142 lines
3.4 KiB
MQL5
142 lines
3.4 KiB
MQL5
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#ifndef TRADE_EXECUTION_MQH
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#define TRADE_EXECUTION_MQH
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#include "AISignalConfirmation.mqh"
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void UpdateLastTradeInfo(const string direction);
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bool IsInCooldown()
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{
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datetime now = TimeCurrent();
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return (now - Last_Trade_Time < Trade_Cooldown_Seconds);
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}
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int CountOpenTradesForSymbol()
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{
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int count = 0;
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for(int i = PositionsTotal() - 1; i >= 0; --i)
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{
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ulong ticket = PositionGetTicket(i);
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if(ticket == 0 || !PositionSelectByTicket(ticket))
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continue;
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if(PositionGetString(POSITION_SYMBOL) == _Symbol && PositionGetInteger(POSITION_MAGIC) == MagicNumber)
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count++;
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}
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return count;
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}
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bool CanOpenNewTrade()
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{
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if(News_Trade_Block_Active)
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return false;
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if(IsInCooldown())
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return false;
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if(CountOpenTradesForSymbol() >= Max_Open_Trades)
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return false;
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return true;
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}
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int GetSLPoints(const bool continuation)
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{
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if(Symbol_Profile_Initialized)
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{
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if(continuation) return Symbol_SL_Points;
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return MathMax(20, Symbol_SL_Points / 2);
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}
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return continuation ? Continuation_SL_Points : Counter_SL_Points;
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}
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int GetTPPoints(const bool continuation)
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{
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if(Symbol_Profile_Initialized)
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{
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if(continuation) return Symbol_TP_Points;
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return MathMax(80, (int)((double)Symbol_TP_Points * 0.85));
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}
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return continuation ? Continuation_TP_Points : Counter_TP_Points;
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}
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double BuildLotMultiplier()
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{
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double mult = 1.0;
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if(Active_Praise_Signals >= 4)
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mult *= 2.0;
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else if(Active_Praise_Signals == 3)
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mult *= 1.5;
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if(Active_Warnings >= 3)
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mult *= 0.5;
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if(Current_State == STATE_CONTINUATION)
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mult *= War_Survivor_Lot_Multiplier;
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if(Use_Signal_Coordinator)
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mult *= Coordinator_Lot_Multiplier;
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return mult;
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}
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bool OpenBuy(const string reason, double lot_multiplier = 1.0)
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{
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if(!CanOpenNewTrade())
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return false;
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double ai_mult = 1.0;
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if(!AIApproveTrade(true, reason, ai_mult))
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return false;
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bool continuation = (Current_Mode == MODE_TRENDING && Current_State == STATE_CONTINUATION);
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double entry = SymbolInfoDouble(_Symbol, SYMBOL_ASK);
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int sl_pts = GetSLPoints(continuation);
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int tp_pts = GetTPPoints(continuation);
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double lots = NormalizeLots(BaseLotSize * lot_multiplier * BuildLotMultiplier() * ai_mult);
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double sl = NormalizePrice(entry - (sl_pts * _Point));
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double tp = NormalizePrice(entry + (tp_pts * _Point));
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bool ok = Trade.Buy(lots, _Symbol, 0.0, sl, tp, reason);
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if(ok)
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{
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Last_Trade_Time = TimeCurrent();
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UpdateLastTradeInfo("bullish");
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TodayTrades++;
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BuyTrades++;
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}
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return ok;
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}
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bool OpenSell(const string reason, double lot_multiplier = 1.0)
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{
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if(!CanOpenNewTrade())
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return false;
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double ai_mult = 1.0;
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if(!AIApproveTrade(false, reason, ai_mult))
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return false;
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bool continuation = (Current_Mode == MODE_TRENDING && Current_State == STATE_CONTINUATION);
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double entry = SymbolInfoDouble(_Symbol, SYMBOL_BID);
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int sl_pts = GetSLPoints(continuation);
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int tp_pts = GetTPPoints(continuation);
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double lots = NormalizeLots(BaseLotSize * lot_multiplier * BuildLotMultiplier() * ai_mult);
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double sl = NormalizePrice(entry + (sl_pts * _Point));
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double tp = NormalizePrice(entry - (tp_pts * _Point));
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bool ok = Trade.Sell(lots, _Symbol, 0.0, sl, tp, reason);
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if(ok)
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{
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Last_Trade_Time = TimeCurrent();
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UpdateLastTradeInfo("bearish");
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TodayTrades++;
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SellTrades++;
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}
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return ok;
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}
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#endif
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