okWarrior_EA/references/MQL5/Experts/DWSL/Study.mq5

541 lines
46 KiB
MQL5

<EFBFBD><EFBFBD>//+------------------------------------------------------------------+
//| Study.mq5 |
//| Copyright DNG<EFBFBD> |
//| https://www.mql5.com/en/users/dng |
//+------------------------------------------------------------------+
#property copyright "Copyright DNG<00>"
#property link "https://www.mql5.com/en/users/dng"
#property version "1.00"
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
#define Study
#include "Trajectory.mqh"
//+------------------------------------------------------------------+
//| Input parameters |
//+------------------------------------------------------------------+
input int Iterations = 10000;
input float Tau = 0.01f;
input float MaxErrorActorStudy = 0.15f;
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
STrajectory Buffer[];
CNet Actor;
CNet Critic1;
CNet Critic2;
CNet TargetCritic1;
CNet TargetCritic2;
CNet Convolution;
//---
float dError;
datetime dtStudied;
//---
CBufferFloat State;
CBufferFloat Account;
CBufferFloat Actions;
CBufferFloat Gradient;
CBufferFloat *Result;
vector<float> check;
int StartTargetIter;
//---
COpenCLMy *OpenCL;
//+------------------------------------------------------------------+
//| Expert initialization function |
//+------------------------------------------------------------------+
int OnInit()
{
//---
ResetLastError();
if(!LoadTotalBase())
{
PrintFormat("Error of load study data: %d", GetLastError());
return INIT_FAILED;
}
//--- load models
float temp;
if(!Actor.Load(FileName + "Act.nnw", temp, temp, temp, dtStudied, true) ||
!Critic1.Load(FileName + "Crt1.nnw", temp, temp, temp, dtStudied, true) ||
!Critic2.Load(FileName + "Crt2.nnw", temp, temp, temp, dtStudied, true) ||
!Convolution.Load(FileName + "CNN.nnw", temp, temp, temp, dtStudied, true) ||
!TargetCritic1.Load(FileName + "Crt1.nnw", temp, temp, temp, dtStudied, true) ||
!TargetCritic2.Load(FileName + "Crt2.nnw", temp, temp, temp, dtStudied, true))
{
Print("Init new models");
CArrayObj *actor = new CArrayObj();
CArrayObj *critic = new CArrayObj();
CArrayObj *convolution = new CArrayObj();
if(!CreateDescriptions(actor, critic, convolution))
{
delete actor;
delete critic;
delete convolution;
return INIT_FAILED;
}
if(!Actor.Create(actor) || !Critic1.Create(critic) || !Critic2.Create(critic) ||
!Convolution.Create(convolution))
{
delete actor;
delete critic;
delete convolution;
return INIT_FAILED;
}
if(!TargetCritic1.Create(critic) || !TargetCritic2.Create(critic))
{
delete actor;
delete critic;
delete convolution;
return INIT_FAILED;
}
delete actor;
delete critic;
delete convolution;
//---
TargetCritic1.WeightsUpdate(GetPointer(Critic1), 1.0f);
TargetCritic2.WeightsUpdate(GetPointer(Critic2), 1.0f);
StartTargetIter = StartTargetIteration;
}
else
StartTargetIter = 0;
//---
OpenCL = Actor.GetOpenCL();
Critic1.SetOpenCL(OpenCL);
Critic2.SetOpenCL(OpenCL);
TargetCritic1.SetOpenCL(OpenCL);
TargetCritic2.SetOpenCL(OpenCL);
Convolution.SetOpenCL(OpenCL);
//---
Actor.getResults(Result);
if(Result.Total() != NActions)
{
PrintFormat("The scope of the actor does not match the actions count (%d <> %d)", NActions, Result.Total());
return INIT_FAILED;
}
//---
Actor.GetLayerOutput(0, Result);
if(Result.Total() != (HistoryBars * BarDescr))
{
PrintFormat("Input size of Actor doesn't match state description (%d <> %d)", Result.Total(), (HistoryBars * BarDescr));
return INIT_FAILED;
}
//---
Actor.GetLayerOutput(LatentLayer, Result);
int latent_state = Result.Total();
Critic1.GetLayerOutput(0, Result);
if(Result.Total() != latent_state)
{
PrintFormat("Input size of Critic doesn't match latent state Actor (%d <> %d)", Result.Total(), latent_state);
return INIT_FAILED;
}
//---
Gradient.BufferInit(AccountDescr, 0);
//---
if(!EventChartCustom(ChartID(), 1, 0, 0, "Init"))
{
PrintFormat("Error of create study event: %d", GetLastError());
return INIT_FAILED;
}
//---
return(INIT_SUCCEEDED);
}
//+------------------------------------------------------------------+
//| Expert deinitialization function |
//+------------------------------------------------------------------+
void OnDeinit(const int reason)
{
//---
TargetCritic1.WeightsUpdate(GetPointer(Critic1), Tau);
TargetCritic2.WeightsUpdate(GetPointer(Critic2), Tau);
Actor.Save(FileName + "Act.nnw", 0, 0, 0, TimeCurrent(), true);
TargetCritic1.Save(FileName + "Crt1.nnw", Critic1.getRecentAverageError(), 0, 0, TimeCurrent(), true);
TargetCritic2.Save(FileName + "Crt2.nnw", Critic2.getRecentAverageError(), 0, 0, TimeCurrent(), true);
