idx;
|
| //--- draw
|
| double quarter=round(rx2/sqrt(rx2+ry2));
|
| for(double dx=0; dx<=quarter; dx++)
|
| {
|
| double dy=ry*sqrt(1-dx*dx/rx2);
|
| if((m_style&mask)==mask)
|
| PixelSet4AA(x,y,dx,dy,clr);
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| quarter=round(ry2/sqrt(rx2+ry2));
|
| for(double dy=0; dy<=quarter; dy++)
|
| {
|
| double dx=rx*sqrt(1-dy*dy/ry2);
|
| if((m_style&mask)==mask)
|
| PixelSet4AA(x,y,dx,dy,clr);
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Gets default color |
|
| //+------------------------------------------------------------------+
|
| static uint CCanvas::GetDefaultColor(const int i)
|
| {
|
| if(i<0)
|
| return(0);
|
| if(i<ArraySize(m_default_colors))
|
| return(m_default_colors[i]);
|
| //---
|
| return(XRGB((i%3)*60+i*50,((i+1)%3)*60+i*60,((i+2)%3)*60+i*50));
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Set level of transparency |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::TransparentLevelSet(const uchar value)
|
| {
|
| int total=ArraySize(m_pixels);
|
| uint value24=(uint)value<<24;
|
| for(int i=0; i<total; i++)
|
| m_pixels[i]=value24|(m_pixels[i]&0xFFFFFF);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Set font |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::FontSet(const string name,const int size,const uint flags,const uint angle)
|
| {
|
| if(!TextSetFont(name,size,flags,angle))
|
| return(false);
|
| //--- save parameters of generated font
|
| m_fontname =name;
|
| m_fontsize =size;
|
| m_fontflags=flags;
|
| m_fontangle=angle;
|
| //--- succeed
|
| return(true);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Set fontname |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::FontNameSet(string name)
|
| {
|
| if(!TextSetFont(name,m_fontsize,m_fontflags,m_fontangle))
|
| return(false);
|
| //--- save parameter of generated font
|
| m_fontname=name;
|
| //--- succeed
|
| return(true);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Set fontsize |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::FontSizeSet(int size)
|
| {
|
| if(!TextSetFont(m_fontname,size,m_fontflags,m_fontangle))
|
| return(false);
|
| //--- save parameter of generated font
|
| m_fontsize=size;
|
| //--- succeed
|
| return(true);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Set fontflags |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::FontFlagsSet(uint flags)
|
| {
|
| if(!TextSetFont(m_fontname,m_fontsize,flags,m_fontangle))
|
| return(false);
|
| //--- save parameter of generated font
|
| m_fontflags=flags;
|
| //--- succeed
|
| return(true);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Set fontangle |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::FontAngleSet(uint angle)
|
| {
|
| if(!TextSetFont(m_fontname,m_fontsize,m_fontflags,angle))
|
| return(false);
|
| //--- save parameter of generated font
|
| m_fontangle=angle;
|
| //--- succeed
|
| return(true);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Set font |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::FontSet(void)
|
| {
|
| return(TextSetFont(m_fontname,m_fontsize,m_fontflags,m_fontangle));
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Get font params |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::FontGet(string &name,int &size,uint &flags,uint &angle)
|
| {
|
| name =m_fontname;
|
| size =m_fontsize;
|
| flags=m_fontflags;
|
| angle=m_fontangle;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Out text |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::TextOut(int x,int y,string text,const uint clr,uint alignment)
|
| {
|
| if(FontSet())
|
| ::TextOut(text,x,y,alignment,m_pixels,m_width,m_height,clr,m_format);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Out text |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::TextOutFast(int x,int y,string text,const uint clr,uint alignment)
|
| {
|
| ::TextOut(text,x,y,alignment,m_pixels,m_width,m_height,clr,m_format);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Text width |
|
| //+------------------------------------------------------------------+
|
| int CCanvas::TextWidth(const string text)
|
| {
|
| if(!FontSet())
|
| return(0);
|
| //---
|
| uint w,h;
|
| ::TextGetSize(text,w,h);
|
| //--- result
|
| return((int)w);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Text height |
|
| //+------------------------------------------------------------------+
|
| int CCanvas::TextHeight(const string text)
|
| {
|
| if(!FontSet())
|
| return(0);
|
| //---
|
| uint w,h;
|
| ::TextGetSize(text,w,h);
|
| //--- result
|
| return((int)h);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Text rectangle |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::TextSize(const string text,int &width,int &height)
|
| {
|
| if(FontSet())
|
| ::TextGetSize(text,(uint&)width,(uint&)height);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Load data from file |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::LoadFromFile(const string filename)
|
| {
|
| //--- load image
|
| if(!CCanvas::LoadBitmap(filename,m_pixels,m_width,m_height))
|
| return(false);
|
| //--- color components are not processed by terminal (they should be correctly specified by user)
|
| if(m_format==COLOR_FORMAT_ARGB_RAW)
|
| {
|
| uchar a,r,g,b;
|
| int img_size=m_width*m_height;
|
| //--- convert image to premultiplied ARGB
|
| for(int i=0; i<img_size; i++)
|
|
|
| {
|
| switch(a=GETRGBA(m_pixels[i]))
|
| {
|
| case 0xFF:
|
| break;
|
| case 0x00:
|
| m_pixels[i]=0;
|
| break;
|
| default:
|
| r=GETRGBR(m_pixels[i])*a/255;
|
| g=GETRGBG(m_pixels[i])*a/255;
|
| b=GETRGBB(m_pixels[i])*a/255;
|
| m_pixels[i]=ARGB(a,r,g,b);
|
| break;
|
| }
|
| }
|
| }
|
| //--- success
|
| return(true);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Load data from file |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::LoadBitmap(const string filename,uint &data[],int &width,int &height)
|
| {
|
| struct BitmapHeader
|
| {
|
| ushort type;
|
| uint size;
|
| uint reserv;
|
| uint offbits;
|
| uint imgSSize;
|
| uint imgWidth;
|
| uint imgHeight;
|
| ushort imgPlanes;
|
| ushort imgBitCount;
|
| uint imgCompression;
|
| uint imgSizeImage;
|
| uint imgXPelsPerMeter;
|
| uint imgYPelsPerMeter;
|
| uint imgClrUsed;
|
| uint imgClrImportant;
|
| };
|
| BitmapHeader header;
|
| bool result=true;
|
| CFileBin file;
|
| uint img_size;
|
| bool no_alpha,no_flip=false;
|
| uchar r,g,b;
|
| //--- open file
|
| if(file.Open(filename,FILE_READ)==INVALID_HANDLE)
|
| {
|
| Print("File not found");
|
| return(false);
|
| }
|
| //--- read header
|
| if(file.ReadStruct(header)!=sizeof(header))
|
| {
|
| Print("Failed to read file header");
|
| file.Close();
|
| return(false);
|
| }
|
| width =(int)header.imgWidth;
|
| height=(int)header.imgHeight;
|
| if(height<0)
|
| {
|
| height=-height;
|
| no_flip=true;
|
| }
|
| //--- process depending on color depth
|
| if(header.imgBitCount==32)
|
| {
|
| no_alpha=true;
|
| img_size=file.ReadArray(data);
|
| //--- flip image
|
| if(!no_flip)
|
| for(int i=0; i<height/2; i++)
|
| {
|
| uint tmp[];
|
| ArrayCopy(tmp,data,0,width*i,width);
|
| ArrayCopy(data,data,width*i,width*(height-i-1),width);
|
| ArrayCopy(data,tmp,width*(height-i-1),0,width);
|
| }
|
| //--- check if at least one pixel has alpha channel
