Commit graph Warrior_EA/System/Random.mqh
Author SHA1 Message Date
AnimateDread
b91c7b1f7a refactor(comments): box headers to stdlib length
The //| box blocks were excluded from 0b06f8e and 5efdb48 and were what
remained: 160 of them ran to 10+ lines, the longest to 88. Compressed to their
leading topic sentences - 5 lines for a function header, 8 for a file header -
keeping the box format and the standard MQL5 name/author lines verbatim.

Verified at the BYTE level this time, across every in-scope file: the list of
non-comment lines is byte-identical to HEAD and braces balance. The first check
compared a locale-decoded 'git show' against a UTF-8 read and flagged 25 files
that had not changed at all - every BOM and every non-ASCII line mismatched.

47,696 -> 40,665 lines in scope; comment share 38% -> 26%.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-22 00:30:14 -04:00
AnimateDread
90c6e26e94 feat(rng): ALGLIB's L'Ecuyer generator replaces MathRand, and a seed collision goes with it
MQL5's MathRand() is the 15-bit MSVC LCG - 32768 distinct values and
the lattice structure that shape of generator has. Two places here
actually lean on randomness and both were hurt by it:

WEIGHT INIT. Six He/LeCun-uniform sites drew
((MathRand()+1)/32768.0 - 0.5) * 2 * scale, so a first dense layer of
~250k weights had only 32768 possible values and thousands of
connections started byte-identical. Breaking that symmetry is the whole
job of random init.

SHUFFLING. ShuffleRandomIndex() already had to splice TWO MathRand()
draws to reach 30 bits, and its own comment documented the residual
modulo bias it still carried. HQRndUniformI() is rejection-sampled and
exactly uniform, so the splice and the bias note both go.

CHighQualityRand is L'Ecuyer's combined multiplicative congruential
generator - two differenced streams, 31-bit output, period ~2.3e18 -
and it ships with the terminal.

AND A BUG THE MIGRATION EXPOSED. The three MathSrand(GetTickCount())
calls sit immediately before "build a fresh topology", once per model.
GetTickCount() steps in ~15.6 ms on Windows and an ensemble builds every
member inside one OnInit, so members could be handed the SAME seed and
draw the SAME weights wherever their shapes coincide - and members that
start identical are not an ensemble. WarriorRandSeed() takes a salt (the
model id) plus a never-reset call counter, so a collision is impossible
rather than merely unlikely, while the tick keeps the run itself
genuinely unrepeatable the way those call sites asked for.

Seeds are masked positive rather than trusted: HQRndSeed computes
s % (M-1) + 1 and MQL5's % keeps the sign, so a negative seed leaves the
generator in a state its own assertions reject. GetTickCount() is a uint
and goes negative as an int after ~24 days of uptime - a fault that
would surface as "training is broken" on a long-running terminal and
nowhere else.

The indicator tuner's 52 draws move across too: its random search is
where sample quality earns its keep.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-20 00:29:12 -04:00