Convolution.Save(FileName + "CNN.nnw", 0, 0, 0, TimeCurrent(), true);
delete Result;
}
//+------------------------------------------------------------------+
//| ChartEvent function |
//+------------------------------------------------------------------+
void OnChartEvent(const int id,
const long &lparam,
const double &dparam,
const string &sparam)
{
//---
if(id == 1001)
Train();
}
//+------------------------------------------------------------------+
//| Train function |
//+------------------------------------------------------------------+
void Train(void)
{
int total_tr = ArraySize(Buffer);
uint ticks = GetTickCount();
//---
int total_states = Buffer[0].Total;
for(int i = 1; i < total_tr; i++)
total_states += Buffer[i].Total;
vector<float> temp, next;
Convolution.getResults(temp);
matrix<float> state_embedding = matrix<float>::Zeros(total_states, temp.Size());
matrix<float> rewards = matrix<float>::Zeros(total_states, NRewards);
matrix<float> actions = matrix<float>::Zeros(total_states, NActions);
int state = 0;
for(int tr = 0; tr < total_tr; tr++)
{
for(int st = 0; st < Buffer[tr].Total; st++)
{
State.AssignArray(Buffer[tr].States[st].state);
float PrevBalance = Buffer[tr].States[MathMax(st - 1, 0)].account[0];
float PrevEquity = Buffer[tr].States[MathMax(st - 1, 0)].account[1];
State.Add((Buffer[tr].States[st].account[0] - PrevBalance) / PrevBalance);
State.Add(Buffer[tr].States[st].account[1] / PrevBalance);
State.Add((Buffer[tr].States[st].account[1] - PrevEquity) / PrevEquity);
State.Add(Buffer[tr].States[st].account[2]);
State.Add(Buffer[tr].States[st].account[3]);
State.Add(Buffer[tr].States[st].account[4] / PrevBalance);
State.Add(Buffer[tr].States[st].account[5] / PrevBalance);
State.Add(Buffer[tr].States[st].account[6] / PrevBalance);
double x = (double)Buffer[tr].States[st].account[7] / (double)(D'2024.01.01' - D'2023.01.01');
State.Add((float)MathSin(x != 0 ? 2.0 * M_PI * x : 0));
x = (double)Buffer[tr].States[st].account[7] / (double)PeriodSeconds(PERIOD_MN1);
State.Add((float)MathCos(x != 0 ? 2.0 * M_PI * x : 0));
x = (double)Buffer[tr].States[st].account[7] / (double)PeriodSeconds(PERIOD_W1);
State.Add((float)MathSin(x != 0 ? 2.0 * M_PI * x : 0));
x = (double)Buffer[tr].States[st].account[7] / (double)PeriodSeconds(PERIOD_D1);
State.Add((float)MathSin(x != 0 ? 2.0 * M_PI * x : 0));
if(!Convolution.feedForward(GetPointer(State), 1, false, NULL))
{
PrintFormat("%s -> %d", __FUNCTION__, __LINE__);
ExpertRemove();
return;
}
Convolution.getResults(temp);
if(!state_embedding.Row(temp, state))
continue;
if(!temp.Assign(Buffer[tr].States[st].rewards) ||
!next.Assign(Buffer[tr].States[st + 1].rewards) ||
!rewards.Row(temp - next * DiscFactor, state))
continue;
if(!temp.Assign(Buffer[tr].States[st].action) ||
!actions.Row(temp, state))
continue;
state++;
if(GetTickCount() - ticks > 500)
{
string str = StringFormat("%-15s %6.2f%%", "Embedding ", state * 100.0 / (double)(total_states));
Comment(str);
ticks = GetTickCount();
}
}
}
if(state != total_states)
{
rewards.Resize(state, NRewards);
actions.Resize(state, NActions);
state_embedding.Reshape(state, state_embedding.Cols());
total_states = state;
}
//---
vector<float> rewards1, rewards2, target_reward;
STarget target;
//---
vector<float> probability = GetProbTrajectories(Buffer, 0.9);
int bar = (HistoryBars - 1) * BarDescr;
for(int iter = 0; (iter < Iterations && !IsStopped()); iter ++)
{
int tr = SampleTrajectory(probability);
int i = (int)((MathRand() * MathRand() / MathPow(32767, 2)) * (Buffer[tr].Total - 2));
if(i < 0)
{
iter--;
continue;
}
target_reward = vector<float>::Zeros(NRewards);
//--- Target
if(iter >= StartTargetIter)
{
State.AssignArray(Buffer[tr].States[i + 1].state);
float PrevBalance = Buffer[tr].States[i].account[0];
float PrevEquity = Buffer[tr].States[i].account[1];
Account.Clear();
Account.Add((Buffer[tr].States[i + 1].account[0] - PrevBalance) / PrevBalance);
Account.Add(Buffer[tr].States[i + 1].account[1] / PrevBalance);
Account.Add((Buffer[tr].States[i + 1].account[1] - PrevEquity) / PrevEquity);
Account.Add(Buffer[tr].States[i + 1].account[2]);
Account.Add(Buffer[tr].States[i + 1].account[3]);
Account.Add(Buffer[tr].States[i + 1].account[4] / PrevBalance);
Account.Add(Buffer[tr].States[i + 1].account[5] / PrevBalance);
Account.Add(Buffer[tr].States[i + 1].account[6] / PrevBalance);
double x = (double)Buffer[tr].States[i + 1].account[7] / (double)(D'2024.01.01' - D'2023.01.01');
Account.Add((float)MathSin(x != 0 ? 2.0 * M_PI * x : 0));