|
| //--- then leave image as is (consider it as premultiplied ARGB)
|
| for(uint i=0; i<img_size; i++)
|
| {
|
| //--- there is alpha channel
|
| if(GETRGBA(data[i])!=0)
|
| {
|
| no_alpha=false;
|
| break;
|
| }
|
| }
|
| //--- no alpha channel
|
| if(no_alpha)
|
| {
|
| //--- consider image as nontransparent, add alpha channel as 0xFF
|
| for(uint i=0; i<img_size; i++)
|
| data[i]|=0xFF000000;
|
| }
|
| }
|
| else
|
| {
|
| //--- 24 bits - change image color depth to 32 bits
|
| int byte_width;
|
| //--- allocate memory for pixels
|
| if(ArrayResize(data,width*height)!=-1)
|
| {
|
| //--- the number of bytes that define a line of pixels must be multiple of 4
|
| byte_width=width*3; // number of bytes in line of pixels
|
| byte_width=(byte_width+3)&~3; // align line to the 4 byte boundary
|
| uchar tmp[];
|
| for(int i=0; i<height; i++)
|
| {
|
| if(file.ReadArray(tmp,0,byte_width)!=byte_width)
|
| {
|
| result=false;
|
| break;
|
| }
|
| for(int j=0,k=0,p=width*(height-i-1); j<width; j++,p++,k+=3)
|
| {
|
| r=tmp[k+2];
|
| g=tmp[k+1];
|
| b=tmp[k];
|
| data[p]=XRGB(r,g,b);
|
| }
|
| }
|
| }
|
| else
|
| result=false;
|
| }
|
| //--- succeed
|
| file.Close();
|
| return(result);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Determines direction of points iteration (<0 - clockwise) |
|
| //+------------------------------------------------------------------+
|
| int CCanvas::PointClassify(const CPoint &p0,const CPoint &p1,const CPoint &p2)
|
| {
|
| return((p1.x-p0.x)*(p2.y-p0.y)-(p2.x-p0.x)*(p1.y-p0.y));
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Determines direction of polygon iteration |
|
| //+------------------------------------------------------------------+
|
| int CCanvas::PolygonClassify(const CPoint &p[])
|
| {
|
| int total=ArraySize(p);
|
| int im= 0;
|
| int xm=p[0].x;
|
| int ym=p[0].y;
|
| //--- find the most top-left vertex
|
| for(int i=1; i<total; i++)
|
| {
|
| if(p[i].y>ym)
|
| continue;
|
| if((p[i].y==ym) && (p[i].x>xm))
|
| continue;
|
| im=i;
|
| xm=p[i].x;
|
| ym=p[i].y;
|
| }
|
| //--- check the orientation of triangle
|
| return PointClassify(p[(im-1+total)%total],p[im],p[(im+1)%total]);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Checks convexity of polygon |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::IsPolygonConvex(CPoint &p[])
|
| {
|
| int total=ArraySize(p);
|
| //--- triangle - always convex
|
| if(total==3)
|
| return(true);
|
| int res=SIGN(PointClassify(p[0],p[1],p[2]));
|
| for(int i=1; i<total; i++)
|
| {
|
| int res1=SIGN(PointClassify(p[i],p[(i+1)%total],p[(i+2)%total]));
|
| if(res!=res1)
|
| return(false);
|
| }
|
| //--- succeed
|
| return(true);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Normalizes polygon for drawing |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::PolygonNormalize(CPoint &p[])
|
| {
|
| int total=ArraySize(p);
|
| //--- find top-left point
|
| int imin=0;
|
| int xmin=p[0].x;
|
| int ymin=p[0].y;
|
| for(int i=1; i<total; i++)
|
| {
|
| if(p[i].y>ymin)
|
| continue;
|
| if(p[i].y==ymin)
|
| {
|
| if(p[i].x<xmin)
|
| {
|
| xmin=p[i].x;
|
| imin=i;
|
| }
|
| continue;
|
| }
|
| xmin=p[i].x;
|
| ymin=p[i].y;
|
| imin=i;
|
| }
|
| if(imin==0)
|
| return;
|
| for(int i=0; i<imin; i++)
|
| {
|
| CPoint tmp=p[0];
|
| ArrayCopy(p,p,0,1);
|
| p[total-1]=tmp;
|
| }
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Dissects non-convex polygon into two |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::PolygonIntersect(CPoint &p[],CPoint &add[])
|
| {
|
| int total=ArraySize(p);
|
| int res=SIGN(PolygonClassify(p));
|
| //--- scan vertices clockwise and counterclockwise to find a non-convex one
|
| for(int i=0; i<total; i++)
|
| {
|
| int rr=SIGN(PointClassify(p[i],p[(i+1)%total],p[(i+2)%total]));
|
| int rl=SIGN(PointClassify(p[(total-i-2)%total],p[(total-i-1)%total],p[(total-i)%total]));
|
| if(rl!=res || rr!=res)
|
| {
|
| //--- find non-convex vertex, dissect
|
| res=(total-i-1)-(i+1);
|
| if(res<0)
|
| return;
|
| if(res<2)
|
| {
|
| ArrayResize(add,total-i);
|
| add[0]=p[0];
|
| ArrayCopy(add,p,1,i+1,total-i-1);
|
| ArrayResize(p,i+2);
|
| }
|
| else
|
| {
|
| ArrayResize(add,res+1);
|
| ArrayCopy(add,p,0,i+1,res+1);
|
| ArrayCopy(p,p,i+2,i+res+1,total-res-i-1);
|
| ArrayResize(p,total-res+1);
|
| }
|
| break;
|
| }
|
| }
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draws filled convex polygon (point 0 is top-left) |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::PolygonFill(CPoint &p[],const uint clr)
|
| {
|
| int il,ir;
|
| double xl,xr;
|
| int yy;
|
| double dl=0.0,dr=0.0;
|
| int total=ArraySize(p);
|
| //--- check
|
| if(total<3)
|
| return;
|
| //--- check polygon for convexity
|
| while(!IsPolygonConvex(p))
|
| {
|
| CPoint add[];
|
| PolygonIntersect(p,add);
|
| PolygonNormalize(add);
|
| PolygonFill(add,clr);
|
| ArrayFree(add);
|
| }
|
| total=ArraySize(p);
|
| //--- initial settings
|
| il=ir=0;
|
| xl=xr=p[0].x;
|
| yy=p[0].y;
|
| //--- in case of top horizontal line
|
| if(yy==p[1].y)
|
| xr=p[ir=1].x;
|
| //--- draw the top
|
| LineHorizontal((int)MathCeil(xl),(int)MathFloor(xr),yy,clr);
|
| //--- loop by Y
|
| do
|
| {
|
| while(yy==p[il].y)
|
| {
|
| il=(il-1+total)%total;
|
| if(yy>p[il].y)
|
| return;
|
| if(yy!=p[il].y)
|
| {
|
| dl=(p[il].x-xl)/(p[il].y-yy);
|
| //--- make adjustment for half of left increment dl/2
|
| LineHorizontal((int)MathCeil(xl+dl/2),(int)MathFloor(xl),yy,clr);
|
| xl+=dl/2;
|
| }
|
| else
|
| LineHorizontal((int)MathCeil(xl),(int)MathFloor(p[il].x),yy,clr);
|
| }
|
| while(yy==p[ir].y)
|
| {
|
| ir=(ir+1)%total;
|
| if(yy>p[ir].y)
|
| return;
|
| if(yy!=p[ir].y)
|
| {
|
| dr=(p[ir].x-xr)/(p[ir].y-yy);
|
| //--- make adjustment for half of right increment dr/2
|
| LineHorizontal((int)MathCeil(xr),(int)MathFloor(xr+dr/2),yy,clr);
|
| xr+=dr/2;
|
| }
|
| else
|
| LineHorizontal((int)MathCeil(p[ir].x),(int)MathFloor(xr),yy,clr);
|
| }
|
| yy++;
|
| if(yy==p[il].y)
|
| xl=p[il].x;
|
| else
|
| xl+=dl;
|
| if(yy==p[ir].y)
|
| xr=p[ir].x;
|
| else
|
| xr+=dr;
|
| LineHorizontal((int)MathCeil(xl),(int)MathFloor(xr),yy,clr);
|
| }
|
| while(il>=ir && ir!=0);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw line according to Wu's algorithm |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::LineWu(int x1,int y1,int x2,int y2,const uint clr,const uint style=UINT_MAX)
|
| {
|
| //--- calculating the variation of the coordinates
|
| int dx = (x2 > x1) ? (x2 - x1) : (x1 - x2);
|
| int dy = (y2 > y1) ? (y2 - y1) : (y1 - y2);
|
| //--- set the line style
|
| uint prev_style=m_style;
|
| if(style!=UINT_MAX)
|
| LineStyleSet(style);
|
| uint mask=1<<m_style_idx;
|
| int tmp;
|
| //--- check if dx==0 then draw vertical line
|
| if(dx==0)
|
| {
|
| //--- sort by Y
|
| if(y1>y2)
|
| {
|
| tmp=y1;
|
| y1 =y2;
|
| y2 =tmp;
|
| }
|
| //--- line is out of image boundaries
|
| if(y2<0 || y1>=m_height || x1<0 || x1>=m_width)
|
| {
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| return;
|
| }
|
| //--- stay withing image boundaries
|
| if(y1<0)
|
| y1=0;
|
| if(y2>=m_height-1)
|
| y2=m_height-1;
|
| //--- draw line
|
| int index=y1*m_width+x1;
|
| for(int i=y1; i<=y2; i++,index+=m_width)
|
| {
|
| if((m_style&mask)==mask)
|
| m_pixels[index]=clr;
|
|
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| //--- success
|
| return;
|
| }
|
| //--- check if dy==0 then draw horizontal line
|
| if(dy==0)
|
| {
|
| //--- sort by X
|
| if(x1>x2)
|
| {
|
| tmp=x1;
|
| x1 =x2;
|
| x2 =tmp;
|
| }
|
| //--- line is out of image boundaries
|
| if(x2<0 || x1>=m_width || y1<0 || y1>=m_height)
|
| {
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| return;
|
| }
|
| //--- stay withing image boundaries
|
| if(x1<0)
|
| x1=0;
|
| if(x2>=m_width)
|
| x2=m_width-1;
|
| //--- draw line
|
| for(int i=0,index=y1*m_width+x1; i<x2-x1; i++,index++)
|
| {
|
| if((m_style&mask)==mask)
|
| m_pixels[index]=clr;
|
|
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| //--- success
|
| return;
|
| }
|
| //--- check if dx==0 and dy==0 then draw point
|
| if(dx==0 && dy==0)
|
| {
|
| PixelSet(x1,y1,clr);
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| //--- success
|
| return;
|
| }
|
| //--- for the X-line (slope < 1)
|
| if(dy<dx)
|
| {
|
| //--- first point has to have a smaller X coordinate
|
| if(x2<x1)
|
| {
|
| x2 += x1;
|
| x1 = x2 - x1;
|
| x2 -= x1;
|
| y2 += y1;
|
| y1 = y2 - y1;
|
| y2 -= y1;
|
| }
|
| if(y2<y1)
|
| {
|
| dy*=-1;
|
| }
|
| //--- relative change of the Y
|
| float grad=(float)dy/dx;
|
| //--- intermediate variable for Y
|
| float intery=y1+grad;
|
| //--- first point
|
| if((m_style&mask)==mask)
|
| PixelSet(x1,y1,clr);
|
|
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| for(int x=x1+1; x<x2; x++)
|
| {
|
| double alpha1=1-(intery-(int)intery);
|
| double alpha2=(intery-(int)intery);
|
| if((m_style&mask)==mask)
|
| {
|
| //--- high point
|
| PixelTransform(x,(int)(intery),clr,alpha1);
|
| //--- low point
|
| PixelTransform(x,(int)(intery)+1,clr,alpha2);
|
| }
|
| //--- change the Y coordinate
|
| intery+=grad;
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- last point
|
| if((m_style&mask)==mask)
|
| PixelSet(x2,y2,clr);
|
| }
|
| //--- for the Y-line (slope > 1)
|
| else
|
| {
|
| //--- first point has to have a smaller Y coordinate
|
| if(y2<y1)
|
| {
|
| x2 += x1;
|
| x1 = x2 - x1;
|
| x2 -= x1;
|
| y2 += y1;
|
| y1 = y2 - y1;
|
| y2 -= y1;
|
| }
|
| if(x2<x1)
|
| {
|
| dx*=-1;
|
| }
|
| //--- relative change of the X
|
| float grad=(float)dx/dy;
|
| //--- intermediate variable for X
|
| float interx=x1+grad;
|
| //--- first point
|
| if((m_style&mask)==mask)
|
| PixelSet(x1,y1,clr);
|
|
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| for(int y=y1+1; y<y2; y++)
|
| {
|
| double alpha1=1-(interx-(int)interx);
|
| double alpha2=(interx-(int)interx);
|
| if((m_style&mask)==mask)
|
| {
|
| //--- high point
|
| PixelTransform((int)(interx),y,clr,alpha1);
|
| //--- low point
|
| PixelTransform((int)(interx)+1,y,clr,alpha2);
|
| }
|
| //--- change the X coordinate
|
| interx+=grad;
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- last point
|
| if((m_style&mask)==mask)
|
| PixelSet(x2,y2,clr);
|
| }
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw Wu's polyline |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::PolylineWu(const int &x[],const int &y[],const uint clr,const uint style=UINT_MAX)
|
| {
|
| //--- check arrays
|
| int total=ArraySize(x);
|
| if(total>ArraySize(y))
|
| total=ArraySize(y);
|
| //--- check
|
| if(total<2)
|
| return;
|
| total--;
|
| //--- set the line style
|
| uint prev_style=m_style;
|
| if(style!=UINT_MAX)
|
| LineStyleSet(style);
|
| uint mask=1<<m_style_idx;
|
| //--- draw
|
| for(int i=0; i<total; i++)
|
| {
|
| int x1=x[i];
|
| int x2=x[i+1];
|
| int y1=y[i];
|
| int y2=y[i+1];
|
| //--- calculating the variation of the coordinates
|
| int dx = (x2 > x1) ? (x2 - x1) : (x1 - x2);
|
| int dy = (y2 > y1) ? (y2 - y1) : (y1 - y2);
|
| int tmp;
|
| //--- check if dx==0 then draw vertical line
|
| if(dx==0)
|
| {
|
| //--- sort by Y
|
| if(y1>y2)
|
| {
|
| tmp=y1;
|
| y1 =y2;
|
| y2 =tmp;
|
| }
|
| //--- line is out of image boundaries
|
| if(y2<0 || y1>=m_height || x1<0 || x1>=m_width)
|
| continue;
|
| //--- stay withing image boundaries
|
| if(y1<0)
|
| y1=0;
|
| if(y2>=m_height-1)
|
| y2=m_height-1;
|
| //--- draw line
|
| int index=y1*m_width+x1;
|
| for(int j=y1; j<=y2; j++,index+=m_width)
|
| {
|
| if((m_style&mask)==mask)
|
| m_pixels[index]=clr;
|
|
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| continue;
|
| }
|
| //--- check if dy==0 then draw horizontal line
|
| if(dy==0)
|
| {
|
| //--- sort by X
|
| if(x1>x2)
|
| {
|
| tmp=x1;
|
| x1 =x2;
|
| x2 =tmp;
|
| }
|
| //--- line is out of image boundaries
|
| if(x2<0 || x1>=m_width || y1<0 || y1>=m_height)
|
| continue;
|
| //--- stay withing image boundaries
|
| if(x1<0)
|
| x1=0;
|
| if(x2>=m_width)
|
| x2=m_width-1;
|
| //--- draw line
|
| for(int j=0,index=y1*m_width+x1; j<x2-x1; j++,index++)
|
| {
|
| if((m_style&mask)==mask)
|
| m_pixels[index]=clr;
|
|
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| continue;
|
| }
|
| //--- check if dx==0 and dy==0 then draw point
|
| if(dx==0 && dy==0)
|
| {
|
| PixelSet(x1,y1,clr);
|
|
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| continue;
|
| }
|
| //--- for the X-line (slope < 1)
|
| if(dy<dx)
|
| {
|
| //--- first point has to have a smaller X coordinate
|
| if(x2<x1)
|
| {
|
| x2 += x1;
|
| x1 = x2 - x1;
|
| x2 -= x1;
|
| y2 += y1;
|
| y1 = y2 - y1;
|
| y2 -= y1;
|
| }
|
| if(y2<y1)
|
| {
|
| dy*=-1;
|
| }
|
| //--- relative change of the Y
|
| float grad=(float)dy/dx;
|
| //--- intermediate variable for Y
|
| float intery=y1+grad;
|
| //--- first point
|
| if((m_style&mask)==mask)
|
| PixelSet(x1,y1,clr);
|
|
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| for(int xc=x1+1; xc<x2; xc++)
|
| {
|
| double alpha1=1-(intery-(int)intery);
|
| double alpha2=(intery-(int)intery);
|
| if((m_style&mask)==mask)
|
| {
|
| //--- high point
|
| PixelTransform(xc,(int)(intery),clr,alpha1);
|
| //--- low point
|
| PixelTransform(xc,(int)(intery)+1,clr,alpha2);
|
| }
|
| //--- change the Y coordinate
|
| intery+=grad;
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- last point
|
| if((m_style&mask)==mask)
|
| PixelSet(x2,y2,clr);
|
| }
|
| //--- for the Y-line (slope > 1)
|
| else
|
| {
|
| //--- first point has to have a smaller Y coordinate
|
| if(y2<y1)
|
| {
|
| x2 += x1;
|
| x1 = x2 - x1;
|
| x2 -= x1;
|
| y2 += y1;
|
| y1 = y2 - y1;
|
| y2 -= y1;
|
| }
|
| if(x2<x1)
|
| {
|
| dx*=-1;
|
| }
|
| //--- relative change of the X
|
| float grad=(float)dx/dy;
|
| //--- intermediate variable for X
|
| float interx=x1+grad;
|
| //--- first point
|
| if((m_style&mask)==mask)
|
| PixelSet(x1,y1,clr);
|
|
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| for(int yc=y1+1; yc<y2; yc++)
|
| {
|
| double alpha1=1-(interx-(int)interx);
|
| double alpha2=(interx-(int)interx);
|
| if((m_style&mask)==mask)
|
| {
|
| //--- high point
|
| PixelTransform((int)(interx),yc,clr,alpha1);
|
| //--- low point
|
| PixelTransform((int)(interx)+1,yc,clr,alpha2);
|
| }
|
| //--- change the X coordinate
|
| interx+=grad;
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- last point
|
| if((m_style&mask)==mask)
|
| PixelSet(x2,y2,clr);
|
| }
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw Wu's polygon |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::PolygonWu(const int &x[],const int &y[],const uint clr,const uint style=UINT_MAX)
|
| {
|
| //--- check arrays
|
| int total=ArraySize(x);
|
| if(total>ArraySize(y))
|
| total=ArraySize(y);
|
| //--- check
|
| if(total<2)
|
| return;
|
| //--- set the line style
|
| uint prev_style=m_style;
|
| if(style!=UINT_MAX)
|
| LineStyleSet(style);
|
| uint mask=1<<m_style_idx;
|
| //--- draw
|
| for(int i=0; i<total; i++)
|
| {
|
| int x1=x[i];
|
| int y1=y[i];
|
| int x2=(i+1!=total) ? x[i+1] : x[0];
|
| int y2=(i+1!=total) ? y[i+1] : y[0];
|
| //--- calculating the variation of the coordinates
|
| int dx = (x2 > x1) ? (x2 - x1) : (x1 - x2);
|
| int dy = (y2 > y1) ? (y2 - y1) : (y1 - y2);
|
| int tmp;
|
| //--- check if dx==0 then draw vertical line
|
| if(dx==0)
|
| {
|
| //--- sort by Y
|
| if(y1>y2)
|
| {
|
| tmp=y1;
|
| y1 =y2;
|
| y2 =tmp;
|
| }
|
| //--- line is out of image boundaries
|
| if(y2<0 || y1>=m_height || x1<0 || x1>=m_width)
|
| continue;
|
| //--- stay withing image boundaries
|
| if(y1<0)
|
| y1=0;
|
| if(y2>=m_height-1)
|
| y2=m_height-1;
|
| //--- draw line
|
| int index=y1*m_width+x1;
|
| for(int j=y1; j<=y2; j++,index+=m_width)
|
| {
|
| if((m_style&mask)==mask)
|
| m_pixels[index]=clr;
|
|
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| continue;
|
| }
|
| //--- check if dy==0 then draw horizontal line
|
| if(dy==0)
|
| {
|
| //--- sort by X
|
| if(x1>x2)
|
| {
|
| tmp=x1;
|
| x1 =x2;
|
| x2 =tmp;
|
| }
|
| //--- line is out of image boundaries
|
| if(x2<0 || x1>=m_width || y1<0 || y1>=m_height)
|
| continue;
|
| //--- stay withing image boundaries
|
| if(x1<0)
|
| x1=0;
|
| if(x2>=m_width)
|
| x2=m_width-1;
|
| //--- draw line
|
| for(int j=0,index=y1*m_width+x1; j<x2-x1; j++,index++)
|
| {
|
| if((m_style&mask)==mask)
|
| m_pixels[index]=clr;
|
|
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| continue;
|
| }
|
| //--- check if dx==0 and dy==0 then draw point
|
| if(dx==0 && dy==0)
|
| {
|
| PixelSet(x1,y1,clr);
|
|
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| continue;
|
| }
|
| //--- for the X-line (slope < 1)
|
| if(dy<dx)
|
| {
|
| //--- first point has to have a smaller X coordinate
|
| if(x2<x1)
|
| {
|
| x2 += x1;
|
| x1 = x2 - x1;
|
| x2 -= x1;
|
| y2 += y1;
|
| y1 = y2 - y1;
|
| y2 -= y1;
|
| }
|
| if(y2<y1)
|
| {
|
| dy*=-1;
|
| }
|
| //--- relative change of the Y
|
| float grad=(float)dy/dx;
|
| //--- intermediate variable for Y
|
| float intery=y1+grad;
|
| //--- first point
|
| if((m_style&mask)==mask)
|
| PixelSet(x1,y1,clr);
|
|
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| for(int xc=x1+1; xc<x2; xc++)
|
| {
|
| double alpha1=1-(intery-(int)intery);
|
| double alpha2=(intery-(int)intery);
|
| if((m_style&mask)==mask)
|
| {
|
| //--- high point
|
| PixelTransform(xc,(int)(intery),clr,alpha1);
|
| //--- low point
|
| PixelTransform(xc,(int)(intery)+1,clr,alpha2);
|
| }
|
| //--- change the Y coordinate
|
| intery+=grad;
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- last point
|
| if((m_style&mask)==mask)
|
| PixelSet(x2,y2,clr);
|
| }
|
| //--- for the Y-line (slope > 1)
|
| else
|
| {
|
| //--- first point has to have a smaller Y coordinate
|
| if(y2<y1)
|
| {
|
| x2 += x1;
|
| x1 = x2 - x1;
|
| x2 -= x1;
|
| y2 += y1;
|
| y1 = y2 - y1;
|
| y2 -= y1;
|
| }
|
| if(x2<x1)
|
| {
|
| dx*=-1;
|
| }
|
| //--- relative change of the X
|
| float grad=(float)dx/dy;
|
| //--- intermediate variable for X
|
| float interx=x1+grad;
|
| //--- first point
|
| if((m_style&mask)==mask)
|
| PixelSet(x1,y1,clr);
|
|
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| for(int yc=y1+1; yc<y2; yc++)
|
| {
|
| double alpha1=1-(interx-(int)interx);
|
| double alpha2=(interx-(int)interx);
|
| if((m_style&mask)==mask)
|
| {
|
| //--- high point
|
| PixelTransform((int)(interx),yc,clr,alpha1);
|
| //--- low point
|
| PixelTransform((int)(interx)+1,yc,clr,alpha2);
|
| }
|
| //--- change the X coordinate
|
| interx+=grad;
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- last point
|
| if((m_style&mask)==mask)
|
| PixelSet(x2,y2,clr);
|
| }
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw triangle with Wu's lines |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::TriangleWu(const int x1,const int y1,const int x2,const int y2,const int x3,const int y3,const uint clr,const uint style=UINT_MAX)
|
| {
|
| //--- draw
|
| int x[3];
|
| int y[3];
|
| x[0] = x1;
|
| x[1] = x2;
|
| x[2] = x3;
|
| y[0] = y1;
|
| y[1] = y2;
|
| y[2] = y3;
|
| PolygonWu(x,y,clr,style);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw circle according to Wu's algorithm |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::CircleWu(const int x,const int y,const double r,const uint clr,const uint style=UINT_MAX)
|
| {
|
| if(r<=0)
|
| return;
|
| //--- preliminary calculations
|
| double r2=r*r;
|
| double quarter=round(r/sqrt(2.0));
|
| //--- set the line style
|
| uint prev_style=m_style;
|
| if(style!=UINT_MAX)
|
| LineStyleSet(style);
|
| uint mask=1<<m_style_idx;
|
| //--- draw
|
| for(int d1=0; d1<=quarter; d1++)
|
| {
|
| double d2=sqrt(r2-d1*d1);
|
| double alpha1=d2-floor(d2);
|
| double alpha2=1-alpha1;
|
| if((m_style&mask)==mask)
|
| {
|
| PixelTransform4(x,y,(int)d2+1,d1,clr,alpha1);
|
| PixelTransform4(x,y,d1,(int)(d2)+1,clr,alpha1);
|
| }
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| if((m_style&mask)==mask)
|
| {
|
| PixelTransform4(x,y,d1,(int)(d2),clr,alpha2);
|
| PixelTransform4(x,y,(int)d2,d1,clr,alpha2);
|
| }
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw ellipse according to Wu's algorithm |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::EllipseWu(const int x1,const int y1,const int x2,const int y2,const uint clr,const uint style=UINT_MAX)
|
| {
|
| int rx=(int)(x2-x1)/2;
|
| int ry=(int)(y2-y1)/2;
|
| int x=(x2>x1) ? x1+rx : x2+rx;
|
| int y=(y2>y1) ? y1+ry : y2+ry;
|
| if(rx<=0 || ry<=0)
|
| return;
|
| //--- set the line style
|
| uint prev_style=m_style;
|
| if(style!=UINT_MAX)
|
| LineStyleSet(style);
|
| uint mask=1<<m_style_idx;
|
| //--- preliminary calculations
|
| double rx2=rx*rx;
|
| double ry2=ry*ry;
|
| double quarter=round(rx2/sqrt(rx2+ry2));
|
| //--- draw
|
| for(int dx=0; dx<=quarter; dx++)
|
| {
|
| double dy=ry*sqrt(1-dx*dx/rx2);
|
| double alpha1=dy-floor(dy);
|
| double alpha2=1-alpha1;
|
| if((m_style&mask)==mask)
|
| {
|
| PixelTransform4(x,y,dx,(int)(dy)+1,clr,alpha1);
|
| PixelTransform4(x,y,dx,(int)(dy),clr,alpha2);
|
| }
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| quarter=round(ry2/sqrt(rx2+ry2));
|
| for(int dy=0; dy<=quarter; dy++)
|
| {
|
| double dx=rx*sqrt(1-dy*dy/ry2);
|
| double alpha1=dx-floor(dx);
|
| double alpha2=1-alpha1;
|
| if((m_style&mask)==mask)
|
| {
|
| PixelTransform4(x,y,(int)(dx)+1,dy,clr,alpha1);
|
| PixelTransform4(x,y,(int)(dx),dy,clr,alpha2);
|
| }
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw vertical thick line with prefiltered antialiasing |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::LineThickVertical(const int x,const int y1,const int y2,const uint clr,const int size,const uint style,ENUM_LINE_END end_style)
|
| {
|
| if(size<=2)
|
| {
|
| if(size>0)
|
| LineWu(x,y1,x,y2,clr,style);
|
| return;
|
| }
|
| //--- r be the filter radius (and also the half-width of the wide line)
|
| double r=(size/2.0);
|
| //--- primary calculate
|
| int dy=MathAbs(y2-y1);
|
| int sign=(y1<y2) ? 1 : -1;
|
| //--- set the line style
|
| uint prev_style=m_style;
|
| if(style!=UINT_MAX)
|
| LineStyleSet(style);
|
| uint mask=1<<m_style_idx;
|
| //--- draw vertical thick line by segment
|
| if(style==STYLE_SOLID)
|
| {
|
| SegmentVertical(x,y1,y2,sign,r,clr,end_style);
|
| }
|
| else
|
| {
|
| int ys=0;
|
| int ye=0;
|
| int steps=(int)MathRound(dy/r);
|
| bool segment=false;
|
| for(int i=0; i<=steps; i++)
|
| {
|
| if((m_style&mask)==mask && !segment)
|
| {
|
| ys=y1+(sign)*(int)(i*r);
|
| segment=true;
|
| }
|
| else
|
| if((m_style&mask)!=mask && segment)
|
| {
|
| ye=y1+(sign)*(int)(i*r);
|
| SegmentVertical(x,ys,ye,sign,r,clr,end_style);
|
| segment=false;
|
| }
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- last segment
|
| if(segment)
|
| SegmentVertical(x,ys,y2,sign,r,clr,end_style);
|
| }
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw horizontal thick line with prefiltered antialiasing |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::LineThickHorizontal(const int x1,const int x2,const int y,const uint clr,const int size,const uint style,ENUM_LINE_END end_style)
|
| {
|
| if(size<=2)
|
| {
|
| if(size>0)
|
| LineWu(x1,y,x2,y,clr,style);
|
| return;
|
| }
|
| //--- r be the filter radius (and also the half-width of the wide line)
|
| double r=(size/2.0);
|
| //--- primary calculate
|
| int dx=MathAbs(x2-x1);
|
| int sign=(x1<x2) ? 1 : -1;
|
| //--- set the line style
|
| uint prev_style=m_style;
|
| if(style!=UINT_MAX)
|
| LineStyleSet(style);
|
| uint mask=1<<m_style_idx;
|
| //--- draw horizontal thick line by segment
|
| if(style==STYLE_SOLID)
|
| {
|
| SegmentHorizontal(x1,x2,y,sign,r,clr,end_style);
|
| }
|
| else
|
| {
|
| int xs=0;
|
| int xe=0;
|
| int steps=(int)MathRound(dx/r);
|
| bool segment=false;
|
| for(int i=0; i<=steps; i++)
|
| {
|
| if((m_style&mask)==mask && !segment)
|
| {
|
| xs=x1+(sign)*(int)(i*r);
|
| segment=true;
|
| }
|
| else
|
| if((m_style&mask)!=mask && segment)
|
| {
|
| xe=x1+(sign)*(int)(i*r);
|
| SegmentHorizontal(xs,xe,y,sign,r,clr,end_style);
|
| segment=false;
|
| }
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- last segment
|
| if(segment)
|
| SegmentHorizontal(xs,x2,y,sign,r,clr,end_style);
|
| }
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw thick line with prefiltered antialiasing |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::LineThick(const int x1,const int y1,const int x2,const int y2,const uint clr,const int size,const uint style,ENUM_LINE_END end_style)
|
| {
|
| if(size<=2)
|
| {
|
| if(size>0)
|
| LineWu(x1,y1,x2,y2,clr,style);
|
| return;
|
| }
|
| //--- r be the filter radius (and also the half-width of the wide line)
|
| double r=(size/2.0);
|
| //--- compute x and y deltas
|
| double dx=MathAbs(x2-x1);
|
| double dy=MathAbs(y2-y1);
|
| if(dx==0)
|
| {
|
| LineThickVertical(x1,y1,y2,clr,size,style,end_style);
|
| return;
|
| }
|
| if(dy==0)
|
| {
|
| LineThickHorizontal(x1,x2,y1,clr,size,style,end_style);
|
| return;
|
| }
|
| //--- compute the linear coefficients of the two (scaled) edge functions
|
| double k=MathArctan(dx/dy);
|
| double rcos_k=r*cos(k);
|
| double rsin_k=r*sin(k);
|
| //--- set the line style
|
| uint prev_style=m_style;
|
| if(style!=UINT_MAX)
|
| LineStyleSet(style);
|
| uint mask=1<<m_style_idx;
|
| //--- primary calculate
|
| int xsign = (x1<x2) ? 1 : -1;
|
| int ysign = (y1<y2) ? 1 : -1;
|
| double kp0=(-xsign*ysign)*(dx/dy);
|
| double kp1=-1/kp0;
|
| //--- draw thick line by segment
|
| if(style==STYLE_SOLID)
|
| {
|
| Segment(x1,y1,x2,y2,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
| }
|
| else
|
| {
|
| int xs=0;
|
| int ys=0;
|
| int xe=0;
|
| int ye=0;
|
| double length=MathSqrt(dx*dx+dy*dy);
|
| int steps=(int)MathRound(length/r);
|
| bool segment=false;
|
| for(int i=0; i<=steps; i++)
|
| {
|
| if((m_style&mask)==mask && !segment)
|
| {
|
| xs=x1+(xsign)*(int)(i*rsin_k);
|
| ys=y1+(ysign)*(int)(i*rcos_k);
|
| segment=true;
|
| }
|
| else
|
| if((m_style&mask)!=mask && segment)
|
| {
|
| xe=x1+(xsign)*(int)(i*rsin_k);
|
| ye=y1+(ysign)*(int)(i*rcos_k);
|
| Segment(xs,ys,xe,ye,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
| segment=false;
|
| }
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- last segment
|
| if(segment)
|
| Segment(xs,ys,x2,y2,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
| }
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw thick polyline |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::PolylineThick(const int &x[],const int &y[],const uint clr,const int size,const uint style,ENUM_LINE_END end_style)
|
| {
|
| if(size<=2)
|
| {
|
| if(size>0)
|
| PolylineWu(x,y,clr,style);
|
| return;
|
| }
|
| //--- check arrays
|
| int total=ArraySize(x);
|
| if(total>ArraySize(y))
|
| total=ArraySize(y);
|
| //--- check
|
| if(total<2)
|
| return;
|
| total--;
|
| //--- r be the filter radius (and also the half-width of the wide line)
|
| double r=(size/2.0);
|
| //---
|
| double gap=1.0;
|
| //--- set the line style
|
| uint prev_style=m_style;
|
| if(style!=UINT_MAX)
|
| LineStyleSet(style);
|
| uint mask=1<<m_style_idx;
|
| //--- draw
|
| for(int index=0; index<total; index++)
|
| {
|
| int x1=x[index];
|
| int y1=y[index];
|
| int x2=x[index+1];
|
| int y2=y[index+1];
|
| //--- compute x and y deltas
|
| double dx=MathAbs(x2-x1);
|
| double dy=MathAbs(y2-y1);
|
| if(dx==0)
|
| {
|
| int sign=(y1<y2) ? 1 : -1;
|
| //--- draw vertical thick line by segment
|
| if(style==STYLE_SOLID)
|
| {
|
| SegmentVertical(x1,y1,y2,sign,r,clr,end_style);
|
| }
|
| else
|
| {
|
| int ys=y1;
|
| int ye=0;
|
| double steps=dy/r;
|
| int isteps=(int)steps;
|
| bool segment=false;
|
| for(int i=0; i<isteps; i++)
|
| {
|
| if((m_style&mask)==mask && !segment)
|
| {
|
| ys=y1+(sign)*(int)(i*r);
|
| segment=true;
|
| }
|
| else
|
| if((m_style&mask)!=mask && segment)
|
| {
|
| ye=y1+(sign)*(int)(i*r);
|
| SegmentVertical(x1,ys,ye,sign,r,clr,end_style);
|
| segment=false;
|
| }
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- last segment
|
| if(segment || (steps<1 && (m_style&mask)==mask))
|
| SegmentVertical(x1,ys,y2,sign,r,clr,end_style);
|
| gap-=steps-isteps;
|
| if(gap<0)
|
| {
|
| gap++;
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| }
|
| continue;
|
| }
|
| if(dy==0)
|
| {
|
| int sign=(x1<x2) ? 1 : -1;
|
| //--- draw horizontal thick line by segment
|
| if(style==STYLE_SOLID)
|
| {
|
| SegmentHorizontal(x1,x2,y1,sign,r,clr,end_style);
|
| }
|
| else
|
| {
|
| int xs=x1;
|
| int xe=0;
|
| double steps=dx/r;
|
| int isteps=(int)steps;
|
| bool segment=false;
|
| for(int i=0; i<isteps; i++)
|
| {
|
| if((m_style&mask)==mask && !segment)
|
| {
|
| xs=x1+(sign)*(int)(i*r);
|
| segment=true;
|
| }
|
| else
|
| if((m_style&mask)!=mask && segment)
|
| {
|
| xe=x1+(sign)*(int)(i*r);
|
| SegmentHorizontal(xs,xe,y1,sign,r,clr,end_style);
|
| segment=false;
|
| }
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- last segment
|
| if(segment || (steps<1 && (m_style&mask)==mask))
|
| SegmentHorizontal(xs,x2,y1,sign,r,clr,end_style);
|
| gap-=steps-isteps;
|
| if(gap<0)
|
| {
|
| gap++;
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| }
|
| continue;
|
| }
|
| //--- compute the linear coefficients of the two (scaled) edge functions
|
| double k=MathArctan(dx/dy);
|
| double rcos_k=r*cos(k);
|
| double rsin_k=r*sin(k);
|
| //--- primary calculate
|
| int xsign=(x1<x2) ? 1 : -1;
|
| int ysign=(y1<y2) ? 1 : -1;
|
| double kp0=(-xsign*ysign)*(dx/dy);
|
| double kp1=-1/kp0;
|
| //--- draw thick line by segment
|
| if(style==STYLE_SOLID)
|
| {
|
| Segment(x1,y1,x2,y2,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
| }
|
| else
|
| {
|
| int xs=x1;
|
| int ys=y1;
|
| int xe=0;
|
| int ye=0;
|
| double length=MathSqrt(dx*dx+dy*dy);
|
| double steps=length/r;
|
| int isteps=(int)steps;
|
| bool segment=false;
|
| for(int i=0; i<isteps; i++)
|
| {
|
| if((m_style&mask)==mask && !segment)
|
| {
|
| xs=x1+(xsign)*(int)(i*rsin_k);
|
| ys=y1+(ysign)*(int)(i*rcos_k);
|
| segment=true;
|
| }
|
| else
|
| if((m_style&mask)!=mask && segment)
|
| {
|
| xe=x1+(xsign)*(int)(i*rsin_k);
|
| ye=y1+(ysign)*(int)(i*rcos_k);
|
| Segment(xs,ys,xe,ye,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
| segment=false;
|
| }
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- last segment
|
| if(segment || (steps<1 && (m_style&mask)==mask))
|
| Segment(xs,ys,x2,y2,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
| gap-=steps-isteps;
|
| if(gap<0)
|
| {
|
| gap++;
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| }
|
| }
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw thick polygon |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::PolygonThick(const int &x[],const int &y[],const uint clr,const int size,const uint style,ENUM_LINE_END end_style)
|
| {
|
| if(size<=2)
|
| {
|
| if(size>0)
|
| PolylineWu(x,y,clr,style);
|
| return;
|
| }
|
| //--- check arrays
|
| int total=ArraySize(x);
|
| if(total>ArraySize(y))
|
| total=ArraySize(y);
|
| //--- check
|
| if(total<2)
|
| return;
|
| //--- r be the filter radius (and also the half-width of the wide line)
|
| double r=(size/2.0);
|
| //---
|
| double gap=1.0;
|
| //--- set the line style
|
| uint prev_style=m_style;
|
| if(style!=UINT_MAX)
|
| LineStyleSet(style);
|
| uint mask=1<<m_style_idx;
|
| //--- draw
|
| for(int index=0; index<total; index++)
|
| {
|
| int x1=x[index];
|
| int y1=y[index];
|
| int x2=(index!=total-1) ? x[index+1] : x[0];
|
| int y2=(index!=total-1) ? y[index+1] : y[0];
|
| //--- compute x and y deltas
|
| double dx=MathAbs(x2-x1);
|
| double dy=MathAbs(y2-y1);
|
| if(dx==0)
|
| {
|
| int sign=(y1<y2) ? 1 : -1;
|
| //--- draw vertical thick line by segment
|
| if(style==STYLE_SOLID)
|
| {
|
| SegmentVertical(x1,y1,y2,sign,r,clr,end_style);
|
| }
|
| else
|
| {
|
| int ys=y1;
|
| int ye=0;
|
| double steps=dy/r;
|
| int isteps=(int)steps;
|
| bool segment=false;
|
| for(int i=0; i<isteps; i++)
|
| {
|
| if((m_style&mask)==mask && !segment)
|
| {
|
| ys=y1+(sign)*(int)(i*r);
|
| segment=true;
|
| }
|
| else
|
| if((m_style&mask)!=mask && segment)
|
| {
|
| ye=y1+(sign)*(int)(i*r);
|
| SegmentVertical(x1,ys,ye,sign,r,clr,end_style);
|
| segment=false;
|
| }
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- last segment
|
| if(segment || (steps<1 && (m_style&mask)==mask))
|
| SegmentVertical(x1,ys,y2,sign,r,clr,end_style);
|
| gap-=steps-isteps;
|
| if(gap<0)
|
| {
|
| gap++;
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| }
|
| continue;
|
| }
|
| if(dy==0)
|
| {
|
| int sign=(x1<x2) ? 1 : -1;
|
| //--- draw horizontal thick line by segment
|
| if(style==STYLE_SOLID)
|
| {
|
| SegmentHorizontal(x1,x2,y1,sign,r,clr,end_style);
|
| }
|
| else
|
| {
|
| int xs=x1;
|
| int xe=0;
|
| double steps=dx/r;
|
| int isteps=(int)steps;
|
| bool segment=false;
|
| for(int i=0; i<isteps; i++)
|
| {
|
| if((m_style&mask)==mask && !segment)
|
| {
|
| xs=x1+(sign)*(int)(i*r);
|
| segment=true;
|
| }
|
| else
|
| if((m_style&mask)!=mask && segment)
|
| {
|
| xe=x1+(sign)*(int)(i*r);
|
| SegmentHorizontal(xs,xe,y1,sign,r,clr,end_style);
|
| segment=false;
|
| }
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- last segment
|
| if(segment || (steps<1 && (m_style&mask)==mask))
|
| SegmentHorizontal(xs,x2,y1,sign,r,clr,end_style);
|
| gap-=steps-isteps;
|
| if(gap<0)
|
| {
|
| gap++;
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| }
|
| continue;
|
| }
|
| //--- compute the linear coefficients of the two (scaled) edge functions
|
| double k=MathArctan(dx/dy);
|
| double rcos_k=r*cos(k);
|
| double rsin_k=r*sin(k);
|
| //--- primary calculate
|
| int xsign=(x1<x2) ? 1 : -1;
|
| int ysign=(y1<y2) ? 1 : -1;
|
| double kp0=(-xsign*ysign)*(dx/dy);
|
| double kp1=-1/kp0;
|
| //--- draw thick line by segment
|
| if(style==STYLE_SOLID)
|
| {
|
| Segment(x1,y1,x2,y2,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
| }
|
| else
|
| {
|
| int xs=x1;
|
| int ys=y1;
|
| int xe=0;
|
| int ye=0;
|
| double length=MathSqrt(dx*dx+dy*dy);
|
| double steps=length/r;
|
| int isteps=(int)steps;
|
| bool segment=false;
|
| for(int i=0; i<isteps; i++)
|
| {
|
| if((m_style&mask)==mask && !segment)
|
| {
|
| xs=x1+(xsign)*(int)(i*rsin_k);
|
| ys=y1+(ysign)*(int)(i*rcos_k);
|
| segment=true;
|
| }
|
| else
|
| if((m_style&mask)!=mask && segment)
|
| {
|
| xe=x1+(xsign)*(int)(i*rsin_k);
|
| ye=y1+(ysign)*(int)(i*rcos_k);
|
| Segment(xs,ys,xe,ye,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
| segment=false;
|
| }
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| //--- last segment
|
| if(segment || (steps<1 && (m_style&mask)==mask))
|
| Segment(xs,ys,x2,y2,kp0,kp1,xsign,ysign,rcos_k,rsin_k,r,clr,end_style);
|
| gap-=steps-isteps;
|
| if(gap<0)
|
| {
|
| gap++;
|
| mask<<=1;
|
| if(mask==0x1000000)
|
| mask=1;
|
| }
|
| }
|
| }
|
| //--- set the previous line style
|
| if(style!=UINT_MAX)
|
| m_style=prev_style;
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Parametric method of color comparison |
|
| //+------------------------------------------------------------------+
|
| bool CCanvas::PixelsSimilar(const uint clr0,const uint clr1,const uint threshould)
|
| {
|
| uint dr=MathAbs(uint((clr0>>16) &0xff) -
|
| uint((clr1>>16) &0xff));
|
| uint dg=MathAbs(uint((clr0>>8) &0xff) -
|
| uint((clr1>>8) &0xff));
|
| uint db=MathAbs(uint((clr0>>0) &0xff) -
|
| uint((clr1>>0) &0xff));
|
| //--- return
|
| return (dr<=threshould || dg<=threshould || db<=threshould);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Calculate and set new color |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::PixelTransform(const int x,const int y,const uint clr,const double alpha)
|
| {
|
| int index=y*m_width+x;
|
| //--- check
|
| if(x<0 || y<0 || x>m_width || y>m_height || index>=ArraySize(m_pixels))
|
| return;
|
| //--- check alpha
|
| if(alpha==1)
|
| {
|
| m_pixels[index]=clr;
|
| return;
|
| }
|
| //--- get pixel color
|
| uint clr0=m_pixels[index];
|
| //--- transform of color component for the background
|
| double r0 = ((clr0>>16) & 0xFF) * (1.0-alpha);
|
| double g0 = ((clr0>>8) & 0xFF) * (1.0-alpha);
|
| double b0 = ((clr0>>0) & 0xFF) * (1.0-alpha);
|
| //--- transform of color component
|
| double r1 = ((clr>>16) & 0xFF) * (alpha);
|
| double g1 = ((clr>>8) & 0xFF) * (alpha);
|
| double b1 = ((clr>>0) & 0xFF) * (alpha);
|
| //--- components of the new color
|
| int r = (int)(r0+r1);
|
| int g = (int)(g0+g1);
|
| int b = (int)(b0+b1);
|
| //--- set new color
|
| m_pixels[y*m_width+x]=((r<<16)|(g<<8)|(b<<0)|(255<<24));
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw 4 pixel with PixelTransform method |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::PixelTransform4(const int x,const int y,const int dx,const int dy,const uint clr,const double alpha)
|
| {
|
| PixelTransform(x+dx,y+dy,clr,alpha);
|
| PixelTransform(x-dx,y+dy,clr,alpha);
|
| PixelTransform(x+dx,y-dy,clr,alpha);
|
| PixelTransform(x-dx,y-dy,clr,alpha);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw 4 pixel with antialiasing |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::PixelSet4AA(const double x,const double y,const double dx,const double dy,const uint clr)
|
| {
|
| PixelSetAA(x+dx,y+dy,clr);
|
| PixelSetAA(x-dx,y+dy,clr);
|
| PixelSetAA(x+dx,y-dy,clr);
|
| PixelSetAA(x-dx,y-dy,clr);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw solid segment for vertical thick line |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::SegmentVertical(const int x,const int y1,const int y2,const int ysign,const double r,const uint clr,ENUM_LINE_END end_style)
|
| {
|
| //--- compute the constol points of the solid segment
|
| int ye1,ye2;
|
| int ys1,ys2;
|
| switch(end_style)
|
| {
|
| case LINE_END_ROUND:
|
| {
|
| ye1=y1;
|
| ye2=y2;
|
| ys1=y1-(int)(ysign*r);
|
| ys2=y2+(int)(ysign*r);
|
| break;
|
| }
|
| case LINE_END_BUTT:
|
| {
|
| ye1=y1;
|
| ye2=y2;
|
| ys1=y1;
|
| ys2=y2;
|
| break;
|
| }
|
| case LINE_END_SQUARE:
|
| {
|
| ye1=y1-(int)(ysign*r);
|
| ye2=y2+(int)(ysign*r);
|
| ys1=ye1;
|
| ys2=ye2;
|
| break;
|
| }
|
| default:
|
| return;
|
| };
|
| //--- darw solid segment
|
| for(int i=0; i<=MathAbs(ys2-ys1); i++)
|
| {
|
| double yi=ys1+(ysign*i);
|
| for(int j=0; j<2*r; j++)
|
| {
|
| double xi=x-r+j;
|
| double dist=DistancePointSegment(xi,yi,x,ye1,x,ye2);
|
| double val=MathAbs(dist/r);
|
| PixelTransform((int)xi,(int)yi,clr,FilterFunction(val));
|
| }
|
| }
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw solid segment for horizontal thick line |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::SegmentHorizontal(const int x1,const int x2,const int y,const int xsign,const double r,const uint clr,ENUM_LINE_END end_style)
|
| {
|
| //--- compute the constol points of the solid segment
|
| int xe1,xe2;
|
| int xs1,xs2;
|
| switch(end_style)
|
| {
|
| case LINE_END_ROUND:
|
| {
|
| xe1=x1;
|
| xe2=x2;
|
| xs1=x1-(int)(xsign*r);
|
| xs2=x2+(int)(xsign*r);
|
| break;
|
| }
|
| case LINE_END_BUTT:
|
| {
|
| xe1=x1;
|
| xe2=x2;
|
| xs1=x1;
|
| xs2=x2;
|
| break;
|
| }
|
| case LINE_END_SQUARE:
|
| {
|
| xe1=x1-(int)(xsign*r);
|
| xe2=x2+(int)(xsign*r);
|
| xs1=xe1;
|
| xs2=xe2;
|
| break;
|
| }
|
| default:
|
| return;
|
| };
|
| //--- draw solid segment
|
| for(int i=0; i<=MathAbs(xs2-xs1); i++)
|
| {
|
| double xi=xs1+(xsign*i);
|
| for(int j=0; j<2*r; j++)
|
| {
|
| double yi=y-r+j;
|
| double dist=DistancePointSegment(xi,yi,xe1,y,xe2,y);
|
| double val=MathAbs(dist/r);
|
| PixelTransform((int)xi,(int)yi,clr,FilterFunction(val));
|
| }
|
| }
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw solid segment for thick line |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::Segment(const int x1,const int y1,const int x2,const int y2,const double kp0,const double kp1,const int xsign,const int ysign,
|
| const double rcos_k,const double rsin_k,const double r,const uint clr,ENUM_LINE_END end_style)
|
| {
|
| if(x1==x2 && y1==y2)
|
| return;
|
| if(x1==x2)
|
| {
|
| SegmentVertical(x1,y1,y2,ysign,r,clr,end_style);
|
| return;
|
| }
|
| if(y1==y2)
|
| {
|
| SegmentHorizontal(x1,x2,y1,xsign,r,clr,end_style);
|
| return;
|
| }
|
| //--- compute the constol points of the solid segment
|
| int xe1,ye1,xe2,ye2;
|
| int xs1,ys1,xs2,ys2;
|
| switch(end_style)
|
| {
|
| case LINE_END_ROUND:
|
| {
|
| xe1=x1;
|
| ye1=y1;
|
| xe2=x2;
|
| ye2=y2;
|
| xs1=x1-(xsign)*(int)(rsin_k);
|
| ys1=y1-(ysign)*(int)(rcos_k);
|
| xs2=x2+(xsign)*(int)(rsin_k);
|
| ys2=y2+(ysign)*(int)(rcos_k);
|
| break;
|
| }
|
| case LINE_END_BUTT:
|
| {
|
| xe1=x1;
|
| ye1=y1;
|
| xe2=x2;
|
| ye2=y2;
|
| xs1=x1;
|
| ys1=y1;
|
| xs2=x2;
|
| ys2=y2;
|
| break;
|
| }
|
| case LINE_END_SQUARE:
|
| {
|
| xe1=x1-(xsign)*(int)(rsin_k);
|
| ye1=y1-(ysign)*(int)(rcos_k);
|
| xe2=x2+(xsign)*(int)(rsin_k);
|
| ye2=y2+(ysign)*(int)(rcos_k);
|
| xs1=xe1;
|
| ys1=ye1;
|
| xs2=xe2;
|
| ys2=ye2;
|
| break;
|
| }
|
| default:
|
| return;
|
| };
|
| //--- compute the four corners of the wide line
|
| double p0x=xs1+(xsign)*(rcos_k);
|
| double p0y=ys1-(ysign)*(rsin_k);
|
| double p1x=xs1-(xsign)*(rcos_k);
|
| double p1y=ys1+(ysign)*(rsin_k);
|
| double p2x=xs2+(xsign)*(rcos_k);
|
| double p2y=ys2-(ysign)*(rsin_k);
|
| double p3x=xs2-(xsign)*(rcos_k);
|
| double p3y=ys2+(ysign)*(rsin_k);
|
| //--- draw solid segment
|
| if(MathAbs(kp0)>=1)
|
| {
|
| double xi0,xi1;
|
| double height=MathAbs(p3y-p0y);
|
| for(int i=0; i<=height; i++)
|
| {
|
| double y=p0y+(ysign*i);
|
| double xi00 = MathRound(p0x + (y-p0y)/kp0);
|
| double xi01 = MathRound(p1x + (y-p1y)/kp1);
|
| double xi02 = MathRound(p2x + (y-p2y)/kp1);
|
| double xi03 = MathRound(p3x + (y-p3y)/kp0);
|
| if(xsign==1)
|
| {
|
| xi0 = MathMax(xi00,xi01);
|
| xi1 = MathMin(xi02,xi03);
|
| }
|
| else
|
| {
|
| xi0 = MathMin(xi00,xi01);
|
| xi1 = MathMax(xi02,xi03);
|
| }
|
| double width=MathAbs(MathRound(xi1-xi0));
|
| for(int j=0; j<=width; j++)
|
| {
|
| double xi=xi0+(xsign*j);
|
| double dist=DistancePointSegment(xi,y,xe1,ye1,xe2,ye2);
|
| double val = MathAbs(dist/r);
|
| PixelTransform((int)xi,(int)y,clr,FilterFunction(val));
|
| }
|
| }
|
| }
|
| else
|
| {
|
| double yi0,yi1;
|
| double width=MathAbs(p2x-p1x);
|
| for(int i=0; i<=width; i++)
|
| {
|
| double x=p1x+(xsign*i);
|
| double yi00 = MathRound(p0y + (x-p0x)*kp0);
|
| double yi01 = MathRound(p1y + (x-p1x)*kp1);
|
| double yi02 = MathRound(p2y + (x-p2x)*kp1);
|
| double yi03 = MathRound(p3y + (x-p3x)*kp0);
|
| if(ysign==1)
|
| {
|
| yi0 = MathMax(yi00,yi02);
|
| yi1 = MathMin(yi01,yi03);
|
| }
|
| else
|
| {
|
| yi0 = MathMin(yi00,yi02);
|
| yi1 = MathMax(yi01,yi03);
|
| }
|
| double height=MathAbs(yi1-yi0);
|
| for(int j=0; j<=height; j++)
|
| {
|
| double yi=yi0+(ysign*j);
|
| double dist=DistancePointSegment(x,yi,xe1,ye1,xe2,ye2);
|
| double val=MathAbs(dist/r);
|
| PixelTransform((int)x,(int)yi,clr,FilterFunction(val));
|
| }
|
| }
|
| }
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Filter function for calculating alpha channel |
|
| //+------------------------------------------------------------------+
|
| double CCanvas::FilterFunction(const double x)
|
| {
|
| if(x<=0.8)
|
| return(1.0);
|
| else
|
| return MathExp(-(x-0.8)*(x-0.8)*50);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Calculate distance between point and segment |
|
| //+------------------------------------------------------------------+
|
| double CCanvas::DistancePointSegment(const double px,const double py,const double x1,const double y1,const double x2,const double y2)
|
| {
|
| //--- primary calculate
|
| double a=(px-x1)*(px-x1)+(py-y1)*(py-y1);
|
| double b=(px-x2)*(px-x2)+(py-y2)*(py-y2);
|
| double c=(x2-x1)*(x2-x1)+(y2-y1)*(y2-y1);
|
| //--- check
|
| if(a>=b+c)
|
| return (MathSqrt(b));
|
| if(b>=a+c)
|
| return (MathSqrt(a));
|
| //--- calculate distance
|
| a=MathSqrt(a);
|
| b=MathSqrt(b);
|
| c=MathSqrt(c);
|
| double p=(a+b+c)/2;
|
| double s=MathSqrt((p-a)*(p-b)*(p-c)*p);
|
| //--- check distance
|
| if(MathIsValidNumber(s))
|
| return(s*2.0/c);
|
| else
|
| return(0);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw smothing polyline |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::PolylineSmooth(const int &x[],const int &y[],const uint clr,const int size,ENUM_LINE_STYLE style=STYLE_SOLID,
|
| ENUM_LINE_END end_style=LINE_END_ROUND,double tension=0.5,double step=10)
|
| {
|
| //---
|
| int arr_size= ArraySize(x);
|
| if(arr_size!=ArraySize(y))
|
| return;
|
| //---
|
| double x1,x2,y1,y2;
|
| tension*=0.3;
|
| //--- coordinates of Bezier curve
|
| int xc[];
|
| int yc[];
|
| //--- initialize control points
|
| double ptX[];
|
| double ptY[];
|
| int size_pt=arr_size*3-2;
|
|
|
| ArrayResize(ptX,size_pt);
|
| ArrayResize(ptY,size_pt);
|
| //--- calculation of control points
|
| CalcCurveBezierEndp(x[0],y[0],x[1],y[1],tension,x1,y1);
|
|
|
| ptX[0] = x[0];
|
| ptY[0] = y[0];
|
| ptX[1] = x1;
|
| ptY[1] = y1;
|
|
|
| for(int i=0; i<arr_size-2; i++)
|
| {
|
| CalcCurveBezier(x,y,i,tension,x1,y1,x2,y2);
|
| ptX[3*i+2] = x1;
|
| ptY[3*i+2] = y1;
|
| ptX[3*i+3] = x[i+1];
|
| ptY[3*i+3] = y[i+1];
|
| ptX[3*i+4] = x2;
|
| ptY[3*i+4] = y2;
|
| }
|
| CalcCurveBezierEndp(x[arr_size-1],y[arr_size-1],x[arr_size-2],y[arr_size-2],tension,x1,y1);
|
|
|
| ptX[size_pt-2] = x1;
|
| ptY[size_pt-2] = y1;
|
| ptX[size_pt-1] = x[arr_size-1];
|
| ptY[size_pt-1] = y[arr_size-1];
|
| //--- calculation of the coordinates of Bezier curves
|
| int index=0;
|
| for(int i=0; i<arr_size-1; i++)
|
| {
|
| //--- Euclidean distance between two neighboring points
|
| double distance=MathSqrt((x[i+1]-x[i])*(x[i+1]-x[i])+(y[i+1]-y[i])*(y[i+1]-y[i]));
|
| int size_i=(step>0.0) ?(int)(distance/step) : 1;
|
| if(size_i<1)
|
| size_i=2;
|
| ArrayResize(xc,ArraySize(xc)+size_i,1024);
|
| ArrayResize(yc,ArraySize(yc)+size_i,1024);
|
| for(int t=0; t<size_i; t++,index++)
|
| {
|
| xc[index]=(int)MathRound(CalcBezierX((double)t/size_i,ptX[3*i],ptX[3*i+1],ptX[3*i+2],ptX[3*i+3]));
|
| yc[index]=(int)MathRound(CalcBezierY((double)t/size_i,ptY[3*i],ptY[3*i+1],ptY[3*i+2],ptY[3*i+3]));
|
| }
|
| }
|
| PolylineThick(xc,yc,clr,size,style,LINE_END_ROUND);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Draw smothing polygone |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::PolygonSmooth(int &x[],int &y[],const uint clr,const int size,ENUM_LINE_STYLE style=STYLE_SOLID,
|
| ENUM_LINE_END end_style=LINE_END_ROUND,double tension=0.5,double step=10)
|
| {
|
| //---
|
| int size_arr= ArraySize(x);
|
| if(size_arr!=ArraySize(y))
|
| return;
|
| //---
|
| double x1,x2,y1,y2;
|
| tension*=0.3;
|
| //--- coordinates of Bezier curve
|
| int xc[];
|
| int yc[];
|
| //--- initialize control points
|
| double ptX[];
|
| double ptY[];
|
| int size_pt=(size_arr+1)*3-3;
|
|
|
| ArrayResize(ptX,size_pt);
|
| ArrayResize(ptY,size_pt);
|
| //--- calculation of control points
|
| int xe[];
|
| int ye[];
|
| ArrayResize(xe,size_arr+2);
|
| ArrayResize(ye,size_arr+2);
|
| xe[0]=x[size_arr-1];
|
| ye[0]=y[size_arr-1];
|
| xe[size_arr+1] = x[0];
|
| ye[size_arr+1] = y[0];
|
| ArrayCopy(xe,x,1,0,size_arr);
|
| ArrayCopy(ye,y,1,0,size_arr);
|
| //---
|
| for(int i=0; i<size_arr; i++)
|
| {
|
| CalcCurveBezier(xe,ye,i,tension,x1,y1,x2,y2);
|
| ptX[3*i+0] = x1;
|
| ptY[3*i+0] = y1;
|
| ptX[3*i+1] = xe[i+1];
|
| ptY[3*i+1] = ye[i+1];
|
| ptX[3*i+2] = x2;
|
| ptY[3*i+2] = y2;
|
| }
|
| //--- Euclidean distance between two neighboring points
|
| int index=0;
|
| for(int i=0; i<size_arr-1; i++)
|
| {
|
| double distance=MathSqrt((x[i]-x[i+1])*(x[i]-x[i+1])+(y[i]-y[i+1])*(y[i]-y[i+1]));
|
| int size_i=(step>0.0) ?(int)(distance/step) : 1;
|
| if(size_i<1)
|
| size_i=2;
|
| ArrayResize(xc,ArraySize(xc)+size_i,1024);
|
| ArrayResize(yc,ArraySize(yc)+size_i,1024);
|
| for(int t=0; t<size_i; t++,index++)
|
| {
|
| xc[index]=(int)MathRound(CalcBezierX((double)t/size_i,ptX[1+i*3],ptX[2+i*3],ptX[3+i*3],ptX[4+i*3]));
|
| yc[index]=(int)MathRound(CalcBezierY((double)t/size_i,ptY[1+i*3],ptY[2+i*3],ptY[3+i*3],ptY[4+i*3]));
|
| }
|
| }
|
| //---
|
| double distance=MathSqrt((x[size_arr-1]-x[0])*(x[size_arr-1]-x[0])+(y[size_arr-1]-y[0])*(y[size_arr-1]-y[0]));
|
| int size_i=(step>0.0) ?(int)(distance/step) : 1;
|
| if(size_i<1)
|
| size_i=2;
|
| ArrayResize(xc,ArraySize(xc)+size_i,1024);
|
| ArrayResize(yc,ArraySize(yc)+size_i,1024);
|
| for(int t=0; t<size_i; t++,index++)
|
| {
|
| xc[index]=(int)MathRound(CalcBezierX((double)t/size_i,ptX[size_pt-2],ptX[size_pt-1],ptX[0],ptX[1]));
|
| yc[index]=(int)MathRound(CalcBezierY((double)t/size_i,ptY[size_pt-2],ptY[size_pt-1],ptY[0],ptY[1]));
|
| }
|
| PolygonThick(xc,yc,clr,size,style,LINE_END_ROUND);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Calculates Bezier points from cardinal spline endpoints. |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::CalcCurveBezierEndp(const double xend,const double yend,const double xadj,const double yadj,const double tension,double &x,double &y)
|
| {
|
| x = (tension * (xadj - xend) + xend);
|
| y = (tension * (yadj - yend) + yend);
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Calculates Bezier points from cardinal spline points |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::CalcCurveBezier(const int &x[],const int &y[],const int i,const double tension,double &x1,double &y1,double &x2,double &y2)
|
| {
|
| double xdiff,ydiff;
|
| //--- calculate tangent
|
| xdiff = x[i+2] - x[i];
|
| ydiff = y[i+2] - y[i];
|
| //--- apply tangent to get control points
|
| x1 = x[i+1] - tension * xdiff;
|
| y1 = y[i+1] - tension * ydiff;
|
| x2 = x[i+1] + tension * xdiff;
|
| y2 = y[i+1] + tension * ydiff;
|
| //---
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Calculate x coordinate of Bezier curve |
|
| //+------------------------------------------------------------------+
|
| double CCanvas::CalcBezierX(const double t,const double x0,const double x1,const double x2,const double x3)
|
| {
|
| return(x0*((1-t)*(1-t)*(1-t))+
|
| x1*3*t*((1-t)*(1-t))+
|
| x2*3*(t*t)*(1-t)+
|
| x3*(t*t*t));
|
| }
|
| //+------------------------------------------------------------------+
|
| //| Calculate y coordinate of Bezier curve |
|
| //+------------------------------------------------------------------+
|
| double CCanvas::CalcBezierY(const double t,const double y0,const double y1,const double y2,const double y3)
|
| {
|
| return(y0*((1-t)*(1-t)*(1-t))+
|
| y1*3*t*((1-t)*(1-t))+
|
| y2*3*(t*t)*(1-t)+
|
| y3*(t*t*t));
|
| }
|
| //+------------------------------------------------------------------+
|
| //| BitBlt |
|
| //+------------------------------------------------------------------+
|
| void CCanvas::BitBlt(int dst_x,int dst_y,const uint &src[],int src_width,int src_height,int src_x,int src_y,int src_dx,int src_dy,uint mode)
|
| {
|
| for(int y=0; y<src_dy; y++)
|
| for(int x=0; x<src_dx; x++)
|
| {
|
| PixelSet(dst_x+x,dst_y+y,src[(src_y+y)*src_width+src_x+x]);
|
| }
|
| }
|
| //+------------------------------------------------------------------+
|